how to make PS1 style foliage and plants

Поделиться
HTML-код
  • Опубликовано: 15 янв 2025

Комментарии • 41

  • @JayFolipurba
    @JayFolipurba Год назад +25

    Always use nearest neighbor to scale down

    • @druidkey1449
      @druidkey1449  Год назад +3

      ahh yeah, that is very true. I missed it. thanks for the comment

    • @themindofthedevil
      @themindofthedevil 11 месяцев назад +4

      ​@@druidkey1449please make more ps1 models 2024.

  • @NicholasAPena
    @NicholasAPena 3 месяца назад

    The Quality adds to the PS1 feeling

  • @hackticdev
    @hackticdev Год назад +4

    Great video! Definitely gonna make use of this on my future projects

    • @druidkey1449
      @druidkey1449  Год назад +1

      Glad it helped, good luck on the projects hacktic

    • @hackticdev
      @hackticdev Год назад +1

      @@druidkey1449 thanks :) I was wondering if all the ps1 content lately was my doing haha

    • @druidkey1449
      @druidkey1449  Год назад +1

      Probably one of the biggest contributors to the retro style gamedev community :) keep doing what you do ❤️

    • @hackticdev
      @hackticdev Год назад

      @@druidkey1449 hey, I've sent you an email about a potential collab, check it out :)

  • @SociopathDev
    @SociopathDev Год назад +1

    Great tutorial mate, saving it for later

  • @maccEstrada
    @maccEstrada 9 месяцев назад

    Thank you, this is what I was needing right now

  • @tvorimeahrameslovenskehryv1821
    @tvorimeahrameslovenskehryv1821 Год назад +1

    Thank you for video. I look forward to the next one.

  • @ArtfulRascal8
    @ArtfulRascal8 Год назад +2

    excellent tutorial thank you!

  • @ashernelson7654
    @ashernelson7654 Год назад +1

    This looks great! thank you!

  • @Satan_said_DRAW
    @Satan_said_DRAW Год назад +2

    Thanks!

  • @ParmidaGh6961
    @ParmidaGh6961 Год назад +1

    this was helpful. thanks

  • @acepalaeontologist7421
    @acepalaeontologist7421 Год назад +2

    How did you make the actual floor texture, is it a repeated seamless texture. Example how would you make sand transition to grass.

  • @VsevolodPankratov
    @VsevolodPankratov Год назад +1

    Nice tutorial! Thanks!

  • @Marcos_____
    @Marcos_____ Год назад +1

    nice looking forward for more

    • @druidkey1449
      @druidkey1449  Год назад

      Thanks for watching, more to come for sure

  • @ELTONOMARBOGZHA
    @ELTONOMARBOGZHA Год назад +4

    Did you create that circular grass thing the same way?

    • @druidkey1449
      @druidkey1449  Год назад +1

      Yeah exacly the same way!
      they are just planes rotated around the center of the middle plant!
      here is the texture : www.textures.com/download/PlantsSingle0058/143456

  • @ParmidaGh6961
    @ParmidaGh6961 Год назад +1

    when will the next vid come out :(

  • @g.mcplus6097
    @g.mcplus6097 Год назад +1

    Can you explain why you adjusted the alpha in that way? Did you only want the transparent outline and not the holes in the middle?

    • @druidkey1449
      @druidkey1449  Год назад +1

      HI, if you referring to around 0:53, I did that to adjust the alpha curves so there won't be any half transparent pixels. this does not patch the holes in the middle that much but this way we make sure there are no pixels sitting at 50% opacity and everything is opaque (for example a glass texture might have some transparency but I didn't want that for that texture!).

  • @kyrobyt
    @kyrobyt Год назад +1

    Great video!

  • @Yntoxicboy.
    @Yntoxicboy. Год назад +1

    More tutorials please!!!

  • @marzipanduh
    @marzipanduh Год назад +1

    pls do more!!!

    • @druidkey1449
      @druidkey1449  Год назад +1

      thanks for watching, will sure do!

  • @skaruts
    @skaruts 9 месяцев назад +1

    That textures site is no longer free, and there seem to be no substitutes... :(

    • @fruitdudetv
      @fruitdudetv Месяц назад

      yeah its a huge pain now to get any textures and most of the alternatives are infested with ai shit

  • @Этон-у7э
    @Этон-у7э Год назад +2

    it looks strange in unity

    • @druidkey1449
      @druidkey1449  Год назад

      hmmm haven't tried in unity yet but I assume it's the issue with the normals./backface culling. if somehow you can enable two-sided faces and set the shader to unlit it must work as intended. lemme know what you came up with.

    • @haidysilencio9697
      @haidysilencio9697 8 месяцев назад

      @@druidkey1449 i was actually hoping to export this into unity, is there anything i could do to export this succesfully from blender to untiy or is it something that has to be tweaked in unity

  • @felixfitton
    @felixfitton Год назад +1

    sick

  • @Lluc3D
    @Lluc3D Год назад +2

    looks cool!

  • @GrandeGio95
    @GrandeGio95 10 месяцев назад

    are you still alive ?