Or maybe English is not his first language and uses the word more often even without really appreciating anything 🤷🏻. But hey, yeah this man is wholesome, very good teacher
(Great Video) If at 12:20 you are looking for Auto Smooth: For versions of Blender 4.1+ the Auto Smooth option under Object data > Normals has been removed as stated in the 4.1 Release Notes. It has been replaced by a new Geometry Nodes based modifier, than you can add from the modifier list with equivalent functionality. It can be found under the Modifiers tab, Add Modifier > Normals > Smooth by Angle.
1:56:35 For those who tried to change the opacity of the object/shade like its done in the video, but you don't see it changing; go to the object > materials > scroll down and change the Blend Mode to Alpha Blend or Alpha Hashed. I had trouble with this and had to look up an extra guide, hope this helps!
this guy deserves at least 100k-500k subs. Thanks for the tutorial brother. I am at 1 hour 18 min now and I have picked up so much from doing this. I have to admit, I get headache after so long, but cannot wait to see the end result :)
i like how even if you know blender like me, when you watch other people model some stuff you can see how diferent your line of work is, and also pick up on some easier ways of achieving something, like the pillow i would take a plane, extrude up, add a loopcut at the middle and tweek the cloth/inflation/gravity settings to make it puff up, even tho you achieved a similar look with way simpler method, cool tutorial cheers from brazil
I learned so much from this tutorial and was happy that towards the end I memorized a lot of what you explained and walked through. Made some of my own little models like a Gamecube and a crtv. Thanks so much for this.
Wow! I'm on day 2 of my 3D Design journey, I've been watching tutorials on how to create scenes since there's so much involved I thought I'd be learning quicker. Definitely the case with this tutorial. The tricks you use to manipulate the clay is crazy intuitive. Thanks a million for the tutorial.
What a fantastic tutorial! I followed it though and created my very own cozy little room and I could not be happier about it! Thank you so much and keep up the great work!!
You have such a brilliant way of teaching whilst making it feel like a conversation. I hopped onto this video to see how you had put together the lighting, and stayed for the "oh, and let me show you something cool!". This is the first video of yours I have seen, but you definitely make blender seem much less intimidating, and I'm looking forward to going through your videos and learning more. Thank you!
I am following along with Blender 4. There are some issues with bevel in the wall, but as others figured it out, we just need to deselect the clamp option of the modifier. Anyway, there is a preview issue while moving around the scene. The walls and the wall floor will look like they have some space between them, but when you check the camera view or move the scene to the correct isometric, the preview looks fine. It seems to be just a visual issue though
Another caveat I found in Blender 4 is that using the Inset option does not solve the wrong geometry after using the Subdivision modifier. So I left at that, without using it. I tried some other tools and modifiers but it has the weird shading for now. If anyone has any tips, please share
I really love your tutorial!! This is the third Blender tutorial I've watched as a complete beginner, and it's the one that has helped me learn the most. THANK YOU SO MUCH ♡
I am into 14 min of this tutorial and I love this guy already, explains everything and also what if we wanted to do the same thing other way around and what are the pros and cons of doing this the other way around, I am subscribed to him already, are you?
I've just finished watching your Blender tutorial, and I'm genuinely exhausted just from watching - I can only imagine the immense effort and dedication it took to create it. Thank you so much for your generous and comprehensive Blender tutorial
Thank you! The bool tool just made life a whole lot easier. BTW, that part at 27:11 is called "baseboard trim" or "moulding" in English, in case no one else commented.
The "Wall-Floor" part is called a baseboard. Great little tutorial! I like this type of video because it teaches using manyu various tools to tackle unique situations. Back-to-back action lol.
Ok I finally finished my scene following this tutorial and it looks amazing, easily the most I've learned from a single tutorial video. Subbed, shared and will be on the look out for more from you, thank you.
Beginners Tutorial...( with uncut pitfalls ) I was worried a bit but this is so well explained with all the beginner tools and slow speed that it is easy to follow.. I enjoyed watching this even i work on it a bit more advanced level. .. Well done sir 👍🤗
wow one of the best tutorials I've seen so far. Also conveyed so charismatically and honestly. Easy to understand and not too fast. Thank you very much!!!
I'm following you for years now and enjoyed all your Photoshop tutorials! I learned a lot of you! I started blender a few years ago and you are doing this tutorials, it's just brilliant! Thank you for your work :)
I watched 100’s 3d tutorials and this guy is the only one that explains instead of show of his skills!!! Most of youtube tutorials are just the teacher show but this guy is really teaching👍🏻👍🏻👍🏻👍🏻❤️
The Wall floor part is called Base board. On The front of cabinets it is called toe kick. Trim is another word you can call it if you are adding it around windows.
The part along the floor, at the base of the wall, is called base moulding (at least in the US) 😉 Really nice tutorial. You're helping me get a lot more familiar with Blender. Thank you!
In Eastern Europe, that plank between floor and walls we call just skirting board, floor skirting or floor edge (translated to English) ... like Brits do.
I've only just found this channel and boy am I glad I did! Thank you so much for your amazing tutorials. I really love the format, the pace and simplicity of how you break each part down. You've just earned a new subscriber and thank you once again for all your hard work with these videos! PS: I think the name for that piece that goes on wall just above the floor is a skirting board ;o)
Only half an hour into this and ive already learned so many things, just simplified ways of making things that save time. That wall floor part we call a skirting board in the UK, your technique was so simple and effective and it's making me think in different ways about 3D modeling.
Always fun to watch your videos, I follow your photoshop channel too and I always learn something new. Thank you for the great tutorials and continuing to inspire me, looking forward to your next video as always :)
Absolutely loved this tutorial. I felt like I learned a lot instead of just copy and pasting what you did. I really appreciate the work you put into this. The only thing is that my lighting doesn’t look anything like yours even though I used all the values you did as well as using the blocky photo studio file for the surface color. I’m super confused as to why mine looks so drastically different, any tips on why this is happening?
Learned some really cool stuff. That candle and window shade effect is awesome. I keep adding stuff. Made my logo in 3D en put it on a shelf and the rocket (from previous lessons) is placed on the desk. Covers and book block have now different colours. Now its time for Photoshop to prepare what I want on the wall. Busy with Blender for 6 weeks now and the result is already awesome. 😎👌👍👍👍👍👍👍👍👍👍👍👍👍👍👍
With high detailing on modelling this video is best for anyone who wants to learn isometric modelling, this tutor is great. 🙌 please I want more from you ❤❤. Please make more such tutorials.
i made the different. same as in video but window is different, added a laptop instead of books laying on desk. 2 pillows, only books on wall mounted shelves. and different colors.
The "Normals" property is now within the modifier. After right clicking and applying "Shade auto smooth", The "Smooth by Angle" modifier will appear with the Angle property.
Your tutorial is so easy to learn. This helped me so much 😭!!! But I have a question, why did I always encounter some glitch on the object everytime I rendered with cycle? Tried to look for the answer from the internet but I couldn't find the right answer 😢. Thanks in advance!
I like how he said "perfect" at any single detail of action
man really appreciate the process more than the result
Or maybe English is not his first language and uses the word more often even without really appreciating anything 🤷🏻. But hey, yeah this man is wholesome, very good teacher
Bro said "perfect" but mine looks terrible 💀
(Great Video) If at 12:20 you are looking for Auto Smooth:
For versions of Blender 4.1+ the Auto Smooth option under Object data > Normals has been removed as stated in the 4.1 Release Notes. It has been replaced by a new Geometry Nodes based modifier, than you can add from the modifier list with equivalent functionality. It can be found under the Modifiers tab, Add Modifier > Normals > Smooth by Angle.
1:56:35 For those who tried to change the opacity of the object/shade like its done in the video, but you don't see it changing; go to the object > materials > scroll down and change the Blend Mode to Alpha Blend or Alpha Hashed. I had trouble with this and had to look up an extra guide, hope this helps!
this guy deserves at least 100k-500k subs. Thanks for the tutorial brother. I am at 1 hour 18 min now and I have picked up so much from doing this. I have to admit, I get headache after so long, but cannot wait to see the end result :)
update: Finished it!:)
How did you do
This is one of the better and more complete tutorials I´ve seen in my life
i'm a beginner but i've learnt something important, set your matress origin first for the mirror of the bed to work perfectly
Oh man, thank you
Omg thank you, I thought something was wrong with the bed origin but it was the mastress' !
Excellent tutorial. Definitely strengthens your muscle memory. Great for becoming quick as a beginner.
i like how even if you know blender like me, when you watch other people model some stuff you can see how diferent your line of work is, and also pick up on some easier ways of achieving something, like the pillow i would take a plane, extrude up, add a loopcut at the middle and tweek the cloth/inflation/gravity settings to make it puff up, even tho you achieved a similar look with way simpler method, cool tutorial cheers from brazil
I learned so much from this tutorial and was happy that towards the end I memorized a lot of what you explained and walked through. Made some of my own little models like a Gamecube and a crtv. Thanks so much for this.
Wow! I'm on day 2 of my 3D Design journey, I've been watching tutorials on how to create scenes since there's so much involved I thought I'd be learning quicker. Definitely the case with this tutorial. The tricks you use to manipulate the clay is crazy intuitive. Thanks a million for the tutorial.
So you are 7 months in now, how is your journey going?
@@bixomaligno he is 9 months now. i was wondering the same... no reply.
What a fantastic tutorial! I followed it though and created my very own cozy little room and I could not be happier about it! Thank you so much and keep up the great work!!
You have such a brilliant way of teaching whilst making it feel like a conversation. I hopped onto this video to see how you had put together the lighting, and stayed for the "oh, and let me show you something cool!". This is the first video of yours I have seen, but you definitely make blender seem much less intimidating, and I'm looking forward to going through your videos and learning more. Thank you!
By the way the outline on the floor connecting the walls ( floor, wall, part ) is called a baseboard trim.
I am following along with Blender 4. There are some issues with bevel in the wall, but as others figured it out, we just need to deselect the clamp option of the modifier. Anyway, there is a preview issue while moving around the scene. The walls and the wall floor will look like they have some space between them, but when you check the camera view or move the scene to the correct isometric, the preview looks fine. It seems to be just a visual issue though
Another caveat I found in Blender 4 is that using the Inset option does not solve the wrong geometry after using the Subdivision modifier. So I left at that, without using it. I tried some other tools and modifiers but it has the weird shading for now. If anyone has any tips, please share
The thing that goes along floor and the wall is called a baseboard! Amazing tutorial
I really love your tutorial!! This is the third Blender tutorial I've watched as a complete beginner, and it's the one that has helped me learn the most. THANK YOU SO MUCH ♡
I am into 14 min of this tutorial and I love this guy already, explains everything and also what if we wanted to do the same thing other way around and what are the pros and cons of doing this the other way around, I am subscribed to him already, are you?
26:56 (Wall Floor Part) is called floor skirting here in my country... Thanks for the amazing video sir🙏🙏
I've just finished watching your Blender tutorial, and I'm genuinely exhausted just from watching - I can only imagine the immense effort and dedication it took to create it. Thank you so much for your generous and comprehensive Blender tutorial
You're welcome 💪🏼
Honestly great explanations and very in depth! You definitely deserve more views/subs.
man i love making your tutorials. it's so much fun hanging out with you all day modeling
Thank you! The bool tool just made life a whole lot easier. BTW, that part at 27:11 is called "baseboard trim" or "moulding" in English, in case no one else commented.
only tutorials that make me learn. great work!
The "Wall-Floor" part is called a baseboard. Great little tutorial! I like this type of video because it teaches using manyu various tools to tackle unique situations. Back-to-back action lol.
its also called trim!
Also called Skirting !
Ok I finally finished my scene following this tutorial and it looks amazing, easily the most I've learned from a single tutorial video. Subbed, shared and will be on the look out for more from you, thank you.
Beginners Tutorial...( with uncut pitfalls ) I was worried a bit but this is so well explained with all the beginner tools and slow speed that it is easy to follow.. I enjoyed watching this even i work on it a bit more advanced level. .. Well done sir 👍🤗
wow one of the best tutorials I've seen so far. Also conveyed so charismatically and honestly. Easy to understand and not too fast. Thank you very much!!!
wow ! such a great tutorial to watch... 2 hours felt much less . so much to learn
I'm following you for years now and enjoyed all your Photoshop tutorials! I learned a lot of you! I started blender a few years ago and you are doing this tutorials, it's just brilliant! Thank you for your work :)
You're welcome 💪🏼
Are you from Brazil? I like the way you do your tutorials man, learning a lot from the process!
I watched 100’s 3d tutorials and this guy is the only one that explains instead of show of his skills!!! Most of youtube tutorials are just the teacher show but this guy is really teaching👍🏻👍🏻👍🏻👍🏻❤️
this is the only tutorial that successfully make me want to learn more about blender, thank you so much!
İf your bevel modifier isn'n working, set limit to angle and click off clamp over
Thanks man! works for me now :)
Thanks!
Thanks! Now working!
The Wall floor part is called Base board. On The front of cabinets it is called toe kick. Trim is another word you can call it if you are adding it around windows.
thank you very much for the tutorial
Great tutorial! At 26:03 you asked for the english word that you didn't know...and the term you were looking for was floor moulding, or floor trim.
The part along the floor, at the base of the wall, is called base moulding (at least in the US) 😉 Really nice tutorial. You're helping me get a lot more familiar with Blender. Thank you!
In Eastern Europe, that plank between floor and walls we call just skirting board, floor skirting or floor edge (translated to English) ... like Brits do.
That's called plinto in spanish
I've only just found this channel and boy am I glad I did! Thank you so much for your amazing tutorials. I really love the format, the pace and simplicity of how you break each part down. You've just earned a new subscriber and thank you once again for all your hard work with these videos!
PS: I think the name for that piece that goes on wall just above the floor is a skirting board ;o)
I'm glad that you like it. Welcome aboard 😎
I've always heard of it referred to as trim board. I have heard people call it a base board as well. Loving the channel!
In UK we call it skirting board :) @@SLiKKSTaR
I like to say.... Thank You Very Much for the tutorial. Appreciate it very much.
Really enjoyed this tutorial - thank you for taking the time to make it. Just Perfect :)
This is a prety decent tutorial. Perfect!!
Thank you - I am a experimented 3D artist using 3ds max and I learned a lot with you
You're welcome.
Great tutorial. One of the best ones I've seen so far ✌🏾
I'm pretty sure you run Photoshop tutorial channel too and seeing you pass your knowledge to Blender as well is amazing. Keep it up!
just mind blowing sir. it is so helpul for the beginners.and i am glad after so many tutorials i am confident to say that this is the best of them all
Thank you for making this video and explaining everything in detail on what you are doing, this really help :) Thanks alot!!!!
In UK it is called a 'skirting (board)'...Such a great tutorial, thank you!
Thanks!
Right to the point, just the way i like it. Nice video!
learn more and more from you .. thank you so much .. your content so awesome keep going : )☺
Too good video, I was trying to find out cracked, finally found it, thank you very much sir, keep making such videos.
just one make me love blender tutorial. love you dude!
thank you for this, really amazing tutorial !!! please keep uploading more like this
Damn, you're my go to guy for PS, now blender, this is awesome!
Thank you from Russia ❤️🥰
Fantastic tutorial, thank you so much!
perfect tutorial, thanks
Only half an hour into this and ive already learned so many things, just simplified ways of making things that save time. That wall floor part we call a skirting board in the UK, your technique was so simple and effective and it's making me think in different ways about 3D modeling.
Thank you for this tutorial. I really appreciate it. I hope you can do a tutorial for a desk with a computer and other decorations. Thank you so much.
I've learnt a ton of things in this video.
thanks so much for the tutorial 😅😅so proud to have completed it thanks to your helpful guidance!!
You're very welcome.
great tutorial, thanks for the help. I learned a lot
Always fun to watch your videos, I follow your photoshop channel too and I always learn something new. Thank you for the great tutorials and continuing to inspire me, looking forward to your next video as always :)
You're welcome!
Absolutely loved this tutorial. I felt like I learned a lot instead of just copy and pasting what you did. I really appreciate the work you put into this. The only thing is that my lighting doesn’t look anything like yours even though I used all the values you did as well as using the blocky photo studio file for the surface color. I’m super confused as to why mine looks so drastically different, any tips on why this is happening?
Do u find that what u should do for lighting?
Great beginner totorial
its a crown molding at the top near the roof and base molding at the bottom near the floor
You are very nice Teacher , and is make very nice Art .
Loved IT bro it helps so much !!!
the wall floor part in the uk is called the skirting board
Although I do not understand English perfectly I have tried to follow the tutorial visually and honestly something decent has come out, thank you.
You have gained one new subscriber
Welcome aboard 👊🏼
Learned some really cool stuff. That candle and window shade effect is awesome.
I keep adding stuff. Made my logo in 3D en put it on a shelf and the rocket (from previous lessons) is placed on the desk. Covers and book block have now different colours.
Now its time for Photoshop to prepare what I want on the wall.
Busy with Blender for 6 weeks now and the result is already awesome. 😎👌👍👍👍👍👍👍👍👍👍👍👍👍👍👍
Amazing! Keep practicing and have fun! 💪🏼
I set the bed frame as the parent and moved it's pivot at the bottom so that when I scaled, the whole bed remained on the floor.
Finished! Thnks
Awesome tutorial
The best tutorial ever!! Very clear and detailed, thank you so much!! 👍👍
thanks for the tutorial
Thanks for this awesome tutorial. 😎
You're welcome!
thankyou sir! you helped me learn
1:59:12 selecting loop gradually
The wall and floor edging is called a cornice in English or cornices plural.
Thank you so much good man for such a fantastic tutorial, I just finished the entire room and I am very happy with the result.
God bless you ❤
With high detailing on modelling this video is best for anyone who wants to learn isometric modelling, this tutor is great. 🙌 please I want more from you ❤❤. Please make more such tutorials.
how ctrl + numpad - 29:41
16:15 The way blud made a sound 🙏💀😭
DUDE UR FEAKIN EPIC
i hope it will help me learning blender
how can this channel only have 17k subscribers, that's so good and useful for a beginner like me, thank you very much, I really love this.
Please make more tutorials like this
thank u so much!
Great tutorial! Foward slash isn't working for me as it did for you by isolating tge edges in 6:04 but mine's zooming in. What do i do????
This is great ❤
Fantastic tutorial I like the building upon itself and repetition. Half way through and no problems. I am curious about your accent, where is it from?
great video sir, thank you so much for this video.
i made the different. same as in video but window is different, added a laptop instead of books laying on desk. 2 pillows, only books on wall mounted shelves. and different colors.
I’m stack at 12:06 what did you select before inputting 60
The "Normals" property is now within the modifier. After right clicking and applying "Shade auto smooth", The "Smooth by Angle" modifier will appear with the Angle property.
fun project, Great tutorial.
26:50 they are called "Baseboards"!
DAMN you such a kind and funny teacger im glad to study this with you thank you so muchhhh
Your tutorial is so easy to learn. This helped me so much 😭!!! But I have a question, why did I always encounter some glitch on the object everytime I rendered with cycle? Tried to look for the answer from the internet but I couldn't find the right answer 😢. Thanks in advance!
amazing i learn a lot from this video thank you ♥
You're welcome.