The Story of The Boys of Silence | Watchmen of Columbia, Passiveness in Combat, Jumpscare!
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- Опубликовано: 2 окт 2024
- Welcome back my Rapture Family to another brand new Bioshock Infinite video. In today's video, I'll be talking about the Boys of Silence.
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Me: finally I got away from that thing
Boy of Silence: no you haven't
Yeah I got scared too.
I was stuck in that Hellish asylum with an empty handcannon and a sniper rifle with only a few rounds
Not the most fun experience
8Bit Armory I know that exact pain. Ran out of ammo after the first batch of lunatics but didn’t find any other weapons so I had to suffer through melee attacking every single one
For me, when I ran out of ammo, I just went into stealth mode. It was much easier for me anyways and helped me conserve ammo until I can replace my old weapons
I was using a hand cannon and u was going all out on all the lunatics and was electrocuting and incinerating all of them until, I reached the second room and reverted to last save and saved my ammo
I had a Repeater and a Burstgun with *NO AMMO* so I had to Skyhook my way through every minion or prisoner or whatever.
Exact same situation for m
The boys of silence along with all the" heavy hitters" like the Sirens were all very interesting but all of them were relegated to minuscule roles in the actual game wich is a shame along with a lot of development decisions that end up hurting the game and lore, dont get me wrong i enjoy the hell out of infinite but this game could be much more:(
I completely agree. I wish more of the removed content was implemented into the finished product.
I also agree, and like a lot of reviews say the game does feel rushed, for such a complex story and stunning visuals I was hungry for more after the game, I think burial at sea could have implemented more removed content because that felt very rushed. It is still a masterpiece in it's own right just wished for more.
Or the house of the raven cult
fkn 2k probably told them to rush the production so they can get back on recycling the fifa and nba
In the demo there appeared to be a different Comstock. If they ever make an Infinite 2 they should create a butterfly effect. Where and when a different Comstock was created, one that isn't Booker Dewitt. That way Boys of Silence can appear early in that period including the Sirens, who I would assume are people absorbing the tears to commune with the dead. A familiar Columbia but with different results.
Especially the Murder of Crow enemies. In a different Columbia, there was an enemy known as Charles who attracts crows at a bench until he was needed. An enemy in Columbia that should have stayed as an alternative version of the Raven Cult where they weren't in uniform. Giving a wolf in sheep's clothing, or should I say crows. Just a thought.
Don’t get me wrong, this one was rough.
But you’re kidding yourself if you think this is worse than the dentist splicer or the first Houdini splicer from BioShock 1
I agree
What about those plastered splicers?
I think it wins on being the worst jump scare for sure.
those other guys are more creepy then scary
You thought the dentist splicer and Houdini splicer were scary? How old are you?
Me: *Playing bioshock infinite* Booker: Should be able to Elizabeth now *Boy of silence: *Jumpscare* Me: *Falls out of chair* OH SH*T!!
I actually never knew the story of the boys of silence, they were always just mysterious and creepy to me
Not too much information on them, so I hope this was somewhat helpful!
@@TheBioshockHub Me and my brother are watching it in our living room while handing out candy to trick or treaters lol
@@belthazarthedestroyer4371 That's awesome lol
Same here
The most scary moment in bioshock for me was that moment in burial at sea when you go down a hallway and there’s a photogram and it’s like behind you and THERS A FREQUING MANAKIN
BEHIND YOU so I shot at it with my tomey gun than i realised it was a manakin
Ahh good times
I honestly forgot about that part. It's quite eerie .
I had a seizure trying to read your comment
it’s over manakin, I have the high ground
@@takacon695 Its over mannequin, I have the clothes on!
Same reaction, only I used a shotgun xD
Yeah... that jumpscare definitely made me yell "oh f*ck!" and I dropped my controller and stood up (as if I could actually do something lol). By far the scariest encounter in all of bioshock in my opinion.
That's exactly what I yelled to wake everyone up lmao.
🤣🤣 I totally get it! Thank goodness I was alone when I first played it!
Me too
The splicer at the beginning of Bioshock 1 was the scariest moment for me I didn't wanna get out of the bathosphere
Happy Halloween also the boys of silence scared the the ever living crap out of me when I first encountered them.
Same here!
When I was about 12 I played the comstock house level and I was proud of myself cause I beat Elizibeth's mother thrice then when I encountered him in front of the door I was super scared, then in the operating theatre I was so scared I didn't sleep that night and refused to play it until my brother got me past the level.
It's a bit creepy when you're on the younger side at the time.
They are very disturbing. Their movements and sounds are absolutely demented. They genuinely scared me.
I've got such a weird relationship with Bioshock Infinite - some aspects of it I really love, and others I think are awful. The Boys of Silence are one thing I think were done really well, such cool additions
Same. I love the game, but it could have been so much better.
"They shouldn't give you too much trouble."
Yeah, when theres not rooms full of them and no ammo ANYWHERE!
Cryo Judgement -EVE- Salts is great ammo. On hard, three or four is enough to clear a room of Lunatics bunched up.
Happy Halloween everyone!
TheBioshockHub happy Halloween Erik 👻👍🏻
Happy Hallows Eve to you as well
Wonderful All Hallows'-Even TBH ! And great All Hallows Day too !
@Junior Soprano I'm sure it looks awesome!
Same to you my good sir
I think it’s dandy dental in BS1, when you go into the room with the tonic sitting on a desk in the corner of the room, you go up to it and pick it up, then steam covers the room for a moment and then passes. Then as you turn around a splicer is right there! Another jump scare. I literally - well I guess more figuratively cause I didn’t actually - pooped my pants when I turned around! And when you’re in Arcadia and you go up to the mask rested against a lock box after following the Houdini splicer into a little area, then he appears behind you and you see his shadow on the wall - telling you he’s behind you - I was terrified by that too haha. But yes, I remember this jump scare in infinite. It scared the bajeezes out of me the first time I played. 😰
I'll be making a video soon that dives a bit into that. Just stay tuned :)
Those two moments in BS1 are definitely the scariest. And also the mannequins in Fort Frolic that move when you're not looking at them or when the lights go out.
I remember the splicer you find behind you when you find that audio log quoting that "ADAM is canvas and plasmids are paint". Though the steam puffing around is a bit of a give away. But nothing compares to THE PLASTER SPLICERS. God help me, those waxy weirdos. They bleed when wrench whacking them, and they stay in their poses until being activated. What kills me is they say NOTHING. silent. Even being hurt. 😰😱
What can I do with this one Aphrodite? She WONT STAY STILL!
This one, too fat... This one, too tall. This one, too symmetrical.
I can hear this comment.
@@TheBioshockHubAs a kid ,that dialog from Doctor Steiner scared me lol
*Do a video about Lutece twins*
I really like to know their story
Almost done with the script to it as we speak.
Such a shame these guys weren't more common like originally planned. But I guess the way they are used in the final product makes them more memorable.
Booker: *Double checks the room.*
Also Booker: *Double checks the room again*
Booker: "Finally I can get out of her- *AGGGGGGHH* "
I really wish I could have fought songbird... To be honest, a boss battle with him would have been just epic.
That would have been absolutely sick. He sound have been the end game boss in my opinion.
pretty sure they planned something for that too but it was cut later on
I don't get scared too often, but the Boys of Silence (especially the first one) GOT to me.
There is this sad morbidity to them and WHY they were there. Especially after finding out more about their story.
All the visual hints to them having been fitted into this costume ... into this 'role' at such a YOUNG age, and still stuck in it now, with seemingly no possibility of ever getting out, is what has always made them feel so sad to me. They can't speak anymore and they have lost their complete identity to their task. They never had much choice, to begin with, and now everything about them seems lost.
One of my own favorite 'scary' part was the Medical pavilion in the first Bioshock. It's not super scary, but especially the last audio diary you can pick up after beating Steinman really speaks to the imagination.
Steinman's surgery one?
@@TheBioshockHub Yeah!
Steinman was the creepy demented cosmetic guy, wasn’t he? Yeah he was messed up and terrifying, he genuinely creeped me out.
@@custommediacreations Yeah! He was the guy with the life's goal to make everyone pretty. Only his vision of prettiness was... a bit skewed.
Dit is Emile he terrified me. If you listen to the tapes you can hear him slowly losing his mind.
For me, honestly, Bioshock's scariest atmosphere was the first game, since coming out of the first Bathysphere... at least up until I get a shotgun and telekinesis.
Bioshock infinite's most terrifying *and only* jumpscare
There might be one or two within the Burial at Sea Episodes. I can't completely remember 100%
I remember this moment vividly. I was playing late one night and the mansion's already creepy atmosphere was creeping me out. That jumpscare was one of the few that were "done right." You were expecting it the entire time but nothing happened. You reach the lever and breathe a sigh of relief ready to leave and that thing is behind you. When that happened, I had to stifle a scream and pause the game to gather my bearings because it startled me so bad
the boys of silence are creepy as fuck, I love the adrenaline rush I get from seeing them. I agree with you 100%
Comstock house and the lodge where the zealots are introduced are hands down the creepiest parts of infinite.
I agree with you on that.
I screamed like a a
..... silent boy
I don’t think the Boys Of Silence are scary at all they sound cool but look to goofy for my taste
He almost scare me but to me he was as a carry 😂😁👌💀 but when I first thought it it would wake her 😭
I'll be honest I didn't find it that scary I just thought hmm, weird.
Honestly the jumpscare scared me so much my parents thought I got murdered
I yelled too lol.
The lack of information on enemies is not limited to just the Boys of Silence, almost every enemy in the game suffers from a lack of explanation.
And it's such a deflating feeling for a lore junkie like me. Too much was cut :/
"No Sin Evades His Gaze"
I heard that originally the Boys of Silence were supposed to actually walk around and listen for the Player, and then scream and attack the Player when the Player makes too much noise. But instead they got turned into Columbia's version of Rapture's Security Cameras
It scared me too as Bioshock Infinite went from an action shooter game, about exploring the darkness in America's past and other themes to - WOW since when did this become a survival horror game? But I found Fort Frolic overall to be a lot scarier, with the silent splicers and learning about what and who Sander Cohen was freaked me out a lot more. On my first playthrough of Bioshock I stopped there, too chicken to carry on.
You sure do know how to tug on the heart strings here. Frolic is my favorite level from all three games, so it has a special place in my heart for sure.
Boy of silence but replace it screech with the Reese's Puffs song
that shit is just sirenhead
My first playthrough with that jumpscare I knew something was going to happen as I tried to walk backwards while staring at the screen and it wouldn't let me. Worst part was; in all Bioshocks there is at least 1 jumpscare. Like the dentist in Bioshock one when you pick up the tonic.
Because I had got through so much of Infinite and no jumpscare I had literally just resigned myself to there not being one in this game. As I was going to flick the switch in the wardens office.
A lot of people were mentioning the Dentist one. I'll make a video with that soon.
"OOOOOOH YA BASTAAAART!". Me - 1st playthrough.
7:26 What are you apologizing for? You've got footage of a lunatic saluting a BoS right here!
Heavy is Twenty
@@emhabit scooooOOOOOOUUUUUUUT
Ha
When I turned around........
MOTHER OF GOD. THAT THING.......... ALL I SAW WAS ITS RED LIGHT COMING FROM ITS MOUTH.
I didn’t scream. I just dramatically gasped. But I’m very surprised that I didn’t jumped outta my fucking seat when it happened. Holy shit.
Hands down, the scariest character in the entire Franchise.
First time I experienced these fuckers, I tried to backstab one. Ended up using half my -EVE- Salts using -Incinerate!- Devil's Kiss to toast them.
But in all honesty, even after doing this on Hard. And having encountered scarier fuckers (imo) from the first game... these guys felt like a fucking joke. Even though I stealthed most of them.
Having Salts for Health did kind of help, though. Spammed Fire without ever dying.
I wish there was more lore, they seem pretty interesting
Me too.
So I actually first played Infinite after binge running 1 and 2.
I didn't get startled by our old pal MechaDumbo though.
But thats only because ever since the Splicer turn around jump scare in the Medical Pavilion i was on constant alert anytime i faced an important thing and had to turn around.
I am actually of the opinion they are so effectively unsettling BECAUSE we see so little. It effectively communicates how Fucked that timeline is and leaves us with disturbing unanswered questions.
Its the same kind of fear with the Xenomorph in Alien We see little of it and know even less. That is effective scaring.
Loved the vid. You got a new sub mate.
Few moments give me more of a killer impulse than some splicer standing right behind me. Too bad the dentist and the Houdini already gave me the annoying jump scares.
The first time it happened to me it was in the garden level scared the shit out of me. Beat the game though, amazing storyline.
When i Played through the Game for the First time and Entcountered this...Not so nice Guys because i allready was Freaked out about to do Comstocks House and even Paused the Game for a Couple of Days because of that and when i got Back i Played through it and before the Jumpscare i was just in my World playing and enjoying the Game and then when the Jumpscare came i Jumped on my Chair and Paused the Game immediatley i took a 20-30 minuts Brake because i was like so Scared out of nowhere i didn't know what to do with my Life
I screamed very loud when it happened to me lmao
Same here lol
Personally I don’t find bio shock jump scares that bad (I’ve never played them but I’ve seen the dental splicer and this one) I think it’s a bit of how slowly the camera moves but I’ve never actually played a bio shock game
I can see what you mean but it's more intense when you're playing yourself
it's Benson I have now played them and they didn’t really scare me
Perhaps I'm a pansy, but the scariest moment for me was that very first encounter with, iirc, was a Spider Splicer as Jack first arrives in Rapture. We were playing at around midnight with every light off in the house. I tossed the controller to my brother and literally "noped" out of there and into the kitchen. I was so nervous when I came back that I couldn't figure out how to get out of the damn bathysphere.
honestly it wasn't that bad. I didn't even remember the boys of silence from my previous playthroughs. I didn't even remember the first jump scare you showed from the playthrough I'm currently on (past that part already). lol The big sisters are scarier in my opinion. but that's just me.
one of the worst jumpscare is in Burial at sea 2, at the luxury lounge, there is a kinetoscope of Cohen and after watching that and you turn back, you will see a splicer type of mannequin with a mask sitting. That part also scared me
Funny thing is I wasn’t really jumpscared and it was fairly easy to beat that level, the scariest moment for me is probably when you first encounter a big daddy in bioshock 1.
I remember playing this while my wife at the time was doing her friends hair, and it got all three of us. The plaster splicers were also terrifying. They were programed to spawn a place you've been to when you weren't looking
I literally dropped my controller because of the jumpscare, it scared the crap out of me
It made me yell the first time while everyone was sleeping lol.
TheBioshockHub That has happened to me so much at this point lmao
If the splicer jump scaring you in the operating room(?) in Bioshock 1 didnt prepare your for this then Rip. I saw It coming cuz the jump scare from the first one really got to me lol
I know this is a couple month ago video, but this thing, didn't scare me as much but it trigger my fight or flight response in a way that I just keepted shotting my shotgun at it making me waste ammo when I did absolute shit to it. (I Geninely thought I did something wrong and was gonna die by the way it snuck up behind me but guess it wanted to sing so badly that it rather make your ears bleed out your sockets.)
You can actually kill one of the boy of silence, there is a power up that can make guns fly when picked up and attack for a short amount of time after the house of presidents heads there is a shotgun pick it up and let one of your previous gun shoot the boy. After 4/5 times the boy of silence make a noise and dies. But that’s so glitched that if you get near he detects you anyway lol
its just kind of nonsensical as to why you would put a bunch of giant bulky helmets on to young boys and have that be your security system? like what if you had enhanced the hearing and seeing of a handyman instead? wait.. isnt that just songbird? my guess is they just had a creepy concept art and fit it in somewhere
Once again, The boys of silence was a forgettable trope that was put in the game for one mission because it looked Cool in the published pictures in the years before the game came out. They made no sense and was just another nail in the coffin of this game and irrational games! I'm still kinda bitter.
I got two jump scares. On bioshock, it's the morgue with the dead body on the table that I could have swore the head moves just a bit and the other is the freaking dentist. When the smoke let's up, he's right behind you.
Fun fact: The boys of silence were originally supposed to act as walking centuries what is developers literally thought that a player would be too stupid to realize this and made them stationary cameras.
happened in the dentistry in bioshock 1 also. foggy room with a tonic
I’m sorry but the plaster splicers gave me nightmares in that basement of fort frolic as soon as I got past the boys of silence I forgot about them
My first time seeing the boys of silence was my middle brother getting the neca figure on sale at toy r us. I had no internet access so id sneak into his room and look at it and read the bio on the box. When i did the play the game, that jump scare got me good lol.
Just re-visited this game this morning after 7 years and completely forgot this MTFKing jump scare LOL
Video starts at 3:40
Thanks
Scariest for me was bioshock 1 when you were in that room and it went dark then when you turnt around a either a nitro splicer or normal splicer in a doctors costume was just standing there. I shot him once with the revolver and just threw my controller.
It’s been 11 years. I still never forgive this game for Boy Of Silence
I wish these were actual enemies, that would personally attack you, like go after you instead of sending in their minions to fight you.
Because just imagine having one of them chase you around Comstock House, screaming at you constantly, moving fast like the Big Daddies, BEING TUFF TO KILL LIKE THE BIG DADDIES, trying to kill them will be a fucking challenge. They would make make you fear of going anywhere else without encountering any of them.
FUCKING NIGHTMARE FUEL.
There was so much potential with these characters, SOOOO MUCH POTENTIAL...........
But at least it gave us one good fucking scare......
I agree. It would have been cool to fight them and have them scattered around Columbia.
A bit late to the party here.
These guys were more annoying than scary. I honestly didn't find them scary at all, but didn't want to upset them because of the enemies they'd spawn and how limited my ammo situation always seems to be at this stage.
As for legitimately scary scenes, the plastered spider splicers always get me. That moment in the winery when you walk past what looks like scenery as you approach a safe and power to the people machine, use them both, then turn around and see the scenery piece had moved. And then it attacks. And from that point onwards, every plastered splicer is now either scenery, or an enemy in waiting. Needless to say, every one of them got a wrench to the face.
I think the baby carriage women moment with the shadow reflection of the wall was the creepiest it doesn’t last long but always gives me the creeps
I'm gonna be honest, I never found them all that scary, not even the first time I played through their part of the game. Tbh, I found the atmosphere of the first two games more unsettling
I usually used Electric Punch on them. It stunned them allowing them to be killed easier
The most scary thing in the bioshock series is my game crashed after i harvested a little sister from bioshock 2
I think the reason they and just that entire section for the game was so scary it that its just so different from Colombia so you're not really expecting it
This is the only place where I can't play the combat close quarter, CS:GO style, at least most of the time
I was scared of the splicers in the first one,the one that kills johnny. The boys of silence i nrver found scary
Big metal bird.
Nah the houdini splicer in arcadia was more of a freak out for me because you chase him around then you see his shadow on the wall as he stands behind you
This was describing them and your encounters while guessing their backstory, not the story of them
I remember a (I think) medic splicer jumpscare in the first Bioshock, which I completely missed because I wasn't looking in the right direction
I'm trying to remember that one
Yeah, it's basically the same as the Boy of Silence scare. It's when you pick up the tonic in that cold, foggy medical room. The fog completely blinds you for a moment, then when you turn around to leave there's a splicer RIGHT behind you. And yes, if you only turn 90 degrees left to leave you won't see him, but he'll still attack.
I didn’t get scared the first time then the second time I played I forgot about it and I fuckin almost shit myself
I was thrilled but I was expecting the enemy to be a little more ubiquitous and less scripted.
hugh little sister of Columbia are Boy of Silence when they scream enemies of soldier of Columbia
I did not get the jumpscare part because I think if you are not detected by them, he is not gonna be behind you
I was walking I turned the corner and that thing was right in my face it screamed I swear I threw my controller
I'mma be honest I never was afraid of the boys of silence not even the jumpscare part scared me
These things were the scariest thing out of all the bioshock games. Even now they freak me out
I'm sorry dude but the plaster splicers in for frolick have these guys beat
Personally I think the spider splicer part from bioshock 2 is more scary.
I tried ye kill him but he did his thing and I got scared and pepper mill shot that only it can shoot
Not gonna lie don’t remember this enemy.
dude i literally remember this in depth, scared me shitless and i was like 12
Am I the only one that didnt get scared by the boys of silence?
Tbh the Bioshock 2 bathroom jumpscares were worse.
For me, it was just that jumpscare in particular that really scared the shit out of me. Once you learn to stay out of their sight, the creepy factor drops a lot.
i hate the houdini splicers more because the can just spawn out of no where.
btw just discovered your channel and it is a sick channel dude.
Wish you the best of luck.
Thank you!
Its a call back to the Jump scare in bioshock one in medical pavilion
That jumpscare happened to me while I was high as fuck and I nearly shit myself. To make things worse I had on headphones that was super loud
I couldn't imagine being high and experiencing it. It's probably be an instant buzzkill.
I was very confused first time around with Comstock house
Me: *coming back from work tired as hell and in the room