Clo3D to Blender - Export and Import settings & Changing garment poses - Shape Keys & Morphing

Поделиться
HTML-код
  • Опубликовано: 25 авг 2024
  • CLO3D to Blender - Export Settings and Creating Shape Keys to Morph Poses
    Import your garments created in clo3d into blender. Understand the different exports settings and how they look inside blender. Set up shape keys to transform from one pose to another. Creating garment morphs from shape keys.
    Digital Fashion workflow using Daz, Clo and Blender to create final renders. This part focuses on working between Clo3d and Blender. In the next part we will export all the textures from clo and setting up the material.
    UV tiles explained here -
    • CLO3D For Beginners - ...
    • PART 01 - Export Sett...
    Previous video about posing avatars in Daz and exporting to clo -
    • Daz to Clo3d - Poses -...
    Introduction to Blender for complete beginners -
    • Blender 3.3 Intro Tuto...
    Creating Materials in clo3d explained -
    • CLO3D For Beginners - ...
    Learn to make this bomber jacket in clo3d here
    • CLO3D For Beginners - ...
    Full series for Intro to Clo3d avaiable for free here
    • CLO3D For Beginners - ...
    #clo3dtutorial #daz3d #clo3ddesigner #digitalfashion #blender

Комментарии • 60

  • @chuchingchuang9312
    @chuchingchuang9312 Год назад +8

    This is super helpful! Please do more about CLO to Blender texture or animation process! Love to learn more from you!

    • @digitalfashionblender
      @digitalfashionblender  Год назад +4

      It's part of this Clo to blender series. When I released all the videos you will be able to make the full scene that is the example here. With all materials and environments :)

  • @zan7756
    @zan7756 Год назад +3

    OMG THIS HIGH QUALITY CONTENT, NO CAP, Dang Man, Thank you very much for the tutorial you made

  • @kristerkristerollae3376
    @kristerkristerollae3376 Год назад +1

    This same shape key method, super helpful, even some retopology workflow, followed these, so good, thanks for your nice work

  • @jessicaT12345
    @jessicaT12345 11 месяцев назад +1

    I appreciate you so much! you are an execellent teacher and i can see your dedication to sharing your knowledge. Amazing!

  • @faychantria6558
    @faychantria6558 Год назад +1

    Finally this video💟

  • @taviux511
    @taviux511 Год назад

    Excellent mate. Learning a bunch with your vids

  • @victorgomezsa
    @victorgomezsa Год назад

    Great!!!. A huge contribution! Looking forward to the next one! Thank you so much for sharing your knowledge!!!! 🤩

  • @TimaNedraet
    @TimaNedraet Месяц назад

    great guide!

  • @Olivia-kt2oy
    @Olivia-kt2oy 9 месяцев назад

    Great! Many thanks! 🙂

  • @akankshasrivastva4945
    @akankshasrivastva4945 Год назад

    This is really helpful ✨ thank you so much✨

  • @borisarevaloterrasa3214
    @borisarevaloterrasa3214 2 месяца назад

    Thanks man

  • @5641616341485
    @5641616341485 6 месяцев назад

    Thank You

  • @NoamWelz
    @NoamWelz Год назад +1

    Nice Video👍 i‘am waiting to see how to get the materials into blender😁🙏

  • @zan7756
    @zan7756 Год назад

    Letsgooooo

  • @icearoprod
    @icearoprod 8 месяцев назад

    Hey ! When I export from MD and check "Thick", my cloth doesn't appear on Blender, only "Thin" option work... Do you know why ?

  • @md.besalahmed1333
    @md.besalahmed1333 Год назад

    please make the demonstration of your project i saw how you made the 3D environement and also the model with nice lighting please

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      You might find this video useful 😉
      ruclips.net/video/9DW7AwP9XzU/видео.html

  • @rajeshligal6360
    @rajeshligal6360 Год назад

    Could you please consider making a tutorial video on creating a shoe and registering it? I'm really confuse on how to use shoe dummy properly. Thank you!

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      Do you mean adding shoes to avatars? I don't make shoes myself but I work with the on my avatars..

    • @rajeshligal6360
      @rajeshligal6360 Год назад

      @@digitalfashionblender Yes, I mean adding custom shoes to avatar.

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      Check the first video here :) for shoes animation and accessories
      ruclips.net/p/PLK1b78MWXvYK95doDZ4kYreE4ETKmZ5EB

  • @lylefranksaunders2113
    @lylefranksaunders2113 Год назад

    Hey bro, wouldn't the Omniverse workflow be better for this, alot less exporting and importing and setting up so so forth?

  • @melikafsd552
    @melikafsd552 11 месяцев назад

    Hello, thanks for this video. I have a problem, when i import my garment to blender and exported as u said from clo3d but when i choose textures in blender nothing comes up, what should i do?!

    • @digitalfashionblender
      @digitalfashionblender  11 месяцев назад

      When you say nothing comes up, where is nothing coming up? In the render or in the viewport.
      Check you have the correct render view selected in blender
      Check your materials are correctly assigned and nodes are connected correctly.
      Run a test render to see what is visible in your final output.

  • @sasha.0.1
    @sasha.0.1 2 месяца назад

    i can’t figure out why clothing which i’ve exported doesn’t work with cloth modifier, it just stays in the same place without falling, but meanwhile rigid body is working okay

    • @digitalfashionblender
      @digitalfashionblender  2 месяца назад

      I'm not sure what you are refering to. This video is for exporting from clo3d to Blender. What are you using the cloth modifier for?

    • @sasha.0.1
      @sasha.0.1 2 месяца назад

      @@digitalfashionblender yeah, i’ve exported a set of lingerie from clo 3d and now i need it to fall on the chair, and its just floating in the air🤦‍♀️

    • @digitalfashionblender
      @digitalfashionblender  2 месяца назад

      @@sasha.0.1 why don't you do that in Clo?

    • @sasha.0.1
      @sasha.0.1 2 месяца назад

      @@digitalfashionblender you mean export chair to the clo and simulate there?

  • @samvoignier1582
    @samvoignier1582 21 день назад

    what happens if you don't set it to meters

  • @thaiduongtruong8195
    @thaiduongtruong8195 Год назад

    What if I want to animate the zipper to maybe slowly unzip, how do you do it with shape key method? I have tried and thought it may work with the combination of vertex group option under shape keys, but I didn't really figure out how to

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      Load the zip puller separately and just keyframe the 3D position of the zip puller. Or export multiple shape keys - e.g. open, half open, closed and animate between these. Both ways should work :)

    • @thaiduongtruong8195
      @thaiduongtruong8195 Год назад

      @@digitalfashionblender i try multiple shape keys but what i want to do is the shirt closing where the puller go but the shape keys just generally close the shirt

    • @thaiduongtruong8195
      @thaiduongtruong8195 11 месяцев назад

      @@digitalfashionblender and also i keep getting difference amount of vertice even though i didn't change anything other than letting the shirt fall to the ground. I'm really struggling with this

  • @tommyz1716
    @tommyz1716 Год назад

    🖤🖤🖤🖤🖤🖤

  • @lipsitapriyadarshini753
    @lipsitapriyadarshini753 11 месяцев назад

    how to delete the hair before importing to blender in clo 3d ?

    • @digitalfashionblender
      @digitalfashionblender  11 месяцев назад

      I didn't import an avatar with hair. If you are asking how to delete the hair of the Clo avatar. Right click on it and chose delete hair

  • @jcmgabucan
    @jcmgabucan Год назад

    How do we add the avatar or model with clothes from Clo3d to Blender?

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      Go to file - Export - obj - check the select avatar box at the top.
      Import what you exported from Clo using the steps in this video.

  • @PhotoSlash
    @PhotoSlash Год назад

    can you use the thick unwelded garment for 3D animation? or like there will be problems with the model itself?

    • @digitalfashionblender
      @digitalfashionblender  Год назад +1

      For animation I would not use this setting. If you are working with alembic the file size for thick exports is very large - you can export thin and then add thickness again with solidify modifier in blender.
      If you are rigging garments for fbx make sure to use thin and welded for best results when weight painting

    • @PhotoSlash
      @PhotoSlash Год назад

      @@digitalfashionblender basically i have to use the garment over an animated avatar on a website, i've been suggested to go with glb file to use over an fbx avatar but some textures and materials with glb are a total mess

    • @CA47620
      @CA47620 День назад

      @@digitalfashionblender hey I’m facing a similar issue here. I wanna animate the garment in blender so I’ve exported the obj file welded but whenever I simulate in blender the pieces just fall apart as if I didn’t sew them! It’s a dress that I’ve placed on a mannequin that has a collision modifier, and cloth modifier on the dress. Please let me know if you know what the issue could be

    • @digitalfashionblender
      @digitalfashionblender  День назад

      @@CA47620 add a weld modifier at the top above the cloth and any others to be sure. Check it is actually stitched in clo3d, and check in edit mode in blender as well

  • @zan7756
    @zan7756 Год назад

    Did Blender Can Do With Udim Uv Clo3d/MD?

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      Yes of course. You just need to adjust some settings especially when using node wrangler.
      ruclips.net/video/-1_JlVXhvTQ/видео.html

  • @zan7756
    @zan7756 Год назад

    how do you get the udim Uv? on blender

    • @digitalfashionblender
      @digitalfashionblender  Год назад

      ruclips.net/video/-1_JlVXhvTQ/видео.html
      Watch this video to understand how the UDIMs are set in blender it is quite easy