*RIGGING* in Blender 4.3 has NEVER been this EASY!

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  • Опубликовано: 25 дек 2024

Комментарии • 16

  • @kleber1983
    @kleber1983 18 дней назад +5

    I though you were going to show an innovation from this version of blender. There's nothing new here, it has been this way for a couple of years now.

  • @-The_Architect-
    @-The_Architect- 21 день назад +4

    Rigging has been this easy for years though

  • @victorborzaquel570
    @victorborzaquel570 14 дней назад

    Then you try some more extreme angles for the shoulders and hips and realize you’re gonna need to buy add ons and learn how to weight paint

  • @S9universe
    @S9universe 27 дней назад +1

    cool, now same with ik clothes, face rigging (with eyes) accessories and hair

  • @lastsonofktn
    @lastsonofktn 21 день назад

    awesome!!!

  • @tusharkumarsingh3048
    @tusharkumarsingh3048 22 дня назад +2

    When i parent with automatic weight my mesh shrink into each other. Can you help me

    • @Magalian
      @Magalian 21 день назад

      Are all your Transforms applied before parenting. This may be the issue.

  • @Get0Ver1t.shorts
    @Get0Ver1t.shorts 29 дней назад +2

    Finally something that actually helpful and straight to the fuckin point. Thank you bruh✌️❤️

  • @Punisher1992
    @Punisher1992 28 дней назад +1

    I appretiate your effort, but rigify is there for the button in the right section "generate rig" you get way more controls and better deforms if you use that. same with bones at the feet, they are placed very bad. it will deform the heel instead of the ankle bone.

    • @blenditlikeapro
      @blenditlikeapro  28 дней назад +1

      Yeah, I realised that. I might make a video on the RIGIFY Button. Not a lot of people know about that!

    • @Punisher1992
      @Punisher1992 28 дней назад +1

      @@blenditlikeapro this button is the main purpise of the rigify addon lol^^

  • @DaniX_Legend
    @DaniX_Legend Месяц назад +2

    VERY HELPFUL

  • @theshadow6273
    @theshadow6273 5 дней назад

    This is literally the same old rigify workflow that been around for years.. what are you going on about m8?