Human Meta Rig For Beginners | Blender 4.3

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  • Опубликовано: 13 янв 2025

Комментарии • 23

  • @florian367
    @florian367 Месяц назад +1

    Damn thanks for this video. I've learned all the basics of rigging mechanism and needed just this to be more efficient !

  • @YABSGlobal
    @YABSGlobal Месяц назад +3

    His rigging videos are my favorite 😶‍🌫️🔥🫶

  • @tinnyoscar24
    @tinnyoscar24 Месяц назад +6

    Can you make a tutorial about face rigging and how to use it for animation?

    • @Sparfunny
      @Sparfunny Месяц назад +5

      Or mouth animation to make a character tolk

  • @PicPeters
    @PicPeters Месяц назад +1

    Thank you so much! I’m new to Blender and this is really helpful 😁

  • @Voidmercenary
    @Voidmercenary 13 дней назад +1

    I'm trying to rig a model for a character that's in a suit, and the issue is that Blender hates it when I use less bones. (The torso is one cylinder that's not meant to bend and the whole thing is metal.)

  • @PicPeters
    @PicPeters Месяц назад +1

    8:14 There is no option for automatic weights-it only says envelope weights

  • @Sparfunny
    @Sparfunny 26 дней назад +1

    I have a question they my blender 4.3 in not import the character I used and which type of character model I can download for blender 4.3

  • @dannychatzi4834
    @dannychatzi4834 Месяц назад +3

    thank you!!

  • @ThomasVazquez-g5z
    @ThomasVazquez-g5z Месяц назад +1

    are you going to do asecond part on weight painting?

  • @misfit_xyz
    @misfit_xyz Месяц назад +2

    Wonderful

  • @itscreamyking1036
    @itscreamyking1036 Месяц назад

    Thanks now I can finally animate my characters!

  • @Player_36C
    @Player_36C Месяц назад

    Groovy 👍🏼
    Soon as I can get a new computer Ill be blendin with blender 🤓

  • @Rabtee
    @Rabtee Месяц назад +2

    thank bro

  • @calebcostrini
    @calebcostrini 2 дня назад +1

    Whenever I get to the parenting step I get an error message saying "Bone Heat Weighing: Failed to find solution for one or more bones"

  • @visceralvore
    @visceralvore Месяц назад

    Could you show how to animate character in Unity with meta rig?

  • @doriansik
    @doriansik Месяц назад

    What graphic card are you using?

  • @taportnaya2136
    @taportnaya2136 Месяц назад

    Can we export the rig to other engines?

  • @aphalunj
    @aphalunj 28 дней назад

    What happens if you dont apply scale?

  • @Dotka16
    @Dotka16 Месяц назад

    what about face?

  • @roxylindholm5179
    @roxylindholm5179 Месяц назад

    Here is my problem with tutorials like this one:
    They are almost always by the example of toon characters. What about realistic humans? I mean, really realistic humans - with realistic joint bendings, muscle and tendonds flexing.

  • @Skybot437
    @Skybot437 Месяц назад

    Oh interesting. So only visible bones get auto weighted when you parent it with automatic weights? I never noticed.

  • @princestar711
    @princestar711 Месяц назад

    Hey bro could you pls help me i watch so many videos but no one is replying and also explain this in any video How do we figure out how many vertices we should take for any model? Pls reply