My fave map in H3 and of the best in the franchise. I love the music within and how the general feeling of the place is a huge contrast to previous more luxurious locations.
Is it just me or is the dance floor hard to find sometimes? That’s my only complaint. Paris had a similar theme with the music and it was central and right up front. I just always walk past staircase that goes down on Berlin
I love this format. I used to watch tutorials for separate challenges but it takes forever to watch them all. Such a focused video is perfect for players who are not newbies and just want to 100% a level not spending a bazilion hours doing it.
My favourite map from Hitman 3. The only thing I don't like is how unprepared the ICA agents are. They chase only one at a time and they lack proper tactics, they are simply guard NPCs with silenced weapons. I wish devs would put more effort to make those agents smarter and deadlier. Also there is no sharp shooter assassins and lookouts like in Freelancer. If this was the case then it would be much more difficult and fun.
These are great reviews! I think a factor maybe missing is 'First impressions' factor. Like, I did not like Berlin on my first playthrough much, but it has grown on me the more I play it and learn it. I feel like First (blind) Play Pros - Unique target hunting aspect of the targets. Cons - Fairly confusing to navigate and learn the layout. - I personally, found traversal routes hard to find if I came to a locked door I found it hard to get past on my first run through. Opening up the shortcuts really helped, but that is not an option first time through. - Lots of high populated areas make certain spots impossible to assassinate silently in.
This is just the good colorado. Alot of targets, and a kinda underground military vibe with the biker gang and guards but it actually has good story presence, good targets and many kill opportunities + routes.
hitman 3 did some refreshing thing. this and darthmore with the detective work both felt different. this one could have been better if you dident knew who the targets are. make it much harder
Super based review, this was the only map I actually felt like pushing to mastery due to it being fun and detailed instead of unlocks Also I know this isn't relevant to the video but the escalations on this level are insanely good and engaging, and didn't feel like some random npc was a target.
Berlin is the best map ever, best map in hitman, no actually its the best map ever I mean literally this shit better than earth this shit better than the universe
I have a like-hate relationship with this game. I want to like it more but so much about it I can only define as overrated. It lacks impact. So much build up for targets and whatever with gorgeous and interesting environments. But it's in service of wet farts or something. I'm struggling with the words to articulate the feeling I have when I play it. It looks great and cool to explore, but the gameplay focuses you so much on smaller things that you're barely even seeing the environment at all and instead paying attention to icons and gauges and instinct mode. The aesthetic is ultimately lost when one gets into the true gameplay of it. And replayability is somehow awful. It's such a lack of impact to kill a target in different ways. Once I kill them, I honestly have no incentive to contrive the actions to drown them vs poison vs accident etc. Too much is inconsistent too, but especially on freelancer where i/o made all of the backwards decisions they could, clearly showing they either did not understand their own game in how it's not a good fit for the rogue genre, or were just chasing trends. Hardcore is out of the question because the mechanics/programming are not tight enough and there is no reward. It's bizarre and bad. The story itself should have been one of the most relevant ones of our modern political and social climate, but it fails and fails on a lot of levels. Again, low impact despite high stakes and relevancy. Wet farts. And then the utter stupidity of the constant somehow escaping the protagonist's secret ship by himself. That man had no physical skills and that was the point. He was not a threat by the end of H2 and yet they still tried to play it in H3. Contrivance after contrivance to move the people were they were needed for the sake of elongating the plot. As for Berlin itself, the club is cool, but the biker buildings are so bland. my first time through, I didn't even enter the club, circumstances were that everything happened outside of it so the mission was over before it really began. What a waste.
Thumbnail on point
@@cijayfish can you stop? you're not in charge to be the hero here
Hitlerman 3rd reich
German Reza Zaydan
Lmao 🤣
I never knew he was born before-nvm
My fave map in H3 and of the best in the franchise. I love the music within and how the general feeling of the place is a huge contrast to previous more luxurious locations.
Is it just me or is the dance floor hard to find sometimes? That’s my only complaint. Paris had a similar theme with the music and it was central and right up front. I just always walk past staircase that goes down on Berlin
@@nickthompson1812 The other access are pretty much on restricted zones but you can arrive to the dance floor from multiple routes!
I love this format. I used to watch tutorials for separate challenges but it takes forever to watch them all. Such a focused video is perfect for players who are not newbies and just want to 100% a level not spending a bazilion hours doing it.
Thanks to you bro . I had motivation to complete the whole game 100%
I don't wanna take responsibility for the punishment you've put yourself through 😄
@@wildgold Yeah true but honestly that’s apart of the grind tbh
5:22 You can also kill agent Swan when he is in a very specific location or by doing a bullet distraction.
My favourite map from Hitman 3. The only thing I don't like is how unprepared the ICA agents are. They chase only one at a time and they lack proper tactics, they are simply guard NPCs with silenced weapons. I wish devs would put more effort to make those agents smarter and deadlier. Also there is no sharp shooter assassins and lookouts like in Freelancer. If this was the case then it would be much more difficult and fun.
I didn’t expect this video to come out this early unlike the dartmoor video that’s nice
Great job wild gold
These are great reviews!
I think a factor maybe missing is 'First impressions' factor. Like, I did not like Berlin on my first playthrough much, but it has grown on me the more I play it and learn it.
I feel like First (blind) Play
Pros
- Unique target hunting aspect of the targets.
Cons
- Fairly confusing to navigate and learn the layout.
- I personally, found traversal routes hard to find if I came to a locked door I found it hard to get past on my first run through. Opening up the shortcuts really helped, but that is not an option first time through.
- Lots of high populated areas make certain spots impossible to assassinate silently in.
I’d say the layout is easy
11/10 for first impressions. It was so shocking and I felt awesome completing it.
5:25 you can actually kill the one thats by the lemonade stand, at a specific moment his headd will pop up in a very small gap
Brutalist architecture, music, atmosphere... Great map, maybe even the best.
*I’m still waiting for the 100% completion review of the ICA facility*
I'm waiting The Nightcall
Just recently got level 20 on Berlin, loved every minute
This is just the good colorado. Alot of targets, and a kinda underground military vibe with the biker gang and guards but it actually has good story presence, good targets and many kill opportunities + routes.
hitman 3 did some refreshing thing. this and darthmore with the detective work both felt different. this one could have been better if you dident knew who the targets are. make it much harder
I love the Easter eggs in Berlin. The 2 secret exits are great.
Don't forget the hippo
@@wildgold Yeah that is a fun to do too. :)
Oh man I wish they added a HITLERMAN suit...
What more could you want from unlocks on a map? Berlin is probably the closest to a 10 with unlocks out of every map
GEILES Thumbnail Brudi Grüße Aus Deutschland
Great series mate
There are more places to find the juice bar ticket. I know of the top of my head that there is one in Rolf's office but there are more.
Isn’t there cocaine in the biker place
Someone is a fan of Allo, Allo.
That thumbnail lmaooooo XD
Super based review, this was the only map I actually felt like pushing to mastery due to it being fun and detailed instead of unlocks
Also I know this isn't relevant to the video but the escalations on this level are insanely good and engaging, and didn't feel like some random npc was a target.
My favorite map
You can also kill swan from the radio tower
Are there any maps u haven’t 100% completed?
Berlin is the best map ever, best map in hitman, no actually its the best map ever I mean literally this shit better than earth this shit better than the universe
cant wait for mendoza!!!!!
Im kinda sad cuz no poland map but well cant have anything
Ummm....its not called Hitman 3 anymore. Its now Hitman WoA.
Flashing the enemy you say
😎👍
Is it just me but every map is glitched to death an don't start me on There was an error restart your game 😮😮
If you are going to be flashing people 😅.
I honestly hate this map. I usually avoid it
What? Why?
Omg
Really didn't care for this map at all. One of my least favorites. I don't understand why people like it.
To each our own, I guess.
i hate this map so much , i havent even played it
German doesn't have a good taste in humour? Damn haha
D I S H O N O R E D 2 (pls)
I have a like-hate relationship with this game. I want to like it more but so much about it I can only define as overrated. It lacks impact. So much build up for targets and whatever with gorgeous and interesting environments. But it's in service of wet farts or something. I'm struggling with the words to articulate the feeling I have when I play it. It looks great and cool to explore, but the gameplay focuses you so much on smaller things that you're barely even seeing the environment at all and instead paying attention to icons and gauges and instinct mode. The aesthetic is ultimately lost when one gets into the true gameplay of it. And replayability is somehow awful. It's such a lack of impact to kill a target in different ways. Once I kill them, I honestly have no incentive to contrive the actions to drown them vs poison vs accident etc.
Too much is inconsistent too, but especially on freelancer where i/o made all of the backwards decisions they could, clearly showing they either did not understand their own game in how it's not a good fit for the rogue genre, or were just chasing trends. Hardcore is out of the question because the mechanics/programming are not tight enough and there is no reward. It's bizarre and bad.
The story itself should have been one of the most relevant ones of our modern political and social climate, but it fails and fails on a lot of levels. Again, low impact despite high stakes and relevancy. Wet farts. And then the utter stupidity of the constant somehow escaping the protagonist's secret ship by himself. That man had no physical skills and that was the point. He was not a threat by the end of H2 and yet they still tried to play it in H3. Contrivance after contrivance to move the people were they were needed for the sake of elongating the plot.
As for Berlin itself, the club is cool, but the biker buildings are so bland. my first time through, I didn't even enter the club, circumstances were that everything happened outside of it so the mission was over before it really began. What a waste.
dartmoor and bangkok, WOrst maps in the series