As an Xbox Pleb it was my first experience with Half-life. I liked it so much I found out HL1/Expansion are on steam and I completed all 3 titles, and then HL2 again. (The orange box on xbox is really good)
8:24 Wild that the Xbox version had the supply box stickers glow and pulse. I guess to make them more obvious with lower visual fidelity. I wonder what other sorts of small changes and workarounds like that were added, that weren't mentioned here.
That one was surprising to me too when I first noticed, the same effect is used for all pickups too. It does help given the lower texture quality lol. Eventually, I’d like to do some write-ups where I take a deeper look into comparing the ports I’ve talked about if the community is interested at all.
The only reason I got the Xbox was to play this. 12 year old me didn't exactly have a stable income and the computer I had at the time got 10 to 20 FPS on cs1.6. Needless to say I was kind of blown away by this port at the time. I actually thought it ran smooth when I first played it believe it or not lmfao... And then I got Halo CE and realized it ran like ASS.
I know what you mean 😂 I can't believe I put up with 20-25FPS and thought it was "good" back when I was young playing games on my old XP Family Computer lol.
Thanks for watching! The constant support and even many new people watching the videos is just amazing to see!
► X : x.com/retroCalico
As an Xbox Pleb it was my first experience with Half-life. I liked it so much I found out HL1/Expansion are on steam and I completed all 3 titles, and then HL2 again. (The orange box on xbox is really good)
I didn’t realize you only have 6000 subscribers until I was halfway through the video. Fantastic content best of luck to you.
A port that not many know about yet its story is quite interesting. Very useful information displayed here my man.
Imagine you made a game too good that people still making content after 20 years 😅
8:24 Wild that the Xbox version had the supply box stickers glow and pulse. I guess to make them more obvious with lower visual fidelity. I wonder what other sorts of small changes and workarounds like that were added, that weren't mentioned here.
That one was surprising to me too when I first noticed, the same effect is used for all pickups too. It does help given the lower texture quality lol.
Eventually, I’d like to do some write-ups where I take a deeper look into comparing the ports I’ve talked about if the community is interested at all.
Knew it you're going to do it.
I remembered you suggesting it on my other video, so I had to do it! 🙂👍
The only reason I got the Xbox was to play this.
12 year old me didn't exactly have a stable income and the computer I had at the time got 10 to 20 FPS on cs1.6.
Needless to say I was kind of blown away by this port at the time.
I actually thought it ran smooth when I first played it believe it or not lmfao... And then I got Halo CE and realized it ran like ASS.
I know what you mean 😂
I can't believe I put up with 20-25FPS and thought it was "good" back when I was young playing games on my old XP Family Computer lol.
come on there are already videos on this exact specific topic
¯\_(ツ)_/¯
It's funny valve decided to put it on the orange box of october 2007
They had to downgrade Halo 2 to make it work on the original Xbox, let alone Half Life 2. Truely impressive.
🥸