How to Make Parametric Design in Blender 2024

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  • Опубликовано: 10 фев 2025
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Комментарии • 42

  • @ninja783
    @ninja783 10 месяцев назад +6

    Not deleting the default cube is the best start possible! Wonderful!

  • @efixoben
    @efixoben 7 месяцев назад +12

    Parametric design is not about slicing, is about having a non destructive workflow. That will allow you to change any "parameter" of the design without having to start from scratch every time you make design choices.

    • @qupation7296
      @qupation7296 6 месяцев назад

      You're right in a sense, but I think you may be confusing what he's saying (in an art sense) with the concept of "parametric modelling"... Which is what you're explaining here.

  • @normanhuff3455
    @normanhuff3455 10 месяцев назад +3

    This looks amazing. Well done!

  • @lawnside82
    @lawnside82 10 месяцев назад

    Thats dope!!

  • @cgimadesimple
    @cgimadesimple 7 месяцев назад

    great work! ❤

  • @julioalves3726
    @julioalves3726 8 месяцев назад +1

    Amigo, como posso separar cada "fatia" para cortar em cnc?

  • @sELF-designs
    @sELF-designs 4 месяца назад

    so awesome😊😊😊

  • @stra8863
    @stra8863 4 месяца назад

    I have seen your video. It would help a lot if you wrote in the subtitle of your video. what modifier have you used in it. otherwise an interesting video.
    thanks in advance

  • @UserNumeroUnoo
    @UserNumeroUnoo 10 месяцев назад

    Greate lesson!!! I wish I had Lattice like FFD in 3ds Max. Lattice has strange unround Bspline form))

    • @architecturetopics
      @architecturetopics  10 месяцев назад +1

      Glad it helps! True and is more simple than 3dsmax FFDs, for me atleast.

  • @dannyvsr
    @dannyvsr 8 месяцев назад

    At 0:34, how do you get the loop cut to go in both directions? Can't find anything about it online. Thanks for your help, and tutorial!

    • @architecturetopics
      @architecturetopics  8 месяцев назад +4

      it's 2 commands, Ctrl R for cuts then Ctrl B for bevel the cut into 2.
      If you want to add 2 cuts on the same distance from border, you add one in the middle control R, then bevel it with control B, you can after that set the distance with your mouse.

  • @abdolrahmanalissaa8828
    @abdolrahmanalissaa8828 10 месяцев назад

    god❤

  • @federicom2801
    @federicom2801 9 месяцев назад

    Thanks for the video. How do I then export the pieces as DXfs for CNC?

  • @fadiklinex
    @fadiklinex 10 месяцев назад

    Amazing , tnx

  • @khaldiataha991
    @khaldiataha991 10 месяцев назад

    This gret video

  • @alexlimadsgn
    @alexlimadsgn 8 месяцев назад +1

    How do I then export the pieces as DXfs for CNC?

    • @qupation7296
      @qupation7296 6 месяцев назад

      Right? Because that's what we ultimately wanna do.

    • @qupation7296
      @qupation7296 6 месяцев назад

      I might even end taking this to fusion 360, because that one I can trust with something like this.

    • @gianlucascattarella
      @gianlucascattarella 4 месяца назад +1

      You have to apply modifiers, then, in edit mode, select face by face to separate what you need and then export

    • @tuncyturan
      @tuncyturan 19 дней назад

      @@gianlucascattarellacan you send any tutorial

  • @BlenderBetoniqFactory
    @BlenderBetoniqFactory 7 месяцев назад +3

    This is indeed no Parametric design. True parametric design is when you only use input variables that feed a non destructive modifier stack (use geo nodes if you can) AND create output variables that can be accessed for costing and production. If you want to see more details about parametric design in blender, look at my series about it: ruclips.net/video/GPzhlM5dlc0/видео.htmlsi=VeZvtCwb1re7GP-s

  • @techxippo535
    @techxippo535 10 месяцев назад

    هذا يحتاج حاسوب قوي على ما اظن! 🤔

    • @architecturetopics
      @architecturetopics  10 месяцев назад

      Sure but like normal ones can do fine with bit of lag. Generally Blender processors can't deal right with high-poly counts, it freezes.

  • @msolano00
    @msolano00 22 дня назад

    This is definitely NOT parametric design. Parametric design is where your design is based around input parameters. You can modify those input parameters and control the expected output without having to rebuild your entire model... Either ignorant or shameless clickbait title.

  • @kartalturhan
    @kartalturhan 10 месяцев назад +9

    You know this is not parametric. Right?

    • @architecturetopics
      @architecturetopics  10 месяцев назад +2

      I think it's 🙃

    • @TheType0negative
      @TheType0negative 10 месяцев назад +3

      @@architecturetopics Sorry but it's not :) I suggest you to read some articles of Patrik Schumacher. You can gain deeper insight about what parametric design is. Please take this comment as a positive one, good luck 🙏🏻

    • @architecturetopics
      @architecturetopics  10 месяцев назад +1

      @@TheType0negative
      We call any design where the outcome is changeable by the income algorithm/numbers is parametric.
      Like in here if we change any of the numbers like thickness or distance, the outcome change, though it's not on a big scale, still parametric.
      A quick search on google for parametric furniture can help.

    • @cekuhnen
      @cekuhnen 10 месяцев назад +4

      @@TheType0negativeParametric means that you have input values. The modifier stack in blender is nothing else than modeling nodes in grasshopper or modeling features in SolidWorks. There are different ideas of what parametric modeling is.
      Read more next time.

    • @Marcelmikael
      @Marcelmikael 10 месяцев назад

      We are here for the knowledge on how to create, the name means little at the moment. Awesome tutorial @architecturetopics