this looks amazing, aside from one minor critique: the arrows on the dash circles look like they could be pointing in 3 directions, it was a bit confusing and jarring for me at first
This is gonna be awesome! I’ve been so excited for this ever since BTP, and awesome this is the way it manifests! Know I’ll always be here for you during development, Ico! 😊
I really like the look of this game and will definitely be buying when it comes out, however I have a few ideas for the game: 1. I think that gradient color changing backgrounds would look very nice with the aesthetic, 2. Maybe when you hit the triangles there could be a kind of slow motion effect with a possible zoom in effect, 3. A minor pulse of the screen in time with the beat of the music to make the overall aesthetic even nicer, 4. Some kind of ice platform for momentum style levels. These were just some ideas that came into my head and either way the game looks great and really relaxing, good job!
Thank you for the awesome comment! :D 1. I've already been experimenting with some things like it! It's looking cool so far, and I'll try to show it off in the next video :) 2. That'd be cool, ye! 3. I'll come around to that when I make some music, hehe x) 4. Ooh yes, slide slide :P Thanks so much!
Nice work! Can't wait to see more of this project! One idea I had was a bouncy arrow that rotates everytime you use it so it can send you in different directions!
Thanks a bunch, Saul! Much appreciated as always :) Ooh yes, that'd be great! I think that'll work especially well in a sort of puzzle-like setting where you need to figure out when and where to use the arrow! I'm hoping to get a few easy puzzles like that in the game, so thanks for the idea! :>
I really enjoy watching your videos as being a new game dev. the community has been very scary in some aspects, but I am excited to be a part of the community.
Congratz on the leap to working on your steam release! It’s great you’re taking such a laid back approach to it, don’t get stressed out about the timeline, just go with the flow. It’ll only make a better game! 👌 good luck!
Thanks for the awesome support, Namida! This new workstyle definitely isn't for everyone, and I've had to get used to it myself, but I hope it does me well! :D
I'm so excited for the game!!! Amazing work Icoso! Oh and I have some feedback... : 1. maybe you could have the background hue shift just a tiny bit so you can get more colour depth and it could give a cool sunrise / sunset effect :). 2. maybe reducing the particles a bit when the player jumps, as I do think it's pretty cool, but it may get a little repetitive as you spend more time in the game. 3. And finally... I thought it was quite hard to see where the arrows were pointing, as their completely white on all sides. To fix this, I suggest adding a little pointer at the back of the arrow, that way the player gets a sense of direction. That probably didn't really make sense, but you get what I mean... right??? Anyways, I hope this feedback was helpful, and I'm excited to see the upcoming devlogs X).
Thank you so muuuch Jetpack! :D 1. I agree, hehe x) I'll be going through lots of iterations of the background designs, and I'm thinking for each 'world', I'll have a distinct colour scheme. I'd love to incorporate some scenes that make it feel warm and sparkly like sunsets, and maybe even some colder ones with blues and purples :) 2. I'll definitely play around with... particle quantities? not sure how to put it, hehe xD 3. A lot of people have already picked up on the triangle dashy bois, hehe x) I'll do my best to indicate better where the player will zoooooooom off to :) Thanks for the feedback - super helpful! Much appreciated, my dude! :D
More shapes and geometry, I guess thats expected from Icakeso. I love the relaxing tone you are going for, especially with your music. I also like the backgrounds so far, they are simple but look pretty cool and fit the game well. Small suggestion : Maybe make some gradient backrounds like blue to orange for example and maybe add some background props like flying birds or trees if they aren't too distracting to the player.
Hehe, Icakeso - that's a new one x) Thank you for the reply, and yeah, I'll definitely be adding new features into the backgrounds later on in development! I'm doing my best to keep it quite abstract, though, so that might mean geometric-looking trees and funky looking birds x)
It actually looks amazing. It feels like Geometry Dash meets Sonic(?) Looks very cool and original, I wish I thought of this idea first (not that I would even be able to make a video game)
just my suggestion when it comes to the dash circle. You might want to make it more obvious which direction its making you dash towards. Since its a triangle i can see some people getting confused think it would dash you in other directions. Love the look of the game tho.
Thank you for the nice comment! I've made some changes to it, mainly now it's an arrow instead of a triangle, and it's looking a lot better in my opinion. Thanks for the feedback! :D
Probably should switch up the look of triangle dash things to make them a little more clear on their direction. Anything other than an equilateral triangle. Besides that, looks really great so far!
Excited for geometry dash platformer mode, i hope you're aware of what I am saying bit you're probably not. Geometry dash is a game that has some elements in common with you're game, geometry dash is also on steam and the very active fanbase has been waiting for the new 2.2 update for 4 years or something. With the 2.2 update coming something that looks a bit like your game named platformer mode in geometry dash. Btw: it is not a big problem cause people in geometry dash can make their own levels with amazing decoration and such, which is very cool. So it still differentiates from your game.
Yeah, I'm aware that my game is quite similar to many others! I'll do my best to make it unique and different, though, so I can improve as a developer :)
Great video. Happy for you you picked up this project again! Like others have already mentioned, the triangle thing is a bit confusing, the easiest solution would be to replace the triangle with an arrow of some sorts?
Thank you for the great comment! And yep, hehe, I've already made some adjustments to the triangle x) It's now basically an arrow, and it's a lot more direct in which way it's facing. Thanks for stopping by! :D
this looks amazing, aside from one minor critique: the arrows on the dash circles look like they could be pointing in 3 directions, it was a bit confusing and jarring for me at first
Thank you very much for the nice comment and feedback! I'll definitely make it clearer which way they're facing! :D
I thought the same
Can't Wait To See It. Looks Good So Far By What I See In The Trailer. Sticking To Your Classic Geometric Theme I See Icoso.
Thank you very much! Glad to hear it :>
@@icoso :D
@@icoso When is the Demo gonna be released
Part of me was hoping you ran off to Mexico, see u at the premiere!
I tried... no luck ;-;
This is gonna be awesome! I’ve been so excited for this ever since BTP, and awesome this is the way it manifests! Know I’ll always be here for you during development, Ico! 😊
Thanks a bunch, Wall Jump! Super glad you're excited for this new project, and I love your support! :D
I really like the look of this game and will definitely be buying when it comes out, however I have a few ideas for the game:
1. I think that gradient color changing backgrounds would look very nice with the aesthetic,
2. Maybe when you hit the triangles there could be a kind of slow motion effect with a possible zoom in effect,
3. A minor pulse of the screen in time with the beat of the music to make the overall aesthetic even nicer,
4. Some kind of ice platform for momentum style levels.
These were just some ideas that came into my head and either way the game looks great and really relaxing, good job!
Thank you for the awesome comment! :D
1. I've already been experimenting with some things like it! It's looking cool so far, and I'll try to show it off in the next video :)
2. That'd be cool, ye!
3. I'll come around to that when I make some music, hehe x)
4. Ooh yes, slide slide :P
Thanks so much!
@@icoso Oh wow! That's great! To anyone reading though.. you should definitely be subscribed so you don't miss that :))))))
Looks great. Can't wait for the premiere. Good luck with your first Steam Game. This is going to be exciting!
Thank you so much for the great comment, Shiny Emerald! I hope you're doing well! :D
Looks awesome! Can’t wait to see it B)
Thanks heaps! I hope you enjoy it! :)
Can’t wait for it icoso! Editing looks amazing on this one. Love from luak
Thanks so muuuuuch Luak! Always appreciate your support x)
Nice work! Can't wait to see more of this project!
One idea I had was a bouncy arrow that rotates everytime you use it so it can send you in different directions!
Thanks a bunch, Saul! Much appreciated as always :)
Ooh yes, that'd be great! I think that'll work especially well in a sort of puzzle-like setting where you need to figure out when and where to use the arrow! I'm hoping to get a few easy puzzles like that in the game, so thanks for the idea! :>
@@icoso of course!
And yes that's exactly how I pictured it! :D
Loved The Video Icoso. Can't Wait To See Where U Take This Project.
Thank you so much, my friend! Your support is always appreciated!
I really enjoy watching your videos as being a new game dev. the community has been very scary in some aspects, but I am excited to be a part of the community.
Great to see you return to minima! Good luck getting all the way to steam.
Thank you so much, Skeffles! I’ll need all the luck I need :P
Good luck mate, Looking forward to seeing how the game evolves over time.
Thanks so much, Tauheed! I'll need all the luck I can get, haha 😅
Exciting on the first steam game! 12.5K subs is a nice moment for a steam game I'd say!
Thank you so much, DevNooob! :D
All the best mate! Looking forward to seeing the progress, keep it up.
Thanks a bunch for the support! :D
The visuals are simple and beautiful!
Thanks a bunch! :D
I subscribed bro 👍 love where this project is going, I wish the best of luck
Thank you so much - highly appreciated! :D
I am so excited for this game! I will definitely buy it!
Thanks so much! :D
The devlog and game are both awesome :D
Good job Icoso! :)
exciting and looking very high quality
Cheers! :D
Congratz on the leap to working on your steam release! It’s great you’re taking such a laid back approach to it, don’t get stressed out about the timeline, just go with the flow. It’ll only make a better game! 👌 good luck!
Thanks for the awesome support, Namida!
This new workstyle definitely isn't for everyone, and I've had to get used to it myself, but I hope it does me well! :D
great vidoo icoso! goodluck on completing the game :D
mm yes I hope you dont die stay safe, this world needs icoso
Thank youuuu my dudes! :D
lolol thanku, much love
EPIC!!! CANNOT WAIT!
AAAEEAEEAEA
I am new to this channel, but this looks like a great game, waiting for the future devlogs!
Thank you so much! I'm glad you enjoyed it! :D
I'm so excited for the game!!! Amazing work Icoso!
Oh and I have some feedback... :
1. maybe you could have the background hue shift just a tiny bit so you can get more colour depth and it could give a cool sunrise / sunset effect :).
2. maybe reducing the particles a bit when the player jumps, as I do think it's pretty cool, but it may get a little repetitive as you spend more time in the game.
3. And finally... I thought it was quite hard to see where the arrows were pointing, as their completely white on all sides. To fix this, I suggest adding a little pointer at the back of the arrow, that way the player gets a sense of direction. That probably didn't really make sense, but you get what I mean... right???
Anyways, I hope this feedback was helpful, and I'm excited to see the upcoming devlogs X).
Thank you so muuuch Jetpack! :D
1. I agree, hehe x) I'll be going through lots of iterations of the background designs, and I'm thinking for each 'world', I'll have a distinct colour scheme. I'd love to incorporate some scenes that make it feel warm and sparkly like sunsets, and maybe even some colder ones with blues and purples :)
2. I'll definitely play around with... particle quantities? not sure how to put it, hehe xD
3. A lot of people have already picked up on the triangle dashy bois, hehe x) I'll do my best to indicate better where the player will zoooooooom off to :)
Thanks for the feedback - super helpful! Much appreciated, my dude! :D
Great stuff buddy! Congrats!
Thanks heaps! :D
Amazing idea. The direction of the boosty triangle thingies isn't very clear.
Thank you! Yeah, I agree - I'll change that up x)
@@icoso thanks! :D
More shapes and geometry, I guess thats expected from Icakeso. I love the relaxing tone you are going for, especially with your music.
I also like the backgrounds so far, they are simple but look pretty cool and fit the game well.
Small suggestion : Maybe make some gradient backrounds like blue to orange for example and maybe add some background props like flying birds or trees if they aren't too distracting to the player.
Hehe, Icakeso - that's a new one x)
Thank you for the reply, and yeah, I'll definitely be adding new features into the backgrounds later on in development! I'm doing my best to keep it quite abstract, though, so that might mean geometric-looking trees and funky looking birds x)
@@icoso That seems cool, will be looking forward to that.
Amazing, cant wait to play it:)
Cheers! :)
Cant believe I missed the premiere! Sorry Icoco D:
Trailer looks awesome btw!
No problemo, my dude!
Thanks heaps! :D
This looks sick!
Thank you!
i hope that was a compliment :P
@@icoso It was lol :D
It actually looks amazing. It feels like Geometry Dash meets Sonic(?)
Looks very cool and original, I wish I thought of this idea first (not that I would even be able to make a video game)
gonna watch this trailer 500 times
:D I'm glad you like it, I put a lot of effort into it xD
just my suggestion when it comes to the dash circle. You might want to make it more obvious which direction its making you dash towards. Since its a triangle i can see some people getting confused think it would dash you in other directions. Love the look of the game tho.
Thank you for the nice comment! I've made some changes to it, mainly now it's an arrow instead of a triangle, and it's looking a lot better in my opinion. Thanks for the feedback! :D
I cant wait!!!
Thank you so much! :D
Looks good but I think it should have dynamic narration similar to the Stanley parable or Thomas was alone
Thank you! I’m not sure if I’ll add a dialogue system into the game, but if I do, it’ll probably be similar to the Thomas Was Alone style :)
The game's looking cool!
Thank you so much! :D
Probably should switch up the look of triangle dash things to make them a little more clear on their direction. Anything other than an equilateral triangle. Besides that, looks really great so far!
Thanks for the feedback! I’ve already changed the triangle to an arrow sprite, and it’s looking a bit better now x)
@@icoso nice! Good luck and happy deving!
@@DaSquyd Thank you! :D
good luck!
Thank you! :)
i just can see in the future people would just speedrun the shit out of the game, i would enjoy playing it alot, im interested
Hahah, let's hope so x)
Thank you for the nice comment! :D
@@icoso np, generally your content is very interesting and cool to see keep the hard work going!
Ur back! :D
You betcha! :D
Wow,that was really cool
you betcha :)
thanks lol
Interested to see how your shorts do. I tried one myself and it uuuh.... didn't do great. 🤣
Thanks heaps! They seem to have a hit-or-miss dynamic, don’t they? xD
I have been subscribed fellow developer
Thank you! :)
Good luck! :D
Thank you so much! :D
@@icoso :D
Wait its 2d ? A part of me wanted to see a 3d game lol. Anyways Hope to see the stream XD
Maybe I'll need to start on a 3D project, too x)
"i am scared"
Same here man xD
Hehehe x)
Very cool
Cheers! :D
A FRESH STAAAAAAART!
WOOOOO :D
O that looks sooo cool
Thank youuus :)
Your welcome
You should make it more clear which direction the arrow points in.
Yeah, I've already come across that issue - will definitely make it clearer, thanks! :)
Maybe reduce the amount of particles when you jump of objects, but otherwise a great looking game :D
I'll play around with it, hehe, thankyou! :D
5:03 i hate it when people use this image and not realize that its loss
lmaooo i never realised that
G'day Icoso, you should try to make a game for coolmathsgames.
:0 hi Jacob, lol. I’ll try and make something for coolmathsgames one day, haha
yes
you got it
I like your background. Can you give me the color pallet you used in the background? Pls
itz so epok!!!1!1!!1 👍
Thanknkuuu!!!11!1!!
1:25 - (that's foreshadowing btw)
:0
see u at the premiere
Woo! :D
it looks like geometry dash but not linear, i like it
Hehe, it does a bit x) thanks!
Noice viddd
Thankuuu! :D
Steam time
It sure is x)
Nice devlog and thanks for the #ff on Twitter
Thank you, and no worries! Hope you're doing well :)
@@icoso I’m doing good. How are you going?
Nice to meet you terrified! I'm Dad ;)
:0 father
Excited for geometry dash platformer mode, i hope you're aware of what I am saying bit you're probably not. Geometry dash is a game that has some elements in common with you're game, geometry dash is also on steam and the very active fanbase has been waiting for the new 2.2 update for 4 years or something. With the 2.2 update coming something that looks a bit like your game named platformer mode in geometry dash. Btw: it is not a big problem cause people in geometry dash can make their own levels with amazing decoration and such, which is very cool. So it still differentiates from your game.
Yeah, I'm aware that my game is quite similar to many others! I'll do my best to make it unique and different, though, so I can improve as a developer :)
Just saying, but he never mentioned Geometry Dash in the 'things to steal from other games' section.
Can you please add more new plants in corntacular spectacular I'm a super
Fan!!!!!❤❤❤❤❤❤
:o
:o
This reminds me of geometry dash before it got insane
Bro just made GD platformer mode. 💀
first
That's pretty epic
@@icoso thx lol😀
kanye reference aged poorly[?]
Great video. Happy for you you picked up this project again! Like others have already mentioned, the triangle thing is a bit confusing, the easiest solution would be to replace the triangle with an arrow of some sorts?
Thank you for the great comment! And yep, hehe, I've already made some adjustments to the triangle x) It's now basically an arrow, and it's a lot more direct in which way it's facing. Thanks for stopping by! :D
@@icoso glad to hear! :)