Hey Thomas, I have been facing some trouble when it comes to level design. From the visual style to the layout of the level. Can you please guide me on how I can achieve a challenging, yet exciting level design in my game.
Hey Thomas, any good advice for us indie devs, on pushing through the negative news about the game industry? It's really affecting my drive tbh. I'm in the stages of setting things up and now questioning if I'm wasting my energy in this field now, like maybe I've missed the opportunity... It's probably just my imposter syndrome... but it still kinda sucks when doing something you love starts to seem like the wrong thing to be doing.. 🤷♂️
You don't need to make some AA game, just remember a no name Chinese company outperformed every AAA company with their first game 1:19:11
Brother I miss your stream every time lol. However the excitement of coming home and watching what I missed is unmatched
Hey Thomas, I have been facing some trouble when it comes to level design. From the visual style to the layout of the level. Can you please guide me on how I can achieve a challenging, yet exciting level design in my game.
Hey Thomas, any good advice for us indie devs, on pushing through the negative news about the game industry? It's really affecting my drive tbh. I'm in the stages of setting things up and now questioning if I'm wasting my energy in this field now, like maybe I've missed the opportunity... It's probably just my imposter syndrome... but it still kinda sucks when doing something you love starts to seem like the wrong thing to be doing.. 🤷♂️
Feel you
Small micro games that are TIGHT, focused, and quickly made and released with 10k wishlists
I have an indi game on the Meta Quest headset and making really good revenue right now. Mobile VR market is booming!
Brother I miss your stream every time lol. However the excitement of coming home and watching what I missed is unmatched