Blender Beginner Tutorial - Part 3 (Modeling Window)

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  • Опубликовано: 8 сен 2024
  • Welcome to the Blender Beginner Tutorial series where you will learn how to use the most common features, like modelling, materials, lighting, compositing, animation, rendering... while making a rocket.
    In this video we will model a window and side engines of the rocket.
    Part 4: • Blender Beginner Tutor...
    ➤GET IN TOUCH:
    Instagram: / 3dno2d
    Twitter: / 3dnot2d
    #blender #blendertutorial #blender3d

Комментарии • 54

  • @DummyAsta
    @DummyAsta 3 месяца назад +1

    all the tutorial I've watched this one is the most beginner friendly.

  • @dorgivaljuniorr
    @dorgivaljuniorr Год назад +9

    everyone want to do a donut when is about to start, but a rocket is way better and fun. almost there 😎

    • @3Dnot2D
      @3Dnot2D  Год назад +2

      I'm glad that you like it.

  • @akaa3144
    @akaa3144 9 месяцев назад +2

    Really Enjoying this tutorial, its small and easy, yet Im learning a lot!

  • @aarnavparikh2346
    @aarnavparikh2346 2 месяца назад

    your so helpful man thank you so much, your tutorials are actually for beginners

  • @vizeath
    @vizeath 8 месяцев назад +1

    I was having some issues before --- gave up --- tried again --- gave up --- tried again & again --- really really gave up this time --- but then I decided to give it another try and it worked!

    • @3Dnot2D
      @3Dnot2D  8 месяцев назад

      That's the spirit 💪🏼

  • @scarlettam2488
    @scarlettam2488 10 месяцев назад +1

    thank you sooo much, this tutorial is very helpful, simple, not too long and easy to understand!

  • @Eyeamtshire
    @Eyeamtshire Год назад +3

    im enjoying blender now😂❤
    tysm,this is fun…just built mines,appreciate you for this channel S/O🔥

    • @3Dnot2D
      @3Dnot2D  Год назад

      I'm glad that you like it 😎

  • @AmjadKhan-rz6nu
    @AmjadKhan-rz6nu 11 месяцев назад

    Trust me i think i got the best mentor and i hope we will have more videos on your channel and your channel is enough to learn

  • @Alchemyofcolor
    @Alchemyofcolor Год назад +1

    It was very helpful for memorizing and getting used to many things. Especially I've learned that if the bevel doesn't work correctly, it means that I did something wrong with duplicate before. It is always duplicate mistake 😂

  • @clariestolarski8141
    @clariestolarski8141 8 месяцев назад +4

    Im having trouble when separating the copied circle from the rim of the window. ( 11:34 ) Once I have separated it I cannot move it unless I’m on object mode. Once I click away from duplicating it and try selecting it again it seems impossible. When I try to select it under vertex mode it selects the window rim as well, even when I have the window rim hidden. It shows up as a separate object in the scene selection menu but it is not acting that way. pls help

  • @DaGauntlett
    @DaGauntlett Год назад +1

    Awesome.

  • @corsodistudio
    @corsodistudio 7 месяцев назад

    Amazing you explain so nice for beginnen 🎉

  • @weidchar1646
    @weidchar1646 8 месяцев назад

    Thanks a lot man, your tutorials are really awesome!

  • @AmjadKhan-rz6nu
    @AmjadKhan-rz6nu 11 месяцев назад

    Amazing i will give you 100 stars

  • @Krakius
    @Krakius Год назад

    Again great again. 😁

    • @3Dnot2D
      @3Dnot2D  Год назад

      Thank you 💪🏼

  • @alialhassan6927
    @alialhassan6927 Год назад +1

    I swear I'm going to master 3D soon

    • @3Dnot2D
      @3Dnot2D  Год назад +1

      That's the spirit 💪🏼

  • @user-qs5lb5ed9q
    @user-qs5lb5ed9q Год назад

    Very good videos

  • @Therealgoathub
    @Therealgoathub 17 дней назад

    at 12:34 when you said press scale and double click z to get the local axis and press 0 . it didnt work correctly. only one side is effecting but i select all the edges like you did. can you please tell me
    what should i do

  • @aaronji622
    @aaronji622 11 месяцев назад +2

    How come I did exactly as you say in the tutorial 3:48 and nothing happened after I clicked "negative" and "z" in axis?😂

    • @vizeath
      @vizeath 10 месяцев назад +2

      I had the same problem, but then I realized I hadn't picked the target...
      So after I picked the target (rocket body) it worked...
      But then something crazy happened to my window glass and I deleted the entire window and I tried creating the circle again...
      This time, even after I picked the target, it didn't work, and I tried clicking everything (positive-negative-X-Y-Z) somehow it worked although I don't understand the difference... So yeah... I have no idea.
      Anyway, I still have issues with the window glass after I pressed F ...
      2 vertices go out of lines... at first I thought that maybe I accidentally clicked on something that I didn't realize, but after I rebuilt the window again, the same thing happened again, only this time the crazy vertices just moved locations...

    • @allanlucky52
      @allanlucky52 5 месяцев назад

      @@vizeath i also have this problem how can i fix it 😩

  • @monamoh1
    @monamoh1 9 месяцев назад

    My window has this dint in it, it's not smooth as yours but I'll get there. Great tutorial as always

    • @Nerd_Nation_ZA
      @Nerd_Nation_ZA 23 дня назад

      I just redid mine, appears we should use the bevel tool in the side bar, drag it out (dont let the inner circles overlap themselves) add your segments after you dragged the bevel circle out and it should work fine.

  • @bloodyf3ar
    @bloodyf3ar 5 месяцев назад

    Hey :) how do you change the cursor mine in edit mode is like a cross kinda frustrating xD also thanks for your tutorials helps a lot

  • @cleberlimacls
    @cleberlimacls 2 месяца назад

    In 3:48 my shrink modifier only works for "positive" axis instead of negative. I would like to know why

    • @platinumnoodle
      @platinumnoodle 9 дней назад

      Your circle is a 3D object, so one side is the positive (top) and the other is the negative (bottom). Depending on which way you rotate it (90deg vs -90deg) the top and bottom will be pointing in different directions. So it is all to do with which way you rotated it before doing the shrink wrap. I hope that makes sense.

  • @carloslopez-dq9uo
    @carloslopez-dq9uo 10 месяцев назад

    Hello im having problem here 8:11 when putting the cursor to active it take is to origin, i tried the other option but same it takes them to origin world

  • @UiIu-qk5go
    @UiIu-qk5go 7 месяцев назад +1

    At 12:49 when doing control B to bevel, the center of the glass is sharp and not at all smooth and curved like in the video. Can you please advise?

    • @ll4urea
      @ll4urea 6 месяцев назад

      i had the same issue. try selecting the circle, pressing crtl a and fixing the scale.

    • @asimov2144
      @asimov2144 Месяц назад

      I had the same issue. It appears it comes from aplying the transformations. So i deleted it and did it again without applying transformations

    • @Nerd_Nation_ZA
      @Nerd_Nation_ZA 23 дня назад

      I just redid mine, appears we should use the bevel tool in the side bar, drag it out (dont let the inner circles overlap themselves) add your segments after you dragged the bevel circle out and it should work fine.

  • @EEWHH
    @EEWHH Год назад

    nicely explained

    • @3Dnot2D
      @3Dnot2D  Год назад +1

      Thanks.

    • @EEWHH
      @EEWHH Год назад

      @@3Dnot2D i started 3D with blender but blender UI feel hard maybe if you make video on UI ?

    • @3Dnot2D
      @3Dnot2D  Год назад

      The best way to learn UI is to work on projects. My first video in this series is about interface.

  • @JimLagouache
    @JimLagouache Год назад

    Nice tuto !👍
    What is the difference between ‘Edge crease’ and ‘Loop cut to sharp’ ?

    • @3Dnot2D
      @3Dnot2D  Год назад +1

      Nice question, but it is not so simple answer. They are similar but also very different. At subdivision level 1 they are basically the same. But I would always suggest to learn to use bevel and loop cut, to better understand the modeling part and in thet way when you have some issues ypu will be able to fix it. Also if you want to export your model to a different software, crease will not work. But I like to use them from time to time. They can do a great job in a certain situations. Also with crease you have less control than with a bevel and loop cut.

  • @DaGauntlett
    @DaGauntlett Год назад

    Nemanja. When you expect the next episode(s) and whats the plan/path?

    • @3Dnot2D
      @3Dnot2D  Год назад

      Later today, and tomorrow... Will release two of them this week. 💪🏼

  • @jaydeeprabha7665
    @jaydeeprabha7665 10 месяцев назад

    Modifier is disabled skipping apply what to do someone help

  • @jpbermuda7102
    @jpbermuda7102 8 месяцев назад

    I'm having trouble with the circle mesh, I go into edit mode and then it just disappears..... I tried to unhide and normalize layers, but nothing seems to work, can someone help me out?

    • @gregb9389
      @gregb9389 2 месяца назад

      Try tapping on the letter A on your keyboard when you change from Object mode to Edit mode.

  • @himanishgandhi9804
    @himanishgandhi9804 11 месяцев назад

    12:33 i am pressing R Z Z but still its scaling on the globe z axis and i also tried to change the axis to globe to local still not working

    • @bugxyba
      @bugxyba 11 месяцев назад

      Same issue, I tried switching to local z by clicking S (Scale) twice, but nothing happens.

    • @brentroberson7211
      @brentroberson7211 Месяц назад

      @@bugxyba same issue

  • @xSupaire
    @xSupaire 6 дней назад

    you say one more time as if we were supposed to know it meant click twice, bruh you lost me on that one