Sonic 3 Prototype - The Cutscene Event Skip

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  • Опубликовано: 11 сен 2024
  • In the Sonic 3 November 3rd, 1993 prototype, there exists a debug function of sorts that allows the player to skip certain events and cutscenes in the game. This is most likely done so that testers could skip over certain sequences that were unfinished or to skip the score tally.
    This video was requested by someone months ago, so sorry for the delay on that!
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