@@Fivemacs It makes all the sense, you can use the other players as comparison. If you play solo, you dont see your own character model because it is first person POV
Just found this video by accident. I love this game so so much and playing it myself since the first day of early access release. Looking forward to 1.0 this year. It's always great to see how different ppl built and create their factories. You did a real great job.
Im always happy to see someone else who gives their foundations proper...erm... Foundation. Pillars, walls and ramps look better, in my opinion, than big floating bases.
I have to admit that I'm a contrarian on this point. The game allows you to violate physics? Great, let's see how far we can take that! After all, we're playing to have fun! To each his/her own, tho.
I think that rule is good too, but I think your starter base that'll see you through the first couple tiers of advancement are okay to be platforms just floating out wherever. Once you get to like train level and can start really operating at map-wide level, you should be building out entire segments to handle various products, then when you can make the items you need to keep building, that starter base can just be torn down. The first time I played Satisfactory, I made the mistake of overbuilding my starter base before I even realized it would just be a starter base; I can't tell you how much of a pain it was to tear it down once I realized I'd need to build a bigger facility elsewhere.
@@seven5two5 Oh for sure once you've got your real base worked out, by all means try for the best aesthetics you're capable of. A starter base is just there to make sure you can grind out the basics to get your mega-base or cluster factories set up. Before my map got too built up for my PC to run, I had entire segments of my world factory set up: I had a whole region just for smelting, I had a massive fuel power section, I had an aluminum factory up in the red bamboo area, the works. If I ever get the cash to upgrade my PC, I'm going to get back to that map and start working out distribution networks, collection rigs, and manufacturing of the parts I need to build moving forward, then that starter base in the big desert is going to be torn down and replaced with a resource collection/distribution hub.
This game will be perfect when you can move or rotate things after you've built them instead of just deleting and rebuilding them. Great video! Wildly satisfying to watch, getting some good ideas to improve my abysmal efficiency, and LOVE the music.
I enjoy Satisfactory very much, and I love puzzling out how to do things. Over time I have gotten better at some things and continue to learn how much I have to still learn. Then I watch videos like this and realize how horribly I have let FICSIT down. This was a real blast to watch, and I plan on trying to learn some of your layouts because they look amazing!
It's always interesting to see how other players start. I structured pretty much my entire last start around getting coal power up and running as quickly as possible. The lake near your base is the perfect location for a first coal power plant.
I always have a hard time in Satisfactory because of building around the terrain... for some reason it never occurred to me to just... build my platforms a bit higher.
Nice! I have a buddy that I have gamed with for over 25 years now from OG Command & Conquer to Space Engineers, to this, and we have always enjoyed co-op strategy games of all sorts. Satisfactory has been such a good gaming staple for us for many hundreds of hours. The game is so well executed and immersive. Coffee Stain did an incredible job with this one on a genre that you'd never expect to have the deep immersive and enjoyable experience like this. A factory builder has no right to have such good atmosphere, feel, sounds, visuals, and everything in between. The game rewards you for taking advantage of the large map and you soon find that the far area over there that seemed way too far away and inaccessible, is now simply your oil refinery you can hyper tube over to! Great video you put together and I always appreciate seeing building and structure aesthetics that people do such as your standardized orange plating. I tend to gravitate towards very large multi-story buildings with large grid windows to give that WWII prime industrial era feel. So many pleasing ways to do it.
really love how they use different levels to combat terrain unevenness, its amazing how good just adding barriers and grounding the platforms and then pulling the colour from the barriers looks! Will have to try that in my next build
I really like your aesthetic - platforms with belts connecting. It allows some of the natural beauty of the world to be retained while not getting in your way. Killer music too. :)
Not really a person who enjoys time lapse content but you have put together an amazing piece of content here and selected some complimentary audio to help keep the excitement and positive vibes. Thanks for the great content
I can only imagine someone watching this video thinking this is what the early game experience is only to get a rude awakening when they actually try to play. this is 100% not the early game experience, in the slightest. This is just a time lapse of someone building a small open air factory who already has unlocked early milestones you don't get right away and game knowledge to use it properly.
I like the part where you made your platforms OSHA-compliant with the railings. I suppose the use of ramps and elevators also made your base ADA-compliant lol.
For anyone wondering this is not what your game will be like. This is a person that clearly has thousand’s of hours in this game. Your experience will be endless frustration trying to build something and tonnes and tonnes of walking simulator.
Top design from a beginner factory! The layout is impressive. And everything made by hand? Anyway, I now know what the beginner area and the first factory should look like. Thanks for that.
I wanna get back in so badly, but I just can't put another 300 hours into a map, just to have a recipe change obliterate my entire factory (looking at you, Coal power). So I gotta wait on that 1.0
Thats cool, Im going to use this for inspiration because im at a lost on how to build my factory and I start something and dont like what I built and tear it all down and start again.
Im the same, im probably 30 starts in on this game over the years. its problem, my wife hates watching me game because she only sees the beginning of games lol.
@@Dekoba yea im totally the same mate, I must of started about 50 or more times because i get so far and then lose interest as its a big grind or destroy all and start again then lose interest haha
This is real nice. Very lovely to watch. The only clipping i think i dont like is the miner at 5:42 where you can see the power receptacle through the floor. Otherwise super nice.
7:35 Why I can't play this game. Look how many attempts it took to get that little combiner in the right place. The placement and alignment tools are a misery.
Interesting to see how others do things, for example i usually build with expansion in mind around a central bus that gets really high with every item on its own conveyor in the desert of course.
Does anyone know what mod I use to make these timelapses while building? It reminds me a lot of the Minecraft replayer and I've been looking for something like that since 1.0 came out. I hope someone can help me. Thanks.
Mods arent out for 1.0 yet. I use ficsit cam, but its not like replay mod exactly, the camera controls are very similar but it doesnt record gameplay. I have to set the camera up in advance and then build in front of it while it runs.
Does that method of splitting work well? It looks a lot more compact than the way I do it. I make branches coming off, going to other machines. Rather than a main belt, running perpendicular with splitters coming off in front of the input machines. Does that method work for more than two smelters?
I struggled with this for a long time but decided to go for it. 1.0 could be a month away but is more likely closer to 6. With the way I play, I *should* be able to get through the game, or close, and then play with all the new 1.0 stuff when it releases.
Love the format and tutorials as always. Watching in 4K on my LG C2OLED with RUclips Premium, it seems the source bit-rate of the recording is a quite low (blocky, like as if in 720p). Looking forward to part 2.
Thanks for the heads up. I play in 4k on my TV so the source is 4k but edit in 1080 on my pc monitor so I must have missed it. I'll up the bitrate, should help going forward. Edit: yes, I just double checked and am still recording at 15 Mbps, which is appropriate for 2k but low for 4k. Ive bumped it to 50 so future 4k vids should be higher fidelity.
Giving yourself enough room to work from the beginning? Heresy! In these, God's own lands, we build ourselves into a corner and rebuild the whole damn factory every time we add a new part!
stitched iron plate alternate + iron wire. the setup works with the default recipe + cast screws, just make screws instead of wire. Stitched plate makes more out of less iron though. If you dont have any alternates you need a couple more constructors to make rods before you can turn them into screws.
@@Dekoba yup, reconfigured that one. it got enough space w/c was great. love the build, its clean. My 1st play thru was a mess. I finished the build except the elevator. started 3hrs ago. its was fun following your build. Ill check tom the other vids.
Part 2 is now available at ruclips.net/video/NmdEdBHro7c/видео.html
Thanks for taking a few minutes to watch!
You're right, this early game cinematic experience was satisfactory.
Satisfactory going 1.0
Factorio going 2.0
Hydroneer getting a new DLC map
The automation genre is kicking 2024 off!
Great time lapse!
+ Planet Crafter 1.0 release today! :3
@@marbulOfficial Lol I forgot that was happening too! Still excited for the multi-player update they've mentioned!
@@Sphendranait came with 1.0
and if you didn't try Captain of Industry, they just release Update 2 of Early access and it already has more content than most AAA games out there
Can’t believe no one mentioned Foundry by Paradox. I’m loving the heck out of it.
Since I never play multiplayer, I forget just how tiny the Pioneer is compared to all the stuff we build. Nice video!
Thank you, and I agree. I am putting in a vegetable garden this year that is 8x16m, or the size of 2 foundations, and it is HUGE!
This makes no sense, mtiplayer has nothing to do with the size of your character or the environment or the machines.
its cool that you garden i tried once and killed EVERYTHING
@@Fivemacs When you play single player you see everything in first person. There are no other humans that can act as a frame of reference for size.
@@Fivemacs It makes all the sense, you can use the other players as comparison. If you play solo, you dont see your own character model because it is first person POV
Ugh, I've been really trying to hold off on getting back into Satisfactory since 1.0 is so close, but this makes me want to play it NOW!
Same, but I couldn't take it anymore and gave in a couple days ago.
Follow your tentation
Follow the call
YOUR FACTORY MUST GROW
Play it. It's good stuff.
That's how I feel right now!
If you never leave, you won't have to worry about getting back 🙌
Just found this video by accident. I love this game so so much and playing it myself since the first day of early access release. Looking forward to 1.0 this year. It's always great to see how different ppl built and create their factories. You did a real great job.
Im always happy to see someone else who gives their foundations proper...erm... Foundation. Pillars, walls and ramps look better, in my opinion, than big floating bases.
I have to admit that I'm a contrarian on this point. The game allows you to violate physics? Great, let's see how far we can take that! After all, we're playing to have fun! To each his/her own, tho.
me like spaghet
I think that rule is good too, but I think your starter base that'll see you through the first couple tiers of advancement are okay to be platforms just floating out wherever. Once you get to like train level and can start really operating at map-wide level, you should be building out entire segments to handle various products, then when you can make the items you need to keep building, that starter base can just be torn down.
The first time I played Satisfactory, I made the mistake of overbuilding my starter base before I even realized it would just be a starter base; I can't tell you how much of a pain it was to tear it down once I realized I'd need to build a bigger facility elsewhere.
@@LabTech41 I agree. Realistic aesthetics is just my inevitable goal usually.
@@seven5two5 Oh for sure once you've got your real base worked out, by all means try for the best aesthetics you're capable of. A starter base is just there to make sure you can grind out the basics to get your mega-base or cluster factories set up.
Before my map got too built up for my PC to run, I had entire segments of my world factory set up: I had a whole region just for smelting, I had a massive fuel power section, I had an aluminum factory up in the red bamboo area, the works.
If I ever get the cash to upgrade my PC, I'm going to get back to that map and start working out distribution networks, collection rigs, and manufacturing of the parts I need to build moving forward, then that starter base in the big desert is going to be torn down and replaced with a resource collection/distribution hub.
This game will be perfect when you can move or rotate things after you've built them instead of just deleting and rebuilding them. Great video! Wildly satisfying to watch, getting some good ideas to improve my abysmal efficiency, and LOVE the music.
I enjoy Satisfactory very much, and I love puzzling out how to do things. Over time I have gotten better at some things and continue to learn how much I have to still learn.
Then I watch videos like this and realize how horribly I have let FICSIT down.
This was a real blast to watch, and I plan on trying to learn some of your layouts because they look amazing!
I like the touch of humor in the new 1.0 dialogue. "Deploying parachute..." "Deploying backup parachute..." "Skipping parachute..."
It's always interesting to see how other players start. I structured pretty much my entire last start around getting coal power up and running as quickly as possible. The lake near your base is the perfect location for a first coal power plant.
I like to build in the crater lake, enough coal for power and steel :)
I always have a hard time in Satisfactory because of building around the terrain... for some reason it never occurred to me to just... build my platforms a bit higher.
Same! Seeing other people use platforms was a revelation… and a “duh” moment 😅
Nice! I have a buddy that I have gamed with for over 25 years now from OG Command & Conquer to Space Engineers, to this, and we have always enjoyed co-op strategy games of all sorts. Satisfactory has been such a good gaming staple for us for many hundreds of hours. The game is so well executed and immersive. Coffee Stain did an incredible job with this one on a genre that you'd never expect to have the deep immersive and enjoyable experience like this. A factory builder has no right to have such good atmosphere, feel, sounds, visuals, and everything in between. The game rewards you for taking advantage of the large map and you soon find that the far area over there that seemed way too far away and inaccessible, is now simply your oil refinery you can hyper tube over to!
Great video you put together and I always appreciate seeing building and structure aesthetics that people do such as your standardized orange plating. I tend to gravitate towards very large multi-story buildings with large grid windows to give that WWII prime industrial era feel. So many pleasing ways to do it.
really love how they use different levels to combat terrain unevenness, its amazing how good just adding barriers and grounding the platforms and then pulling the colour from the barriers looks! Will have to try that in my next build
I really like your aesthetic - platforms with belts connecting. It allows some of the natural beauty of the world to be retained while not getting in your way. Killer music too. :)
I'm pretty sure this is the soundtrack in the game at least with the boombox
This video was incredibly satisfying to watch. Loved the music.
Not really a person who enjoys time lapse content but you have put together an amazing piece of content here and selected some complimentary audio to help keep the excitement and positive vibes. Thanks for the great content
I can only imagine someone watching this video thinking this is what the early game experience is only to get a rude awakening when they actually try to play. this is 100% not the early game experience, in the slightest. This is just a time lapse of someone building a small open air factory who already has unlocked early milestones you don't get right away and game knowledge to use it properly.
This is early game. Everything before trains is early game. Trains are the mid point.
@@Vincent_Beers YOU GET TRAINS?
1:59 HEY! YOU GO BACK AND FIX THAT
By far the best Timelapse of its kind! Well done. 🎉
This was REAAALLY well done. I'm impressed. You should have gotten more views on this video in my opinion.
Satisfactory ASMR top notch. I don’t think one would even need to be familiar with SF, enjoy this video.
how on earth did you capture all this, it was so smooth!
nice, I personally enjoyed watching this, canne wait to see part 2😎
This was a delight to watch. Incredible camera work
Wow, that exact location was my first starter spot. Brings back memories. The SAM is under the arch.
I thoroughly enjoyed watching this. Well-done!
Amazing work. Love this so much!
I like the part where you made your platforms OSHA-compliant with the railings. I suppose the use of ramps and elevators also made your base ADA-compliant lol.
For anyone wondering this is not what your game will be like. This is a person that clearly has thousand’s of hours in this game.
Your experience will be endless frustration trying to build something and tonnes and tonnes of walking simulator.
that and your need to put parts into the space elevator if your doing that stuff for parts unlock
This is indeed not what your game be like. Because there is a lot happening behind the scenes, but not shown, including walking around a lot.
I just got the game last week and I don't find it frustrating at all. There's no wrong way to play
Hell yeah, amazing editing, VERY NICE
Did not expect this bangin beat
Top design from a beginner factory! The layout is impressive. And everything made by hand? Anyway, I now know what the beginner area and the first factory should look like. Thanks for that.
this is more detailed than anything I've ever in my 1187.9h of playing this game
At 3:23 that music sounds so 2024 Turrican 2 it's amazing.
Nice can't wait for the next video!
That was truly...
Satisfactory 👌
Bro love the music, so 90s vibe
Amazing job!
Epic!!...Thats it!...Im starting a new save ...👍
ikr ive watched this like 5 times and keep wanting to do it
Great work! I always love your videos
Very nice! I like it a lot, would watch al Tiers like this!
Part 2 is just out! ruclips.net/video/NmdEdBHro7c/видео.html
love this building style, going to steal it for 1.0
My goodness that music is perfect.
This video is so Satisfactory .
You are so good at satisfactoy, it's insane!
I’m at the same stage of the game as this in the same area except of course your factory puts mine to shame, now I want to completely redesign it
Nicely done!
Amazing work!
Came for the video, stayed for the soundtrack
wunderschön gebaut
loved the video!
Love the idea of this video. Great execution too. I think first person view of the timelapse would be cool too. Even if it would be less useful.
2:47
oh good, they're automating concrete. Now they can build foundations.
This is the best satisfactory video I've ever seen! Very nice hyperlapse shots!!!
I love your building style
The clipping would drive me absolutely crazy lol
But other then that thanks for some of the new ideas I have when building my factory in 1.0
Excellent. Thanks.
I love it!! And want more 😢
I wanna get back in so badly, but I just can't put another 300 hours into a map, just to have a recipe change obliterate my entire factory (looking at you, Coal power). So I gotta wait on that 1.0
Excellent Video This Was Awesome
Thats cool, Im going to use this for inspiration because im at a lost on how to build my factory and I start something and dont like what I built and tear it all down and start again.
Im the same, im probably 30 starts in on this game over the years. its problem, my wife hates watching me game because she only sees the beginning of games lol.
@@Dekoba yea im totally the same mate, I must of started about 50 or more times because i get so far and then lose interest as its a big grind or destroy all and start again then lose interest haha
Nobody gonna talk abut how this madman did all this with biofuel burners????????
Must resist the urge to play , must wait for 1.0 ARRRHHHHH
This is real nice. Very lovely to watch. The only clipping i think i dont like is the miner at 5:42 where you can see the power receptacle through the floor. Otherwise super nice.
7:35 Why I can't play this game. Look how many attempts it took to get that little combiner in the right place. The placement and alignment tools are a misery.
Interesting to see how others do things, for example i usually build with expansion in mind around a central bus that gets really high with every item on its own conveyor in the desert of course.
Nice and clean. good work
LOVE IT!!!
I honestly didn't know you could mine through the foundations or link up that many burners
Music top 3:30! Where can I download?
The music is dope!
Does anyone know what mod I use to make these timelapses while building? It reminds me a lot of the Minecraft replayer and I've been looking for something like that since 1.0 came out.
I hope someone can help me. Thanks.
Mods arent out for 1.0 yet. I use ficsit cam, but its not like replay mod exactly, the camera controls are very similar but it doesnt record gameplay. I have to set the camera up in advance and then build in front of it while it runs.
@@Dekoba Thank you very much. I will look into it!
Amazing.
Thank You!
Very nice.
Thank you! Cheers!
nice vid dude :D more plz
Soo Sweet!
Have you thought about doing one of these while running the Satisfactory Plus mod? Lots more stuff to organize!
How did you capture this .? So amazing. I love that game so much.
Timelapse filmed with Ficsitcam by panakotta00
Good work ! Love it
Does that method of splitting work well? It looks a lot more compact than the way I do it. I make branches coming off, going to other machines. Rather than a main belt, running perpendicular with splitters coming off in front of the input machines. Does that method work for more than two smelters?
Yep it's called a manifold. Takes a minute to fill the machines but then it's perfectly efficient
I love it! Amazing
love it! also starting a new save lol. or do I wait for 1.0......
I struggled with this for a long time but decided to go for it. 1.0 could be a month away but is more likely closer to 6. With the way I play, I *should* be able to get through the game, or close, and then play with all the new 1.0 stuff when it releases.
Love the format and tutorials as always. Watching in 4K on my LG C2OLED with RUclips Premium, it seems the source bit-rate of the recording is a quite low (blocky, like as if in 720p).
Looking forward to part 2.
Thanks for the heads up. I play in 4k on my TV so the source is 4k but edit in 1080 on my pc monitor so I must have missed it. I'll up the bitrate, should help going forward. Edit: yes, I just double checked and am still recording at 15 Mbps, which is appropriate for 2k but low for 4k. Ive bumped it to 50 so future 4k vids should be higher fidelity.
@@Dekoba Again, thank you for the video still, beautiful composition between music, camera movement, activity, and expert builds.
Giving yourself enough room to work from the beginning? Heresy! In these, God's own lands, we build ourselves into a corner and rebuild the whole damn factory every time we add a new part!
Dang! What? 😂
beautiful
Very snick well done!
Snutt need to see this :D
How do you plan out your bases? yours looks great thus far!
Its a fine video. It didnt take my breath away though....do a little search for serious breathtaking builds.
How did you record this? Like did you have a 2nd account in creative just hover over you or what? Also 10/10 Satisfactory Video.
Amazing time lapse. But why did you cut off the space elevator setup? That animation never gets old.
I can't wait for the 1.0 release!
you used a different recipe on the reinforced iron plate segment?
stitched iron plate alternate + iron wire. the setup works with the default recipe + cast screws, just make screws instead of wire. Stitched plate makes more out of less iron though. If you dont have any alternates you need a couple more constructors to make rods before you can turn them into screws.
@@Dekoba yup, reconfigured that one. it got enough space w/c was great. love the build, its clean. My 1st play thru was a mess. I finished the build except the elevator. started 3hrs ago. its was fun following your build. Ill check tom the other vids.
I have no idea what I just watched getting built. :D
Looks great. Tell me though, how tf do you build a thousand foundations before putting a miner on a limestone node?
very curious to see how/if you use blueprints
Cinematic Masterpiece 8:13
I make my foundations higher up and drive conveyor belts 4 meters below on a layer of foundations.
Nice build, got a question how do you record yourself from so far away like the way the entire build is recorded?
I use an addon in a multiplayer setup for my camera shots, called Ficsit Cam
Early game to coal is always my favorite part 😋