@@RealityDysfunction85 He really is the worst content creator in the wow space. Which makes him the best and I love him for it. Hate that dude. With love.
Dorki's comment about the warrior talent reminded me of the shaman class tree node Ancestral Defense. It was supposed to give you 2% leech and 2% aoe dmg reduction, but it increased your aoe dmg taken by 2%. It was like that until the end of season 3.
Y'all are cool and all, but straight up, Max being unable to explain how weakauras work / are programmed is exactly why private auras should exist. Blizzard just also has to design their fights better.
I think private auras are fine, blizzard just needs to implement better mechanics or polish the mechanics into something that's doable without a WA. This might make for easier mechanics as Max put it, but that's kind of the whole point. Easier mechanics and challenging raid fights aren't mutually exclusive.
I think the Diablo IV discussion is best viewed in two halves. 1) is the new player/story game/first playthrough perspective. For new players I think D4 is a very good game. It's story is fantastic, it's builds enable lots of fun expirementation, and was so fun to progress through. The sales of this users were fantastic and through the roof for a reason. 2) The live-service experience. This is what keeps people coming back, investing money consistently over the longterm. This is where D4 is a bad game. It's endgame just doesn't have the longterm incentives to keep coming. People would call D4 great, but because they want long term play and to be a 1000 hour game, they just didn't match those goals. But as a single player game or for people who plan to just play the campaigns. It's a very good game.
I think that the mechanic can be hard and you should 100% be required to do it, but it shouldn't wipe the raid instantly if you fail. It should let you continue and practice it and let more people practice it in one pull instead of instantly wiping. You shouldn't be able to kill the boss in the end if you don't play it perfectly but you should be able to work on it to actually be perfect.
Rashok pillars are a do it right or wipe mechanic (overlapping them = bad), but it's TOTALLY FINE that way. They need more things that are sort of in that realm of design and it'll be fine. That just means the game needs to be designed more simplistically overall which is exactly what most players want. Pulling a pack with 10 mechanics SUCKS. Raid bosses have mostly been very good and fairly straight forward and we can see exactly what is garbage so that I've got more confidence in but M+ especially needs to tone it down and then private auras wouldn't matter at all. They're just trying to disincentivize MOST players from using combat addons.
when the poddyc going to have a healing discussion! automaticjak just had a great video about it. i would love to see some top healers talk about healing changes for war within!
"We need a weak aura for this" is just so fucking toxic from both a designer and a player standpoint. Utterly unhinged that we're at a place in the game where we are trying to push as much of playing the game as possible off onto an addon and Blizz is counting on us doing just that.
Give your dogs a big hug and a good treat please. Just had to put one of mine down yesterday and she was only 2. accident with another dog paralyzed her. Listening to this podcast to try and fall asleep. Love your dogs!
It's wild to me that somehow D4 managed to suck so bad on launch. They had a potential player base of POE players, D3/D2 players, MMO players, etc. and yet they launched a game that was the opposite of what every one of those groups would have wanted.
The way I word the Diablo 4 quality to friends is basically: If it didn't have the name Diablo and the Blizzard stamp on it, it would still be a *good* game. If an indie dev made this, I would consider it good. However, it doesn't hold up to the quality the community expected from something with the Diablo and Blizzard logos stamped onto it and so people won't think of it as a good game compared to what was expected of them.
Personally, I think the pre patch for war within will happen towards the end or after pandaria remix ends. Hence is why in the interviews they were hesitant to give a specific time frame as to how long the event lasts and the odd number of days the event dropped with. Even further it ends on a 18th day, a common day or period where they release patches. It's fairly often that their patches drop between 16th-25th of a month.
one thing i think was missed with the Cyberpunk hype discussion was that it was the CD Projekt Red follow-up to what everyone knows is one of the greatest games of all time - Witcher 3 Wild Hunt. Witcher 3 was also buggy as hell on release and massively hyped then won a bunch of GOTYs from game publications (when those were still relevant in 2015) and now is enshrined in the hall of legends.
max saying that if mechanics were properly communicated the game would be too easy and raids would be ruined is the funniest take i've ever heard from a wow player
Has nothing to do with not caring, it's the insane pressure to release content as quickly as possible. They've had a huge percent of the team working on TWW for a long time. Getting stuff out at this pace sucks a lot of resources from live, I'm sure
It's clear this has been their big plan for a pretty long time with the metzen reveal and the trilogy reveal and DF being originally announced as like a plain expansion who's entire purpose is just to get mechanical power things back in line..
Nice to see some positive D4 news. I was very disappointed with the game at first, but I also have to admit they have incorporated a ton of community feedback and the game has improved immensely. Props to the D4 team for making all these good changes. Actually looking forward to the expansion now.
I think the private auras in dungeons are to make the game look more accessible. I know you guys probably dont see it, but theres a weird bunch of people who hate wow because "it plays itself" and "weak auras just tell you what to do". This is in reference to things like rending charge with marks, or even the big orb theyre making a private aura. Its silly but the spam text boxes above peoples heads do start to look a little gross.
Problem with the VDH nerf is that they made it only a little weaker and less fun to play which means everyone is still playing VDH and having less fun doing it.
Hi, D4 bad chad here! I want D4 to be bad because I am willing to sacrifice what it could be for the chance that it makes Blizzard reconsider their MVP approach to game development while simultaneously sinking a MASSIVE percent of their spend on marketing instead of on ensuring a more complete and robust product. I want it to be bad and I selfishly want it to fail because no matter how much feedback I or others provided during alpha, no matter how much we asked for changes and presented sound reasoning to them we were ignored because the game HAD to release because of a corporate deadline. Also Blizzard has built a business model of sales generated prelaunch from the hype of their marketing engine and paid sponsors while refusing to turn any of that attention toward game development post release so that they can farm anger and then "turn the tables" by finally starting to listen to the community and go on a PR spree to "make X great again" all in time for a new paid release of content. Look I get that the world is straight up balls deep, tongue swishing on the balls while looking Capitalism in the eyes and moaning, but ffs can we please have somewhere that is a genuine and just made because it would be enjoyable and not strictly and solely profitable. If Blizzard products were developed to just be games first and products second then I would not feel that way, but they aren't because our entire value system is so fucked that I am going to get flamed for wanting human creativity and ingenuity to not be tied to a stock price.
By far the hardest thing about this game is clicking on the correct nameplate in pulls with more than 3 mobs where they're just bobbing around like crazy. Especially with it not being uncommon for important casts to be less than 1-2 seconds
Gamer hype is kinda like parasocial relationships, which is why it's the absolute worst with former darlings such as Blizzard, the bad times feel even worse because we used to associate it with immaculate products. People don't just have an unhealthy relationship with hype, they have an unhealthy relationship with companies. Think of the console wars, they actually managed to get people to cheer for companies creating monopolies, just because it's their company doing it. Companies always leverage this sort of fanaticism, and people are personally at fault for playing into it. It takes two to tango.
To their discussion at the beginning, I think remix will only become bigger as time goes on. Unlike plunder, remix appeals to a wider audience (no forced PvP) and gets stupid broken over time with stats scaling. Predicting it to get more popular over time imo
Mousing over nameplates is the bane of my existence, I have player with the options to have them move as little as possible and all they do is bounce everywhere with mob counts over 5
re watching/talking streamer: I watch Dorki play M+ and the start of a season to learn the content/dungeons. then I play myself and listen to him like he's having a podcast. Max, I also use just as a podcast. I like when the talks in general and about WoW in pedicular. I'm one of the leavers when he fires D4 or other games up. Dratnos: I watch and join chat if I need to know something :-)
It absolutely is fine you can't transfer your remix character to live; if you want to play a character on live, you need to level it on live - the event is only three months, they didn't even necesssarily need to let us transfer them at the end at all, so getting them to live in War Within is more than enough
As someone whos raid is chronically unaware when they have debuffs on them, private auras make it really hard to name drop people who need to run things like volcanic heart out of the raid a hurdle, even on Heroic.
Dratnos calling out healer gameplay when saying people just wouldnt be looking at the 3d world if DPS had enemy grid. Never felt so bad to be a healer main.
cdpr lied and got cyberpunk banned of psn for selling a product that didn't work at launch while showing fake showcases of console gameplay that's a different thing from " you hyped the game for yourself" situation, but i do agree that the "phenomenon" max referenced does happen in cases like that but they committed 2 years to fixing it and making a dlc and they did as promised so the increase in good faith towards them grew again
Hero Talents are much easier to balance because you get all the nodes. you dont have much choice (except for the choice nodes which usually seem situationally appropriate). The Talent Tree balancing is hard because of pathing and amount of points you get.
Damn, a thunderstorm AND poddyc. Im bouta nap so fuckin hard. Edit: fromsoft just makes bangers, nothing more to say. Armored core 6 was insane, elden ring was insane. Fromsoft just literally can't miss right now
Right now? Dark souls 3 was a banger. bloodborne was a banger. Like their worst game on A G E S is dark souls 2 and that was made by a B team without their star lead and is still like a cult classic for many
@@ThePolarpop DS2 honestly wasn't even bad compared to half the stuff released now. Aside from super early titles like, Evergrace or Eternal Ring I can't even think of a game in the modern era (ps2/360 and onward) that was actually bad.
around the 1h 25 min mark u guys were discussing about not having significant balancing mid patch and as a lock main maybe its just anecdotical but they did swap talents and things in season 1 demo lock. If i remember correctly they added hatred and changed some other things. Cant speak about other classes tho but just wanted to remind that maybe they will adress things atleast the expansion launch
d4 release was so expected but so disappointing. it reeked of c-suite decision making, taking everything that they learned from diablo 3 over 10 years and just flushing it. im genuinely so salty about it that im having a hard time returning at all, but im glad that this season seems better
I actually fully agree with Dorki about the character moving thing. Playing Mage on it for a quick leveling experience and since my guild is doing some MoP stuff on off-raid nights and I fully plan on rolling mage main for TWW and it sucks that he is going to be hardstuck in MoP until likely prepatch meaning when he converts over to live I wont have any of the cool things from S4 that would make my intro into TWW easier when it drops as well I wont have access to a lot of content that otherwise I'd be enjoying like M+ and BGs.
1:18:40 "Looking at the 3d world" I think this is a big reason why Blizzard wants to do private auras. Which is also very much in the direction of FFXIV where you have to do things like look at the boss to determine the mechanic, or pay attention to a certain area of the arena to figure out a mechanic.
Then blizz needs to do a much better job with their visual clarity. That works in FF14 because every mechanic is clear; you can tell down to the pixel where a mechanic lands and if you are going to be hit by it. In contrast we have the infamous purple on purple, red on red, green on green nonsense going on in WoW.
@1:27:40, i completely disagree with dratnos here. There's a few specs in this game currently who haven't seen a change, a look at, hell even changing their 2 point nodes down to 1. If you are one of those specs and over the next few months they dont makes changes in beta to these specs. You would be totally pissed and at that point could blame TWW.
Every time there is a raid weak aura/addon discussion I'm just sitting here thinking, this is a solved problem. But neither Blizzard nor the players are willing to do what's necessary. Which is developers designing fights in a way where everyone sees the same thing and thus be able to prog with 0 addons. Devs need to do better design and players need to let go of the insane degree of customization. Otherwise every player is looking at a different fight from a different game. And getting everyone to see the same thing is just a hassle.
September release for sure for T WW. On the Subject of D4. I was an ALL-IN Andy. I bought the earliest access special edition. I waited up til 4am Australian Eastern Time to make sure I got my Collectors Edition pre-order at JB HIFI. I was in, I was committed, I avoided betas, I avoided news. I didnt watch any Diablo creators. I was trying to, as best as I could, recreate being 15 years old when D2 came out, full blind, I wanted the awe and excitement of discovery. I played the campaign on launch, finished it then saw what the end game was and I bounced off it like a superball on the moon. I was so crushed that they had tried to take Diablo down the MMO-Lite route, an open world, world events, THE ALTAR GRIND.... The loot system was an incomprehensible mess of insanely stupid affixes, the stash was woefully small and the legeendary extraction system was botched. I didnt even make it to the first season. Like most people, I hit the 60-70 range and asked " is this it?" I felt cheated. Which in part is my fault, cos I avoided news, If I had seen the MMO-Lite approach they were taking I would have maybe walked away sooner. I think I probably still have the battle pass tier skip available from the Epic edition preorder. Maybe I can still use it in S1 of the expansion if I come back to play it.
no shit, when i started wow and got into what addons are capable of, one of the first things i imagined was nameplates as a list. a row of enemy bars. like we have with those council fight boss bars that are off to the side. because as a dot class managing multidots trying to click the one bar in a mess of 10 constantly moving overlapping bars is a nightmare. still is, but we have better ways of applying dots like shadow crash.
I am one of the two main tanks for my guild and I am playing a prot paladin in mop remix, note my 2nd main this season is a prot paladin. So I will just delete the character when tww comes out. I just want the mounts and transmogs.
So what I personally assume the D4 Bad thing is about is that at least for me Blizzard has let me down so many times that I've basically started to hate Blizzard as a company. So every time I see Blizzard take an L it makes me slightly happy.
Everything needs to be a private aura. Go ahead, write and press a macro for every mechanic on every boss. Then things could be designed and tuned better. And ehhh, TWW in 4 months? The actual world content, quests, professions etc still pretty barebones or NYI. The dungeons are looking sexy though.
Riot MMO is basically the epitome of the mass hype MMO. Nothing else will come close for upcoming MMOs. I wonder if their decision to reset things was able to quell the hype wave. I'm sure it'll surge up again once they start talking again.
you just know some mid level blizzard employee has his bonus tied to Cata Classic playercount and then someone uptop whipped out D4 and Panada Remix at the same time.
@@WelsyCZ man you are literally so lost . It’s not even prepatch your talking out of your ass and you know nothing . Prepatch is when the new expansion system gets implemented into dragonflight . So when prepatch hits . You’ll still be in valdrakken doing dragonflight raids and dungeons but you will have hero talents and every mount can dragon ride
I think Dratnos really honed in on the issue with D4. He’s a PoE player and didn’t like it because it had a shit endgame and the builds/complexity weren’t there. I loved D3 and hated D4 because I wanted to just run around and kill stuff, get some cool drops, try some builds, have fun. Instead I was met with the need to focused grind a bunch of drops to make any build work, a ton of friction in respeccing, and characters feeling PISS weak if you just kinda vibed a build together and played the game. Getting through the campaign felt terrible and I quit the second I finished the story (so I was like level 50 or something?). Diablo 3 had this perfect balance of yes you can minmax and be doing GR’s the first night and near maxed by the end of the weekend, but you can also just vibe and not minmax until after Gr 30 or 40 when you do a quick google for what parts your build may be missing. It was just rough
I think the discussion about games that are hated at launch lacked some very important points. 1- Its false that players "hyped themselves". The marketing department of those companies did, including false claims or lacking product quality in some of the cases mentioned 2- For a lot of people, these games are expensive. Getting one because amazon, bethesta or blizzard promoted it in a way, and finding out later that was not the case, can be very annoying. Unless the companies are willing to refund the price of the game, it is definitely in their right to complain.
37:00 I feel like Ashes had a better chance in the industry if it had tab-target combat. No 40 year old gamer daddy wants to actually physically aim at stuff in hin newly released MMO he wants to play 2-3 hours after work. Imo opinion one of the major reasons wow is so beloved; due to the combat system in general and especially the tab-target combat.
I disagree on now being the best enhance was. I preferred it in shadowlands. I don't love using 10 maelstrom to cast spells I liked being able to hold 10 but use 5 and I really miss chain harvest.
good lord fronk with the world's most egregious clickbait
fronk out there doing the lord's work.
dratnos the goat
Got me, hook line and sinker
Genuinely made me think that something happened to all of you lol
I have to ask, what did fronk do to you dratnos?
I love the "fronk will fix that" bits that are just left in every episode 😂
i try to see how many i can get by every episode
I love that Fronk is a Real Part of the Show. Not the “cutter”
Yep Fronk is the 4th member of PoddyC, not just "the editor"!@@allaboutfootball7779
Regardless of the subject, you can always count on Dorky to agree with you while also providing a specific example where the opposite is true as well
I like him but he is a contrarian through and through.
@@RealityDysfunction85yea he does that all the time on his stream lol, not that it's bad tbh
@@RealityDysfunction85 He really is the worst content creator in the wow space. Which makes him the best and I love him for it. Hate that dude. With love.
truly a cat
I like when Max has his horse on stream
Max leaking Plunderstorm while drunk streaming was peak content
Dorki's comment about the warrior talent reminded me of the shaman class tree node Ancestral Defense. It was supposed to give you 2% leech and 2% aoe dmg reduction, but it increased your aoe dmg taken by 2%. It was like that until the end of season 3.
Y'all are cool and all, but straight up, Max being unable to explain how weakauras work / are programmed is exactly why private auras should exist. Blizzard just also has to design their fights better.
As someone thats been playing Diablo 2 for 24 years non stop I actually love that I can get on D4 not take it serious and just play it for fun.
Proccing an Ella at the start was so sick, PodHi!
I think private auras are fine, blizzard just needs to implement better mechanics or polish the mechanics into something that's doable without a WA. This might make for easier mechanics as Max put it, but that's kind of the whole point. Easier mechanics and challenging raid fights aren't mutually exclusive.
Wait, why is Dorki Shrek today?
Also.. who’s the donkey next to him? Blizzard? Growl? Tettles?
Dronki
Dorki keeping it real about the spreadsheet UI
dorki not understading the airbags had me wheeeezing
I think the Diablo IV discussion is best viewed in two halves. 1) is the new player/story game/first playthrough perspective. For new players I think D4 is a very good game. It's story is fantastic, it's builds enable lots of fun expirementation, and was so fun to progress through. The sales of this users were fantastic and through the roof for a reason. 2) The live-service experience. This is what keeps people coming back, investing money consistently over the longterm. This is where D4 is a bad game. It's endgame just doesn't have the longterm incentives to keep coming. People would call D4 great, but because they want long term play and to be a 1000 hour game, they just didn't match those goals. But as a single player game or for people who plan to just play the campaigns. It's a very good game.
I think that the mechanic can be hard and you should 100% be required to do it, but it shouldn't wipe the raid instantly if you fail. It should let you continue and practice it and let more people practice it in one pull instead of instantly wiping. You shouldn't be able to kill the boss in the end if you don't play it perfectly but you should be able to work on it to actually be perfect.
Rashok pillars are a do it right or wipe mechanic (overlapping them = bad), but it's TOTALLY FINE that way. They need more things that are sort of in that realm of design and it'll be fine. That just means the game needs to be designed more simplistically overall which is exactly what most players want. Pulling a pack with 10 mechanics SUCKS. Raid bosses have mostly been very good and fairly straight forward and we can see exactly what is garbage so that I've got more confidence in but M+ especially needs to tone it down and then private auras wouldn't matter at all.
They're just trying to disincentivize MOST players from using combat addons.
Supergiant games is another game studio where every game they make is gold.
Hades 2 EA is going to own a lot of my time this summer.
when the poddyc going to have a healing discussion! automaticjak just had a great video about it. i would love to see some top healers talk about healing changes for war within!
Yeah get jak and madskillzz together
Jak would be such a good guest host hes just very grounded and personable about this stuff
I'm guessing he doesn't have the time but having growl in the poddy c full time would be sick
"We need a weak aura for this" is just so fucking toxic from both a designer and a player standpoint. Utterly unhinged that we're at a place in the game where we are trying to push as much of playing the game as possible off onto an addon and Blizz is counting on us doing just that.
Give your dogs a big hug and a good treat please. Just had to put one of mine down yesterday and she was only 2. accident with another dog paralyzed her. Listening to this podcast to try and fall asleep. Love your dogs!
Very sorry for your loss
We just lost our family dog of fifteen years. They always go too soon. Sorry for your loss, and I'm sure your doggo knew they were loved
It's wild to me that somehow D4 managed to suck so bad on launch. They had a potential player base of POE players, D3/D2 players, MMO players, etc. and yet they launched a game that was the opposite of what every one of those groups would have wanted.
The way I word the Diablo 4 quality to friends is basically: If it didn't have the name Diablo and the Blizzard stamp on it, it would still be a *good* game. If an indie dev made this, I would consider it good. However, it doesn't hold up to the quality the community expected from something with the Diablo and Blizzard logos stamped onto it and so people won't think of it as a good game compared to what was expected of them.
Personally, I think the pre patch for war within will happen towards the end or after pandaria remix ends. Hence is why in the interviews they were hesitant to give a specific time frame as to how long the event lasts and the odd number of days the event dropped with. Even further it ends on a 18th day, a common day or period where they release patches. It's fairly often that their patches drop between 16th-25th of a month.
one thing i think was missed with the Cyberpunk hype discussion was that it was the CD Projekt Red follow-up to what everyone knows is one of the greatest games of all time - Witcher 3 Wild Hunt. Witcher 3 was also buggy as hell on release and massively hyped then won a bunch of GOTYs from game publications (when those were still relevant in 2015) and now is enshrined in the hall of legends.
max saying that if mechanics were properly communicated the game would be too easy and raids would be ruined is the funniest take i've ever heard from a wow player
I was prepared for the foot but I was not prepared for the flirty smirk.
Has nothing to do with not caring, it's the insane pressure to release content as quickly as possible. They've had a huge percent of the team working on TWW for a long time.
Getting stuff out at this pace sucks a lot of resources from live, I'm sure
It's clear this has been their big plan for a pretty long time with the metzen reveal and the trilogy reveal and DF being originally announced as like a plain expansion who's entire purpose is just to get mechanical power things back in line..
Nice to see some positive D4 news. I was very disappointed with the game at first, but I also have to admit they have incorporated a ton of community feedback and the game has improved immensely. Props to the D4 team for making all these good changes. Actually looking forward to the expansion now.
I’ll definitely be tuning in for eve ascension
"Fronk will totally fix this"
*Fronk proceeds not to fix it and leave it in for B roll content"
what am i supposed to do man, an awkward 3 second jump cut??? these streamers and their "fix it in post"
thanks fronk for cutting the max 3sec dc
The Bear was the other show you were trying to think of Max!
that shrorki picture is gold xD
I think the private auras in dungeons are to make the game look more accessible. I know you guys probably dont see it, but theres a weird bunch of people who hate wow because "it plays itself" and "weak auras just tell you what to do". This is in reference to things like rending charge with marks, or even the big orb theyre making a private aura. Its silly but the spam text boxes above peoples heads do start to look a little gross.
it was such a missed opertunity to not give all the MoP Serpent mounts dynamic flying with the launch of MoP: REMIX
Problem with the VDH nerf is that they made it only a little weaker and less fun to play which means everyone is still playing VDH and having less fun doing it.
12:53 "I did that for almost 10 years, and I had a blast the whole time with a couple of boys over the weekend" BRO PLEASE
Hi, D4 bad chad here! I want D4 to be bad because I am willing to sacrifice what it could be for the chance that it makes Blizzard reconsider their MVP approach to game development while simultaneously sinking a MASSIVE percent of their spend on marketing instead of on ensuring a more complete and robust product. I want it to be bad and I selfishly want it to fail because no matter how much feedback I or others provided during alpha, no matter how much we asked for changes and presented sound reasoning to them we were ignored because the game HAD to release because of a corporate deadline. Also Blizzard has built a business model of sales generated prelaunch from the hype of their marketing engine and paid sponsors while refusing to turn any of that attention toward game development post release so that they can farm anger and then "turn the tables" by finally starting to listen to the community and go on a PR spree to "make X great again" all in time for a new paid release of content. Look I get that the world is straight up balls deep, tongue swishing on the balls while looking Capitalism in the eyes and moaning, but ffs can we please have somewhere that is a genuine and just made because it would be enjoyable and not strictly and solely profitable. If Blizzard products were developed to just be games first and products second then I would not feel that way, but they aren't because our entire value system is so fucked that I am going to get flamed for wanting human creativity and ingenuity to not be tied to a stock price.
Max talking about bossing and The Pit in D4 really makes it sound like he would love PoE endgame
Lets go boys friday is hype day right as East Coast is leaving work yall are masterminds
with timerunning ending late in august you would think its the prepatch date with a september release date
Except they've set the date isn't set in stone and can change whenever so you can't use it for anything
Mousing over nameplates is definitely stupid. I don't want to play an FPS point and click, I want to play an MMO
By far the hardest thing about this game is clicking on the correct nameplate in pulls with more than 3 mobs where they're just bobbing around like crazy. Especially with it not being uncommon for important casts to be less than 1-2 seconds
Absolutely goated thumbnail Mr. Editor.
Gamer hype is kinda like parasocial relationships, which is why it's the absolute worst with former darlings such as Blizzard, the bad times feel even worse because we used to associate it with immaculate products.
People don't just have an unhealthy relationship with hype, they have an unhealthy relationship with companies. Think of the console wars, they actually managed to get people to cheer for companies creating monopolies, just because it's their company doing it.
Companies always leverage this sort of fanaticism, and people are personally at fault for playing into it. It takes two to tango.
No expectations as an ele shaman,full doomer here. 😂
To their discussion at the beginning, I think remix will only become bigger as time goes on. Unlike plunder, remix appeals to a wider audience (no forced PvP) and gets stupid broken over time with stats scaling. Predicting it to get more popular over time imo
Mousing over nameplates is the bane of my existence, I have player with the options to have them move as little as possible and all they do is bounce everywhere with mob counts over 5
re watching/talking streamer: I watch Dorki play M+ and the start of a season to learn the content/dungeons. then I play myself and listen to him like he's having a podcast. Max, I also use just as a podcast. I like when the talks in general and about WoW in pedicular. I'm one of the leavers when he fires D4 or other games up. Dratnos: I watch and join chat if I need to know something :-)
3:00 People go on vacation when their kids get of school too.
Dratnos got them GRIPPERS 🥵
It absolutely is fine you can't transfer your remix character to live; if you want to play a character on live, you need to level it on live - the event is only three months, they didn't even necesssarily need to let us transfer them at the end at all, so getting them to live in War Within is more than enough
There is a spreadsheet with all the mop items to buy, total is 1.6 mil
As someone whos raid is chronically unaware when they have debuffs on them, private auras make it really hard to name drop people who need to run things like volcanic heart out of the raid a hurdle, even on Heroic.
Yeah, we're trying to get the majority of our raid recording next tier so we can review from lots of PoVs for this exact reason lol
I'm gonna need some stories from Max on why his ex's call him the robot.
Dratnos calling out healer gameplay when saying people just wouldnt be looking at the 3d world if DPS had enemy grid. Never felt so bad to be a healer main.
cdpr lied and got cyberpunk banned of psn for selling a product that didn't work at launch while showing fake showcases of console gameplay that's a different thing from " you hyped the game for yourself" situation, but i do agree that the "phenomenon" max referenced does happen in cases like that but they committed 2 years to fixing it and making a dlc and they did as promised so the increase in good faith towards them grew again
Hero Talents are much easier to balance because you get all the nodes. you dont have much choice (except for the choice nodes which usually seem situationally appropriate). The Talent Tree balancing is hard because of pathing and amount of points you get.
Damn, a thunderstorm AND poddyc. Im bouta nap so fuckin hard.
Edit: fromsoft just makes bangers, nothing more to say. Armored core 6 was insane, elden ring was insane. Fromsoft just literally can't miss right now
Right now? Dark souls 3 was a banger. bloodborne was a banger. Like their worst game on A G E S is dark souls 2 and that was made by a B team without their star lead and is still like a cult classic for many
@@ThePolarpop DS2 honestly wasn't even bad compared to half the stuff released now. Aside from super early titles like, Evergrace or Eternal Ring I can't even think of a game in the modern era (ps2/360 and onward) that was actually bad.
As a DK/Warrior Main (switch between the two) I really hope they are not finished with the talent changes.
Bro Cyberpunk was horrible on launch. I guess yall forgot?
around the 1h 25 min mark u guys were discussing about not having significant balancing mid patch and as a lock main maybe its just anecdotical but they did swap talents and things in season 1 demo lock. If i remember correctly they added hatred and changed some other things. Cant speak about other classes tho but just wanted to remind that maybe they will adress things atleast the expansion launch
d4 release was so expected but so disappointing. it reeked of c-suite decision making, taking everything that they learned from diablo 3 over 10 years and just flushing it. im genuinely so salty about it that im having a hard time returning at all, but im glad that this season seems better
I actually fully agree with Dorki about the character moving thing. Playing Mage on it for a quick leveling experience and since my guild is doing some MoP stuff on off-raid nights and I fully plan on rolling mage main for TWW and it sucks that he is going to be hardstuck in MoP until likely prepatch meaning when he converts over to live I wont have any of the cool things from S4 that would make my intro into TWW easier when it drops as well I wont have access to a lot of content that otherwise I'd be enjoying like M+ and BGs.
Elden Ring DLC in June baby!
So hype dude. Already made a new file for the dlc 😊
Poddy hello, I had a good night sleep, thank you
1:18:40 "Looking at the 3d world" I think this is a big reason why Blizzard wants to do private auras. Which is also very much in the direction of FFXIV where you have to do things like look at the boss to determine the mechanic, or pay attention to a certain area of the arena to figure out a mechanic.
Then blizz needs to do a much better job with their visual clarity. That works in FF14 because every mechanic is clear; you can tell down to the pixel where a mechanic lands and if you are going to be hit by it. In contrast we have the infamous purple on purple, red on red, green on green nonsense going on in WoW.
@1:27:40, i completely disagree with dratnos here. There's a few specs in this game currently who haven't seen a change, a look at, hell even changing their 2 point nodes down to 1. If you are one of those specs and over the next few months they dont makes changes in beta to these specs. You would be totally pissed and at that point could blame TWW.
Rock and stone. Season 5 of drg comes out in june too 🪨
Every time there is a raid weak aura/addon discussion I'm just sitting here thinking, this is a solved problem. But neither Blizzard nor the players are willing to do what's necessary.
Which is developers designing fights in a way where everyone sees the same thing and thus be able to prog with 0 addons. Devs need to do better design and players need to let go of the insane degree of customization. Otherwise every player is looking at a different fight from a different game. And getting everyone to see the same thing is just a hassle.
September release for sure for T WW.
On the Subject of D4. I was an ALL-IN Andy. I bought the earliest access special edition. I waited up til 4am Australian Eastern Time to make sure I got my Collectors Edition pre-order at JB HIFI.
I was in, I was committed, I avoided betas, I avoided news. I didnt watch any Diablo creators. I was trying to, as best as I could, recreate being 15 years old when D2 came out, full blind, I wanted the awe and excitement of discovery.
I played the campaign on launch, finished it then saw what the end game was and I bounced off it like a superball on the moon.
I was so crushed that they had tried to take Diablo down the MMO-Lite route, an open world, world events, THE ALTAR GRIND....
The loot system was an incomprehensible mess of insanely stupid affixes, the stash was woefully small and the legeendary extraction system was botched.
I didnt even make it to the first season. Like most people, I hit the 60-70 range and asked " is this it?"
I felt cheated. Which in part is my fault, cos I avoided news, If I had seen the MMO-Lite approach they were taking I would have maybe walked away sooner.
I think I probably still have the battle pass tier skip available from the Epic edition preorder. Maybe I can still use it in S1 of the expansion if I come back to play it.
Enemy grid would be bad but they need to make aoe dotting in m+ better.
For wow mop remix it's weird that of you have made a dragon you can't make another.
no shit, when i started wow and got into what addons are capable of, one of the first things i imagined was nameplates as a list. a row of enemy bars. like we have with those council fight boss bars that are off to the side. because as a dot class managing multidots trying to click the one bar in a mess of 10 constantly moving overlapping bars is a nightmare. still is, but we have better ways of applying dots like shadow crash.
The new FFXIV stuff comes in June as well. They pushed it back a week for the Elden Ring DLC haha
Max sucks at Tetris confirmed.
Damn max really never played elder scrolls?? That’s wild
I already have one of every class, so I am making another shaman...according to Dratnos, that makes me demented lol
Is private auras gona nerf shadow melding stuff?
we love da poddy c
In June ff14 also releases their new expansion. Would love to see the liquid dudes do week 1 raiding.
I am one of the two main tanks for my guild and I am playing a prot paladin in mop remix, note my 2nd main this season is a prot paladin. So I will just delete the character when tww comes out. I just want the mounts and transmogs.
So what I personally assume the D4 Bad thing is about is that at least for me Blizzard has let me down so many times that I've basically started to hate Blizzard as a company. So every time I see Blizzard take an L it makes me slightly happy.
Everything needs to be a private aura. Go ahead, write and press a macro for every mechanic on every boss. Then things could be designed and tuned better.
And ehhh, TWW in 4 months? The actual world content, quests, professions etc still pretty barebones or NYI. The dungeons are looking sexy though.
Is the defensive problem that 1 class/spec has 5 and some have literally 0 (fury warriors have a heal I believe but no dr)?
Riot MMO is basically the epitome of the mass hype MMO. Nothing else will come close for upcoming MMOs. I wonder if their decision to reset things was able to quell the hype wave. I'm sure it'll surge up again once they start talking again.
you just know some mid level blizzard employee has his bonus tied to Cata Classic playercount and then someone uptop whipped out D4 and Panada Remix at the same time.
What does it mean when you "spaceship" a mechanic?
spaceship usually refers to overcomplicating your UI to "simplify" a mechanic
dorki streaming other games is like a fated stream, if he didnt stream other games we'd have no stream instead.
I think it’s coming in September so earlier than that?
We actually have a TWW prepatch countdown within the game. The panda remix ends exactly the day of prepatch release.
How are you so sure of this ? I don’t think war within comes out in 90 days aren’t even in beta yet
@@Thrall966 Its prepatch. An expansion usually comes out about 3 weeks after prepatch. So that would be abou 115 days.
@@WelsyCZ man you are literally so lost . It’s not even prepatch your talking out of your ass and you know nothing . Prepatch is when the new expansion system gets implemented into dragonflight . So when prepatch hits . You’ll still be in valdrakken doing dragonflight raids and dungeons but you will have hero talents and every mount can dragon ride
I think Dratnos really honed in on the issue with D4. He’s a PoE player and didn’t like it because it had a shit endgame and the builds/complexity weren’t there. I loved D3 and hated D4 because I wanted to just run around and kill stuff, get some cool drops, try some builds, have fun. Instead I was met with the need to focused grind a bunch of drops to make any build work, a ton of friction in respeccing, and characters feeling PISS weak if you just kinda vibed a build together and played the game.
Getting through the campaign felt terrible and I quit the second I finished the story (so I was like level 50 or something?). Diablo 3 had this perfect balance of yes you can minmax and be doing GR’s the first night and near maxed by the end of the weekend, but you can also just vibe and not minmax until after Gr 30 or 40 when you do a quick google for what parts your build may be missing. It was just rough
Fronk for president
I think the discussion about games that are hated at launch lacked some very important points.
1- Its false that players "hyped themselves". The marketing department of those companies did, including false claims or lacking product quality in some of the cases mentioned
2- For a lot of people, these games are expensive. Getting one because amazon, bethesta or blizzard promoted it in a way, and finding out later that was not the case, can be very annoying. Unless the companies are willing to refund the price of the game, it is definitely in their right to complain.
Is the D4 journey faster to get through now ? It was too slow for me in past seasons.
37:00 I feel like Ashes had a better chance in the industry if it had tab-target combat. No 40 year old gamer daddy wants to actually physically aim at stuff in hin newly released MMO he wants to play 2-3 hours after work.
Imo opinion one of the major reasons wow is so beloved; due to the combat system in general and especially the tab-target combat.
I feel like Dorki is more likely to be Donkey than Shrek...
Also... Can we get more Ella?
actual 0 hype for any new mmo releasing, other then RIOTs
45:00 i think i would like talking to my chat, if i had anyone in my chat that wasn't part of an ex guildies hate raiding on me
any plans to get @piratesoftware on the podcast?
I disagree on now being the best enhance was. I preferred it in shadowlands. I don't love using 10 maelstrom to cast spells I liked being able to hold 10 but use 5 and I really miss chain harvest.
Cyberpunk was buggy as hell when it released, right?