A really impressive rom hack we have on our hands, this takes the concept on "What if the Sonic 2 Prototype was improved AND real?" and makes it a reality, a concept other rom hacks have taken into their hands to, but this takes it to another level entirely. You can either play the main game regularly or explore these new hidden zones within. Truly a new adventure for us.
There's one major problem with this romhack, the level design is trash, plain awful, while the original sonic 2 only had 1 terrible zone(sky chase) this romhack adds even more zones with really bad level design
ooh, adding a small stage before the final bosses was a great touch. You never hear the Death Egg music for more than a couple seconds normally and it was nice to see it get some actual play time.
Vale ressaltar que Hidden Palace Zone está presente na versão de 2011 justamente na entrada, essa hack fez um belo trabalho lembrar desse detalhe. Porém ela é acessada apenas quando você desbloqueia o Super Sonic, ou seja todas as esmeraldas do caos, quem é novato no Sonic tenha cuidado
not really, the music here was composed for a scrapped cutscene and was only used in the zone itself as a mistake, the mystic cave 2p was always supposed to be the music for the "level" part
PRA QUEM GOSTA DE LER! SOBRE AS FASES: que trabalho maravilhoso do criador. Essa adição das fases excluídas com um toque pessoal em sua estrutura, nos oferece uma degustação emocional e imaginativo, do que as fases excluídas poderiam ser, se caso tivessem sido desenvolvidas pela sonic team. Não sei se vocês perceberam, mas eu sentí que o autor da hack pôs um padrão nas fases excluídas, como se quisesse dar a sua identidade para elas. Nas fases excluídas, percebam que ela aparenta ser mais "vertical", fazendo o jogador explorar mais do que correr linearmente e chegar logo ao fim da fase; como ocorre em hidden palace e a wood zone. Ja a sonic team, em suas fases originais do jogo, deixam elas mais horizontais, sendo a proposta de pouca exploração e mais ação; como ocorre na chemical plant e aquatic ruin. É interessante ver como o criador da hack conseguiu deixar sua marca em relacao ao que é proposto pela sonic team...e eu gosto disso. Sinto falta do sonic "explorador", onde tinhamos que caçar a esmeralda, seja no ato 1 ou 2 das fases. geralmente na fase 2 mas tudo bem. 2° ANÁLISE DAS FASES EXLUÍDAS: como disse anteriormente, a pegada das fases excluidas é mais vertical, instigando a exploração...do que horizontal, instigando a velocidade. Pontos positivos para os cuidados que ele teve ao adicionar badnicks condizentes com o ambiente, elementos destrutiveis como pontes, e ate mesmo elementos suspensos como esteiras e pendulos...de ponto negativo so chamo a atencao da falta de dinamica para direcionar o jogador ao rumo que ele precisa seguir para chegar la. Tipo, voce nao pode voltar para um caminho anterior, pois voce ja escolheu ir por ali, como acontece eem hidden palace (onde o momento que o nivel d'agua sobe), eu gostaria de poder voltar e ver se outro caminho poderia ser mais rapido...ou simplesmente pular e me afogar. Ao contrario das fases da sonic team, em chemical plant existem varias rotas; caso eu queira voltar...spindash e sigo o backtracking. So faltou isso. De resto, as ideias sao geniais. 3° CONCLUSÃO: Sobre as fases excluídas, eu tenho uma opinião que talvez, nao agrade a todos. 😄 mas, assim galera: eu até entendo do porque talvez, essas fases legais que foram excluídas, tenha ficado de fora do jogo final que conhecemos. Costumeiramemte, o sonic começa em seu canto da ilha como green hill, emerald hill...e na perseguicao pelo robotinik, a progressao geralmente é ele explorando a ilha passando por florestas, caindo em cavernas, escalando colinas...e a medida que ele vai chegando perto do bigodudo, as fases vao ficando cada vez mais modernas e tecnologicas...passando por cidades, dutos, esgotos, naves...etc. acho que, se as fases excluídas fossem inseridas, talvez o jogador pudesse se questionar "por que eu to atravessando um deserto que do nada vira uma ilhas congelante, tipo, o que tem haver?", e outro ponto a se observar é a repetição da tematica...exemplo: eu ja passei pela aquatic ruin, vou passar outra vez por uma tematica natural como a wood zone? Não sei...é apenas a minha especulação. Tanto que, se seguirmos a logica de progressao dos sonic's que conhecemos...a death egg no projeto original é a chemical plant que conhecemos, so que como plano de fundo a temática espacial das fases finais da death egg. O que se pararmos para analizar esta fase afaria mais sentido no final do jogo mesmo, vejam: tubulacoes, liquidos estranhos, plataformas suspensas, fundo espacial...ou seja, ambiente tecnológico = final do jogo. Entao, por alguma razao, decidiram para a chemical plant trocar a tematica espacial que seria no final (que seria mais coerente), para a chemical plant que conhecemos hoje, e logo, no começo do jogo (o que nao faz sentido nenhum, mas tudo bem)...o que, revisitando o jogo em questao...a death egg faria mais sentido se fosse a chemical plant com tematica espacial. Ou seja, parando pra pensar...que bom que a sonic team decidiu nao continuar com as fases exluidas. Acho que se tivesse continuado, transmitira a nós uma sensacao de um "no sense game", e talvez o sonic 2 nao seria esse sucesso todo. Nunca saberemos...repito, essas são somente minhas especulacoes. Respeitando a ordem logica de progressao do sonic, as fases deveriam ser assim: Emerald hill > aquatic ruin > mistery cave > hill top > cassino night > chemical plant > oil ocean > metropolis > sky chase > death egg. Essa pra mim deveria ser a ordem ideal, respeitando a progressao logica e tradicional do sonic, do natural para urbano. Mas pra quem quiser saber tambem, tenho a ordem para a rota com as fases excluidas: Emerald hill > aquatic ruin > wood > dust hill > mistery cave > hidden palace > hill top > cassino night > genocide city > chemical plant > oil ocean > metropolis > sky chase > death egg. Teriamos assim todas as fases e respeitaria a linearidade do jogo. Obrigado por quem leu ate aqui! 😊
@@UmGamerDeSonic355 gentileza sua meu nobre amigo! eu gosto das fases excluídas, e se eles tivessem trabalhado melhor elas, talvez elas pudessem ter sido encaixadas no jogo final; isso claro, se eles quisessem respeitar a progressao natural do sonic, como sugeri no segundo exemplo. mas pela circunstancea caótica que ocorreu para o lançamento do game, realmente nao decidiram trabalha-las e abandona-las ao game final. se eu fosse dar os ditames do jogo para a sonic team eu faria 3 coisas para os sonic's 1,2 e 3: 1° resgataria o sonic explorador da era master, fazendo ele procurar as esmeraldas na primeira ou segunda fase do jogo (o jogador que se vire pra procurar.) deixando ela aleatoriamente alternando na primeira ou segunda fase antes do chefe. 2° deixaria a fase que seria do chefão mais rapida, como se quisesse dar a adrenalina da velocidade ao jogador, para ele ir encarar o chefe naquela sensação "uhúúú´"...3° faria o sonic voltar a usar "acessorios" para continuar a fase, respeitando a identidade da mesma. ele usava asa delta em um lugar ventanoso. bolhas para percorrer em uma fase submersa. carro de minas em uma fase que é mina abandonada. essas ideias eram legais, pena que nao deram progressão á elas. gratidão e sucesso para o teu canal!
Loved how hard you were trying to keep your shield in Death Egg Zone. Too bad you lost it to that one badnik and didn't get to have that vital safety layer for Robotnik...
@@Adrian.R850Sand Shower was likely meant to use Oil Ocean's final theme, while Oil Ocean was to use Casino Night's 2P VS music. This is how it was in the "Simon Wai" prototype (and maybe more). (Sand Shower isn't selectable, but it's possible to load the zone with its ID. The IDs match the zone order in the world map concept art.) Aquatic Ruin has a "Tarzan scream" riff, but it's commonly misinterpreted as a "The Good, The Bad, The Ugly" riff, which is usually associated with deserts. This has lead some people to think it was Sand Shower's theme, which would naturally lead to it being spread as fact when it's not. "Snowy Winter"'s actual name is Rock World. You might notice that the name was used for an unrelated zone in this ROM hack, which is completely original. In the "Simon Wai" prototype, the zone can be loaded using the same method as Sand Shower, and it uses Sky Chase's final music, much like "Snowy Winter" here.
It's a really cool phase. It was discarded from the original version of Sonic 2, it was developed because it was removed from the original version. The discarded phases were: Wood Zone and Hidden Palace.
I remember playing this in quarentine and since I had a lot of Hack Roms and a another pc, I couldn't find this hack rom again, thank god I finally found it. The idea of alt levels, being even part of the 2013 remake for Hidden Palace is one that I love, and this hack really knew how to turn the places where someone accidentally falls into secret paths, also even if I prefer the night city interpretation of Genocide City, I love how with the name "Cyber City" they did such a cool level
This rom hack is wonderful, I played it several times. I even made a video 6 months ago playing this same rom hack with Red Sonic, it was a channel subscriber who changed the sprites and sent it to me. I've played your mod too my friend, very good.
Exactly and just a rom hack made by fans. Wood Zone and Hidden Palace arrived and were made in the original version, but were discarded in the final phase of the game.
Sad that Sega don't do something like that on the remastered version on SONIC ORIGINS! They put only HIDDEN PALACE and with the wrong music! Thanks for this video! 😊❤👍
@@UmGamerDeSonic355Especially as Sand Shower had an alternate version that was one of two bad futures for Green Hill Zone called Dust Hill and that was connected to Oil Ocean, which was originally intended as a bad future to a completely scrapped level called Ocean Wind (imagine a 2D version of Emerald Coast going by the concept art, sort of like the Generations 3DS version of said stage).
@@lionocyborg6030 You mean the ruined present? There is technically a bad future, but there is no good future either and it doesn't contain Oil Ocean.
@@harrybest2041 the ruined present was different to the bad future in that it wasn’t as drastic: ruined but not yet fully taken over by Eggman. Oil Ocean was the bad future of Ocean Wind and Dust Hill was the ruined present of Green Hill. Green Hill’s actual bad future was chemical plant. I only learned later Sonic 2’s OG story didn’t have good future versions of the stages, only CD did.
@@lionocyborg6030 A closer equivalent to Green Hill in the future would be Neo Green Hill (later Aquatic Ruin). It's not shown in the map concept art, and it ended up replacing one of Cyber City's original three acts based on its ID. Again, Oil Ocean was part of the ruined present, not the future. Oil Ocean came between Rock World and Mystic Cave (originally a Marble-like castle zone called Dust Hill, or Madness Mountain).
If I'm not mistaken, the Hidden Palace and Wood Zone were phases excluded from the game that were developed by Sega. The reason they are not included in Sonic 2 is because of space on the game cartridge. More or less this story.
Some phases mentioned: Sand Sower, Casino Night Prototype, Hidden Palace, Wood Zone these are phases that were supposed to be in the original Sonic 2 project. However, they were discarded by SEGA.
Todas essas fases secretas estão no jogo msm? Eu jogava sonic 2 no mega drive, minha filha que descobriu 1 fase secreta na mystic cave e um novo mundo se abriu 😅🤯 kkk nunca que eu ia descobrir isso
Essa fase descoberta na mystic cave e a Hidden Palace Zone. Essa fase chegou a ser desenvolvida, porém no projeto final do Sonic 2 foi descartado. Wood Zone e a Cassino Night Prototype, foram descartadas tbm. A Rock World Zone e a fase de gelo foi adicionado pelo criador da ROM hack foi feita por fãs mesmo. As outras fases realmente chegou a ser desenvolvidas no jogo, mas por vários motivos acabaram descartando as fases, o criador dessa ROM hack adicionou elas pro pessoal conhecer as fases perdidas de Sonic.
Both this song and Track 10 were considered for Hidden Palace at various points in the game's production, so they are both correct tracks for that level.
@@littlegamerr2233bro mobile sonic 2 does have 2 of the hidden palace just go to mystic cave act 2 then jump pit (the spike pit). For the other hidden palace, 3 3 3 B 10 10 10 4
@@littlegamerr2233it was in Sonic 2 mobile first. Origins just ported the mobile versions of Sonic 1+2 to other platforms. And of course that’s simply a finished version of a rather famous level cut from the beta.
@@rifqy_6614 Knuckles was originally going to go through some different zones from Sonic and Tails, but they may not have been conceptualized. Edit: There were two of them. The first (5B) would have replaced Flying Battery (in its original position) and the second (10B) would have replaced Lava Reef. Concept art doesn't indicate whether Knuckles would end his game at 10B or Sky Sanctuary.
Ohh it's a rom hack thank God cause I was about to say B.S. or say what version is this from lol I have played the hell out of this game growing up on my Genesis and the PS2 and there are no Secret levels so I'm glad I found out but too bad tho
I am real sad Cyber City Zone is not called Genocide City Zone (yes I know Cyber City is one of the names it goes by). As petty as this sounds, I'd like to see a tweak that simply renames the Zone to its origin name.
Have you tried going to hidden Palace on mobile? It actually works you have to fall in a pit from Mystic cave act 2 where you have to pull the vine or fall into the hidden palace, but it only works on mobile. If you try on computer, it leads you down to a pit of spikes.
@UmGamerDeSonic355 amazing I loved watching it, was also watching one where sonic was playing in Mario World and robotnik was on sonics side against kupa or Bowser.
Are you OK I know sonic 2 so well rock world is fake it's actually mystical cave but with a different backround and a different design for the floor and. Fake levels!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
A really impressive rom hack we have on our hands, this takes the concept on "What if the Sonic 2 Prototype was improved AND real?" and makes it a reality, a concept other rom hacks have taken into their hands to, but this takes it to another level entirely. You can either play the main game regularly or explore these new hidden zones within. Truly a new adventure for us.
There's one major problem with this romhack, the level design is trash, plain awful, while the original sonic 2 only had 1 terrible zone(sky chase) this romhack adds even more zones with really bad level design
Yes my friend
@@DanielAntovski wood zone is decent, but i'm quite biased when it comes to wood zone because that and hidden palace are my favorite unused zones.
@@poisoncrab I don't have a problem towards wood zones enviroment, my biggest issue is the level design, it's terrible
So is this the part where we are going to forget about metropolis zone
Really cool alternate secret zones. It’s like a twist to the main story. I like how you add on to Death Egg and made it more difficult
Exactly, these secret levels were really cool.
E
ooh, adding a small stage before the final bosses was a great touch. You never hear the Death Egg music for more than a couple seconds normally and it was nice to see it get some actual play time.
Yes it was very good.
E
So I didn't read the description, saw the hidden drop-warp into 'rock world zone' and was like 'wtf how did I not know about that'
Yes well observed
It’s fake it’s a romhack
Hyper super mega max fake
@@UmGamerDeSonic355can you do this on the app?
6:06 the boss music kinda synced with sonics hits lol
Finally someone who speaks English
Best Soundtrack in Gaming.....
......all the best music came from the 16-bit era. Mickey Mania is another hit maker.
Yes they are excellent.
Vale ressaltar que Hidden Palace Zone está presente na versão de 2011 justamente na entrada, essa hack fez um belo trabalho lembrar desse detalhe. Porém ela é acessada apenas quando você desbloqueia o Super Sonic, ou seja todas as esmeraldas do caos, quem é novato no Sonic tenha cuidado
Boa observação 😃
It's from 2013, not 2011
Oh is true 2011 is sonic cd
Yes Sonic 1,2 (2013) Decompilation@@JoseGregorioValeroVillarroel
And there's the mobile version where there is hidden palace
even without considering the hidden zones, thats some skilled gameplay. it is clear that you practiced a lot.
Well observed, I beat the game about 3 times before recording it for real.
Plus we know that wood zone IS A PROTOTYPE
Yes is a prototype
no shit shurlock
This is an incredible cool hack and the alternate end route is a great idea.
This rom hack was excellent.
they made death egg zone an actual act now?
goddamn!
Yea, is Very hard level
there's another secret zone in casino night if you go to the elevator again in proto palace
You used the correct music for Hidden Palace. Thank Christ for that.
not really, the music here was composed for a scrapped cutscene and was only used in the zone itself as a mistake, the mystic cave 2p was always supposed to be the music for the "level" part
PRA QUEM GOSTA DE LER!
SOBRE AS FASES: que trabalho maravilhoso do criador. Essa adição das fases excluídas com um toque pessoal em sua estrutura, nos oferece uma degustação emocional e imaginativo, do que as fases excluídas poderiam ser, se caso tivessem sido desenvolvidas pela sonic team. Não sei se vocês perceberam, mas eu sentí que o autor da hack pôs um padrão nas fases excluídas, como se quisesse dar a sua identidade para elas. Nas fases excluídas, percebam que ela aparenta ser mais "vertical", fazendo o jogador explorar mais do que correr linearmente e chegar logo ao fim da fase; como ocorre em hidden palace e a wood zone. Ja a sonic team, em suas fases originais do jogo, deixam elas mais horizontais, sendo a proposta de pouca exploração e mais ação; como ocorre na chemical plant e aquatic ruin. É interessante ver como o criador da hack conseguiu deixar sua marca em relacao ao que é proposto pela sonic team...e eu gosto disso. Sinto falta do sonic "explorador", onde tinhamos que caçar a esmeralda, seja no ato 1 ou 2 das fases. geralmente na fase 2 mas tudo bem.
2° ANÁLISE DAS FASES EXLUÍDAS: como disse anteriormente, a pegada das fases excluidas é mais vertical, instigando a exploração...do que horizontal, instigando a velocidade. Pontos positivos para os cuidados que ele teve ao adicionar badnicks condizentes com o ambiente, elementos destrutiveis como pontes, e ate mesmo elementos suspensos como esteiras e pendulos...de ponto negativo so chamo a atencao da falta de dinamica para direcionar o jogador ao rumo que ele precisa seguir para chegar la. Tipo, voce nao pode voltar para um caminho anterior, pois voce ja escolheu ir por ali, como acontece eem hidden palace (onde o momento que o nivel d'agua sobe), eu gostaria de poder voltar e ver se outro caminho poderia ser mais rapido...ou simplesmente pular e me afogar. Ao contrario das fases da sonic team, em chemical plant existem varias rotas; caso eu queira voltar...spindash e sigo o backtracking. So faltou isso. De resto, as ideias sao geniais.
3° CONCLUSÃO: Sobre as fases excluídas, eu tenho uma opinião que talvez, nao agrade a todos. 😄 mas, assim galera: eu até entendo do porque talvez, essas fases legais que foram excluídas, tenha ficado de fora do jogo final que conhecemos. Costumeiramemte, o sonic começa em seu canto da ilha como green hill, emerald hill...e na perseguicao pelo robotinik, a progressao geralmente é ele explorando a ilha passando por florestas, caindo em cavernas, escalando colinas...e a medida que ele vai chegando perto do bigodudo, as fases vao ficando cada vez mais modernas e tecnologicas...passando por cidades, dutos, esgotos, naves...etc. acho que, se as fases excluídas fossem inseridas, talvez o jogador pudesse se questionar "por que eu to atravessando um deserto que do nada vira uma ilhas congelante, tipo, o que tem haver?", e outro ponto a se observar é a repetição da tematica...exemplo: eu ja passei pela aquatic ruin, vou passar outra vez por uma tematica natural como a wood zone? Não sei...é apenas a minha especulação. Tanto que, se seguirmos a logica de progressao dos sonic's que conhecemos...a death egg no projeto original é a chemical plant que conhecemos, so que como plano de fundo a temática espacial das fases finais da death egg. O que se pararmos para analizar esta fase afaria mais sentido no final do jogo mesmo, vejam: tubulacoes, liquidos estranhos, plataformas suspensas, fundo espacial...ou seja, ambiente tecnológico = final do jogo. Entao, por alguma razao, decidiram para a chemical plant trocar a tematica espacial que seria no final (que seria mais coerente), para a chemical plant que conhecemos hoje, e logo, no começo do jogo (o que nao faz sentido nenhum, mas tudo bem)...o que, revisitando o jogo em questao...a death egg faria mais sentido se fosse a chemical plant com tematica espacial. Ou seja, parando pra pensar...que bom que a sonic team decidiu nao continuar com as fases exluidas. Acho que se tivesse continuado, transmitira a nós uma sensacao de um "no sense game", e talvez o sonic 2 nao seria esse sucesso todo. Nunca saberemos...repito, essas são somente minhas especulacoes.
Respeitando a ordem logica de progressao do sonic, as fases deveriam ser assim: Emerald hill > aquatic ruin > mistery cave > hill top > cassino night > chemical plant > oil ocean > metropolis > sky chase > death egg. Essa pra mim deveria ser a ordem ideal, respeitando a progressao logica e tradicional do sonic, do natural para urbano. Mas pra quem quiser saber tambem, tenho a ordem para a rota com as fases excluidas: Emerald hill > aquatic ruin > wood > dust hill > mistery cave > hidden palace > hill top > cassino night > genocide city > chemical plant > oil ocean > metropolis > sky chase > death egg. Teriamos assim todas as fases e respeitaria a linearidade do jogo.
Obrigado por quem leu ate aqui! 😊
Caraca que belíssima análise meu amigo 😁😁
@@UmGamerDeSonic355 gentileza sua meu nobre amigo! eu gosto das fases excluídas, e se eles tivessem trabalhado melhor elas, talvez elas pudessem ter sido encaixadas no jogo final; isso claro, se eles quisessem respeitar a progressao natural do sonic, como sugeri no segundo exemplo. mas pela circunstancea caótica que ocorreu para o lançamento do game, realmente nao decidiram trabalha-las e abandona-las ao game final. se eu fosse dar os ditames do jogo para a sonic team eu faria 3 coisas para os sonic's 1,2 e 3: 1° resgataria o sonic explorador da era master, fazendo ele procurar as esmeraldas na primeira ou segunda fase do jogo (o jogador que se vire pra procurar.) deixando ela aleatoriamente alternando na primeira ou segunda fase antes do chefe. 2° deixaria a fase que seria do chefão mais rapida, como se quisesse dar a adrenalina da velocidade ao jogador, para ele ir encarar o chefe naquela sensação "uhúúú´"...3° faria o sonic voltar a usar "acessorios" para continuar a fase, respeitando a identidade da mesma. ele usava asa delta em um lugar ventanoso. bolhas para percorrer em uma fase submersa. carro de minas em uma fase que é mina abandonada. essas ideias eram legais, pena que nao deram progressão á elas. gratidão e sucesso para o teu canal!
Mucho texto xd
I like to read,but not that much 😳
No problem, friend. You could try to read by parts. 😇 there is many good points. Greetings from brazil.
Loved how hard you were trying to keep your shield in Death Egg Zone. Too bad you lost it to that one badnik and didn't get to have that vital safety layer for Robotnik...
hahahahaha true, in this part I was very tense, as the Death Egg is more difficult.
@@UmGamerDeSonic355 Yeah Sonic games always made me tense as a kid and that carries over into adulthood, so like stuff like that, I really feel it.
:D@@EdmondDantes224
Can you really find those hidden stages on sonic 2 because I never knew that was there?
@@jibriquarmiley6265 This guy is playing a romhack.
man great skills of finding all those secret zones and makeing to the end of the game with a secret way.
Yea
Wow, one of the best intros I ever seen
everyone Spanish you know
@@BaconTheSecond they are Brazilian 💀
Yes i am from Brazil
Thanks Bro
@@UmGamerDeSonic355 🐱👍
thank you so much for sharing all this secrets can't wait for play all this secret levels myself
This rom rhack is really cool, I recommend playing it.
This looks amazing and I really enjoy the fact you/they used the og hidden place zones original music!
The old hidden palace music is used in the 2011 remake for mobile aswell, pretty cool sega adds stuff we all enjoy.
Yes, well observed.
@@Gragagayaga2013 remake
A bit lazy to reuse Aquatic Ruin's music for Sand Sower, and Sky Chase's for Snowy Winter. Also, why was the ending muted?
The final song was copyright :(
Sand Shower was meant to have Aquatic Ruin's music (for some reason) originally. Same goes with Sky Chase's music for Snowy Winter.
@@Adrian.R850Sand Shower was likely meant to use Oil Ocean's final theme, while Oil Ocean was to use Casino Night's 2P VS music. This is how it was in the "Simon Wai" prototype (and maybe more).
(Sand Shower isn't selectable, but it's possible to load the zone with its ID. The IDs match the zone order in the world map concept art.)
Aquatic Ruin has a "Tarzan scream" riff, but it's commonly misinterpreted as a "The Good, The Bad, The Ugly" riff, which is usually associated with deserts. This has lead some people to think it was Sand Shower's theme, which would naturally lead to it being spread as fact when it's not.
"Snowy Winter"'s actual name is Rock World. You might notice that the name was used for an unrelated zone in this ROM hack, which is completely original. In the "Simon Wai" prototype, the zone can be loaded using the same method as Sand Shower, and it uses Sky Chase's final music, much like "Snowy Winter" here.
@@harrybest2041
That makes sense.
@@UmGamerDeSonic355 copyright in these game sounds? But everyone record video showing this music on final of this game. btw, i understood.
I like how hidden palace zone is the only one who have new bossfight in the new update
Wood zone is my favourite scraped stage, I wish this was in the original game, the music, gameplay is very simple and pretty chilling.
It's a really cool phase. It was discarded from the original version of Sonic 2, it was developed because it was removed from the original version. The discarded phases were: Wood Zone and Hidden Palace.
Yeah, wood zone is basically a hill top zone but better, no offense.
I remember playing this in quarentine and since I had a lot of Hack Roms and a another pc, I couldn't find this hack rom again, thank god I finally found it.
The idea of alt levels, being even part of the 2013 remake for Hidden Palace is one that I love, and this hack really knew how to turn the places where someone accidentally falls into secret paths, also even if I prefer the night city interpretation of Genocide City, I love how with the name "Cyber City" they did such a cool level
This rom hack is wonderful, I played it several times. I even made a video 6 months ago playing this same rom hack with Red Sonic, it was a channel subscriber who changed the sprites and sent it to me. I've played your mod too my friend, very good.
@@UmGamerDeSonic355 i remember when I did mods for Sonic Mania, I hate them so much that now I'm trying to make my own mods with better quality
@@Amero2005 Your mod is excellent. With each passing day, creators always make even better mods.
Essa hack é muito boa! 👍😉
Sensacional 😃
Only Hidden Palace looks legit, the rest look like rookie mods
Why were you not letting Sonic enter his running state in the levels that weren't in the original line up of levels from the game?
The purpose of this rom hack was to show the secret stages.
This is just a mod since the real has only one hidden zone called Hidden Palace.
Exactly and just a rom hack made by fans. Wood Zone and Hidden Palace arrived and were made in the original version, but were discarded in the final phase of the game.
T
@@UmGamerDeSonic355
@@Amasgame123T
Where was my favorite ending music when you beat sonic 2 ? You have done enough
2:58 Now I know what the Emerald Hill boss was originally intended for
it just reuses bosses :/
Yes@@waddledoo_eatsrocks
@@UmGamerDeSonic355
44:28
Loved it, big fan of the game.
This is rom hack amazing :)
This actually looks really good It kinda looks real
Yeah
Very real
Sad that Sega don't do something like that on the remastered version on SONIC ORIGINS! They put only HIDDEN PALACE and with the wrong music! Thanks for this video! 😊❤👍
Thank you
Muito bom cara, amo essa hack aí.
Gosto bastante tbm ☺️
@@UmGamerDeSonic355Aidan is not the same anymore but it has
@@UmGamerDeSonic355Aidan
Seria mais ou menos assim se o Sonic 2 não fosse na pressa
😂😂😂😂 Verdade
Da verdade o cartucho nao tinha espaço do cartucho dai eles deletaram as fases deixando as que nois conhecemos tá ligado?
@@cassiano7761 acho que era isso mesmo.
Thank God, RUclips has translate
@@Nateisback1234 Gotta call them out like that.
00:01:You put the song from scrap Brian from Metal Sonic Apparition😮
scrap brian 💀😭
*scrap brain from sonic 1
Sonic 1 8bit
(Genesis remix)
So Snowy Winter Zone is basically a winter retexture of Sand Shower Zone?
Yes i think
@@UmGamerDeSonic355sonic 2 was originally going to be a time travel game so Snowy Winter Zone was likely a past version of Sand Shower Zone.
I thought I was about to get Rick-rolled at 14:21 lol
hahahahah
Sad to see Sky Chase and wing fortress beeing cut-out, but again, cool to see so many levels beeing added
This is a romhack,but hidden palace was added into Sonic origins
You can find it by going into a specific pit in the lowest route of mystic cave act 2
Is sand shower zone connected to oil ocean because of mirage saloon from mania? If so, that’s really cool.
It really looks like there's a connection.
@@UmGamerDeSonic355Especially as Sand Shower had an alternate version that was one of two bad futures for Green Hill Zone called Dust Hill and that was connected to Oil Ocean, which was originally intended as a bad future to a completely scrapped level called Ocean Wind (imagine a 2D version of Emerald Coast going by the concept art, sort of like the Generations 3DS version of said stage).
@@lionocyborg6030 You mean the ruined present? There is technically a bad future, but there is no good future either and it doesn't contain Oil Ocean.
@@harrybest2041 the ruined present was different to the bad future in that it wasn’t as drastic: ruined but not yet fully taken over by Eggman. Oil Ocean was the bad future of Ocean Wind and Dust Hill was the ruined present of Green Hill. Green Hill’s actual bad future was chemical plant. I only learned later Sonic 2’s OG story didn’t have good future versions of the stages, only CD did.
@@lionocyborg6030 A closer equivalent to Green Hill in the future would be Neo Green Hill (later Aquatic Ruin). It's not shown in the map concept art, and it ended up replacing one of Cyber City's original three acts based on its ID.
Again, Oil Ocean was part of the ruined present, not the future. Oil Ocean came between Rock World and Mystic Cave (originally a Marble-like castle zone called Dust Hill, or Madness Mountain).
“Rock world” is a frozen zone but u tried👍
lil bro think he Super Mario Bros: The Lost Levels
jokes aside this is a amazing rom hack :D
Thanks
i do wish these locations were a little bit more creative but otherwise they're pretty cool
5:27 wtf
And there were two sand zones planned for sonic 2 first being sand shower and second dust hill , it has an image in sonic cd's easter egg
25:13 The ground looks like chicken tenders 🤤
hahahahahhaha
15:45
YOU ALMOST GOT AN EXTRA LIFEEE
THAT NOISE WAS GETTING TO SAY HOLY SHIT RIP MY HEADPHONES 44:47
Does anyone know that wood zone does exist in the game files? Not finished but its real
20:40 i do find it hilarious tails fell in first here
Rock zone hidden palace music is Playing in the background
Muito bom está hackrom :)
Ela e muito boa, recomendo jogar.
@@UmGamerDeSonic355 ok
Wow u made woodwork zone playable
In this rom hack it is playable.
Is this the original Sonic 2 or a mod tell me 👇
This is a rom hack bro
14:20 after you watch sonic prime. This level is 100% canon lol
One thing, Rock world was supposed to be the winter zone for sonic 2 , not snowy winter.
The definitive Sonic 2 (minus not having the organ boss).
wth is a organ boss and should i feel threatened (because i do)
help
Buenísimo
Gameplay
Yo llego donde el último robot, donde eegman se mete en su robot gigante , pero no lo he podido vencer
Saludos
Gracias
can you tell me where the intro music comes from? sounds so familiar but i cant remember
Boss Rush Sonic 1 Forever. ruclips.net/video/AjomU_jF9P8/видео.html
The musics make more sense.
Did you know the hidden palace zone was added in the Orgins and mobile version of sonic 2?
Nice hack rom and intro
Thanks My friend
Your welcome
a question is it a mod or is it part of the sonic 2 story canon since I never saw these areas
If I'm not mistaken, the Hidden Palace and Wood Zone were phases excluded from the game that were developed by Sega. The reason they are not included in Sonic 2 is because of space on the game cartridge. More or less this story.
@@UmGamerDeSonic355 oh, Ok thanks
0:17 ok
2:13 this is where I died without the romhack in mobile phone
"Hidden Palace" is the only hidden zone in sonic 2 (for Android or mobile)
In the Android version, there is the hidden palace.
@@UmGamerDeSonic355 yup
Nice😊
Thank you
I Thought id missed something... so these weren't in the original releases then... lol I thought id missed them in the game
Some phases mentioned: Sand Sower, Casino Night Prototype, Hidden Palace, Wood Zone these are phases that were supposed to be in the original Sonic 2 project. However, they were discarded by SEGA.
Não tem a genocide city q pena 🪶🪶🪶🪶🪶🪶
Nessa versão e Cyber City
Qual é o nome da sua música de introdução?
Scrap Brain zone (Sonic the Hedgehog 1 Master System) (versão original)
@@guinomoanimationsbut its a remix of it used in metal sonic aparision
@@orangewithtehdrip Yes I know
Todas essas fases secretas estão no jogo msm? Eu jogava sonic 2 no mega drive, minha filha que descobriu 1 fase secreta na mystic cave e um novo mundo se abriu 😅🤯 kkk nunca que eu ia descobrir isso
Essa fase descoberta na mystic cave e a Hidden Palace Zone. Essa fase chegou a ser desenvolvida, porém no projeto final do Sonic 2 foi descartado. Wood Zone e a Cassino Night Prototype, foram descartadas tbm. A Rock World Zone e a fase de gelo foi adicionado pelo criador da ROM hack foi feita por fãs mesmo. As outras fases realmente chegou a ser desenvolvidas no jogo, mas por vários motivos acabaram descartando as fases, o criador dessa ROM hack adicionou elas pro pessoal conhecer as fases perdidas de Sonic.
2:16 uhm.. 😐 this is the music for hidden palce actually..
Both this song and Track 10 were considered for Hidden Palace at various points in the game's production, so they are both correct tracks for that level.
20:46 I saw this one in the mobile version of Sonic 2!
This first secret place looks like mystic cave zone
The Scrap Brain 8-BIT opening theme
I think hidden palace was exclusive to the mobile version lf sonic 2 idk of am wrong
Sonic origins
@@littlegamerr2233bro mobile sonic 2 does have 2 of the hidden palace just go to mystic cave act 2 then jump pit (the spike pit). For the other hidden palace, 3 3 3 B 10 10 10 4
Hidden Palace in Sonic 2 is still in the files of the original release on the SMD/SG. It was cut from Origins for whatever reason
Yes
@@littlegamerr2233it was in Sonic 2 mobile first. Origins just ported the mobile versions of Sonic 1+2 to other platforms. And of course that’s simply a finished version of a rather famous level cut from the beta.
The should do the same thing with Sonic 3 & Knuckles by having secret zones
It would be a great idea.
But what zones tho? I don't really think there's a concept art for unfinished levels in s3.
@@rifqy_6614 Knuckles was originally going to go through some different zones from Sonic and Tails, but they may not have been conceptualized.
Edit: There were two of them. The first (5B) would have replaced Flying Battery (in its original position) and the second (10B) would have replaced Lava Reef. Concept art doesn't indicate whether Knuckles would end his game at 10B or Sky Sanctuary.
The box in the rock world is like mystic cave
Wow this is amazing
Thank you :)
This glitch was removed so I won
23:17 that is not the boss for hidden Palace also you changed the song and breaking the fake Master emerald does not bring the water level upward
Sonic the hedgehog 2 really have secret zone?
No. This version is a fan-made rom hack. You can find the download easily, I recommend playing it :)
@@UmGamerDeSonic355 thanks bro:)
Ohh it's a rom hack thank God cause I was about to say B.S. or say what version is this from lol I have played the hell out of this game growing up on my Genesis and the PS2 and there are no Secret levels so I'm glad I found out but too bad tho
In this rom hack secret levels were added.
I am real sad Cyber City Zone is not called Genocide City Zone (yes I know Cyber City is one of the names it goes by). As petty as this sounds, I'd like to see a tweak that simply renames the Zone to its origin name.
I mean yeah but Cyber City was its planned name. Genocide City was a mistranslation i believe
So, the secret zones can't be played on Sonic Origins for the switch?
sadly nope.
In these verses no.
I tried going to rock world zone and rock world zone is not real. Still pretty cool, not gonna lie.
This is a rom hack, I left the download in the description. These stages are incredible.
It is actually real but comcept art
Sonic 2 would be much better with these levels
It's all fake I tried and didn't work 😢
Yea its a rom hack
It's a rom hack
Hidden palace was added in Sonic origins actually,you can find by falling down a specific pit In mystic cave
@@BMinor2020 yea just not the original layout cuz dats unfortunately unfinished
Have you tried going to hidden Palace on mobile? It actually works you have to fall in a pit from Mystic cave act 2 where you have to pull the vine or fall into the hidden palace, but it only works on mobile. If you try on computer, it leads you down to a pit of spikes.
Are these secret zones on sonic 2 for the sega mega drive/genesis?
No my friend, this is a Rom Hack made by fans
@UmGamerDeSonic355 amazing I loved watching it, was also watching one where sonic was playing in Mario World and robotnik was on sonics side against kupa or Bowser.
2:15 fake, if you fall here, you’ll just die
Yes, its true, But The version i'm playing is a ROM Hack, Sonic 2 modified.
R. I. P to Little timmy
Snowy winter is the sand zone but winter
Man I wish that pit didn't kill you
This is a ROM Hack modified Sonic 2 😁. Download in descripition
Are you OK I know sonic 2 so well rock world is fake it's actually mystical cave but with a different backround and a different design for the floor and. Fake levels!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Rock World is actually the winter zone.
Eu sou o único comentário brasileiro em um cara brasileiro que postou em um vídeo inglês?
Tem mais brasileiros que comentaram por aqui 😁
I wonder if all of these are one the mobile and android versions of sonic 2.
yo what is the song in 0:00? its so fire ngl
ruclips.net/video/AjomU_jF9P8/видео.htmlsi=X8Mx07TU8gsYlRIS
And also ruclips.net/video/CYL_XCmn_78/видео.htmlsi=GkZMbIkMFkXZ5f9Z
Original music is from S1 (MS/GG)
Well I just wasted two life on the first one 😂
I know you're going to say it's a lie, but I passed the first stage of Emerald Hill in 35 seconds.
?ok 13:16 13:17 13:17 😊😅😅😮😮