they put so much effort into making real and immersive sound and weapon design and then threw it all out the window with the reloading part, still great though. wonder if theyll ever do a BC3? probably not but id buy it
The reason they did that because people complained that reloads took too long in the first Bad Company, so they decided just to shorten the animation and leave out the “chamber a round” part But DICE was never good at making immersive reload animations, they either remove realism from the animation or make it look too stiff and robotic BF3 was the first game where they actually animated separate reloads for tactical and empty reloads, and in BF4 upped that a little bit by adding 2 empty reload animations for some weapons, which are slightly different from the default animations, ex. The SCAR H’s alternate reload is the character turns the gun a little more sideways, not a big difference but noticeable. They did the same again in BF1, the Model 8 had a very alternate reload where the character would use the new magazine to push the empty one off instead of just using their hand.
The second and last game in the BF or in any modern shooter title to use environmentally enhanced sounds. These sounds will change dynamically depending on the type of area you are on. (Thick forest, plain or a building)
And pistol slides not locking back, top break revolvers not ejecting the shells, not using the magazine release on any pistol, not rechambering the first bullet and no trigger discipline at all.
it is the A4, if you look closely you can see that the carryhandle is a seperate part and it also has the nuts on the right side since all the weapons are mirrored in this game.
@@MagnumLoadedTractor It's not - the user is just firing off bursts in rapid succession. If you slow down the footage (or look at the beginning of the segment), you will see the individual three-round bursts.
Mrchese97 unfortunately in any video games or real life you cant put scopes on rpg or any rocket launchers because people thinks it looks silly and it will not fit in any type of rocket launchers
A1pha Ch3rnovak they made it a double action gun instead of a single action. The hammer is completely fucked in their model along with the reload animation being god awful
50% of people in the comments bitching "it's not even realistic!" (Game came out 7 years ago but good point). Hot damn, you gun nuts need to chill, it's a game.
@@NanoAtomic Cearly, but they had the animations BFBC1, I'm guessing it's not hard to reuse them, since the way many guns feel and look is roughly the same.
still bugs the hell out of me that the Carl Gustav and the AT4 are portrayed as missile launchers or rocket launchers despite the fact they dont fire rockets/missiles
Why don't they pull the bolt back? The gun wont have a bullet in the chamber if you don't... And why the hell does the HK416 have the shell ejector on the wrong side? And why tje hell wont they release the bolt?? AND WHY DO YOU RELOAD THE M16 LIKE THAT!?
It's all reused from Bad Company 1. In it, the magazines were bigger (50 in most ARs & up to 60 in most SMGs & Carbines), the Time-To-Kill was higher, and the reloads longer. Whilst all three of those were being reduced for Bad Company 2, a lot of the weapons had their charging handle animations removed, presumably as it was deemed far more efficient to simply do that and add a sprint animation for the weapons and leave it at that (Much of the significant changes were in the ballistics & gunplay anyhow). They had a lot less bass in their sound assets too (But I imagine they introduced that to provide far more clarity to gunfire as it was easily drowned out by the copious quantity of audio emitters clouding the soundscape). And of course, you barely see 'em showcased as Bad Company nor Battlefield 1943 ever made it to PC, naturally making it less convenient than running your game & clicking the hotkey on your favourite capture software.
SaproPhycs Derpy well because they were all changed and they have gone rouge now and they have messed up the entire game and made the game is corrupted and communist
The devs probably knew how guns worked mechanically and decided to go the stylistic route with BFBC2. While inaccurate, some of these are super satisfying with their playful, punchy, crashy and twangy effects and anims. Kinda makes MW look and sound a little too serious, but I guess that has its appeal too
I honestly wish they'd bring back the old hand guard and stock for the AEK, they just looked SOOO sexy even though they were modeled off the prototype they look much nicer than the ones in BF3/4.
Could you do the ones in BFBC? The first one? They have slightly different reload anims there, where they completely cock their guns at reload. I'd really love to see that one
Too bad most weapons are not avalaible in the singleplayer.For 4 or so years I tought that the only weapons in this game were the SP ones.Damn.Wish there was a mod or something for that.
i think the animation and the way he hold it is better than battlefield 4 because it make the gun look bulky and badass. but that just my opinion though
Awfully inconsistent weapon models and animations. Why have some models realistic and some flipped so they eject the brass to the left and supposedly look more cool that way... And with few weapons is the first round chambered after reloading a fresh mag. I just don't get it.
inamortas Yeah, I get that, but it's the inconsistency that's puzzling. The weapons models and some of the animations show the developers put real effort into research and stuff, but then half-assed the rest. I don't get it.
Well, it's from 2010 (but that's not a good argument because Black Ops 1 had great reload animations), but I'm pretty sure this game wasn't trying to be realistic, BF3 did though.
I love BFBC2! It was the first battlefield game I played. BF4 is currently my favorite with BFBC2 second and BF1 my third. Although I’m not a big fan of BFV.
Ok, so M93R is the most inaccurate of this game because it didn't have a folding grip ( or handguard because IDK how to say that ) and it has a chrome M9 models so the slide, the safety lever (aka. the thing that change mode semi/burst/full ) is the most inaccurate thing in the gun. However the hammer and the trigger is pretty good.
Proportions for the guns in this game are either comically large or comically small, in comparison with the hands. Some guns look fucking massive but the sights on them are fucking tiny.
@@cantremember6794 It's not dead at all, pretty much always a dozen servers with 32/32 slots all day long. Not a hugely populated game, but not dead at all. Could be worse.
@@cantremember6794 Yeah, you can pretty much write off the console version of this game. Even a few years ago I started up this game on Xbox 360 and I couldn't even get a match with more than 6 people. I'd suggest you try pc, the game is still a lot of fun there and fairly populated.
Which btw costs dev resources to make for literally every fucking gun in the game alone for a specific reload. Not necessary in BFBC2/BFBC1 since it was simplified that's all and that's okay.
Bad reelism takes in the comment section are still... bad -- ya'll are really stupid to forget that it was a an arcade shooter and still is, done that way for game balance. Besides making those animations take time and cost alot of money but if anyone can say they can do better/make better animations for reelism, hit me up in 5 years with a BFBC3 but I doubt it.
they put so much effort into making real and immersive sound and weapon design and then threw it all out the window with the reloading part, still great though. wonder if theyll ever do a BC3? probably not but id buy it
Eventually they will make bc3
They also forget about adding the prone feature,which is existed since BF1942,but not in BFBC1,BC2,and BF1943,but I still love this game. :)
@@fadhilahzaidan4946 I liked it, cuts down on camping
The reason they did that because people complained that reloads took too long in the first Bad Company, so they decided just to shorten the animation and leave out the “chamber a round” part
But DICE was never good at making immersive reload animations, they either remove realism from the animation or make it look too stiff and robotic
BF3 was the first game where they actually animated separate reloads for tactical and empty reloads, and in BF4 upped that a little bit by adding 2 empty reload animations for some weapons, which are slightly different from the default animations, ex. The SCAR H’s alternate reload is the character turns the gun a little more sideways, not a big difference but noticeable. They did the same again in BF1, the Model 8 had a very alternate reload where the character would use the new magazine to push the empty one off instead of just using their hand.
No fish were harmed in making this video.
Yagami Fukiyochi yeah right
Of course they weren't.
They were fucking killed instead.
Yagami Fukiyochi although... dolphins and whales aren't considered fish
Taylord No aquatic creatures were harmed in making this video. Better?
Yagami Fukiyochi but he technically polluted
The gun depicts and animations were ridiculously incorrect in this game, but this is still the most fun one since 2010.
gabrocki Indeed. My OCD gets triggered over how most guns have no bolt pulls and Shotguns having such low ammo. The SPAS-12 had half its ammo ffs!
Thats one of the things I like about the game
@Gamz Neddyl incorrect
One thing they got right for me was the weightiness of some guns.
@@RoseSupreme They had the best gun sounds i've heard so far in any video game tho.
I must say that I loved the echo in this game.
The second and last game in the BF or in any modern shooter title to use environmentally enhanced sounds. These sounds will change dynamically depending on the type of area you are on. (Thick forest, plain or a building)
jeez the m1 garand has such a beautiful sound. why cant more games have echo
TheGameAphobia cause there cheap
TheGameAphobia Survarium mate.
TheGamingAphobia cod ww2 costs like 60 bucks and it has no echo
You don’t hear echo in some environments. Like mountains, forests and open fields.
BF3's gun animation + BFBC2's gun sound = the best
The only thing that is NOT REALISTIC:
Slapping the mag to charge the gun
@DogSayingWoosh Did my man just try to discord emote on RUclips?
And pistol slides not locking back, top break revolvers not ejecting the shells, not using the magazine release on any pistol, not rechambering the first bullet and no trigger discipline at all.
s l a p p p
@DogSayingWoosh It's not arcade,it's competitive.
And putting the gun too close to the face as well.
That G3 firing sound is pure sex.
lol only reason I came here
Stephen mc I like the G3 but the M95 is ridiculous when it comes to its sound
Nah bruh xm8
He smacks the magazine so hard, the round gets into chamber and ready to fire
7:38 - The model of M16 shown in-game is the A2, not the A4, though both models share the 3-round burst. Other than that, great video!
it is the A4, if you look closely you can see that the carryhandle is a seperate part and it also has the nuts on the right side since all the weapons are mirrored in this game.
But it looks as it's firing in full auto
@@MagnumLoadedTractor It's not - the user is just firing off bursts in rapid succession. If you slow down the footage (or look at the beginning of the segment), you will see the individual three-round bursts.
@@davidwilson2916 ok
How do you know do you own both of them? Retard 🤡🤡🤡
So according to this game, giving the magazine a little love tap will magically move the bullet in the chamber
Watching Hanif yea it scares it so it goes into the chamber to hide
Duh
The animators must've had a fetish for spanking magazines and despise bolt pulls.
Watching Hanif yeees reload animation looks strange
Watching Hanif on moh its mostly do nothing and it automatically leaves
That or there is always a bullet in the chamber and it just doesn't register it
wow this is my first Battlefield game i ever played!!!!!!!!! i still played now
but..... my problem is the reload animation its no different than no bullet and still have bullet but this game still fun!!!
this is also my first battlefield game
-Flying Butterfly
Nobody cares, you can still see what he/she said.
Kinda wish you could put the scope on the RPG in BF4
Mrchese97 unfortunately in any video games or real life you cant put scopes on rpg or any rocket launchers because people thinks it looks silly and it will not fit in any type of rocket launchers
Leo Braviskinov actually,they put Aimpoint or a Cobra on the RPG sometimes.
@SAA Actually, RPG-7 is equipped with special design scope by default, iron sights on it is just backup. Google "PGO-7V scope"
@@hohohowar2450 i dont know where u got that info. Most countries that use any type of rpg (rpg7, maaws, ect) use scopes on them.
True
The sounds for the F2000 is godly 8:15
My mate in the cadets keeps calling it the Tactical Tuna.
The fact that he buttslaps the magazine on AN-94 wich on the real gun is slanted to the right is driving me insane
Battlefield : Slap That Mag
These animations may not hold up by today's standards, but the game overall holds up a sight better than current games
This is actually my first battlefield game. It brings back so many memories ;)
The animations are awful but the game itself and sound design is great.
BF3 was such a huge jump from bc2 in terms of animations.
Get sounds of bc2 graphics of 4 and animations of 3 lot's of customization and you got a masterpiece
M60 will hold special place in my heart for that scary sound
Idk why but I love the sound of the shotgun at 3:40
reload animation is kinda lame.
yeah i agree, its very repetitive with most guns.
Yeah
It was 2010 anyways. They were testing with the frostbite engine. Then on 2011 bf3 was released which was a big hit!
In my opinion the reload animations look better than bf3 and 4
@@rectaltickler8303 actually they "tested" frostbite engine with battlefield bad company 1
M1911 in bad company is sexy
bobinbox 123 more of a hand cannon than a .44
CommanderShimi .45 A forty-four would be a magnum.
Except it’s completely incorrect lol. They messed up the 1911s most famous feature big time
@@mr.rufasi2729 which is?
A1pha Ch3rnovak they made it a double action gun instead of a single action. The hammer is completely fucked in their model along with the reload animation being god awful
50% of people in the comments bitching "it's not even realistic!" (Game came out 7 years ago but good point). Hot damn, you gun nuts need to chill, it's a game.
I believe it's called criticism.
Pyra speakin' straight up facts
Im a gun nut but i like how the guns animations are just smacking the mag because it felt sastisfying for some reason
@@someguynamedmatt2907 yeah it's also called "the wrong criticism"
CHASCA DEE BUTT FUK
Lmao what?
The two thing I dislike in BC2 are wrong reloading animation, no difference between empty mag reloading anim and not. I just sayin. :)
They weren't trying to be realistic.
@@NanoAtomic Cearly, but they had the animations BFBC1, I'm guessing it's not hard to reuse them, since the way many guns feel and look is roughly the same.
I'm the only one who doesn't give a fuck about the realism of the reload animations?
But I think thats what makes the game more satisfying. Most people got irritated when they saw a gun not being able to get reloaded properly.
The animation and gun sound are satisfying
Don't say bad word to comments u will regret it
I give bu to u
The reloads kinda slow tbh.
Realism aside...i LOVED how meaty the guns in BC2 felt. Almost like they were all packing demolition loads 😄
It was glorious 💚
Weapon Feedback Was amazing in this Game
Shotgun:
- knows how to use the gun
- Doesn't know how to aim correctly
i love the echo of the weapon after you fire it,pretty good detail for that time
When you make a shooter but never bothered to look up how guns work
I legit think thats exactly what theyre going for, throw realism out, make it as ridiculous as possible
The M95 reload is so crisp
This game had my favorite sound design, especially for urban combat. This needs a remaster now
still bugs the hell out of me that the Carl Gustav and the AT4 are portrayed as missile launchers or rocket launchers despite the fact they dont fire rockets/missiles
Ducati121 what do they fire?
To put it simply they fire a large bullet , there is no rocket motor connected to the projectile
Ducati121 and it explode
morris lee think of it as a very large grenade launcher than a rocket launcher.
Shotgun Gabe RPG = Rocket (IDK XD) Grenade
Why don't they pull the bolt back? The gun wont have a bullet in the chamber if you don't... And why the hell does the HK416 have the shell ejector on the wrong side? And why tje hell wont they release the bolt?? AND WHY DO YOU RELOAD THE M16 LIKE THAT!?
its a video game.... realesed in 2010.
It's all reused from Bad Company 1. In it, the magazines were bigger (50 in most ARs & up to 60 in most SMGs & Carbines), the Time-To-Kill was higher, and the reloads longer. Whilst all three of those were being reduced for Bad Company 2, a lot of the weapons had their charging handle animations removed, presumably as it was deemed far more efficient to simply do that and add a sprint animation for the weapons and leave it at that (Much of the significant changes were in the ballistics & gunplay anyhow). They had a lot less bass in their sound assets too (But I imagine they introduced that to provide far more clarity to gunfire as it was easily drowned out by the copious quantity of audio emitters clouding the soundscape).
And of course, you barely see 'em showcased as Bad Company nor Battlefield 1943 ever made it to PC, naturally making it less convenient than running your game & clicking the hotkey on your favourite capture software.
SaproPhycs Derpy well because they were all changed and they have gone rouge now and they have messed up the entire game and made the game is corrupted and communist
Nuggetwaffleproductions Call of Duty 4 was released in 2007 and they got the reload animations and the guns right.
Nuggetwaffleproductions even cod 4 from 2007 got the reload animations correct
I always loved the sound the Garand made in/around buildings in this game
The devs probably knew how guns worked mechanically and decided to go the stylistic route with BFBC2. While inaccurate, some of these are super satisfying with their playful, punchy, crashy and twangy effects and anims. Kinda makes MW look and sound a little too serious, but I guess that has its appeal too
The XM8 compact in 2x speed sounds like a mini gun
Likewise.........
Hands down the best gun sounds out of any fps today.
Holy shit do these weapons look bulky.
they look cute, look at the dust cover on the aek
0:00 NOSTALGIC INTRO🗣️🗣️🔥🔥
1 of the best battlefields ever made!
I remember how the VSS was a hipfire godgun
thing didn’t even have a crosshair lmao
lets all agree that bc2 animations are unrealistic but hella satisfying
I find it funny that when he reloaded the mg3 for the second time, he had 42 rounds left on the belt.
13:00
The LMG in this game is the best sound.
10:00 That reload sound gives me eargasm 🥰
Animations look more human than BOCW
M95 reload sound 🤩🤩🤩🤩 best battlefield weapons ever
My fav gun sounds are AKS-74u, SCAR-L, XM8, AEK-971, M16A4/M16A2, F2000, G3, M249, MG36 and XM8 LMG.
Fatih Meriç Özarslan vay
Bahadır Çöllü Sende mi buradaydın? Ne var ne yok 😉?
Fatih Meriç Özarslan iyidir ne olsun bakınıyordum öylesine
Bahadır Çöllü Ben de Mendebur Lemur kanalından En kötü introlar/şarkılar izliyordum.
2:46 Same shottie from Mirror's Edge. Glad DICE carried it over.
am i the ony one that thinks the animations are not that bad ?
nah mate I like them
Buda Bizim Fakirhane Türk
I really like them, especially the shotguns
Bahadır Çöllü :D
They're not bad animations, they're just very unrealistic and it makes gun nuts lose their minds lol.
No other Battlefield has good gun sounding then this one
What a beautiful day the fish had))))
what i like about bad company:
Sounds
Weapons models
and of course
Davie 504 is the guy shooting the gun and the evidence to that is the S L A P P
I miss the camera movements when your character does stuff
I honestly wish they'd bring back the old hand guard and stock for the AEK, they just looked SOOO sexy even though they were modeled off the prototype they look much nicer than the ones in BF3/4.
anyone still play BF: Bad Company 2?
Nguyễn Đại Gaming - Walkthough I do sometimes
me finished
Nguyễn Đại Gaming - Walkthough ,i will buy this game and bf4 when they are on sale
Nguyễn Đại Gaming - Walkthough yeah
Me
Shooting had actually weight on it BF5 they all feel like laser weapons.
Could you do the ones in BFBC? The first one? They have slightly different reload anims there, where they completely cock their guns at reload. I'd really love to see that one
+Burno Can't do that. I record only PC games
I used to dominate rush with the UMP and M416
The M1A1 Thompson is just sexy, the m14 just sounds sooo right
4:56 what you came for
Fun fact: every handgun starts with an m except for the tracer gun
God. This game has got to be the pinnacle of fun in EA's battlefields
Every BF was published by EA
No shit
When I heard the PP-2000, The Reload Sounds is look like of BF3 & BF4!
1:32 So tracer isn't just a character/hero in overwatch......she's also a gun. illuminati confirmed?
Aghost LoGaN Leave.
I guess
No
Get the fuck out of here
Bad day to be a sea
No one:
BfBC2: "Slap that mag!"
Too bad most weapons are not avalaible in the singleplayer.For 4 or so years I tought that the only weapons in this game were the SP ones.Damn.Wish there was a mod or something for that.
That is not at all how dust covers on ARs work 😂
Cool vid. Oh boy how I miss my trusty M60...
ironically, one of the best battlefield is not even close of being realistic despite the fans boasting that the series is "realistic"
Just wanted to say that the m60 sound is 👌
one of my favorites
I like the m16 reload because of the way you pull the charging handle back, but I though that ur supposed to hit the bolt release on the side 2...
I realize now some of the guns have the dust cover on the wrong side
i think the animation and the way he hold it is better than battlefield 4 because it make the gun look bulky and badass. but that just my opinion though
The only part that bugs me is the hammers not being back on well... hammer fired guns of course.
Awfully inconsistent weapon models and animations. Why have some models realistic and some flipped so they eject the brass to the left and supposedly look more cool that way...
And with few weapons is the first round chambered after reloading a fresh mag. I just don't get it.
It's a videogame mate, they never claimed they were going for realism or real life accuracy
inamortas
Yeah, I get that, but it's the inconsistency that's puzzling. The weapons models and some of the animations show the developers put real effort into research and stuff, but then half-assed the rest. I don't get it.
MosoKaiser I think it could be partly be due to not having weapon rights within this game. Most likely wrong, but I think that is a part of it.
Well, it's from 2010 (but that's not a good argument because Black Ops 1 had great reload animations), but I'm pretty sure this game wasn't trying to be realistic, BF3 did though.
Low budget, they need a lot of resources for BF3
I love BFBC2! It was the first battlefield game I played. BF4 is currently my favorite with BFBC2 second and BF1 my third. Although I’m not a big fan of BFV.
The spas 12 is my favorite gun and as well as the beretta 92fs and the desert eagle 357 magnum and glock
that's not a Thompson m1a1 that's a thompson m1928a1 4:21
My favorit gun is when i dont think the gun was in the video Nice Video
Dion Hiseni i read this comment while it was playing
One of the best realistic battlefield of all time..
Ok, so M93R is the most inaccurate of this game because it didn't have a folding grip ( or handguard because IDK how to say that ) and it has a chrome M9 models so the slide, the safety lever (aka. the thing that change mode semi/burst/full ) is the most inaccurate thing in the gun. However the hammer and the trigger is pretty good.
Proportions for the guns in this game are either comically large or comically small, in comparison with the hands. Some guns look fucking massive but the sights on them are fucking tiny.
Best game ever!...
William Williamson come back to play it then
Alexander TheOriginalGreat can’t when it’s dead
@@cantremember6794 It's not dead at all, pretty much always a dozen servers with 32/32 slots all day long. Not a hugely populated game, but not dead at all. Could be worse.
@@Schizosepsis on pc? Because on my old ps3 its dead
@@cantremember6794 Yeah, you can pretty much write off the console version of this game. Even a few years ago I started up this game on Xbox 360 and I couldn't even get a match with more than 6 people. I'd suggest you try pc, the game is still a lot of fun there and fairly populated.
A lot of these reload animations are horrible
better than cod
+The Truth CODs is better then this
What's worse is that the developers don't even know which side the ejection port should be on for more than half these weapons.
+matthew northrup Typical 10 year old kid.
+Leon Bowww! yeah and you're just the typical virgin.
Although reload are all wrong but still the sound and animation are satisfying for some reason
I really liked the AEK. If you got good with that gun, you could get some shit done.
holy shit the suppressed guns in this game is just hollywood guns but actually o r g a s m i s t i c
This was before guns needed absolute realism with a round left in the chamber, meaning a different reloading animation played.
Which btw costs dev resources to make for literally every fucking gun in the game alone for a specific reload. Not necessary in BFBC2/BFBC1 since it was simplified that's all and that's okay.
i remembered how easy it was to get guns
I missed the sound of mortars and dodging the 2 or 3 mortar drops happening all the time.
Wow you can't aim down sights with a shotgun, grenade launcher or tracer gun. Wow
You killed the whole ecosystem lol
Bad reelism takes in the comment section are still... bad -- ya'll are really stupid to forget that it was a an arcade shooter and still is, done that way for game balance. Besides making those animations take time and cost alot of money but if anyone can say they can do better/make better animations for reelism, hit me up in 5 years with a BFBC3 but I doubt it.
You know its old if tigerfield use royalty free songs