Repulsion Field | Hex casting Tutorial

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  • Опубликовано: 4 фев 2025

Комментарии • 11

  • @Hex_wizard597
    @Hex_wizard597 9 месяцев назад +6

    Whisp tutorial would be nice if you would, any hex casting content here on RUclips is nice and you do it really well

  • @XbIMbIK
    @XbIMbIK 7 месяцев назад +3

    Thank you!!! Pls full wisp tutorial

  • @AndysMentalWarstate-zm6gk
    @AndysMentalWarstate-zm6gk Месяц назад +1

    How did you fix the issue where you didn't combine the first two vectors? I tried slowing the video down to copy what you did, but there was just too much going on.

    • @OrbIsInOrbit
      @OrbIsInOrbit  Месяц назад

      Sorry for that, To add the two vectors I needed to add the additive spell in the middle of the spell.
      To do that I used Selection exaltation that takes a list and 2 numbers, the spell returns a list with the values of the list you gave it between the two indexes (the numbers),
      "for example, the 0, 2 sublist of [0,1,2,3,4] would be [0,1]" - Hex notebook, this is because 0 item in the list is the first one, and it takes all the elements in the list intill(not including) 2nd item in the list which is the 3rd one, but it won't include the last one, so if you want to take the Nth element intill the last one you will need from n-1 to list length.

  • @Fresh_Ham
    @Fresh_Ham 3 месяца назад +1

    would you be able to make the wisp follow you as well sort of to act like a forcefield around you?

    • @OrbIsInOrbit
      @OrbIsInOrbit  3 месяца назад

      Yes, my latest video shows how to make a wisp follow the player, if you combine this spell and then just add the following the player part it will work.

    • @Fresh_Ham
      @Fresh_Ham 3 месяца назад

      Alright, Thank you

  • @ТотЧел-и2т
    @ТотЧел-и2т 8 месяцев назад +1

    thanks bro, its realy cool

  • @Guchube
    @Guchube 8 месяцев назад +2

    what does acceleration (hexal i think) spell does? i tried to cast it but it doesnt seem to make any noticeable difference

    • @OrbIsInOrbit
      @OrbIsInOrbit  8 месяцев назад

      It is cast on a block and it removes a tick from its processing so you need to cast it a lot of times to see a difference(I think that's what it does).

  • @LoxLox-kf6ok
    @LoxLox-kf6ok 8 месяцев назад

    My eng bad but thanks you for video and good guide