Archviz Postproduction Series - Part 1/3 [adding vegetation]
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- Опубликовано: 6 июл 2024
- In this three-parts tutorial series I want to show you step-by-step how i set up my archviz visualizations in Photoshop. In this first part we will be adding the vegetation including a background image, grass and meadow parts and some single trees that we will blend in. I want to show you my workflow and hopefully some techniques that you can implement in your own work.
If you want to participate and follow along, you can download the psd file
here for free [zip file also includes two images that i will be using in the tutorial as an overlay]
nicolaibecker.supply/b/youtub...
Skies Photopack:
nicolaibecker.supply/b/free-s...
Background png pack:
nicolaibecker.supply/b/archvi...
Grass photopack:
nicolaibecker.supply/b/archvi...
Meadows photopack:
nicolaibecker.supply/b/meadow...
Photoshop Grass and Meadow Brushes:
nicolaibecker.supply/b/free-p...
0:00:00 Intro
00:01:26 Background
00:07:26 Adding Meadow and grass
00:18:09 edit lighting
00:19:09 adding single trees
00:24:26 adjustung grass edge
Find the (blank) psd file here to join me working on the image:
nicolaibecker.supply/b/youtube-tutorial-files
I'm learning a lot about post production, photoshop and especially photographic composition with your videos. Thank you for this excellent work!
thank you very much for your feedback!
That's really funny, i found your channel just few days ago thanks to your video about a Corona render in interior. It was really great content, but then i saw " 9 months ago". I was "damn this is good content but not sure the channel is still active so sad". And today, what a surprise when i recieve a notification !
You made really good content, with a true "professional" example. There is a lot of video on youtube, but only few like you, with a such good quality. Great work !
EDIT : One more thing, you deserve a medal to have a PSD files so well prepared with colored folder, name on everything. That's like a dream for a graphic designer when you see this ahahaha
Thank you so much for this comment! That’s really motivating.. and for the record, I just started with the tutorials. In the future I want to upload new tutorials more frequently
Happy to have you back! Looking forward to all the awesome content you bring. And big thanks for the free downloads, helps tons!
Thank you! Much appreciated
Amazing stuff, please keep it going.
This is such a great tutorial!! Really helped me a lot as a beginner :) Hope you dont get tired of making these. BIG THANKS!💖
Im really glad it was helpful!! More to come soon!
Amazing work! Thank you so much!
thanks! :-)
Very good work. Thank you!!
thanks pedro!
Bro you are amazing honestly
thank you 🙂 glad you like it!
Great stuff as usual. :]
❤
really nice tutorial. One basic question, did you use any lights inside the building or does that all come from the hdri?
there are additional lights in the interior
Very good video. I am curious how you would approach it if you were to use more specific types of plants (perennials, shrubs, and hedges), especially in a public space or a garden. It takes a lot of time to find the right plants then.
thank you! Yes, that would be a bit trick probably. I would use 3D plants for that, but still... in these kind of images I would make use of photos as an overlay, to make it a bit more natural. Like in this image I did some time ago.. nicolaibecker.de/#translocal-wettbewerbsbeitrag-wohnungsbau-genf-2021
niceee! really interested in that workflow (;@@NicolaiBecker
Hi Nicolai, really nice. Do you have also problems with the corona glass material? In my opinion it often dont works like i want it to work.
Btw i love the new scene you created with the snow landscape.
hey! haven't had any issues so far with glass materials. Are you using refraction? For windows i always activate thin in the refraction mode (no refraction)
great tutorial! where i can find this photoshop essential pack you are talking about at 14:44?
Its from Horoma, and you can find it here: horoma.gumroad.com/l/omYGB
Hi, Nicolai!
What is your opinion about integrating artifical intelligence in the rendering process?
For example having a final render and adjusting the grass, or the sky, or some little details with the help of ai for making it more photo-realistic or the style you are aiming for.
hey! I think it will be very helpful in the future. Right now, i think stable diffusion for example is still not ideal with all its limitations regarding the image resolution etc. But this will for sure will be improved in the future. Actuallly i think using photos is a quite similar approach. Right now i prefer to work with a full control over the image and know by myself how to make it work other than giving away that artistic aspect to ai. But I actually thought about adding some ai to this tutorial series, for final touches. What do you think?
Hey Nicolai! Very good tutorial! Just a question, where did you get those wooden beams? Quixel?
Yes, this is actually just one beam from quixel, rotated a couple of times and albedo/color is edited.