My 3D Sculpting to CAD design workflow

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  • Опубликовано: 22 окт 2024

Комментарии • 22

  • @mamdouhbarakat
    @mamdouhbarakat Год назад +3

    Great video and dedication on your end remodeling that sculpt💀 ,Im super curious on how you rendered those laser like lights on the helmet ?

    • @DesignGoBrr
      @DesignGoBrr  Год назад +1

      There are two ways to do it. Either narrow and long rectangular lights with their "directionality" parameter set to 1. Or one big rectangular light with it's directionality set to 1 AND also using a black/white image mask for the patter than should be projected.

  • @dermonch7959
    @dermonch7959 Год назад +1

    Thanks for the insight! I already use an XP-Pen Artist 15.6 Pro mainly for UV Painting as of now...

    • @DesignGoBrr
      @DesignGoBrr  Год назад +1

      Oh yea - UV painting video out soon! :D

    • @dermonch7959
      @dermonch7959 Год назад

      @@DesignGoBrr Uuuuuh, can`t wait....

  • @sebbosebbo9794
    @sebbosebbo9794 Год назад

    stable💪💣💥🗯💭💨🕊
    the light check is very iteresting too..
    but sound like it is not a specially mad cap ...🤔
    nice tut...

  • @xetai123
    @xetai123 Год назад +3

    after watching and learning so much from you and your channels, i have to ask, how many softwares do you know bro, seems like you know everything, nice video btw

    • @DesignGoBrr
      @DesignGoBrr  Год назад +1

      I don't do Lumion, I suck at ArchiCad and I'm very bad at coding.

    • @DropArum
      @DropArum Год назад

      archicad..... the only software i partly mastered, i love that mess@@DesignGoBrr

    • @pittbrad
      @pittbrad Год назад

      pls do a grasshopper/archicad video :)😊.

  • @spaciotechtonics
    @spaciotechtonics Год назад +2

    Very cool and informative video! Makes me wonder what made you switch from blender to rhino? Especially when Blender's subd capabilities are usually considered superior to rhino.

    • @DesignGoBrr
      @DesignGoBrr  Год назад +3

      For production - you want your curved geometry to be NURBS , simply unlocks many more pissibilities in how the design can be manipulated. Currently Blender doesn't offer that, so at a certain stage - a shift to a CAD software needs to be made.

    • @louislbnc
      @louislbnc Год назад

      Yeah interesting question. I usually build SubD topology in Blender and then import to Rhino for final tweaks and NURBS conversion. I much prefer the SubD tools in Blender.

  • @cgimadesimple
    @cgimadesimple Год назад +1

    super cool ♥

  • @nascentnaga
    @nascentnaga Год назад +1

    Hey! do you have an iPad or Android tablet? I use NOMAD sculpt to set up my ideas then I clean them up in rhino/ blender.
    I find blender a pain to sculpt in a fun way

    • @DesignGoBrr
      @DesignGoBrr  Год назад +1

      Hmm I should try it out. Once I have the time, I'll look into it!

  • @JahKubRu1
    @JahKubRu1 Год назад +1

    reminds me helmet of advent troops in X-COM game

  • @MetalGearMk3
    @MetalGearMk3 Год назад +1

    Have you given Plasticity a try?

    • @DesignGoBrr
      @DesignGoBrr  Год назад

      Not yet, people are saying it's pretty good - so I'll try it out soon

  • @Luka1180
    @Luka1180 Месяц назад

    I thought most people didn’t use rhino anymore

    • @DesignGoBrr
      @DesignGoBrr  Месяц назад

      You can check the usage/interest trends of a specific software by going to trends.google.com and typing in "Rhinoceros 3D" for example. People seem to use it more than in 2020 , but compared to other competitors - the community is still somewhat small.