Recreating Metroid Dread's Speed Booster | Mix and Jam

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  • Опубликовано: 11 ноя 2024

Комментарии • 187

  • @iHeartGameDev
    @iHeartGameDev 2 года назад +148

    The further I get into the video, the more I'm reminded how many aspects of game development are covered on this channel: programming, animations, shader graph, particle system... A true jack-of-all-trades, André! Bravo!

    • @mixandjam
      @mixandjam  2 года назад +15

      Thanks Nicky!! Appreciate you enjoying all the little details!

    • @Tazerboy_10
      @Tazerboy_10 2 года назад

      😀

  • @Danidev
    @Danidev 2 года назад +143

    Awesome as always, also those particles are so cool :o

    • @YanntastischGER
      @YanntastischGER 2 года назад +5

      I literally had to think of you when he said particle system.

    • @BilalAzeem
      @BilalAzeem 2 года назад +1

      @@YanntastischGER same 😭

    • @snipermonkey427
      @snipermonkey427 2 года назад +1

      Dani UwU

    • @chrisdagreat5569
      @chrisdagreat5569 2 года назад +1

      Hello dan

    • @GeeksVTW
      @GeeksVTW 2 года назад

      Don't forget to wishlist Karlson in Steam! You don't know what Karlson is? Well, Karlson is just a ga-adisoau 43892rhoa *distortion noises*

  • @Pedro_Marangon
    @Pedro_Marangon 2 года назад +58

    You don't know how long have I waited for your return! And I'm so happy it came exactly with a recreation of one of my favorite games!!!

  • @geri4367
    @geri4367 2 года назад +19

    You've been missed. Thanks for taking the time to make another video

  • @GabrielAguiarProd
    @GabrielAguiarProd 2 года назад +3

    Such great content, as always! Glad to see you are back making videos Andre! What a gem!
    Oh and thanks for the shoutout, much appreciated!

  • @gauthierruberti8065
    @gauthierruberti8065 2 года назад +9

    I don't know how you do it but you make all of that look so simple. Welcome back!

    • @bubblemage
      @bubblemage Год назад

      This my friend takes years of learning hard! This looks easy because it's probably one of the most eficient ways of making these things, which a less professional programmer might make in a more complex and clunky way.

  • @zojirushi1
    @zojirushi1 2 года назад +2

    Please continue to recreate things from video games this was one of the most unique channels out there! :D

  • @brannanvitek1035
    @brannanvitek1035 2 года назад +5

    I *ALWAYS* learn so much from these videos! Andre this was kickass. I'm always so impressed with how simple your programming solutions are too! Like using a 1.5 raycast to check and see if you're still sliding. Genius!

  • @VelvetKitsune
    @VelvetKitsune 2 года назад +1

    I absolutely LOVE how you separated the need to be in the 'normal' jump to be able to shinespark.

  • @LowLevelLemmy
    @LowLevelLemmy 2 года назад

    I get so much value from your vids.

  • @DanPos
    @DanPos 2 года назад +1

    Woohoo a new Mix and Jam video! Excellent stuff as always :)

  • @AlexBlackfrost
    @AlexBlackfrost 2 года назад +1

    I missed these videos, love it!

  • @danielkitanaxi
    @danielkitanaxi 2 года назад +1

    brilliant results as always great video

  • @Phoenix-wy3um
    @Phoenix-wy3um 2 года назад

    Please continue doing videos. This is amazing and your explanation/skills are wild.

  • @forresthenry297
    @forresthenry297 2 года назад +2

    Great work as always! Welcome back!

  • @hakimitus
    @hakimitus 2 года назад +1

    THIS. IS. AMAZEBALLS. Thank you so much for sharing this!

  • @Lanman106
    @Lanman106 2 года назад

    As always, very well done! You replicated so many little details! Shows just how much thought and effort the developers put into just one of Samus' abilities.

  • @bosschopper9441
    @bosschopper9441 2 года назад

    Great to see you all back. Interesting choice!

  • @GAMEGLiTcHDevelopment
    @GAMEGLiTcHDevelopment 2 года назад +1

    Every time I am amazed at the content you create! Great work André!

  • @MrFoxInc
    @MrFoxInc 2 года назад

    And he's back!!! Really happy about that. This video is another fantastic example of not only showing how to do specific things in Unity or any game engine at all, but also how to break things like these down. It started out as "How do you even do that" and ended as bite-sized steps that anyone can follow. I hope you're aware of how important your work is!

  • @COL4NTUOMO
    @COL4NTUOMO 2 года назад +1

    We missed you, André!
    Awesome as usual!!

  • @redpandacreations
    @redpandacreations 2 года назад

    (In fluent Agent Smith) Welcome back Mr Carrdoso. We've... missed you.
    In all seriousness, welcome back! :) Another great video! Particularly enjoyed the shader graph portion, something I've not really explored in Unity yet.

  • @BobbeDev
    @BobbeDev 2 года назад +2

    great video
    I always love watching these

  • @tribo_indie
    @tribo_indie 2 года назад +9

    Que conteúdo fantástico! Chega a ser assustador a quantidade de ferramentas que você domina. Me inspiro muito em você!

  • @blakeskit
    @blakeskit 2 года назад

    So cool I subscribed several months ago and I’m so happy to see you return

  • @TNTCProject
    @TNTCProject 2 года назад

    It's been a while, but the quality is always at the top!
    Another video, another ace. Good job André :)

  • @celkoken
    @celkoken 2 года назад

    Simply awesome! Thank you for coming back!

  • @moviedevil12
    @moviedevil12 2 года назад

    I'm glad to see another video. Your content is amazing!

  • @ronigleydsonvilasnovas8067
    @ronigleydsonvilasnovas8067 2 года назад

    "Hello and welcome to Mix and Jam"! i needed to hear this.😁

  • @Amarino_77
    @Amarino_77 2 года назад +2

    Incredible! you make it look so easy...always seriously impressed when ever you release a video! and you provide the code for free too! subscribed and a patreon supporter now too.

  • @ShafterPlay
    @ShafterPlay 2 года назад +9

    O André pronunciando o nome do Gabriel certinho em 5:20 até me assustou, ele fala tão bem em inglês que até esqueço que é brasileiro kkkk

  • @XDarkEcho
    @XDarkEcho 2 года назад

    I love this so much. I would love to do something like this too, but whew, seems so overwhelming. I often forget just how complex game design can be, even in such a simple thing like this, I can only imagine the amount of work that went into re-creating this move.

  • @ThomasStewartDev
    @ThomasStewartDev 2 года назад

    Fantastic video! Really enjoyed watching how you broke down all the different facets of this feature.

  • @sunayama4650
    @sunayama4650 2 года назад +1

    Believe it or not, I was just thinking about you the other day! Good to see you back!

    • @mixandjam
      @mixandjam  2 года назад

      Thanks Suna! Good to be back!

  • @RehtseStudio
    @RehtseStudio 2 года назад

    MARVELOUS 🙌🙌 Really like the video

  • @Willskull
    @Willskull 2 года назад

    Thats very cool, thank you!! So many amazing tutorials in this channel!

  • @advanches
    @advanches 2 года назад

    Simple amazing! Congrats on the great work!

  • @matheusberger4114
    @matheusberger4114 2 года назад

    Another amazing video, André!! Congrats!!!

  • @toxiquid
    @toxiquid 2 года назад

    Happy 2022, andre! Glad to see you’re kicking off the year with a bang :)

  • @sannanch7564
    @sannanch7564 2 года назад

    you both are awesome .. . Gabriel and Mix and jam

  • @spyderrweb6894
    @spyderrweb6894 2 года назад

    great to see you back! another great video!!

  • @seekerend
    @seekerend 2 года назад

    Just found your channel and am loving it. I have already learned so much and have implemented some of these into some little projects of mine.

  • @novustalks7525
    @novustalks7525 2 года назад

    This is very interesting. I know nothing about game development so this is really cool to see

  • @noface7842
    @noface7842 2 года назад

    FINALLY!!! It's been so long since your lasrt vid!

  • @KurenaiHideyoshi
    @KurenaiHideyoshi 2 года назад

    Something that I’d love to see next is Pokémon Legends: Arceus’ PokéBall system-from snagging wild Pokémon, to letting out your party Pokémon to interact with the environment.

  • @jey1Gaming
    @jey1Gaming 11 месяцев назад

    Thank you, you gain a sub and increased my interest in Unity. I will use Unreal for my games but I will no doubt give Unity some love.

  • @indiemini
    @indiemini 2 года назад

    So thrilled to have another video from you!! Keep up the great work :)

  • @muskito
    @muskito 2 года назад +1

    cara, vc é minha inspiração! Você é incrivel!

    • @mixandjam
      @mixandjam  2 года назад +3

      Que isso, muito obrigado!

    • @gxsoldier7789
      @gxsoldier7789 2 года назад +1

      @@mixandjam pera vc é um brasileiro?

  • @DonDisainer
    @DonDisainer 2 года назад

    this is awesome!!! one of the best unity channels!!! thanx!!!

  • @clavesi
    @clavesi 2 года назад

    man, i always love these videos. amazing stuff as always! super helpful!

  • @CenterGaming1
    @CenterGaming1 2 года назад

    The legend has once again uploaded. Amazing coding & particle skills!

  • @aname1190
    @aname1190 2 года назад

    Loving the recreating series

  • @ZizoMass
    @ZizoMass 2 года назад

    Bastou você falar Gabriel Aguiar que já tive certeza de que você era brasileiro HAHAHAHA
    Amazing video as always by the way!

  • @帰って来た_そばゆ
    @帰って来た_そばゆ 2 года назад +1

    Your videos have great reproducibility every time. I think it's the best Unity engineer I know. If possible, please tell us in detail how to make a Unity game with "Udemy" etc. with a video.
    Of course, "RUclips" is also OK. I definitely want to learn from you. I kindly thank you.

  • @rDunfee
    @rDunfee 2 года назад

    With Triangle Strategy coming out for the switch soon it would be super cool to see your take on tactics style movement in games like that and final fantasy tactics. I feel like that is a unique challenge that not many know how to do

  • @chudyie
    @chudyie 2 года назад +1

    miss you Andre

  • @miloszivkovic6256
    @miloszivkovic6256 2 года назад

    I just found your channel and it's awesome!! One code improvement I would do is to have all of these as separate states in one or multiple state machines instead of using boolean flags

  • @osiahene
    @osiahene 2 года назад

    Mix and Jam deserved a Unity Award!

  • @yuvrajtak6936
    @yuvrajtak6936 2 года назад

    Great work, I learn a lot game mechanics from your videos. 👍

  • @PokéJolt50
    @PokéJolt50 2 года назад

    I just found your channel recently, and you make some great content, recreating all of these game mechanics in Unity! I'd love to see you try to recreate the Boost mechanic from the recent Sonic games.

  • @joaoguilhermevieiramelo769
    @joaoguilhermevieiramelo769 2 года назад

    This is just perfect

  • @byucknahthered3914
    @byucknahthered3914 Год назад +1

    I know this video was made 11 months ago but I'd love to see you recreate the melee counter from dread in unity!

  • @lemetamax
    @lemetamax 2 года назад

    He lives! Welcome back!!

  • @RamblePrism
    @RamblePrism 2 года назад

    Really well done!

  • @LeveledRogue
    @LeveledRogue Год назад +7

    What happened to this channel? Havent posted anything in nearly a year

  • @bigalphanders
    @bigalphanders 2 года назад

    Welcome backkkk ✨✨✨

  • @sapientunderground
    @sapientunderground 2 года назад

    Outstanding!

  • @darthom
    @darthom 2 года назад

    I don't know how I didn't find this channel earlier. Came from twitter.

  • @ArtisticallyGinger
    @ArtisticallyGinger 2 года назад

    YES YOUR BLOODY BACK!

  • @Soloman274
    @Soloman274 Год назад +2

    How about Cyberpunk's Sandevistan? 😁

  • @ray30k
    @ray30k 2 года назад +1

    Hope you're doing well!

  • @starplatinum3305
    @starplatinum3305 Год назад +5

    bro where is new videos

  • @teomanefe
    @teomanefe 2 года назад

    Welcome back!

  • @pogudesu
    @pogudesu 2 года назад +1

    Amazing❤❤❤

  • @joysonst
    @joysonst 2 года назад

    Great content! ♥

  • @ahamedinhaam906
    @ahamedinhaam906 2 года назад

    This is amazing. Really love your channel!!
    What do you think about recreating SIFU combat? That combat is really nice and would make a great video!

  • @supercyclone8342
    @supercyclone8342 2 года назад

    I love this channel!

  • @omeryilmaz1021
    @omeryilmaz1021 2 года назад

    amazing content, just discovered !

  • @SuperLogan316
    @SuperLogan316 2 года назад

    For your next vid, I'd really love to see Gta 5's Cover system. Great job as always!

  • @nickst2797
    @nickst2797 2 года назад +1

    Great work! It would be great if you once did a Slow Motion Time tutorial.

    • @xaby996
      @xaby996 2 года назад +1

      Tough topic depending on what engine you are using. The level of possibility and implementation varies between UE4 and Unity

    • @xaby996
      @xaby996 2 года назад +1

      Depending on how you program your game it could be as simple as "set playback speed = 0.5" or manipulate the tick rate. Easy or extremely tricky

    • @nickst2797
      @nickst2797 2 года назад +1

      @@xaby996 Thank you for your informative comment.

  • @shijinmohammed448
    @shijinmohammed448 2 года назад

    Man ! How did I never stumble across your channel earlier.... This is literally the best of the best ! ... Free flow fighting had always been a "how to do" for me... and you gave me the answer... One other thing you could shed some light on would be Race AI ... I can always come up with something mediocre but nothing great when it comes to race AI... Race line, avoidance, competence, believable track racer behaviour, haven't been able to come up with somethign that suits all that needs...

  • @gryzlaw
    @gryzlaw 2 года назад

    Man I missed you!

  • @Syzyguy
    @Syzyguy 2 года назад

    This is great!

  • @MisterXxcvcv107
    @MisterXxcvcv107 2 года назад

    Welcome back

  • @datablob
    @datablob 2 года назад

    yussss he's back

  • @CrazyP0tat095
    @CrazyP0tat095 2 года назад

    He lives!!!!

  • @random_precision_software
    @random_precision_software 2 года назад

    Love it!

  • @hipno15
    @hipno15 2 года назад

    Loved the vid! Your videos are incredibly inspiring. I think I have a mechanic idea for you to try out if you want. In Super Paper MARIO for the WII you could flip Mario from 2D to 3D. I’ve always wanted to try and do this and I wonder if you will get a kick out of it too!

  • @JimboS1ice999
    @JimboS1ice999 Год назад +1

    Anyway you could make a video about the movement system in shinobi strikers? with wall running and air menuvers?

  • @BilalAzeem
    @BilalAzeem 2 года назад

    i missed ur vids sm 😔🙏

  • @thisisemmalyshandle
    @thisisemmalyshandle 2 года назад +1

    hey, could you try recreating the "bash" ability from ori and the blind forest? you dont have too if you dont want to

  • @theDarkerSan
    @theDarkerSan 2 года назад

    Very nice, love all the effects.

  • @AngelEpinoia
    @AngelEpinoia 2 года назад

    Awesome! Would love to see you re-create F ZERO GX!

  • @ewwitsantonio
    @ewwitsantonio 2 года назад

    Hope you are well Mix and Jam!! Just saying hi :)
    Hope you're planning on making some more vids in the future but no pressure obviously, I'm sure you're busy with work and life :)

  • @CreativeMansion
    @CreativeMansion 2 года назад

    I wish mix and jam and Sebastian legue do a colab

  • @finngomezgamer
    @finngomezgamer 2 года назад +1

    Can you make a crash bandicoot 4 spin and double jump?

  • @hemanthpredator7381
    @hemanthpredator7381 2 года назад

    Wow slide is awesome I've been trying to figure it out, kinda trying to implement something like titan fall 2

  • @FutureTrunksMood
    @FutureTrunksMood 2 года назад

    Legend

  • @birchbongos
    @birchbongos 2 года назад

    I’m curious how you would approach the boost mechanic from Sonic Rush/Unleashed/Generations/etc.

  • @johndipietro9301
    @johndipietro9301 2 года назад +1

    Serious question: how adaptable to 3d movement would this be? I know you made a change early on to let it be usable in 2d, but would it be possible to use this in a 3d environment?