Recreating Star Fox's Rail Movement | Mix and Jam

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  • Опубликовано: 17 сен 2024

Комментарии • 254

  • @Metacious
    @Metacious 5 лет назад +175

    I've wanted this for 2 years now.
    Star Fox clones coming in 3...2...1...

    • @457Deniz457
      @457Deniz457 5 лет назад +9

      Why not ! Do a nice one ! :)

    • @vladventura1928
      @vladventura1928 5 лет назад +6

      Let's make it happen!

    • @forteXP
      @forteXP 5 лет назад +1

      @@vladventura1928 it's very helpful for practicing music hehe

    • @GameDevAraz
      @GameDevAraz 5 лет назад

      This Is Very Possible Stuff...
      Just Believe And Do... In Expression...
      Not Conclusion...

    • @Macionik
      @Macionik 5 лет назад +2

      Here you have one :P
      ruclips.net/video/rm6r24OmTQY/видео.html

  • @Cyranek
    @Cyranek 5 лет назад +119

    continually in awe at how talented you are at emulating these game mechanics in unity

  • @kurovah5475
    @kurovah5475 5 лет назад +206

    I get excited every time you upload a new video because it means I get to learn how to use unity in ways that wouldn't come to mind beforehand. Thank you very much for the videos, I look forward to seeing what you'll do next

    • @wormy76
      @wormy76 4 года назад

      Agreed !!

  • @bdroop6100
    @bdroop6100 5 лет назад +41

    Omg. Using the Cinemachine dolly track for this was a stroke of genius.

    • @ReyAdamsVT
      @ReyAdamsVT 4 года назад +4

      It was but I'm having trouble making the arwing follow the track, It moves along but it doesn't follow it perfectly and I need help.(Edit)I figured it out, I had the track too wide LOL.

  • @ironsfamily6
    @ironsfamily6 5 лет назад +77

    I would love to see a "sequel" to this video adding in shooting and basic (even static) enemies.

  • @sykoo
    @sykoo 5 лет назад +66

    Dang dude, this is awesome! =D

    • @mixandjam
      @mixandjam  5 лет назад +8

      An honor to hear that from you! I really really appreciate your content! ✨♥️

  • @AXLplosion
    @AXLplosion 5 лет назад +27

    I realllly like that you don't stop when you are done with the core game mechanic, you take the extra step to polish it and make it look really good.

  • @JohnWeland
    @JohnWeland 5 лет назад +18

    Awesome! I'd love to see an additional video on maybe adding a fork to the rail system. Allowing a user to choose an alternative path if that path exists. If they don't choose then they take the default.

  • @thorn_lekoh
    @thorn_lekoh 5 лет назад +6

    This one's particularly impressive because you've pretty much got the foundations for a whole game right there, with one or two mechanics and some level design it could be ready to go. As a game design student spending weeks and weeks as a group trying to get even the most basic stuff to be functional, seeing this is like black magic.

  • @colbymullenix9140
    @colbymullenix9140 5 лет назад +19

    Dude, these rail movement mechanics would be great for other scifi genre games, like an arcade style dino hunting game, or a multi-player mecha style Run and Gun. I might just do some prototyping with this.

  • @Cloudjumper
    @Cloudjumper 5 лет назад +5

    This is probably my favorite video from you so far, the movement just looks absolutely stellar! Great job!

  • @Logan_Wolf_Online
    @Logan_Wolf_Online Месяц назад

    the Dolly Track is definitely a godsend. Saves on extra coding while being flexible enough for most on-rail projects.

  • @GameDev1
    @GameDev1 5 лет назад +2

    Add an enemy wave, let the player shoot, combine with your Kingdom Hearts Shotlock tutorial and you basically got the mechanics for a Panzer Dragoon game :-) Thank you very much, awesome tutorial.

  • @bananarama240
    @bananarama240 5 лет назад +2

    Your channel is extremely underrated. Fantastic work!
    I have worked as a Unity game dev for about 7 years now and have never once seen tutorials with this much polish and great content.

  • @AWSMProdigiousGamer
    @AWSMProdigiousGamer 3 года назад +2

    So I'm super late to this, but this was so helpful to me. I have been working on a Star Fox game in Unity for the past week, and I had accomplished a lot, but in a way much different from you. I was using translate to move my ship, and had my camera following behind my arwing, with the camera only copying the forward movement of the arwing (which Unity tracked well regardless of rotation), and it was working really well. After seeing this, I didn't even KNOW about how I could use the CameraToViewPort method to do the same thing but so much easier. I didn't even know about the cinemachine dolly. My plan was to simply set triggers in a level that would change the rotation of the camera target and force the arwing to follow a different path, but these solutions are outstanding. You're so helpful, thanks!

  • @Jogandonaboa
    @Jogandonaboa 5 лет назад +6

    I was researching a few days ago, that there are not many games similar to Star Fox, at least for their motion mechanics.
    It's great to see your work, congratulations.

    • @TxoriCom
      @TxoriCom 5 лет назад

      Did you try Omeganaut? txori.itch.io/omeganaut

  • @bryantenorio368
    @bryantenorio368 Год назад

    Simple, and straight to the point. Doesn't get bogged down in details, and allows us to figure it out on our own, but gives us a huge jumping point so we dont' go in blind. Thank you!

  • @barrybach
    @barrybach 5 лет назад +4

    Wow, perfect timing; I've literally been working on something like this for my first Unity project! It's nice to know that I was on the right track, but man my progress has been slow, lol.
    Thanks for the vid!

  • @imnotangry7594
    @imnotangry7594 5 лет назад +16

    OMG! This is the thing what I want.
    Thank you!

  • @kalaxbdj8869
    @kalaxbdj8869 5 лет назад +3

    Thanks for sharing your knowledge with us. I'm begining a C# Programming course using unity and i am very excited because i really want when the course finishes to Do Stuff Like This. This channel helps me a lot because you give great ideas for making very Good video Games and we all apreciate That. Greetings from Colombia. ✌🏻👍🏻

  • @rainmockford8561
    @rainmockford8561 5 лет назад

    you make it looks so simple, but you really are talented! you make these tutorials awesomely comprehensive, quick, and easy to follow, and you include and link everything you use. as someone just getting into game design as a hobby, you are an inspiration and a huge help!

  • @yaay0
    @yaay0 5 лет назад

    Wow! I saw your Reddit post and expected this video to just showcase what you've made, but I am thoroughly impressed that it was a brief tutorial instead. We definitely need more people like you in the community. Thank you for your contribution!

  • @KLT1003
    @KLT1003 8 месяцев назад

    Just stumbled upon your channel, and wanted to let you know it's really great. Thanks to your conceptual approach I was able to implementing/porting this starfox system to Godotengine (including several adjustments/adaptations due to engine differences)

  • @cliffcampbell7403
    @cliffcampbell7403 4 месяца назад

    Thank you so much for this! 🙏

  • @Adventureruler
    @Adventureruler 2 года назад +1

    That would be badass if we got another Star Fox game

  • @xgaming3119
    @xgaming3119 5 лет назад +1

    I love your voidys

  • @ottokopp770
    @ottokopp770 5 лет назад +1

    This is seriously the best unity content on youtube for how much it inspires me to actually get shit done.
    Maybe it is too much work in addition to the videos itself, but have you thought about either a less edited "raw footage" of the process or even a written version of your process? You might even offer this as an additional patreon tier. I would gladly pay for stuff like that from you
    Either way, keep it up, this is amazing stuff

  • @kristiankelloway127
    @kristiankelloway127 3 года назад

    I can't believe I just found this channel, this is some remarkable and inspiring stuff

  • @lucass3485
    @lucass3485 5 лет назад

    wow thats probably your best video yet! as someone with no experience in game development and watching this just for fun, this was very easy to follow and understand :)

  • @tanukigirl83
    @tanukigirl83 5 лет назад +1

    I love these videos! Thanks a ton for these!
    One thing that I'd like to see you do is to tackle a UI system similar to that of the Destiny games, or No Man's Sky, with a gamepad cursor that users can hold the X/A button to interact with menu items.

  • @gavsgarcia4370
    @gavsgarcia4370 5 лет назад

    Another fantastic video, great pacing, never gets boring!!

  • @RoosterDaD
    @RoosterDaD 5 лет назад

    honestly this was one of (if not) the most helpful thing i've learned today. Thank You

  • @wanatikahwanhussin3787
    @wanatikahwanhussin3787 5 лет назад

    You've never failed to impressed me ever since I first subscribed to you. KEEP IT UP

  • @robertstimmel1100
    @robertstimmel1100 3 года назад

    looking good! I'm currently learning to code and making a rail shooter similar to this in a class. You gave me some great ideas. Nicely done!

  • @christianrichardt9277
    @christianrichardt9277 5 лет назад

    These videos are SOOOOO helpful and entertaining and relaxing to watch. Love your videos!

  • @ValkenEX
    @ValkenEX 5 лет назад

    This is another great video, Andre. Thanks for this. I love Mix and Jam

  • @past874
    @past874 5 лет назад

    Another fantastic job!

  • @tubertmorti8282
    @tubertmorti8282 4 года назад

    You make it seem so easy.

  • @ByBy001
    @ByBy001 4 года назад +2

    I was so excited for this video but, there is not enough informations given. All I can do is look at your files and hope to understand the process. A huge loss of time when I would have just needed one or two more screenshots. I got stuck setting the Gizmos.
    It's not beginner-friendly but I wish it was. Thank for your time and effort making this video anyway. Cheers.

  • @jamesalbus7991
    @jamesalbus7991 5 лет назад

    breathtaking... keep up the good work man!

  • @Willskull
    @Willskull 2 года назад

    Thank you, once again your tutos are helping me make a waay more professional game!!! You're the best =)

  • @metalbroga
    @metalbroga 5 лет назад

    Awsome pace on the video, kudos to the editor.
    Cool implementation, this will be useful for a lot of unity developers.

    • @mixandjam
      @mixandjam  5 лет назад

      Hey Emerson!
      Currently everything on Mix and Jam is being made by myself (André)!
      It's very demanding but also a super fun challenge! I love working on it! :D

    • @metalbroga
      @metalbroga 5 лет назад

      @@mixandjam Incredible skills! where are you from?

  • @honglouis
    @honglouis 5 лет назад

    The quality is fantastic

  • @kerroneko1462
    @kerroneko1462 5 лет назад

    your content is always gold man

  • @krycerkris
    @krycerkris 5 лет назад

    Amazing as always! Thank you!

  • @joaoguilhermevieiramelo769
    @joaoguilhermevieiramelo769 5 лет назад

    Awesome video and my god what a soundtrack!!!

  • @1Shingami
    @1Shingami 4 года назад

    I love you! You just saved me 16 hours from my weekend :)

  • @renatusdev
    @renatusdev 5 лет назад

    aaaAAAA I LOVE IT! I MUST SHOWER IN YOUR KNOWLEDGE for my gamedev

  • @sebastiancuitino
    @sebastiancuitino 5 лет назад

    Amazing work, i love your channel!
    Thanks for the tutorial.

  • @luis96xd
    @luis96xd 5 лет назад

    WOW, this is so amazing!!! Your channel is awesome! :D

  • @CrystalKingdomGeneral4942
    @CrystalKingdomGeneral4942 3 года назад +1

    I believe UndyingNephalim may require your services for Star Fox Event Horizon.

  • @dwaynedwards
    @dwaynedwards 4 года назад

    You've inspired me to make videos like these!

  • @joaogabrielneto8657
    @joaogabrielneto8657 5 лет назад +2

    mano vc n tem ideia de quanto os seus videos me ajudam vc e D+ muito obrigado !!!!!!!!

  • @Doppio_00
    @Doppio_00 5 лет назад

    so impressive

  • @suplexkirby64
    @suplexkirby64 5 лет назад

    Awesome as usual

  • @TheArtist808
    @TheArtist808 5 лет назад

    Looks great!

  • @ACatWithACrown
    @ACatWithACrown 5 лет назад

    Awesome work! Inspiring 😊

  • @LetsBuildWithExoticWolfieTM
    @LetsBuildWithExoticWolfieTM 4 года назад

    really cool

  • @Basepilot
    @Basepilot 5 лет назад

    looks like an HD remake, keep up the good work!

  • @Random-yh9tj
    @Random-yh9tj 3 года назад +1

    Great! Now please teach us.

  • @OscarTorresWork
    @OscarTorresWork 5 лет назад

    Awesome 💯💯💯🔥🔥🙌🙌

  • @superef1244
    @superef1244 5 лет назад +2

    Doom (2016)'s glory kills

  • @RamblePrism
    @RamblePrism 5 лет назад

    I hecking love these videos

  • @adrian2433
    @adrian2433 5 лет назад

    Another great video

  • @andre.drezus
    @andre.drezus 5 лет назад

    It feels like it'd be difficult to implement a crosshair engine on top of this one without some refactoring, but the final result looks very cool!

  • @gonzalomartinez3237
    @gonzalomartinez3237 4 года назад +1

    Awsome dude! Can you make a full tutorial about this?

  • @th_0ru
    @th_0ru 3 года назад

    I've always wanted to make an EDM on-rails shooting game. And you put it out so elegantly, I'll need to dissect your source file, as I know very little about coding :3

  • @modiddymo
    @modiddymo 5 лет назад

    So sick. Kudos.

  • @randomguy-je7ny
    @randomguy-je7ny 5 лет назад

    Please dont stop making videos💓

    • @mixandjam
      @mixandjam  5 лет назад +1

      I’ll keep doing my best ✨

  • @benjamineyzaguirre9644
    @benjamineyzaguirre9644 5 лет назад +1

    this guy is like the masked magician of unity

  • @100Gigabits
    @100Gigabits 5 лет назад

    I'm interested in the enemy A.I, would be much more fun.
    It could also be cool to have different rails to choose from like quick events, if you don't react quickly enough you get the default rail.
    And maybe it's too much but asking never hurts, what about the two-legged version of the ship? Would be awesome to do that too
    Ps:I've only watched three of your videos but I think it's enough to realize how much of an underrated channel yours is, keep up the good work, you've earned a new subscriber :D

  • @curhob
    @curhob 3 года назад

    Can we talk about the fact that he found HD rendered footage of a 3DS game to use for this?

  • @paperbob4302
    @paperbob4302 5 лет назад

    This is amazing! Please do the climbing mechanic from shadow of colossus!

  • @wingullguy
    @wingullguy 5 лет назад +1

    would like to see super paper mario perspective shift from 2d to 3d.

  • @OPMultiplayerCoopGames
    @OPMultiplayerCoopGames 5 лет назад

    Good job as usual, I always love your videos and I always come, watch them entirely and then always go to the comment section to suggest Arkham Knight combat system XD You are amazing dude, keep it up

    • @mixandjam
      @mixandjam  5 лет назад +1

      Thanks for always supporting!
      Keep an eye out and maybe I'll have enough skills to recreate that system! :D :D

    • @OPMultiplayerCoopGames
      @OPMultiplayerCoopGames 5 лет назад

      @@mixandjam Thanks pal, your reply means a lot! I'll keep an eye out I promise, you will see more of my comments for sure :)

  • @braydenb1581
    @braydenb1581 3 года назад

    as a newb to unity, id love to see a more detailed video. this is super cool

  • @andersonmacedo99
    @andersonmacedo99 5 лет назад +1

    Dude, you're breathtaking

    • @mixandjam
      @mixandjam  5 лет назад +1

      YOU'RE breathtaking!
      *Keanu approves this message*

  • @nathanlyonproductions917
    @nathanlyonproductions917 4 года назад

    Can't let you do that star fox

  • @Misaplay
    @Misaplay 2 года назад +1

    Muito bom... mas parece que não jogou o jogo. O eixo vertical está invertido... hehe

  • @leoeckert1050
    @leoeckert1050 5 лет назад

    It's amazing how easy it is two make a good looking game nowadays

  • @pixlv6384
    @pixlv6384 5 лет назад

    Can we agree that he is the best unity tutorial youtube channel?

  • @paulbartlett4701
    @paulbartlett4701 5 лет назад

    I did something along the lines of this but followed more closely to the Kingdom Hearts 2 gummi missions. That was a lot of fun to do.

  • @SignasLupus
    @SignasLupus 5 лет назад

    You're awesome!

  • @bunlimitedgames5734
    @bunlimitedgames5734 5 лет назад

    You are a God! Thanks so much, maybe can i ask you to make a video showing how to do finishing moves? Would be so much awesome!

  • @Wisdom-threads1
    @Wisdom-threads1 5 лет назад

    you are the boss bro

  • @raffaeleparise6321
    @raffaeleparise6321 5 лет назад +4

    Try creating Portal's portals next! It would be really intresting to see how it works!

  • @bio-weaponn5576
    @bio-weaponn5576 4 года назад

    And I just subscribed to your channel, seriously this is brilliant stuff. Any chance your have a video on the on foot and landmaster free roam mechanics of Star Fox Assault. With that knowledge people can make the ultimate Star Fox game.

  • @BubblegumCrash332
    @BubblegumCrash332 5 лет назад

    Holy bloom Batman!!

  • @derekw8039
    @derekw8039 3 года назад

    You could use the dolly track to easily recreate Pokemon Snap.

  • @lostrocket9126
    @lostrocket9126 5 лет назад

    coooolllllll great video thank you!!!!!

  • @Redsam121
    @Redsam121 Год назад

    There is one design flaw in this setup, there's no way to seamlessly switch tracks to allow alternative paths.

    • @mixandjam
      @mixandjam  Год назад

      True, you would have to implement an additional system that checks which node you are currently placed and move you to another track. With the Unity release of the Splines packages this can also be a quick fix, because splines have a much better "branch" system by default!

  • @jandziegiel6288
    @jandziegiel6288 5 лет назад +21

    Could you make a vid on Warframe movement system (or some other good 3rd person movement)

    • @demetresaghliani9048
      @demetresaghliani9048 5 лет назад +1

      It's pretty simple. You just trigger the right animations depending on the key(s) pressed and change the player character's velocity as needed. Though it might be time-consuming to set up a system to ensure checking for things like proper key combinations or whether the player's in the air. Maybe a state machine would make it easier.

    • @jandziegiel6288
      @jandziegiel6288 5 лет назад

      @@demetresaghliani9048 I was more interested in wall contact (like he's shown it in 2D in his video on Celeste's movement) detection and capping/maintaining velocity.

  • @NicholasScotti
    @NicholasScotti 5 лет назад

    wow your pseudo tutorial are awesome... i hope one day will be like you or maybe better :) good job

  • @noahr607
    @noahr607 5 лет назад

    Awesome work!!! Would you consider doing a video on Lethal League’s ball hitting physics?

  • @LetsBuildWithExoticWolfieTM
    @LetsBuildWithExoticWolfieTM 4 года назад +1

    can you make a shooting mechanic if haven't already

  • @mr.casual2304
    @mr.casual2304 5 лет назад

    You acc inspire me so much

  • @papermartin879
    @papermartin879 5 лет назад

    if you ever wanna make a game, using this as a base for a starfox like game could turn out great
    it might just be a prototype but it's still great

  • @CeretPenyok
    @CeretPenyok 5 лет назад

    Bruh you just got a new subscriber.
    Now where can I start from? I'm not completely new to Unity, I just think I need to refresh my brain again.

  • @Julian-rj1cc
    @Julian-rj1cc 5 лет назад

    tbh this looks better than the actual game

  • @Swifter1243
    @Swifter1243 5 лет назад

    Ok i wanna see you try to recreate portals