With Thaurissan, a mage can in one turn play showchugger, missle launcher and a wee spellstopper to get around 5 turns of untargetable punch face action unless their opponent has two removal pieces, maybe you can wee spellstopper the wee spellstopper next turn for double spell stoppage? Duplicate maybe?
Random Cat Name and tar creeper, and Stonehill defender. And righteous protector. Unless pally switches up what it runs that should be a good little draw spell.
Eeehhhhhh that's not too great. At least I think so. Obviously the quest won't be in the deck so it will be another new variant of odd warrior we haven't yet seen. And while the mechs might be good as odd cards, odd warrior gives up super powerful cards like slam, execute, dead man's hand, -war axe- sleep with the fishes and so on.
Riddles: 1) Kripp's Videos look a lot better with Rania doing it. 2) Kripp's mood seems to be a lot less salty. 3) His opinion on most of the cards is good or diplomaticly neutral. Solutions: 1) Blizzard approached him and now sponors a few more $ after the quality improvements that were the condition. 2) Rania is pregnant.
1:42 this is my favorite card of the expansion so far. Hands down a very interesting card. Looking forward to mech Hunter and what all it brings to the table. This card is bonkers. It’s a weak turn 7 but a very powerful turn 8 given you have a magnetic card to strap onto the bomb and now it has charge.
Do not RUSH to a wrong conclusion on mechanical whelp, it takes a Mad Genius to figure out right deck for it. And it shines there, and also works with many hunter deathrattle activators.
7:05 Remember Kripp that any card with Charge overrides the Rush effect so they can still go face meaning you can realistically OTK someone turn 9 by summoning Leeroy, Garrosh and any other charge card as long as they are in your hand. Combo Warrior pogchamp smh meta broken af Edit: 7:47 Oh..😂
Kripp, I don't think you have to go all out Spell Damage Mage. You could do Tempo Mage with the +2 elemental and call it a day. Some Tempo Mage used to include the C'Thun Spell Damage guy once upon a time...
snow chugger with missile launcher, im not sure how the order of stuff works, but would your own minions that havent attacked get frozen then immediatly unfreeze? so your opponents minions would be frozen every turn, but yours would only be every second turn if they kept attacking
That 4 mana rouge card is the best card from this expansion in my opinion put it in miracle rouge and it’s insane cause you don’t need to worry about drawing too much and the cards are only 1 mana.
Kangor wears a specific Paladin Armor from WoW I believe. The Armor had like floating crystals around the shoulders, etc . So yeah, he makes Mechs out of crystals Kripp. =P
Mage also has Wee Spellstopper which makes adjacent minions untargetable. At least forces your opponent to remove the Spellstopper before removing our Snowchugging, Missile Launching, Zilliax mech. A lot of set up, but if you get it set up, DAMN!
About Cristology. Why does everybody talks about pulling 1-atack taunts? I think pulling those juicy Acolytes of Pain to cycle even faster trough your deck could be preeeeeeeeeetty good actually.
Academic espionage fits pretty well into Burgle Rogue^^ And Missile Launcher is SICK against Baku Paladin, just like Despicable Dreadlord. And Missile Launcher + Zillax (lifesteal legendary mech) + Kangor is fucking insane healing!
With the fact that Dire Mole sees play in Constructed and Eternium Rover is getting a lot of hype, I wonder if Warbot would see play if it was in Standard?
Wait doesn't the Fireworks Tech card synergies really well with Spider Bomb? It's basically 5 mana 5/4 combo destroy random enemy minion but scattered across 2 bodies one of them being a 3/3 with the same effect. Isn't that really good?
I get what you're saying. My main point was that I compare this to Vilespine Slayer and to me this is just better than that. Yes you have to play 2 cards but same for Slayer and I gladly take 2 random shots at enemy minions instead of 1 certain shot and I force my opponent to trade really efficiently since I at minimum took 2 of his guys out (1 cause combo 1 of trade) and I can develop the board since I force my opponent to took a chance, a risk. And all I have to have is those 2 cards and min. 5 mana. Seems good to me.
ohoho boy, blackhowl gunspier with rush, can't wait edit, yeah, but kripp, its theoretical removal for paladin in one card, much better than having to draw your whole deck for the two equalities that are giggiling in the bottom two cards!
11:30 imo random cards are coming better and better. Especially when going for a new random card, in situations where ur original hand has no answer to the board. The random card creator is gonna give u what u can work with
17:24 Oh for sure Kripp, can't wait to try all the new cards after busting open my 1k packs and despise all the poor people playing odd rogue on day 1 of the new expansion.
Boommaster flark, four horseman guy that doubles deathrattles, 3/4 lady that triggers deathrattles as they are played, and 2 mana epic hunter card that triggers all deathrattles with a double emperor therisan do to 3 mana 1/5 dino lady that triggers end of turn effects twice will create a 32 damage smorc combo.
Framebot plus toxic arrow plus missle launcher is 3 card, 10 mana, aoe poisonous on a 5/7 body btw OR toxic arrow on missle launcher for 2 card, 8 mana, aoe poisonous on a 4/2 body. Effectively a 'better', recurring twisting nether. OR missle launcher + plague scientist for 9 mana 4/4. OR Adaptation from paladin to poisonous, that's only 7 mana, but only a 30% chance. But in paladin you could theoretically adapt again for the elusive (immune to spell/hero power) bonus, meaning only flamestrike, battlecries, or rush could snag it. Sadly that's very prevalent now. Just figured I'd toss a few solutions to kripp's puzzle.
I am so happy that they remade one of the old gods at some point, but I feel like the affect may be too hard to pull off. Of course there are people who will make decks around, and probably some that will even do it successfully, but I feel it's only saving grace keeping us from thinking it's terrible is that it's a mech. The flavor? 100%. Art? 100%. Affect? 100%. Requirement? -999%. I can't think of enough ways people are going to get it's affect to work for it to be anything more than a 10 mana 10/10.
Bert Hubnip 4 mana draw ALL combo pieces for your either otk or deck switch and 4 mana have your win comdition twice and after a week from the release you will either crying or playing druid but yeah lets call it drama not obvious result (that being said as if no dirty rat effect comes to standard and in wild thats not enough still)
I know Blizzard's plan. They want to slowly kill every class except Druid starting with Priest then Mage ... cause the game is getting too complicated with 9 classes and such.
Kshitij Jhalak well having less make it easier for them for sure not saying thats the actual plan ofc but druid being over the top makes many archtypes useless to be played on ladder
The Mechanical Whelp will be good in Hunter maybe, with the Fireworks Tech and Play Dead. Easy 7/7's. Then you have the 7Mana 7/7 that deals 7 damage to all enemies when you have 3 7Health minions!
*Crystology* 1:32: Good prediction.
*SMOrcmaster Flark* 2:52: Good prediction.
*Eternium Rover* 3:51: Good prediction.
*Mechanical Whelp* 4:45: Weak prediction.
*Fireworks Tech* 5:30: Good prediction.
*Eureka* 6:34: Good prediction.
*The Boomship* 8:43: Good prediction.
*Missile Launcher* 10:35: Good prediction.
*Academic Espionage* 12:28: Good prediction.
*Crystalsmith Kangor* 13:50: Good prediction.
*Cosmic Anomaly* 14:40: Good prediction.
*Shooting Star* (Dead meme flashbacks) 14:59: Weak prediction.
*Shrink Ray* 15:50: Good prediction.
*Myra Rotspring* 16:55: Good prediction.
>using english auto generate. First line is
>he guys how's it going crap aryan here.
>kripp confirmed nazi.
Edit:thats alotta likes for a shoddy joke.
Made me laugh my ass off. Thank you!
Really bad Nazi though.
>greentext on youtube
And a bad one at that
you forgot to name yourself closecaptionerino kripperino
15:22 TWO MANA ... FIVE MANA
Patrik Szabó just kept replaying that part over and over it's hilarious
0:35 see cards
17:59 skip cards
stop speeding
Wtf so fsst
Haha so fast
Fastest Kripperino in the west
:3
Fun fact about Crystology (0:35)
It can't go into an Odd deck, while most of the 1-Attack minions are Odd.
Hey guys how's it going crap Aryan here
Stand back and be amazed by the boomsday legendaries!
New to the channel but do people just create youtube accounts to meme kripperino?
Langh Lian yes
Whizbang's summoning quote
oh come on dont upvote this kripperino
Whizbangarino the Wonderfulerino Kripperino amaz'd ?
Kripp talking about how good cards will be in constructed
Amaz talking about how good cards will be in arena
What a time to be playing this game
BMF: You can be we'll be doing some disgusting combos, Kripp.
KB: *That's bullshit!*
With Thaurissan, a mage can in one turn play showchugger, missle launcher and a wee spellstopper to get around 5 turns of untargetable punch face action unless their opponent has two removal pieces, maybe you can wee spellstopper the wee spellstopper next turn for double spell stoppage? Duplicate maybe?
One doll counters it
Or a boardclear, or deadly shot, or minions that destroy/deal damage with their effects.
Crystology draws Lynessa....
Random Cat Name and tar creeper, and Stonehill defender. And righteous protector. Unless pally switches up what it runs that should be a good little draw spell.
And both Bolvars
FusRowDaft UK this man with the real knowledge here
Laggy Potato and wisps which then in turn make divine favor draw even more cards
Boi the wish for a wisp foundation
EZ way to get poisonous? Why not toxic arrow?
indeed
Or the rogue combo card
The hunter legendary spell better be good in spell hunter
Where is Zerek?(my favorite legendary from boomsday)
Just pointing out that all of the good mech and mech synergy cards for warrior are ODD.
Oh fuck,Warriors are going to be unbelievably strong. Honestly,they deserve it though. Time to make Warriors great again.
Eeehhhhhh that's not too great. At least I think so. Obviously the quest won't be in the deck so it will be another new variant of odd warrior we haven't yet seen. And while the mechs might be good as odd cards, odd warrior gives up super powerful cards like slam, execute, dead man's hand, -war axe- sleep with the fishes and so on.
Odd synergy baby!!
Salad Dongs both slam and sleep with the fishes are odd mana cards
Kevin they are both 2 mana, are you high bro
Riddles:
1) Kripp's Videos look a lot better with Rania doing it.
2) Kripp's mood seems to be a lot less salty.
3) His opinion on most of the cards is good or diplomaticly neutral.
Solutions:
1) Blizzard approached him and now sponors a few more $ after the quality improvements that were the condition.
2) Rania is pregnant.
I think they’ve stated that they don’t want kids, maybe they got a new doggo PogChamp
I think it's because the cards are actually good this time around... I know weird.
12:30 tfw 10 candleshots.
On an related note what does this do to like shifting scrolls. Are they always 1?
Green screen is great, thank you for putting in the extra time to do this!
1:42 this is my favorite card of the expansion so far. Hands down a very interesting card. Looking forward to mech Hunter and what all it brings to the table. This card is bonkers. It’s a weak turn 7 but a very powerful turn 8 given you have a magnetic card to strap onto the bomb and now it has charge.
Plague Scientist + Missile Launcher
Zac Haslem seems cool
Missile Launcher + Plague Scientist*
*Lulorder.*
Cheaper with toxic arrow
Also isn’t there a Cannot Be Targeted mech from GvG? I vaguely remember playing that, it also had taunt I think.
TheZackofSpades Arcane Nullifier sth sth 4 mana 2/5 Taunt iirc.
Do not RUSH to a wrong conclusion on mechanical whelp, it takes a Mad Genius to figure out right deck for it. And it shines there, and also works with many hunter deathrattle activators.
It's really going to make a big BOOM in the meta
Yes it definitely fits with Dr boom.. hard core. Warrior has so much control now.
Cool missile lancher combo. Never thought of that before. Nicely done!
10:14 pretty sure wild has that 2/5 mech taunt cant be targeted. So yeah. That is a thing in wild.
Poifix But freezing everything requires Snowchugger, can't be targeted+deal 1 to everything isn't that strong without the freeze
Beryllium Nullifer is magnetic/can't be targeted.
That's actually a good call but we have to remember wild also has Thaurissan
John Lefkowitz THANK YOU
you WILL BE A GOOD CARD i am adamant.
our friendly childhood doll bypasses all the "permanent" comboes you're thinking right now
So does spellbreaker
11:08 wait, won't rogue just be unstoppable now?
Kripp has a hole in his hair
I was hoping to see Kripp lose him mind over Psychmelon here. I guess I'll have to wait a day or two.
LITERALLY 4 MANA HAVE THE PERFECT ARENA CURVE WHAT THE FUUUUUUCK DAT'S BOOOLSHIEEET!
7:05 Remember Kripp that any card with Charge overrides the Rush effect so they can still go face meaning you can realistically OTK someone turn 9 by summoning Leeroy, Garrosh and any other charge card as long as they are in your hand.
Combo Warrior pogchamp smh meta broken af
Edit: 7:47 Oh..😂
12:24 Tess Rogue is very much a thing, not top tier but if a 1 cost card is fueling a Spectral Cutlass then it can allow a comeback
Rogue deck with draw and sustain? Kingsbane in wild?
Do you think all decks will start running a ton of silence?
10:09 Kripp, I think you forgot about the warrior mech Beryllium Nullifier....
Mechanical whelp after you play Dr. Boom... deal 9 damage to board for 6 mana?
17:49
Outrorino Kripperino you are just a worse skipperino
Doesn't Blightnozzle drop a Poisonous Mech for Missle
launcher?
The rogue legendary shows the discovered minions while copiyng the deathrattle effect right? so thats a slight minus to the power of this card.
Isn't the X-5 Arcane Nullifier or whatever it's name is a mech?
When dose this expantion come out?
It might be just me, but the "Academic Espionage" character @10:45 looks a whole lot like Mr. Kripperino.
No
Kripp, I don't think you have to go all out Spell Damage Mage. You could do Tempo Mage with the +2 elemental and call it a day. Some Tempo Mage used to include the C'Thun Spell Damage guy once upon a time...
What about a combo with the hunter legendary and one of those cards that swap the stats of the minions on the board? All the bombs would die instantly
snow chugger with missile launcher, im not sure how the order of stuff works, but would your own minions that havent attacked get frozen then immediatly unfreeze? so your opponents minions would be frozen every turn, but yours would only be every second turn if they kept attacking
Rush from the legendary spell will cancel out charge on other minions? Right?
If a minion has charge and rush, rush is ignored.
Works just like stealth plus taunt, which ignores taunt.
Wasn't there a 5 mana 3/3 that summoned an 8/8 that saw no play? Why print a straight up weaker card?
That 4 mana rouge card is the best card from this expansion in my opinion put it in miracle rouge and it’s insane cause you don’t need to worry about drawing too much and the cards are only 1 mana.
Manis Tiwari I got deals XD
Chofa lol right
The 2/2 mech deathrattle summon 7/7 with 6 mana then you use 2 of the next hunter 2/1s on it so isnt it basically a 2x7/7+2/2+2x2/1 for 10 mana?
10:22 Plague Scientist sounds like it is ready to rumble for trolling potential in standard.
Kangor wears a specific Paladin Armor from WoW I believe. The Armor had like floating crystals around the shoulders, etc . So yeah, he makes Mechs out of crystals Kripp. =P
is there any other Dr. boom cards cards in WoW TCG? He' actually a quest card!
there is a cant be targeted by spells mech, the 2/5 taunt one
I think that whelp could be useful in a deathrattle trigger hunter deck. A tempo based one, maybe?
Mage also has Wee Spellstopper which makes adjacent minions untargetable. At least forces your opponent to remove the Spellstopper before removing our Snowchugging, Missile Launching, Zilliax mech. A lot of set up, but if you get it set up, DAMN!
Maybe Boomship can work with Quest Warrior, a good way to dump your hand and fill the board.
Kripp is there something wrong with your greenscreen?
About Cristology.
Why does everybody talks about pulling 1-atack taunts? I think pulling those juicy Acolytes of Pain to cycle even faster trough your deck could be preeeeeeeeeetty good actually.
10:20
Mech Hunter: Toxic Arrow
You heard it here first guys
Academic espionage fits pretty well into Burgle Rogue^^ And Missile Launcher is SICK against Baku Paladin, just like Despicable Dreadlord.
And Missile Launcher + Zillax (lifesteal legendary mech) + Kangor is fucking insane healing!
Boomaster Flark dropping bombs is a play on Funkmaster Flex dropping bombs. lol See what yall did there. Well done.
With the fact that Dire Mole sees play in Constructed and Eternium Rover is getting a lot of hype, I wonder if Warbot would see play if it was in Standard?
10:30 Kripp does know about Toxic Shot does he?
Crytology is actually amazing for decks that run Lynessa Sunsorrow , synergy right there , or Bolvar even
You can still use the toxic arrow in hunter on the missile launcher to give it poisonous.
Myra's Unstable Element. Academic Espionage. Tess Greymane. Lab Recruiter. Yogg has been reborn, boys.
Kripp do you even stream bro
Wait doesn't the Fireworks Tech card synergies really well with Spider Bomb? It's basically 5 mana 5/4 combo destroy random enemy minion but scattered across 2 bodies one of them being a 3/3 with the same effect. Isn't that really good?
Yeah, but I think a lot of people would rather have a targeted destroy than two random ones.
That said, maybe hunter wouldn't.
I get what you're saying. My main point was that I compare this to Vilespine Slayer and to me this is just better than that. Yes you have to play 2 cards but same for Slayer and I gladly take 2 random shots at enemy minions instead of 1 certain shot and I force my opponent to trade really efficiently since I at minimum took 2 of his guys out (1 cause combo 1 of trade) and I can develop the board since I force my opponent to took a chance, a risk. And all I have to have is those 2 cards and min. 5 mana. Seems good to me.
4:53 It looks fine in the new Deathrattle Priest lolz
ohoho boy, blackhowl gunspier with rush, can't wait
edit, yeah, but kripp, its theoretical removal for paladin in one card, much better than having to draw your whole deck for the two equalities that are giggiling in the bottom two cards!
I thought the moving background videos were over :(
Missle launcher can get poisonus with plague scientist or toxic arrow
With boomship I was thinking about omega assembly on turn 10 and then boomship.
Academic Espionage will be fun in burgle rouge with Tess Greymane! :D
Remember guys that playing net deck odd and even paladin is an easy way to climb higher than you've ever been once the new expansion is released!
actually you can get a mech with poisonous if you adapt amalgam
is that why tess was supposed to be nerfed?
11:30 imo random cards are coming better and better. Especially when going for a new random card, in situations where ur original hand has no answer to the board. The random card creator is gonna give u what u can work with
Missile Launcher + snow chugger + Nightmare amalgam (with Frost Lich Jaina up) - would that work?
beebobox you can't combine 2 mechs that don't have magnetic
No reason for the snow chugger, nightmare amalgam is elemental and robot at same time so it should work like baron geddon
17:24
Oh for sure Kripp, can't wait to try all the new cards after busting open my 1k packs and despise all the poor people playing odd rogue on day 1 of the new expansion.
:)
Crystology into bolvar?
hunter mech, you make the missile launcher and you use that card that deals 2 damage and if it survives gives poison
Did Kripp just miss the Priest legendary Zerek? It was released before both Myra and Shrink Ray!
is hearthstone still being played?
Showchugger missle launcher combo op. But missle launcher by itself looks bad, but pretty insane buff.
Turned on subtitles on and sound off, ended up improving the video.
"Hey guys how's it going crap Aryan here."
This is super slightly sped up right? It looks like it
I Sander he takes Ritalin and modafinil before every review.
Boommaster flark, four horseman guy that doubles deathrattles, 3/4 lady that triggers deathrattles as they are played, and 2 mana epic hunter card that triggers all deathrattles with a double emperor therisan do to 3 mana 1/5 dino lady that triggers end of turn effects twice will create a 32 damage smorc combo.
Ramster _ that not enough board space and too many cards anyway
Framebot plus toxic arrow plus missle launcher is 3 card, 10 mana, aoe poisonous on a 5/7 body btw
OR toxic arrow on missle launcher for 2 card, 8 mana, aoe poisonous on a 4/2 body. Effectively a 'better', recurring twisting nether.
OR missle launcher + plague scientist for 9 mana 4/4.
OR Adaptation from paladin to poisonous, that's only 7 mana, but only a 30% chance. But in paladin you could theoretically adapt again for the elusive (immune to spell/hero power) bonus, meaning only flamestrike, battlecries, or rush could snag it. Sadly that's very prevalent now.
Just figured I'd toss a few solutions to kripp's puzzle.
Rogue has plague doctor which can give poisonous as a combo, paladin has adapt which can give poison, there's one more that I'm forgetting
I am so happy that they remade one of the old gods at some point, but I feel like the affect may be too hard to pull off. Of course there are people who will make decks around, and probably some that will even do it successfully, but I feel it's only saving grace keeping us from thinking it's terrible is that it's a mech. The flavor? 100%. Art? 100%. Affect? 100%. Requirement? -999%. I can't think of enough ways people are going to get it's affect to work for it to be anything more than a 10 mana 10/10.
Shrink ray is polymorph, except it does it to ALL minions for 1 more mana, sure you don't get the silence effect but that's negligible.
mechanical whelp + recruit is pretty good
pui pui 2 atack so, the 9* 5/5 summon 1,2 and 3 atack minions ez
All the cards revealed are irrelevant right now as combo druid seems to be god tier both in standard and wild ffs :(
Giannis Xouliaras stop being a drama queen
I hope you're wrong. I really do lol. I wanted to play a wild mech warrior with Leviathan but that won't beat combo druid.
Bert Hubnip 4 mana draw ALL combo pieces for your either otk or deck switch and 4 mana have your win comdition twice and after a week from the release you will either crying or playing druid but yeah lets call it drama not obvious result (that being said as if no dirty rat effect comes to standard and in wild thats not enough still)
I know Blizzard's plan. They want to slowly kill every class except Druid starting with Priest then Mage ... cause the game is getting too complicated with 9 classes and such.
Kshitij Jhalak well having less make it easier for them for sure not saying thats the actual plan ofc but druid being over the top makes many archtypes useless to be played on ladder
Boommaster Flark + 2x Feign Death + Spiritsinger Umbra + Void Ripper + 2 ticks of Thaurissan = Wild Fun Times!
16:50 prince set 🤔
hey isnt lynessa a 1-attack minion
The Mechanical Whelp will be good in Hunter maybe, with the Fireworks Tech and Play Dead. Easy 7/7's. Then you have the 7Mana 7/7 that deals 7 damage to all enemies when you have 3 7Health minions!
I remember those times when every deck had 2 piloted shedder, 2 sludge belcher and a Dr Boom. Blizzard has definitely come a long way.
The mechanical whelp is pretty nutty with boom rush
Hunter has a way of giving poison to the mech, the useless spell deal 2 dmg to a minion if it survives give it poison.
Acedemic espioage looks like it would work well with gazegetzan, and amazing with tess.