True, but hearthstone's mechanics encourage high draw and game-ending combos. It's pretty much the definition of miracle decks to get an insane swing by drawing through your deck until you find an otherwise hard-to-pull-off combo. That said, Star Aligner doesn't deal 20 damage to face so it's no miracle rogue.
You know what does deal more than 20 damage to face? Play dead on a cubed Charged Devilsaur followed by a Star Aligner. Solid 21 damage to face with a 7 damage board clear.
I would also say Astromancer could find a place in Ele mage. Ele mages usually have a big hand, with all their discover, draw, and generating new minions/spells in hand (Pyros etc) stuff.
I would not say Ele mage has as big of a hand as Control mage, because its card draw is situational and discover/Pyros is merely self-replacing. However, Stargazer Luna will make it much easier to have a big hand. There is definitely potential.
MunkyDrag0n I've played plenty of Ele mage, and I always have a big hand. Sometimes even too big, I have 8-9 cards in hand every turn in late game and not enough mana to play everything and get max value. Book of Specters is a big contributor to that.
Prince Keleseth -> buffs Shudderwork -> You play X2 Sharonite Gang -> You play Star Aligner as a just 7/7 -> You play buffed Shudderwork, sharonite triggers twice before star aligner, the star aligner wrecks the place.
I can see Zerek's Cloning Gallery as very powerful tool in control priest . Imagine having dry hand, and mind visioning it into getting like Lich King, Ysera, Cairne, Obsidian statue etc. And getting similar set next turn. And so on. Kinda like failsafe against not drawing your big cards.
I think one thing to take consideration when it comes to cloning gallery is if it can summon 2 of the same minion on the board. If at most it can only summon 1 copy of a minion, that means you can technically run 14 cards (7 cards with 2 copies each) and still summon every copy of cards in your deck (assuming you haven't drawn both copies) You could even up the number of cards to far more than 14 and still have a rather consistent cloning gallery.
The card that‘s meant to be played alongside Zerek‘s cloning gallery is the Priest Quest. You just need a deck with a whole lot of deathrattle minions. A whole lot...
One dity combo Kripp missed is to use blightnozzle crawler with sonya. Player pop the crawler, then play sonya and basicly can machine-gun everything on other side of the borad with respawing ozzes. Then shadowstep sonya, keep one ozze in hand and you basicly holding enemy board hostage
I think there's a genuinely viable mill-rogue deck for Pogo-Hopper. 2x Gang Up, 2x the new gang up minion, 2x pogo-hopper, 2x minstrel, 2x coldlight, Death Knight, + backstab, eviscerate and other control tools. If you want to be super greedy you can add the Kingsbane package as well. Might be pretty good
Clonung Device is decent. It lets you see 3 minions in your opponents deck. You could see a Deathwing there, you know you hava to play around him, which could make him useless, you could copy a shudder, and just play him earlier to screw with the enemy.
I'm gonna play a wild mech warrior with double Dr. Boom, seems like fun and a deck that can get me to 500 ranked wins, because until now I haven't had a good idea for what to do with warrior.
The thing with Astromancer that gives it an advantage over Spiteful is the fact you don't need to restrict the spells you put in your deck to those costing 10 mana, which is a big deal for Mage
Cloning Device is alright because you can see 3 minions in your opponent’s deck which means you will very likely know exactly what type of deck they’re playing and thus can play around it.
Especially strong in Wild then I suppose, because in Standard you pretty much know what deck you're playing against as soon as you see their class (at least at rank 5+).
First glance at Zerek's Cloning Gallery I thought it's meant to get a copy of minions that you need to get on the board, after they die you're set up for a big priest combo. Might work better in Wild with Emperor to reduce costs to cards.
so i did some thinking, and honestly, the only way i can really think of to get star alligner to consistently go off is through the use of arcane giants, whirlwind, and something that'll allow you to play enough spells for it. but even then it's incredibly convoluted and unnecessary to make it very practical to do at all.
The legendary priest spell seems like a mind blast combo card hitting 2 radiant elemental, malygos, lyra, etc. Then just trying to build up mind blasts via shadow vision type effects.
You can stack enough spell damage in your deck so that doesn't matter / use baleful bankers for malygos and velen (the important ones). If that fails, setup the OTK via spellstone. I'm not saying that it'll be good, but it might be (and I don't want that, 0 interactivity sucks)
Am I wrong in thinking that Giggling Inventor would be really good in Token Druid? Could also be used in Shudderwock, since it's a battlecry effect, though it'd probably just get in the way. Could work in Paladin or Odd Paladin.. If Evolve Shaman was still a thing it'd be great in that too.
star aligner works pretty well with that charged devilsaur druid from Thijs you just cube the devilsaur and next turn you naturalize the cube and play star aligner
I would expect astromancer to work like Twilight and Midnight drakes... If you play them with 10 cards in hand the card still counts itself in the hand size, making the card have 10 health/attack... same thing with mountain giant, you dont magically pay an extra mana when you play mountain giant, cards with hand size effects always use your original hand size to calculate... now honestly blizzard has been super inconsistent in the past with other effects so maybe Kripp will be right anyway XD
Actually now that you mention that if you throw in the new Flobbidinous Floop legendary you can actually do: - Malygos Then Assuming it gets removed. - Flobbidunous Floop 4 Mana Malygos - Faceless Manipulator - Attack to get 10 mana - Prince Taldaram - Innervate - Gloop Sprayer - Moonfire with 5 Malygos for 26 damage or two for 52. And if the first malygos didn't get removed then its 31 or 62.
Okay I'm really starting to wonder, was Brode a flavour checker or something, because these cards feel like they are random dudes with random effects that just fit the classes, but other than that it's like someone pissed in the wind.
What do you mean? Murmuring elemental -> Double battlecry-> Celestial Emissary-> Spell damage+4 -> 8 dmg flamestrike. late game warlock gg. Or some crazy ass combo like that.
So regarding Star Aligner, I actually do see potential for it in one deck. It could potentially work its' way in to Shudderwock. Run this, and a Boistrous Bard, and when you play your Shudderwock this triggers 90% of the time. Particularly useful after Primordial Drake rotates out, for the control variants. This, of course, assumes we'll see some kind of Dopplegangster effect come in before the end of the year, because the deck relies on it so much. In the short term, I'd be pretty surprised to see this make the cut in any decks. two seven health minions on the board before it and actually needing a board clear or seven damage removal just isn't realistic. Maybe some kind of Snow Flipper/Hand Buff deck, for the memes? Even then, it seems like you're dedicating your deck to a gimmick that loses to hard removal. Might as well play an Ancient One deck instead.
Pigmiwarrior However, nothing is stopping you from using Mimiron's Head in conjuction with other magnetic minions in wild, if you can make it survive that turn.
The 2 mana 2/3 spells cost one less.. play that from hand, spell costs 8.. get one more of those on the board with even velen still missing you can get 20-30 damage from mind blast.. that doesn’t seem THAT impossible. I think we’ll be surprised how often that actually happens
theoretically, couldnt astromancer see play in elemental mage? if you have 5 card in hand after playing astromancer, couldnt you technically summon a mountain giant? or does mountain giant cost 10 until you draw it?
I can definitely see the combo potential of star aligner in combo druid with kun having 7 health, ixlid, faceless manipulator, splintergraft, zola the gorgon and the new druid legendary flobbidinous floop.
Hunting Mastiff x4 + Cybertech Chip, boom 4 cards with mech synergy just got added to your hand. If Mech Hunter becomes a big deal then it might be pretty good.
Kripp, I don't play much Hearthstone, but I have watched you A LOT since like GvG. The knowledge that I have gained over all these years, watching your videos all this time has today culminated in what I really genuinely believe is the ultimate "overtake the master" situation: STAR ALIGNER IS ABSOLUTE FUCKING GARBAGE, wtf Kripp?
Btw the 5 mana that summons 2 annoy o trons dont get rekt by defile as its 2/1 and 2 1/2 with divine shield which counts as they got 3 hp so you still have board after....irrelevant or not
Giannis Xouliaras unless you already have a minion to pop the shield on board, minion that would die from defile anyway so it's already counted as lost.
Giannis Xouliaras not if the minion generated value before, generate value by dying or somehow survives, which is pretty easily done in Warlock. Just a random voidwalker created by an already dead voidlord could do the trick, and that's only if there is no 2 health minion on the opponent's side. Also, we are talking about Warlock here : hero power + defile = 4 mana with neutral CA so you can afford to lose a minion and still beat a 5 drop with 4 mana and equal CA loss. And let's not talk about Godfrey.
I think that Cybertech Chip could be a great addition to Spell Hunter. It would give Spell Hunter some desperately needed flexibility without changing the gimmick.
Would Defile really counter Giggling Inventor though? Sure it would get rid of the Giggling Inventor's body but you'd still have two 1/1 taunts up regardless.
Bouncing back a single Pogo Hopper repeatedly is really bad considering a large Pogo Hopper can still be silenced or destroyed easily. The true potential comes from using lab recruiter to add more to your deck or Sonya Shadowdancer to add them back to your hand.
Yeah just bouncing it is pretty bad since you don’t get tempo from the minion you played. You’d need a fair amount of draw and gang-up effects to make the card useful.
Step 1: Have Hadronox die Step 2: Play Gloop Sprayer Step 3: Have Flobbidinous Floop in hand Step 4: Play 2 Witching Hours and "Floop as the Gloop" and enjoy 4 Handronoxes! Value overload
*Astromancer* : 2:30 Weak prediction.
*Celestial Emissary* : 3:46 Good prediction.
*Cloning Device* (Priest is slowly becoming Spy.): 4:49 Good prediction.
*Giggling Inventor* : 6:30 Good prediction.
*Zerek's Cloning Gallery* : 8:00 Good prediction.
*Blightnozzle Crawaler* : 10:42.
*Star Aligner* 13:06 : Weak prediction.
*Cybertech Chip* 14:14 : Good prediction.
*Pogo-Hopper* 14:14 : Weak prediction.
*OMEGALUL Assembly* : 15:28/15:42 Good predictions.
*Gloop Sprayer* 17:55 Good prediction.
ERROR! ERROR!
Star aligner is like the expression of its name suggests it happens so infrequently it might as well not even have a battlecry.
Hatts Harbringer lol xD inside joke you are rigth
True, but hearthstone's mechanics encourage high draw and game-ending combos. It's pretty much the definition of miracle decks to get an insane swing by drawing through your deck until you find an otherwise hard-to-pull-off combo. That said, Star Aligner doesn't deal 20 damage to face so it's no miracle rogue.
You know what does deal more than 20 damage to face? Play dead on a cubed Charged Devilsaur followed by a Star Aligner. Solid 21 damage to face with a 7 damage board clear.
Star aligner in overload giant shaman👀
He goes how's it going Kripparrian here
I would also say Astromancer could find a place in Ele mage. Ele mages usually have a big hand, with all their discover, draw, and generating new minions/spells in hand (Pyros etc) stuff.
Rykehuss especially with spell stone. Elemental mage swings on 7 and loses nothing. Maybe even odd mage
I would not say Ele mage has as big of a hand as Control mage, because its card draw is situational and discover/Pyros is merely self-replacing. However, Stargazer Luna will make it much easier to have a big hand. There is definitely potential.
MunkyDrag0n I've played plenty of Ele mage, and I always have a big hand. Sometimes even too big, I have 8-9 cards in hand every turn in late game and not enough mana to play everything and get max value. Book of Specters is a big contributor to that.
0:24 see cards
18:16 skip cards
Skipperino Kripperino speedy boi
Skipperino Kripperino Preeetty early, huh?
How..
Fastes kripperino alive
Earlier than me last time I was this early I still had charge
Dr. Krippoom, Salt Genius
On the face of Dr. 7 in the mech
WhereIsKripperinoInTheThumbnailerino it’s doctor boom
This makes me question the sincerity of you, whereiskripperino inthethumbnailerino 🤔
Sorry dude, was watching a movie and wanted to just drop a quick comment :p
You know what is the easiest way to get 2 7-health minions on your board prepared and ready to Align? THE CUBE!
Cubed Hadronox's give you two 7 health minions. Just sayin.
Whizbang is Wonderful!
Start a religion
Kingpin - Astrox You could make a religion out of this
MannOfWar44 😆
MannOfWar44 wait, don’t
I like the fact that priest is the cloning section of the labs but druid got all the broken cloning cards omegalol
Just imagine Pogo Hopper in the 2 card deck tavern brawl...
Pogo hopper and mechwarper
I'M NOT?
Prince Keleseth -> buffs Shudderwork -> You play X2 Sharonite Gang -> You play Star Aligner as a just 7/7 -> You play buffed Shudderwork, sharonite triggers twice before star aligner, the star aligner wrecks the place.
Kripp predicted #StarAligner meta, I'm from the future I would know
No
"Poisonous rushing oozling little shits" - we love you kripp.
I can see Zerek's Cloning Gallery as very powerful tool in control priest . Imagine having dry hand, and mind visioning it into getting like Lich King, Ysera, Cairne, Obsidian statue etc. And getting similar set next turn. And so on. Kinda like failsafe against not drawing your big cards.
6:14 “The main counter for the card is gonna be defile” FailFish
It deals 1 damage to the Taunts. That's preeeeety good. ;)
Main counter is Mossy Horror :)
remove one divine shield by literally any dmg source, play defile.
that's at least a 2 mana flamestrike
Yargolocus nope, it's stronger, cause flamestrike doesnt kill divine shield minions...defilè does
What Yargo means is that they're like 2/1 and 1/3 to the defile, they would still be alive as 2 1/1s
When’s the next Naxxramas update?
We have actually seen 50 of the new cards so far.
Magister Of Steam No way
No i'm blind
1:03
nice video again Kripperoni! awesome set so far, also pretty cool Arena cards imo
I'm late! …I'm late!
I think one thing to take consideration when it comes to cloning gallery is if it can summon 2 of the same minion on the board. If at most it can only summon 1 copy of a minion, that means you can technically run 14 cards (7 cards with 2 copies each) and still summon every copy of cards in your deck (assuming you haven't drawn both copies) You could even up the number of cards to far more than 14 and still have a rather consistent cloning gallery.
The card that‘s meant to be played alongside Zerek‘s cloning gallery is the Priest Quest. You just need a deck with a whole lot of deathrattle minions. A whole lot...
Can't wait for the expansion!
One dity combo Kripp missed is to use blightnozzle crawler with sonya. Player pop the crawler, then play sonya and basicly can machine-gun everything on other side of the borad with respawing ozzes. Then shadowstep sonya, keep one ozze in hand and you basicly holding enemy board hostage
I think there's a genuinely viable mill-rogue deck for Pogo-Hopper. 2x Gang Up, 2x the new gang up minion, 2x pogo-hopper, 2x minstrel, 2x coldlight, Death Knight, + backstab, eviscerate and other control tools. If you want to be super greedy you can add the Kingsbane package as well. Might be pretty good
Clonung Device is decent. It lets you see 3 minions in your opponents deck. You could see a Deathwing there, you know you hava to play around him, which could make him useless, you could copy a shudder, and just play him earlier to screw with the enemy.
I'm gonna play a wild mech warrior with double Dr. Boom, seems like fun and a deck that can get me to 500 ranked wins, because until now I haven't had a good idea for what to do with warrior.
Panthror ikr is hard to get a good idea with warrior when most decks are wallet warriors but this new mech one seems to be reallt cool
The thing with Astromancer that gives it an advantage over Spiteful is the fact you don't need to restrict the spells you put in your deck to those costing 10 mana, which is a big deal for Mage
Cloning Device is alright because you can see 3 minions in your opponent’s deck which means you will very likely know exactly what type of deck they’re playing and thus can play around it.
Especially strong in Wild then I suppose, because in Standard you pretty much know what deck you're playing against as soon as you see their class (at least at rank 5+).
pogo-hopper might fit into a quest rogue deck, right?
I just noticed there's a Mech Rager in the background. Maybe 5/1 mech?
YJK could possibly get magnetic as well
First glance at Zerek's Cloning Gallery I thought it's meant to get a copy of minions that you need to get on the board, after they die you're set up for a big priest combo. Might work better in Wild with Emperor to reduce costs to cards.
so i did some thinking, and honestly, the only way i can really think of to get star alligner to consistently go off is through the use of arcane giants, whirlwind, and something that'll allow you to play enough spells for it. but even then it's incredibly convoluted and unnecessary to make it very practical to do at all.
"7 1/1s for 9 mana is not good" Krip shush, the wisps are listening.
The legendary priest spell seems like a mind blast combo card hitting 2 radiant elemental, malygos, lyra, etc. Then just trying to build up mind blasts via shadow vision type effects.
Zack wont happen since you can easily draw your minions
You can stack enough spell damage in your deck so that doesn't matter / use baleful bankers for malygos and velen (the important ones). If that fails, setup the OTK via spellstone. I'm not saying that it'll be good, but it might be (and I don't want that, 0 interactivity sucks)
Zack that 2 drop that puts a card in your deck is interesting to me
Zerik's cloning device and wailing soul a possible combo?
astromancer can also go in elemental mage that includes giants
You could play two of the 8/8 rush treant discount guys abd the gloop sprayer in the same turn
Cloning device might make big priest pretty powerful in wild. Tripling the chance at hitting barnes by turn 4 has to make it much more consistent.
Am I wrong in thinking that Giggling Inventor would be really good in Token Druid? Could also be used in Shudderwock, since it's a battlecry effect, though it'd probably just get in the way. Could work in Paladin or Odd Paladin.. If Evolve Shaman was still a thing it'd be great in that too.
star aligner works pretty well with that charged devilsaur druid from Thijs
you just cube the devilsaur and next turn you naturalize the cube and play star aligner
8 mana 4/4 LUL
Would the priest legendary spell card complete the priest quest since it says summon?
pogo hopper reminds me of yugioh effects
the art too
I would expect astromancer to work like Twilight and Midnight drakes... If you play them with 10 cards in hand the card still counts itself in the hand size, making the card have 10 health/attack... same thing with mountain giant, you dont magically pay an extra mana when you play mountain giant, cards with hand size effects always use your original hand size to calculate... now honestly blizzard has been super inconsistent in the past with other effects so maybe Kripp will be right anyway XD
Yetiquatch yeah this was my first thought also surprised more people didnt notice
Turn 1-Malygos
Turn 2 -Prince Taldaram - Innervate - Gloop Sprayer - 21 Damage Moonfire
With the druid weapon you Can do that in only One turn! Fantastic!
10 mana 42 damage face...ok you'll need Just 7 cards, but that's exodiaaaa
Actually now that you mention that if you throw in the new Flobbidinous Floop legendary you can actually do:
- Malygos
Then Assuming it gets removed.
- Flobbidunous Floop 4 Mana Malygos
- Faceless Manipulator
- Attack to get 10 mana
- Prince Taldaram
- Innervate
- Gloop Sprayer
- Moonfire with 5 Malygos for 26 damage or two for 52.
And if the first malygos didn't get removed then its 31 or 62.
Okay I'm really starting to wonder, was Brode a flavour checker or something, because these cards feel like they are random dudes with random effects that just fit the classes, but other than that it's like someone pissed in the wind.
I'm kinda surprised kripp didn't mention the obvious synergy between Gloop Sprayer and Mulchmuncher. That can be 4 8/8 rush and a 4/4 for 8 mana
Gonna enjoy stripping those annoy-o-tron things apart, might need a bit of help with the pogo-hoppers though.
13:20 oh hello turn 5 unleash combo. It's been years I didn't see you.
What do you mean? Murmuring elemental -> Double battlecry-> Celestial Emissary-> Spell damage+4 -> 8 dmg flamestrike. late game warlock gg. Or some crazy ass combo like that.
....
what happen if you use cloning device against a spell hunter?
So regarding Star Aligner, I actually do see potential for it in one deck. It could potentially work its' way in to Shudderwock. Run this, and a Boistrous Bard, and when you play your Shudderwock this triggers 90% of the time. Particularly useful after Primordial Drake rotates out, for the control variants.
This, of course, assumes we'll see some kind of Dopplegangster effect come in before the end of the year, because the deck relies on it so much.
In the short term, I'd be pretty surprised to see this make the cut in any decks. two seven health minions on the board before it and actually needing a board clear or seven damage removal just isn't realistic. Maybe some kind of Snow Flipper/Hand Buff deck, for the memes? Even then, it seems like you're dedicating your deck to a gimmick that loses to hard removal. Might as well play an Ancient One deck instead.
Wait, he knows that battlecry triggers BEFORE the minion is summoned, right?
If you played the Cloning Gallery with a bunch of magnetic minions would they all voltron together to make a super minion? That could be a lot of fun
Sadly no, magnetic minions must be played and not summoned.
That's what I thought but it's a real shame. It could've made this card a lot more interesting
Pigmiwarrior However, nothing is stopping you from using Mimiron's Head in conjuction with other magnetic minions in wild, if you can make it survive that turn.
TheNitroMelon // NightSlinger25 Official Mimiron mage and/or mech rogue are gonna be stupid in wild
Remember how sludge belcher was run in literally every deck back then? Gigglin inventor is gonna be belcher v2.
Doesnt astromancer Work Like Twilight Drake with 10 cards in Hand?
The 2 mana 2/3 spells cost one less.. play that from hand, spell costs 8.. get one more of those on the board with even velen still missing you can get 20-30 damage from mind blast.. that doesn’t seem THAT impossible. I think we’ll be surprised how often that actually happens
Doesn't twilight drake have 10 health if your hand is full? Therefore astromancer can get 10?
ShADIW Visions for Priest 9 mana Cloning Spell, Baleful Banker your Malegos & 7/7 double dmg back intro your deck first. Coin Mindblast finisher?
seems like the new doctor 7 is the good old Star Augur Etraeus from WoW Legions´s Nighthold Raid
theoretically, couldnt astromancer see play in elemental mage? if you have 5 card in hand after playing astromancer, couldnt you technically summon a mountain giant? or does mountain giant cost 10 until you draw it?
I can definitely see the combo potential of star aligner in combo druid with kun having 7 health, ixlid, faceless manipulator, splintergraft, zola the gorgon and the new druid legendary flobbidinous floop.
Prince Keleseth + Shudderwock + Saronite Chain Gang x2 + Star Aligner? Or is that too conditional?
Hunting Mastiff x4 + Cybertech Chip, boom 4 cards with mech synergy just got added to your hand. If Mech Hunter becomes a big deal then it might be pretty good.
I love how kripp says "if the stars align" on the card straight after star aligner. Must have been stuck in his head without realising
really Good reviews
Love how Krip is always a day behind.
Kripp, I don't play much Hearthstone, but I have watched you A LOT since like GvG. The knowledge that I have gained over all these years, watching your videos all this time has today culminated in what I really genuinely believe is the ultimate "overtake the master" situation: STAR ALIGNER IS ABSOLUTE FUCKING GARBAGE, wtf Kripp?
Predicting a druid star aligner Deck with hadronox and witching hour
Btw the 5 mana that summons 2 annoy o trons dont get rekt by defile as its 2/1 and 2 1/2 with divine shield which counts as they got 3 hp so you still have board after....irrelevant or not
Giannis Xouliaras just pop divine shield on one annoy-o-tron or play a 2 health minion before. It's still easily countered.
bouboulroz yes but then you use 2 cards to deal with 1 cuz its not like lock can freely ping it somehow w/o the use of an other card
Giannis Xouliaras unless you already have a minion to pop the shield on board, minion that would die from defile anyway so it's already counted as lost.
bouboulroz still 2 for 1 in that case though
Giannis Xouliaras not if the minion generated value before, generate value by dying or somehow survives, which is pretty easily done in Warlock. Just a random voidwalker created by an already dead voidlord could do the trick, and that's only if there is no 2 health minion on the opponent's side.
Also, we are talking about Warlock here : hero power + defile = 4 mana with neutral CA so you can afford to lose a minion and still beat a 5 drop with 4 mana and equal CA loss.
And let's not talk about Godfrey.
It can work in casino mage.
Kripparian here, but this time "he goes" instead of "hey guys"
Doomsayer doomsayer coin star aligner or in wild thaurissan then double injured blademaster+circle of healing and star aligner.
Sarijus ir taip toliau I was thinking the same , in wild with thaurissan is gonna be way easy
So it's basically a 10 mana twisting nether + deal 7 damage to face + lose 4 cards....i think there are better cards for 10 mana ahah
Valentino Celani it makes each one of them do 7 damage (21) to ALL enemy characters, thats a possible otk with board clear as an extra
Berenjena why each One of them Will deal 7 damage? Just star aligner will
I think that Cybertech Chip could be a great addition to Spell Hunter. It would give Spell Hunter some desperately needed flexibility without changing the gimmick.
Star aligner could work with giants+whirlwind, if you have a way to discount them.
What if Giggling Inventor has its own soundbite and summoned Annoy-a-trons will have their own, TWICE?! Too much politeness for me!
baleful banker with cloning gallery?
Thank you for having the background not move back and forth!
I give this video a 10/10 ign.
Just in time for dinner. :)
Velen otk appreciates the legendary spell I think, just the ability to have all your targets for the revival is good.
has anyone considered that maybe the omega cards use all 10 mana instead of it's original cost?
What happens when you cloning device a minionless deck?
When you use shadow vision on a spell less deck nothing happen so i guess nothing will happen
Would Defile really counter Giggling Inventor though? Sure it would get rid of the Giggling Inventor's body but you'd still have two 1/1 taunts up regardless.
If you can get gloop sprayer into a giant combo you can basically end the game next turn, I have a feeling its going to be insane
zereks cloning will go well with mech magnetic mechanic
So quest priest with a million silences is going to a very interesting... Especially against the Dr. Warrior...
Pogo hopper looks, bad but bouncing it back looks fun, against a slow deck you could make a huge pogo hopper.
Bouncing back a single Pogo Hopper repeatedly is really bad considering a large Pogo Hopper can still be silenced or destroyed easily. The true potential comes from using lab recruiter to add more to your deck or Sonya Shadowdancer to add them back to your hand.
Pogo Hopper is the new "Jade" deck, but they can be silenced....It Will be a superdeck for me btw
Yeah just bouncing it is pretty bad since you don’t get tempo from the minion you played. You’d need a fair amount of draw and gang-up effects to make the card useful.
Dane is going to love Pogo-Hopper
Step 1: Have Hadronox die
Step 2: Play Gloop Sprayer
Step 3: Have Flobbidinous Floop in hand
Step 4: Play 2 Witching Hours and "Floop as the Gloop" and enjoy 4 Handronoxes! Value overload
Cloning device can be way better than shadow visions. Imagine you get hadronox from druid a bunch of times. Pretty good
EdwinVan Hop at 14:20
looks at giggling inventor
looks at shadow word horror
we'll miss you very underrated card that I liked from the beginning... time to play wild (?)
Zerek's Cloning Gallery in Wild with Thaurissan, Velen, Baleful Banker and lots of Spell Damage minions.
Spreading plauge, plus Strongshell scavenger, next turn Star aligner, end game