Hyper Realistic Character Rendering | Tutorial

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  • Опубликовано: 24 ноя 2024

Комментарии • 338

  • @artofjhill
    @artofjhill  2 года назад +27

    Thank you for watching. You can see the final renders on my Artstation www.artstation.com/artwork/6bBJ6W

    • @TJ-cy6rk
      @TJ-cy6rk 2 года назад +1

      Please please please make a series making yourself!

  • @bakani2218
    @bakani2218 7 месяцев назад +2

    Such mind blowing work... Done with ease... 👏🏼👏🏼👏🏼👏🏼

  • @Wenedi
    @Wenedi 2 года назад +148

    That point when you’re watching J’s tutorials during your uni lecture because its more useful than the lecturers :) money well spent

    • @GuestOfGregoryHouse
      @GuestOfGregoryHouse 2 года назад +14

      I'm a student too. Honestly you're better off learning on your own. What you're paying for at uni is time.

    • @nilexh3476
      @nilexh3476 2 года назад +9

      True, it's better to support J on Patreon than Uni lectures LoL, you'll learn more from his tutorials for sure

    • @marlom.5081
      @marlom.5081 2 года назад +4

      Same. I was studying abroad outside of the states for about a year and a half at a uni and I wasn't happy. Literally something simple like learning the differences in file formats, there would be a long complex lecture about it for a full semester, not even joking, we even had tests and long essays for it, which I still didn't understand ANY OF IT until I left and decided to become self taught. Literally that same topic, with these amazing people like J and many others, I was able to understand the topic in just 5 minutes rather than a whole flippin semester. I learned more here with these online courses than at an expensive university....way faster too. seriously I think uni's these days are a full on scam. 🙃

    • @kaikayoru1316
      @kaikayoru1316 2 года назад

      @@marlom.5081 I'm sorry you had a bad experience at uni, although they aren't all like that. The uni I go to is quite in depth and also well paced with their hands on experience. Majority of my class time is actual hands on and not lecture based. Sure they give lectures here and there but they let you go on your own and if you have questions about how to do stuff they come back and pick your brain on how to find out or they just show you how to do it. I guess I should be grateful that I have professors that I have. It makes me sad to hear that other universities are like this.

    • @shana_dmr
      @shana_dmr 2 года назад +2

      @@marlom.5081 Universities basically everywhere are most helpful when trying to learn fundamentals, not techniques - it's a warning sign if an university advertises that you'll be able to use program X after finishing the course.

  • @enasahmed31
    @enasahmed31 9 месяцев назад +1

    Hello J, Thank you for the amazing tutorials you always post. I learned a lot from you.
    As for connecting the normal map, it will work perfectly if you create aiNormalMap node. Connect the OutColor of your normal map to Input, then connect OutValue of that node to Normal Camera. As for the color space it will be like how you do it, set to Raw amd Alpha is Luminance. I hope it will help.

  • @Keji839
    @Keji839 2 года назад +7

    install Maya trial. if your only learning to use the software and not creating commercial work, keep reinstalling the trial till you can AFFFORD to buy the software. Maya is the standard and if you can master what you see in this video you will be getting jobs in no time. this quality of tutorial is never free.
    good work jhill

  • @omarcastillo122
    @omarcastillo122 2 года назад +8

    This must be one of the greatest contributions to 3d community ever. Thx J, this Is gold!

  • @maiwandhimmat1779
    @maiwandhimmat1779 Год назад +1

    When I was a beginner I used to not watch any video related to software that I don’t use but now I see the principle is the same you can get these lights in any 3d render like blender cycles thank you for your nice tutorial. 😊

  • @gyorgyviktorradnoti6068
    @gyorgyviktorradnoti6068 2 года назад +5

    I’d be happy to see an introduction to Maya tutorial series or course from you

  • @tlilmiztli
    @tlilmiztli 2 года назад +9

    Love your videos man, exactly what I need! In the age that everybody and their mother is making videos for Blender your channel is a goldmine for cool stuff for Maya. Thank you so much! Greetings from Mexico!

    • @artofjhill
      @artofjhill  2 года назад +3

      Greetings! Haha thank you man I’m glad you like it

  • @walleater
    @walleater 2 года назад +25

    Instaliked. Dude may I tell you once again how much I appreciate everything you do. For the past 5 years you were the main source of my inspiration and you continue to be to this day. I wish you would never stop. This is top quality content for me. Thank you!

    • @artofjhill
      @artofjhill  2 года назад +4

      Thank you man. Really appreciate that and I’m glad you like my work and videos. Can’t stop won’t stop.

  • @jorgesilvafortes
    @jorgesilvafortes 2 года назад +12

    You're an absolute legend J, thank you for this!

  • @vedanttiwari6287
    @vedanttiwari6287 2 года назад +6

    That nightclub light setup is so cool I watched it like 10 times, I usually struggle a lot to get a cool look like that, also I have faced an issue when using displacement maps with hair caps, that it distorts the base mesh but since the hair cap mesh has no displacement assigned it would just sunk the hair inwards, so it had to be assigned on both the mesh. I am gonna experiment with the light and makeup setup learned from this tutorial and will post it in the discord art gallery. Thanks J for such a nice video, always grateful.

    • @artofjhill
      @artofjhill  2 года назад +2

      Glad you liked it. Looking forward to seeing what you make! The hair cap issue makes sense, I think I would just bury the hairs a bit to cover the difference in case

  • @game.art.101
    @game.art.101 2 года назад +6

    can you make a video showing how to render, light and setup skin shader for a realistic character/portrait in UE

    • @artofjhill
      @artofjhill  2 года назад +2

      yea I think I'll make a video on that

    • @game.art.101
      @game.art.101 2 года назад

      @@artofjhill that will be great, thanks

  • @seanakima50515e
    @seanakima50515e Год назад

    Thank you for this
    Its crazy how theres SEVERAL tutorials out there that tell you to use both base color and subsurface.
    Using juat subsurface and then masking the nose and inner ear while leaving everything else grey is pretty much perfect

  • @vfxexpert1425
    @vfxexpert1425 2 года назад +3

    If i'm correct, you can use ainormalmap and attach your normals to the input, sometimes you have to adjust the scale.

  • @marcusk9483
    @marcusk9483 2 года назад +2

    More pure gold. Just finished your amaizing Xgen video and then I find this. Thank you J.

    • @artofjhill
      @artofjhill  2 года назад +1

      glad you're liking it. Hope it helps with your stuff. enjoy!

  • @alexpurkhalo711
    @alexpurkhalo711 Год назад

    the final render is just crazy, I love it so much!

  • @newnengates3764
    @newnengates3764 2 года назад

    Final project is absolutely stunning.

  • @jac8941
    @jac8941 2 года назад +1

    Give this man a crown! Thank you so much for sharing!

  • @RafaMad3D
    @RafaMad3D 2 года назад +1

    Ey this videos of yours are awesome, high quality Maya tutorials. Congrats!!

  • @SanArtStudio11
    @SanArtStudio11 2 года назад +2

    Really well made artwork with perfect details. Hope you have a safe and wonderful day.

  • @tejaspatil5421
    @tejaspatil5421 2 года назад +1

    Sir you have no idea how much you have taught me... you're a huge inspiration. Thank you so much

    • @artofjhill
      @artofjhill  2 года назад +1

      you're welcome. Keep learning and growing

  • @aleksandarsavic395
    @aleksandarsavic395 2 года назад

    All information and answers I looked for in terms of rendering a portrait with arnold i found here. Thank you so much for this video!!!

  • @fourtyfiftynine
    @fourtyfiftynine 2 года назад

    this guy defo needs 100k

  • @cinematicfilm6559
    @cinematicfilm6559 2 года назад

    this is like fastest and most effect tutorial so far I have ever seen in my fooookin life. I was struggling to get fastest way to get more effiecent details. This tutorial is on point. Thank you.

  • @nykoedits
    @nykoedits 2 года назад +3

    Love the videos man, you've taught me so much! I'm writing this comment at 26:00 so if you address this later in the video, then my apologies!
    For me the aiNormalmap node, I set my map colorspace to Raw, then plug rgb output from the map into the "input" on the aiNormalmap, and then take the rgb output from the aiNormalmap and plug that into the normalCamera on the aiStandard. For the "normal" input on the aiNormalmap, from my understanding, it is for if you want to layer normalmaps. You can plug the output of another aiNormalmap into it, or even the output of an aibump2d if you want to use height data without displacement. Hope that helps!

    • @artofjhill
      @artofjhill  2 года назад +1

      Thanks man, I'll try and remember that for next time I use a normal map in Arnold. Cheers dude

  • @Kinkoyaburi
    @Kinkoyaburi 2 года назад +1

    Amazing tutorial. The difficulty spiked up when the custom masks and the layer node were introduced, but overall it quite good information. To be honest, most of Arnold's nodes are a a riddle, wrapped in a mystery, inside an enigma to me, but people like J Hill help to unveil the fog.

    • @artofjhill
      @artofjhill  2 года назад +2

      all the good things are on the other side of the fog

  • @dandawes9617
    @dandawes9617 2 года назад +3

    Fantastic video as always, J. Thank you for putting up such great content. I'm not a Maya user myself, but quality content like this demands to be watched.
    For the record, I'd love to see how you'd go about bringing this character over to Unreal Engine 5. Likewise, how you might go about making the hair game-ready.

  • @prof.rogerhss
    @prof.rogerhss 2 года назад

    some people maybe has born to broke all paradigms... Classic lectures is worth?
    The truth everytime worth!
    Congrats, man... your serie is insane. #love #kissesfrombrazil

  • @PotassioD
    @PotassioD 2 года назад +2

    Wow this is beyond amazing! I've learnt so much just watching a couple of your RUclips videos! Thanks for sharing!

  • @eberriera1
    @eberriera1 2 года назад +2

    I wish teachers could watch and understand your content, man! And get a tip or two hahaha so well explained. Amazing stuff

  • @ChaosWolfNinja
    @ChaosWolfNinja 2 года назад +1

    Woah! This is such a kickass tutorial. Thanks J!!!

  • @CG_CAKE
    @CG_CAKE 2 года назад

    Legend.

  • @ilSignorLimone
    @ilSignorLimone 2 года назад +1

    Wow! great video as usual J, dope content all around. Absolutely love the neon light setup at the end❤‍🔥

  • @inuyasha561
    @inuyasha561 Год назад

    super nerd for Life! love what you do Jhill very awesome work man!

  • @xtam55
    @xtam55 2 года назад +1

    Like your mood in this video, one hour was like a couple minutes. And final renders Ohhh! I watched it hundred times! Thx for video, now I go watch patreon full demo:) Peace

  • @Nachoalonso_
    @Nachoalonso_ 2 года назад +1

    i was waiting this for so long!

  • @justcommenting6127
    @justcommenting6127 2 года назад +2

    Can you please make a video on hypershade and maps?
    Your videos are amazing, thank you for your hard work!

  • @ashleysparling
    @ashleysparling 2 года назад +1

    Hey J, this is awesome thank you for doing this, I have always been rubish at rendering in Maya, but this is really well explained and donst look as complicated as the old mental ray way. Thanks again buddy.

    • @artofjhill
      @artofjhill  2 года назад +1

      Way easier and better than mental ray

  • @berkilter4556
    @berkilter4556 2 года назад +1

    Dude you are just awesome!!! This is an amazing render and also thanks for making these videos. It makes me so happy to see your videos like this. Because in your all videos i am learning something and also you are doing with passion that is why keep going!!!

    • @artofjhill
      @artofjhill  2 года назад +1

      Thank you, glad you like it and keep going!

  • @waymanharris1284
    @waymanharris1284 2 года назад +2

    Oh, how I miss pouring hours into my artwork! Great job!!

  • @OmarElshamy
    @OmarElshamy 2 года назад

    I watched 56:28 mins of this video .. every second has a new information! .. can't wait for the Unreal Engine version

  • @DRD4forlife
    @DRD4forlife 2 года назад +1

    Sooo unreal 🤯

  • @Simili84
    @Simili84 2 года назад

    I left every video of this serie telling myself '' I know Kung-fu'' ....good stuff!

  • @pslong9907
    @pslong9907 2 года назад +3

    Thanks
    useful and helpful
    like always

  • @Solo_3d
    @Solo_3d 2 года назад

    Daaaaaaaaaaaaaaaaamn that last render hits haaard J….. wow … iam kinda sad tbh, coz i just finished my Hardy project couple days ago following ur tutorials without this amazing video about render, but wow bro.. iam speechless.. flakes, alligator… bruhhhh. No lie ,I did lost u later with nodes and sht , but iam watching it again for sure! Final render is so dope just as a character J! U r beast my man! U art is killa and what u do with those videos is huge! Iam a big fan bro! Thank you so much for what u do! Ur channel is super underrated!!!! But i bet ull get what u deserve my man!!! Lets go J !!! Certified3dkilla

    • @artofjhill
      @artofjhill  2 года назад

      haha thank you man, I appreciate it

  • @wacom8199
    @wacom8199 2 года назад

    every video is a knockout!! thank you!!!!

  • @roxtube123
    @roxtube123 2 года назад

    Always excited to see a new video from you , thanks for sharing ! :D

  • @holotaice2308
    @holotaice2308 2 года назад

    Hi J! Just found your channel and have been really enjoying the whole series. Was wondering if you would make any tutorials on what your workflow is towards retopology if dynamesh is used. Would also really love to know how you set up the UV's to prepare the model for texturing and lighting. Then again, I appreciate the work you are doing!

  • @manavgala2361
    @manavgala2361 2 года назад

    The programs I use are entirely different from yours but the knowledge is still very relevant. Instant sub.

    • @artofjhill
      @artofjhill  2 года назад

      Great happy to hear that

  • @kaziaoualwanis3819
    @kaziaoualwanis3819 2 года назад

    THE boss ! even i don't use maya , i found it so useful , thanks man :)

  • @matheussilveira1000
    @matheussilveira1000 2 года назад

    Legendary video J as always!

  • @matthewjordaan5023
    @matthewjordaan5023 2 года назад

    Wow, you're incredibly talented

  • @selvakumaran4648
    @selvakumaran4648 2 года назад +1

    oh god''maaan:)u r a great teacher.thanks for the tutorial
    😊

  • @Uriel333-j1z
    @Uriel333-j1z 8 месяцев назад +1

    thanks my G masterpiece🙃

  • @BrentLeBlancCG
    @BrentLeBlancCG 2 года назад

    You're a wizard J!

  • @GoktugGurellier
    @GoktugGurellier 2 года назад

    Thank you so much for sharing your techniques. 🙏🙏

  • @3dsculptingtutorials
    @3dsculptingtutorials 2 года назад +1

    Amazing tutorial!

  • @GabrielPerna-f7e
    @GabrielPerna-f7e Год назад

    watching this video for like the 3rd time. love it!!!
    I always circle back and re-watch your stuff. I always marvel at how much I forget between viewings!
    you mentioned several times during the video, that there was a video you made rendering this girl in marmoset.
    where I can I see that?
    thanks, as always!

    • @artofjhill
      @artofjhill  Год назад +1

      Hey thanks. I’m glad you find the videos helpful. Might have been mentioning the first scene I made which was shown in the texturing video

    • @GabrielPerna-f7e
      @GabrielPerna-f7e Год назад

      @@artofjhill right on and thanks!

  • @psygameboy
    @psygameboy 2 года назад

    Thank you. Awesome Tutorial and result!

  • @owl5523
    @owl5523 2 года назад +1

    Yet another amazing tutorial

  • @MrSheduur
    @MrSheduur 2 года назад

    The crazy thing is that Marmoset have done such a good job on their skin shading that it still almost looks better than the arnold offline renderer even with way more basic setup. I truly wish that the epic guys would try to partner with marmoset to incorporate their method of skin shading into unreal engine.

    • @artofjhill
      @artofjhill  2 года назад

      For sure marmoset is super good

  • @TwistedFeetMH
    @TwistedFeetMH 2 года назад +1

    Great content as usual. About the aiNormalMap, it kinda weirded me out too. But what I did and it works for me is that I set my normal map to raw, and connected the Out Color to the Input in aiNormalMap. I don't know about the details on this but I hope this helps.
    Thanks!

    • @artofjhill
      @artofjhill  2 года назад

      Cool. Which input on the aiNormalMap node does it go into?

    • @TwistedFeetMH
      @TwistedFeetMH 2 года назад

      @@artofjhill All of it(rgb). I connected the "Out Color" directly to aiNormalMap's "Input". And then the "Out Value" to the Normal Camera.

  • @abpplays7061
    @abpplays7061 2 года назад

    Thank you so much! your videos help me a lot to understand things very easily. you are a gem!

    • @artofjhill
      @artofjhill  2 года назад +1

      Glad to hear that, thank you

  • @olegcotuna
    @olegcotuna 2 года назад

    Cool work! Love the results. Amazing!

  • @AerysBat
    @AerysBat 2 года назад

    Your tutorials are the best

  • @corpthreemountstudio1918
    @corpthreemountstudio1918 Год назад

    Hello, i very liking your your works. Good job). Im started learning Maya and x gen, please you make video tutorial about creating animals FUR with UV textures.

  • @Konstantinos-Chtenelis
    @Konstantinos-Chtenelis 2 года назад

    Great as always! Really inspired by your productivity!

  • @nilexh3476
    @nilexh3476 2 года назад

    J is Genius no 🧢

  • @SamirMir
    @SamirMir 2 года назад

    Amazing tutorial!!! Thank you J !

    • @artofjhill
      @artofjhill  2 года назад +1

      You got it, I hope it helps

  • @ahsengilani658
    @ahsengilani658 2 года назад +1

    next unreal! awesome man

  • @Luke_wp
    @Luke_wp Год назад

    Thanks so much for these videos! You are a Godsend man. With the aicomposite node being depreciated what is the best way to combine the displacement and noise?

    • @artofjhill
      @artofjhill  Год назад +1

      Glad you like them! I’m not sure but it’s said it’ll be depreciated for years. Until then, keep using it :)

  • @Enz1612
    @Enz1612 2 года назад

    Another great video J!. I was wondering if the entire process for this portrait is in your Patreon? covering the clothes, accessories and such. Thanks!

    • @artofjhill
      @artofjhill  2 года назад

      Not these, no. Nothing too extraordinary about these models but I’ll probably do just a break down if the final scene to answer questions for Patrons soon

  • @BaseOptimal
    @BaseOptimal 2 года назад

    I know you dont need confirmation, but I just wanna let you know your basemeshes rock! Confirmed✅

  • @ElijahMoore-Restfulnights
    @ElijahMoore-Restfulnights Год назад

    Looks so good

  • @anhellsay
    @anhellsay 2 года назад

    your videos are real gold, very useful and very well explained ❤❤❤, just one question, do you use ACES in that scene?

    • @artofjhill
      @artofjhill  2 года назад +1

      yes I did. It's default now. I finished the image in Nuke and uses the ACES colorspace

  • @Lakus231
    @Lakus231 2 года назад

    chef's kiss

  • @joelsukkau7470
    @joelsukkau7470 2 года назад +1

    hey hey, A hyper realistic character rendering video in unreal engine would be awesome aswell!

    • @artofjhill
      @artofjhill  2 года назад +2

      Working on it

    • @joelsukkau7470
      @joelsukkau7470 2 года назад

      @@artofjhill awesome man, you've been consistently killing it for a while now

  • @empire4760
    @empire4760 Год назад

    amazing work, where are you getting the notes for arnold lighting from?

    • @artofjhill
      @artofjhill  Год назад

      Not sure what exactly you’re referring to but Arnold has good official documentation online and I have my own notes on the subject I’ve added to over time

    • @empire4760
      @empire4760 Год назад

      @@artofjhill the official documentation, i cant seem to find it for some reason, kindly can you guide me to it

  • @lopsi6946
    @lopsi6946 2 года назад +1

    Awesome !

  • @JohnDowson100
    @JohnDowson100 2 года назад

    Terrific! Would you use microNormals and the cell noise in the Displacement un combo together or its one or the other?

    • @artofjhill
      @artofjhill  2 года назад +1

      I’d just use displacement for offline rendering probably

    • @JohnDowson100
      @JohnDowson100 2 года назад

      @@artofjhill Thanks. BTW, aiNormal works great for me. You got to plug in the color, not the alpha in this node though. Also if you export your normal from SP with the Arnold preset you don't need to flip nor switch any of the color channels. It's good to go. On top of that this node let's you lower the normal intensity. 😀

  • @VHSlasher
    @VHSlasher 2 года назад

    Thx for sharing man, very helpful

  • @minhtoon3127
    @minhtoon3127 9 месяцев назад

    Great Video! thanks for posting. Quick Q, i used vector displacement from zbrush. Does that work with this work flow?

  • @jimmybarr1966
    @jimmybarr1966 2 года назад

    Thats insane

  • @trololoxperience6942
    @trololoxperience6942 2 года назад

    Awesome. I'd like compo tutorials to look like f inal image 🔥

  • @_D3adB0y_
    @_D3adB0y_ 2 года назад

    well hotdamn. Looks great man!

  • @oldleaf3755
    @oldleaf3755 Год назад

    good vid. thanks for sharing. your content is a goldmine

  • @yobased2872
    @yobased2872 2 года назад

    Also, do you ever use ACES in Arnold? I have a hard time going from Mari to Arnold and knowing what is actually going wrong with my colors and values. Like when the skin in my renders comes out too dark or too light, or incorrect in color/chroma, it's hard to tell if it's lighting or the diffuse maps that are incorrect, then throwing in ACES on top of it just complicates the issue even further. From what I understand color grading with Nuke can resolve this issue but I wouldn't know where to begin with that. I would love to see a video by you on this subject at some point.

    • @artofjhill
      @artofjhill  2 года назад

      Yea it can be complicated. I did use ACES for this. It’s default now. I used Nuke to finish the images

    • @reginaldarmah2381
      @reginaldarmah2381 2 года назад

      You need to setup ACES in Mari as well

    • @yobased2872
      @yobased2872 2 года назад

      @@artofjhill Oh ok thanks my bad, I'm still on Maya 2020 until the student version for me runs out year and I gotta start paying lol.

  • @traianboitan943
    @traianboitan943 2 года назад

    Thank you JH!

  • @stephenwlodarczyk175
    @stephenwlodarczyk175 2 года назад

    How do I download your mind into mine. Incredible artist. Glad I found you. Thanks for the support

    • @artofjhill
      @artofjhill  2 года назад

      The matrix. Glad you found it too. Cheers

    • @stephenwlodarczyk175
      @stephenwlodarczyk175 2 года назад

      @@artofjhill 😂 I would believe you but we are in the matrix. Brandon keeps saying the economy is great 👍. And Trudeau is saying taking guns from law abiding citizens will end gun violence. But I’ll keep looking for the USB port I can plug into to acquire your knowledge. Cheers

  • @wilismatrix9847
    @wilismatrix9847 2 года назад

    damn crazy skills

  • @dylankowalskiartwork8697
    @dylankowalskiartwork8697 2 года назад

    Your Patreon is dope man ! I get it few days ago, tons of cool tips to perfect techniques & stuff ;)

    • @artofjhill
      @artofjhill  2 года назад +1

      Thank you! 💪

    • @xtam55
      @xtam55 2 года назад

      Hi Dylan, can’t wait to see your own patreon and breakdowns of your artworks. I’m your fan long time tho:)

  • @0x0abb
    @0x0abb Год назад

    Nice - very nice

  • @IGarrettI
    @IGarrettI 2 года назад

    J, question. Does it matter what renderer you use? Aren't they all essentially the same result , the only difference being speed and user friendliness? Also, have u tried the houdini hair?

    • @artofjhill
      @artofjhill  2 года назад

      they all will produce slightly different images too. Blender Guru made an interesting video comparing a bunch of renderers. I haven't use Houdini at all but you can do amazing stuff with it

    • @IGarrettI
      @IGarrettI 2 года назад

      @@artofjhill I wish he included renderman tho, that's the one I love :p too bad the free version is CPU only

  • @GrimDuskEntertainment
    @GrimDuskEntertainment 2 года назад

    I'd love to see what you can do with Redshift

  • @lucianovitorio836
    @lucianovitorio836 2 года назад

    coollll!! thanks for the tips man!!

  • @yobased2872
    @yobased2872 2 года назад

    Hey at 16:40 do you export the Zbrush disps with Adaptive turned on? If I remember correctly you did the skin detailing with HD geometry right? Aren't you supposed to check adaptive on when exporting HD subds as displacements?

    • @artofjhill
      @artofjhill  2 года назад

      Pretty sure I always have that on. Why not

  • @spandanghosh9503
    @spandanghosh9503 2 года назад +1

    Hey J, awesome video.. jst a little doubt, I exported my skin details from zbrush at mid value 0 but in substance painter i added some moles and displacement on them but idk how to export from substance at a mid value of 0, so is there a way to export from substance at mid 0 or a way to combine two displacement maps with diff mid values...

    • @artofjhill
      @artofjhill  2 года назад

      there isn't a way to combine at different mid values. Idk how to change the Substance mid value so in your case, I'd probably just re export the map from Zbrush and make the mid value .5 then mix them

  • @amirbabaei7048
    @amirbabaei7048 2 года назад

    Thank you so much brother . So cool

  • @ssmallthing
    @ssmallthing 2 года назад

    so good!