Just a quick note, YES, I know this is looked down upon in PVP circles. But this video was just to test its viability. If anything it just reinforces my opinion that Engineers ruined PVP and why I stopped PVPing a long time ago. And while I still firmly still stand on my opinion that this is still a valid tactic, as all ships can maneuver in any direction they like, I 100% agree that while the tactic is reasonable, its execution with long range weapons is a bit of a dick move.. But this video is technically over a year old and was to test the idea.
"looked down upon in PVP"? In my experience, PVPers just interdict me and try to kill me (sometimes successfully) for no reason. Real rule-abiding people...
@Jake W. ha, that's kinda what I already fly! Krait with 2 long range beams, one multicannon, 2 pack hounds. I love it. I blow conflict zones up faster in the Krait than my corvette.
Jake W. LOL i'm glad you said this. This vid gave me confidence to actually take on players, i'm about to go build this mamba right now but more lasers in place of MC. Also what are pack hounds? I'm still new to in depth combat, all i've done is use MC and lasers
Jake W. ahhh, so you're saying take a huge/2 small beams for shields and hull melting, and 2 pack hounds for punishment? and then just fit the bitch for speed and shield tanking
@@randomhero704 Packhounds are powerplay specific missiles that fire little micro missile things to help get through point defenses. still subjects to electronic counter measures (ecm). only size medium. think they are from Li Yong-Rui.
This build is absolutely diabolical. I love it. I like the idea of the FDL being more of a dogfighter and the Mamba being more of a long range griefing machine. And it's good to see you back in action, Jones.
Thank you for coming back! I'm fairly new to ED and find your videos very insightful and easy to watch. Particularly your Fer De-Lance and combat 101 videos. I recently bought a Fer De-Lance and felt like I bought a bazooka and couldn't figure out which end to point at the target. Anyway, thanks again for all the time you put into creating quality videos.
Even though real life is always more important, I'm glad you're back Jonesy. I remember when I first found your channel. I was losing interest in Elite and your humor, knowledge, and enthusiasm got me right back up and inspired me to keep playing. You make it fun and help to stave off the Space-Madness. Cheers mate!
I've delt with these ships. My coalition delt with Russians that do that in deciat, we formed a wing to hunt reverski, it is abunch of really fast eagles courier with LR phasing. We made the new phase meta when it comes to fighting griefers and it's been proven deadly. But reveski is a great build, especially with rails. If you wanna also have some pve fun try an fdl with 4 force cannons and one PA, you can kill any AI
I have been thinking about looking into force cannons.. but thats more grind.. lol.... Hmm..... damnit.. now I am thinking about it more.. THANKS MAN... (sarcastically) ;)
This is the best looking ship in the game. I love Purple too. Unfortunately the stats fall behind everything else. I still use it with 3 multicannons and 2 fixed beams.
Yeah, sad but true. Frontier have only taken things away (gold rushes, CGs, Galnet) not added anything. The only thing they had promised the community for the 2 year gap without new content, Fleet Carriers, has even been put back at least half a year. Frontier just don't seem to understand the idea of a Live Service game (regularly adding quality content, bug fixes and updates to keep your playerbase in the game) A fact that seems to be reflected across the gaming industry (Anthem, Fallout 76 etc) This supposed 'New Era' (be that a sequel or Premium Content) needs to be something truly game changing for Elite, alas I no longer believe that Frontier has the talent or even motivation to deliver. So much of Elite has been left with placeholder mechanics (some of which have been in the game since launch) that have never been developed. Elite Dangerous, now more than ever, desperately needs to be revitalised. But the fact that Frontier have shown NOTHING at all to promote and raise attention to the game lowers my confidence ever further. Even the numerous RUclipsrs, that have done a far better job of promoting Elite than Frontier, have been forced into covering other titles due to how little has changed in Elite for approaching 2 years.
@@davekennedy6315 I had fed up with people like you guys! You people never read the whole article, but the tag lines... Frontier made a comment about Galnet and that's gonna be back with the Community Goals as well. Get a grip and research for yourselves!
@@Muckytuja it just annoys me that Elite will never be a great game and Frontier seems ok with that. No Man's Sky shows just how much a game can change with a dedicated team behind it. I had hoped that seeing the work Hello were doing on NMS would spur Frontier into action, but alas no. Frontier now have 500 people working for them, Hello only 25! There is no real excuse.
@@davekennedy6315 That's completely true, and just like you, me, other people is angry to the devs, that they own this franchise and left it in mediocre state. It would have so much potential, yet, as we see in the wrong hands it's gave more annoyance than joy... I feel you Bro, but we live in a material world, and I don't think that Frontier see much money making potential in Elite compared to SC. So they put the least amount of effort in it. They have some new boss around, who worked on some other game, I doesn't remember who and what game was it, but maybe he will put a bit of a life in this sim. Hello Games is a good example how everything can be revived and get redemption after the biggest scam of gaming history :) Yeah, it's infuriating when devs just shit on their creation, but I wouldn't bury the game, that's a bit of an absolution.
@@Muckytuja great points and I hope that this isn't the end for Elite. It is just all the squandered potential that hurts. Plus I started playing in May 2017 and foolishly bought into the hype that Frontier generated with the 2017 Expo. I'd never played a Live Service game before and all the talk of huge changes coming 'Soon' hooked me all the more. Little would I know that late 2017 and all the early Thargoid activity (actual story progression, forums buzzing with ways to fight the Thargoids etc) were the high point and things seemed to go downhill from that point. At the Expo Frontier first mentioned the Premium Content coming in 2018 and the things they showed made me (foolishly) believe that they were finally going to give the game the time, attention and investment that it needed. But no. The Chapter 1 Beyond utpdate was ok, 2 and 3 contained very little and Chapter 4 was good (but missing content promised on the roadmap) But no Premium, no Ice World's, no Carriers and then the news that they were pretty much abandoning the game for 2 YEARS! I've not played since that bombshell was dropped (and from the various comments, forum posts and even dislikes on Frontier Elite streams I'm not alone) and I feel silly for buying into Frontiers hype. Now I wonder just how seriously Frontier are treating this 'New Era' when player numbers are hardly high. If they had released the Premium when initially stated (sometime in 2018) I would have bought it straight away without any knowledge of its contents, they should have capitalized on the momentum they had generated. Now, when/if it releases I'll be checking extensively to see if it's even worth bothering with. If it's another sale done with promised content 'coming soon' I just won't bother, once bitten twice shy!
Nice, I’m glad your video popped up because I’m part way through a long range build, she currently has two high cap missiles in the large hard-points which fire 12 rounds each clip. These tend to overwhelm missile defence on medium sized npc ships, cmdrs rarely seem to have any missile defence.
From what was shown in the video here is the build: s.orbis.zone/6aby (As VJ said this is just a proof of concept, far from optimized or engineered) Great to have you back, cheers Cmdr!
Vindicator Jones mcdonalds.fandom.com/wiki/Grimace “Originally, Grimace was the "Evil Grimace", with two pairs of arms with which to steal milkshakes. After that first campaign, the character was revised to be one of the "good guys", and his number of arms was reduced by two.” NOW I really want this build to work!!! 😈
I lack the patience for sniping and very much prefer my Frag Mamba, but it's great to see other schools of thought in action; I learned a lot from watching your Beam Laser technique. Thanks for sharing!
If nothing else, I feel like bank cancel rails are the only real option for the Mamba's small hardpoints. When you have a huge HP there's very little a small weapon is going to contribute. Small multis will run out of ammo faster so are poor candidates for corrosive tagging. Emissive might be a shout, but you could do that on large pulse lasers.
What is the music that starts around 3:00? Also cool build, I recently started something similar with all beam lasers, utilising long range, and a combo of all 3 thermal experimental mods. I do plan to swap the huge for a plasma accelerator when I get the engineer unlocked, plan on going long range, and plasma slugs with an extra fuel tank. It is fun enough with just the lasers though.
I've been tweaking my Mamba since I have been clearing PP weapons. Just got APA unlocked. I'm PVE only so I like using my mamba for large single target missions. Running LR railguns feedback cascade and super penetrator. APA Efficient x2 and Huge LR beam. I keep my distance til I knock out shields, then hit and Run with plasmas (straight hull dmg) or Class 3 torpedoes (targeting powerplant) so they can't dodge. Mamba is great for long range start up and hit hard pas n' run. In a wing of CQC/support it can probably provide amazing burst dmg after helping to chip at shields and damage modules like plant or distributor.
Yes, there was some hiccups in the audio that I didnt notice until I had pretty much finished everything. Was going to take too long to re-record it, and its only a couple of words, so I kinda left it. But I will be fixing that in the future. But thanks for letting me know.
wouldn't rockets be better for this? also I thought auto cannons are a bit weak at long range? thought it probably shouldn't be if we looked at real physics
Great to see you back! I really enjoy your ED videos! That being said, I had a Mamba once, the "Oh Yeah Baby". Kept it for a couple of hours. This thing overheats and understeers, like a 70's Italian sports car. Terrible ship. Wouldn't trade 100 of them for a single Vulture ("The ship that wants you to win" ;-) ). Well maybe a hundred, just to sell as scrap metal... Anyway, cool reverski mamba, probably the only thing this ship is good for anyway!
@@VindicatorJones Vindicator Jones Yes, it is a valid tactic, but it's dirty nonetheless. Nobody cares if you do it in PvE or AX (Hell, it's pretty much mandatory in AX to handle the swarm in less tanky ships), but it totally spoils the fun of the fight for your opponent. It's the same reason that certain weapons are banned in PvP tournaments and organized matches. That reason being because PvP is so poorly balanced in this game that certain tactics are so overpowered and reward low-skill play to such an unfair degree that they don't really have an effective counter. The only way someone wins against a reverski pilot is either the reverski pilot is significantly worse than their opponent and keeps screwing up the simple maneuver or they're running a poor ship build that can't reverski effectively. It's pretty much identical to a situation in the EA Sports NHL video games. There's a strategy in those games called "puck ragging". Puck ragging is when you gain a lead and then exploit how easy the game makes it to maintain possession of the puck to play a cheesy game of keep away from your opponent until you kill the clock and win the game. It's a low-skill tactic that's completely within the rules of the game, but it's deemed by the community as a display of poor sportsmanship and disrespect for your opponent. Reverski is seen in the exact same light among the Elite Dangerous PvP community.
Shwinky whilst what you say is true if I’m in my reverski mamba and I’m interdicted without offer of duel then they must take what is offered. I think you have a strong point that in a pre-arranged duel such a reverski type craft would be unsporting. However long range weapons on fast ships is perfectly reasonable in wing fights.
I _LOVE_ my Mamba and it's not really about it being a good ship..... It's more like loving a Ferrari... I love the way it looks and i love putting my foot down....or rather, my finger on the BOOST key 😉 ↑ Comment for algorithm + 👍 'd #OldManPaxus Rating: ☆☆☆☆
Sorry, but my .02 is any "reverski" build is about as lame as you could fly in PvP and is incredibly easily countered - you refuse to chase it. Fight over, you both just wake away. If you're interested in PvP PLEASE do not run this build.
@@VindicatorJones Fair enough, but sharing HOW people can use them to wreck PvP isn't exactly what I'd call a good thing, right? When abiding by the rules of conduct the community has put in place (like no seekers, packhounds, etc) engineering can make PvP that much more fun as otherwise everyone would fly damn near the exact same build. As it is now there are dozens, if not more builds that are effective. Do things need balancing, yes absolutely. Is PvP better because of engineering IMHO 100% absolutely yes as again the variety it adds increases the fun dramatically.
all of that nonsense is boring, let people use what they like, its imposing artificial rules that will cause the game to become stale, why not show people how to blow up snipers?
I guess its a safe way of winning, but it feels like cheating, or using exploits or something. Not the most satisfying way of doing combat... Imperial Eagle with only fixed efficient burst lasers is much more fun :)
@@VindicatorJones Yeah, i was thinking about that. I have never done any of those missions, but i think i have seen some where you had to take out 15 ships or something, and if all those come at once, then that could seem to require some serious skills for a solo player without either a wing or long range weapons...
@@VindicatorJones Actually, that Imperial Eagle build is mostly for 1on1 type combat. When i tried it up against a wing with just 2 ships, i had to boost away to recharge my shields 2 or 3 times during the battle. That stuff also feels a bit like cheating...
might encourage people to pick high speed ships to chase down snipers instead of fighting in FDL's all the time, dogfighting is boring especially when people cant play what they enjoy because its considered "dirty" if you kick a guy in the crotch and he goes down you still win, so its better you than the other guy especially when its not a friendly fight.
@@callanwilson3623 okay so next time someone reverskis you go ahead and do the same to mimic their strategic prowess and watch a fight not happen as you both rapidly drift away from each other. Very fun stuff 👎
@@VindicatorJones Its a scum tactic and some commanders in PvP, its all they do. Frontier should add something like a heat penalty to full reverse for prolonged times or some other limiter. You can reverse if you want, but using it as a single tactic in combat is prevented.
Just a quick note, YES, I know this is looked down upon in PVP circles. But this video was just to test its viability. If anything it just reinforces my opinion that Engineers ruined PVP and why I stopped PVPing a long time ago. And while I still firmly still stand on my opinion that this is still a valid tactic, as all ships can maneuver in any direction they like, I 100% agree that while the tactic is reasonable, its execution with long range weapons is a bit of a dick move.. But this video is technically over a year old and was to test the idea.
"looked down upon in PVP"? In my experience, PVPers just interdict me and try to kill me (sometimes successfully) for no reason. Real rule-abiding people...
@Jake W. ha, that's kinda what I already fly! Krait with 2 long range beams, one multicannon, 2 pack hounds. I love it. I blow conflict zones up faster in the Krait than my corvette.
Jake W. LOL i'm glad you said this. This vid gave me confidence to actually take on players, i'm about to go build this mamba right now but more lasers in place of MC. Also what are pack hounds? I'm still new to in depth combat, all i've done is use MC and lasers
Jake W. ahhh, so you're saying take a huge/2 small beams for shields and hull melting, and 2 pack hounds for punishment? and then just fit the bitch for speed and shield tanking
@@randomhero704 Packhounds are powerplay specific missiles that fire little micro missile things to help get through point defenses. still subjects to electronic counter measures (ecm). only size medium. think they are from Li Yong-Rui.
What’s most important is to look after yourself first, this other stuff can always wait. Glad you are able to get going again 07.
This build is absolutely diabolical. I love it. I like the idea of the FDL being more of a dogfighter and the Mamba being more of a long range griefing machine. And it's good to see you back in action, Jones.
Thank you for coming back! I'm fairly new to ED and find your videos very insightful and easy to watch. Particularly your Fer De-Lance and combat 101 videos. I recently bought a Fer De-Lance and felt like I bought a bazooka and couldn't figure out which end to point at the target. Anyway, thanks again for all the time you put into creating quality videos.
Thanks for watching!
Even though real life is always more important, I'm glad you're back Jonesy. I remember when I first found your channel. I was losing interest in Elite and your humor, knowledge, and enthusiasm got me right back up and inspired me to keep playing. You make it fun and help to stave off the Space-Madness. Cheers mate!
Embrace the Space Madness... I did... XD
Good to hear you took the time for the important stuff and i'm very glad you're back. Welcome welcome!
Interesting build, one day I really have to start playing Elite again!
I say the same thing, and then a couple weeks in i quit b/c of engineering :C hope u found some fun in ED again tho!
Welcome back Jonesy, you were missed and I for one look forward to viewing your future content.
I've delt with these ships. My coalition delt with Russians that do that in deciat, we formed a wing to hunt reverski, it is abunch of really fast eagles courier with LR phasing. We made the new phase meta when it comes to fighting griefers and it's been proven deadly. But reveski is a great build, especially with rails. If you wanna also have some pve fun try an fdl with 4 force cannons and one PA, you can kill any AI
I have been thinking about looking into force cannons.. but thats more grind.. lol.... Hmm..... damnit.. now I am thinking about it more.. THANKS MAN... (sarcastically) ;)
This is the best looking ship in the game. I love Purple too.
Unfortunately the stats fall behind everything else. I still use it with 3 multicannons and 2 fixed beams.
It might have been a year but you aint missed anything in the game what a sad thing to say anyway glad to see you back
Yeah, sad but true. Frontier have only taken things away (gold rushes, CGs, Galnet) not added anything. The only thing they had promised the community for the 2 year gap without new content, Fleet Carriers, has even been put back at least half a year. Frontier just don't seem to understand the idea of a Live Service game (regularly adding quality content, bug fixes and updates to keep your playerbase in the game) A fact that seems to be reflected across the gaming industry (Anthem, Fallout 76 etc) This supposed 'New Era' (be that a sequel or Premium Content) needs to be something truly game changing for Elite, alas I no longer believe that Frontier has the talent or even motivation to deliver. So much of Elite has been left with placeholder mechanics (some of which have been in the game since launch) that have never been developed. Elite Dangerous, now more than ever, desperately needs to be revitalised. But the fact that Frontier have shown NOTHING at all to promote and raise attention to the game lowers my confidence ever further. Even the numerous RUclipsrs, that have done a far better job of promoting Elite than Frontier, have been forced into covering other titles due to how little has changed in Elite for approaching 2 years.
@@davekennedy6315 I had fed up with people like you guys!
You people never read the whole article, but the tag lines...
Frontier made a comment about Galnet and that's gonna be back with the Community Goals as well.
Get a grip and research for yourselves!
@@Muckytuja it just annoys me that Elite will never be a great game and Frontier seems ok with that. No Man's Sky shows just how much a game can change with a dedicated team behind it. I had hoped that seeing the work Hello were doing on NMS would spur Frontier into action, but alas no. Frontier now have 500 people working for them, Hello only 25! There is no real excuse.
@@davekennedy6315 That's completely true, and just like you, me, other people is angry to the devs, that they own this franchise and left it in mediocre state.
It would have so much potential, yet, as we see in the wrong hands it's gave more annoyance than joy...
I feel you Bro, but we live in a material world, and I don't think that Frontier see much money making potential in Elite compared to SC. So they put the least amount of effort in it.
They have some new boss around, who worked on some other game, I doesn't remember who and what game was it, but maybe he will put a bit of a life in this sim.
Hello Games is a good example how everything can be revived and get redemption after the biggest scam of gaming history :)
Yeah, it's infuriating when devs just shit on their creation, but I wouldn't bury the game, that's a bit of an absolution.
@@Muckytuja great points and I hope that this isn't the end for Elite. It is just all the squandered potential that hurts. Plus I started playing in May 2017 and foolishly bought into the hype that Frontier generated with the 2017 Expo. I'd never played a Live Service game before and all the talk of huge changes coming 'Soon' hooked me all the more. Little would I know that late 2017 and all the early Thargoid activity (actual story progression, forums buzzing with ways to fight the Thargoids etc) were the high point and things seemed to go downhill from that point. At the Expo Frontier first mentioned the Premium Content coming in 2018 and the things they showed made me (foolishly) believe that they were finally going to give the game the time, attention and investment that it needed. But no. The Chapter 1 Beyond utpdate was ok, 2 and 3 contained very little and Chapter 4 was good (but missing content promised on the roadmap) But no Premium, no Ice World's, no Carriers and then the news that they were pretty much abandoning the game for 2 YEARS! I've not played since that bombshell was dropped (and from the various comments, forum posts and even dislikes on Frontier Elite streams I'm not alone) and I feel silly for buying into Frontiers hype. Now I wonder just how seriously Frontier are treating this 'New Era' when player numbers are hardly high. If they had released the Premium when initially stated (sometime in 2018) I would have bought it straight away without any knowledge of its contents, they should have capitalized on the momentum they had generated. Now, when/if it releases I'll be checking extensively to see if it's even worth bothering with. If it's another sale done with promised content 'coming soon' I just won't bother, once bitten twice shy!
Glad to see you in action again VJ. :)
Great to see you back mate
He's back! Back again
Guess who's back, back again
Great video VJ, brilliant to see you back.
Love your videos and I love my Mamba! Welcome back!
Glad you're back, mate :)
Nice, I’m glad your video popped up because I’m part way through a long range build, she currently has two high cap missiles in the large hard-points which fire 12 rounds each clip. These tend to overwhelm missile defence on medium sized npc ships, cmdrs rarely seem to have any missile defence.
Great to see you back.
You could have named it grimface.... after the grinding needed. :P ... Also, welcome back!
grimmy mcgrimface!
Nice to have you back
From what was shown in the video here is the build: s.orbis.zone/6aby
(As VJ said this is just a proof of concept, far from optimized or engineered)
Great to have you back, cheers Cmdr!
Yep, it was just a silly build to test an idea.. Some people seem to be taking it too seriously... Even after calling it Grimace.. sighhh... lol
Vindicator Jones
mcdonalds.fandom.com/wiki/Grimace
“Originally, Grimace was the "Evil Grimace", with two pairs of arms with which to steal milkshakes. After that first campaign, the character was revised to be one of the "good guys", and his number of arms was reduced by two.”
NOW I really want this build to work!!! 😈
I guess now is the perfect time to be a new subscriber! I'll be looking forward to your new vids =)
welcome back VJ... your still still Dah Man- liked and subscribed instantly. No wid chipper here!
Nice vid thanks
I lack the patience for sniping and very much prefer my Frag Mamba, but it's great to see other schools of thought in action; I learned a lot from watching your Beam Laser technique. Thanks for sharing!
Thanks for the content and welcome back
Glad your back VJ. Looking forward to more vids.
If nothing else, I feel like bank cancel rails are the only real option for the Mamba's small hardpoints. When you have a huge HP there's very little a small weapon is going to contribute.
Small multis will run out of ammo faster so are poor candidates for corrosive tagging. Emissive might be a shout, but you could do that on large pulse lasers.
Nice to have you back Commander o7 Be well! Cool logo by the way!
Welcome back cobba! So glad to hear your voice, missed your vids mate :)
glad to see you back pal.
What is the music that starts around 3:00? Also cool build, I recently started something similar with all beam lasers, utilising long range, and a combo of all 3 thermal experimental mods. I do plan to swap the huge for a plasma accelerator when I get the engineer unlocked, plan on going long range, and plasma slugs with an extra fuel tank. It is fun enough with just the lasers though.
I've been tweaking my Mamba since I have been clearing PP weapons. Just got APA unlocked. I'm PVE only so I like using my mamba for large single target missions. Running LR railguns feedback cascade and super penetrator. APA Efficient x2 and Huge LR beam. I keep my distance til I knock out shields, then hit and Run with plasmas (straight hull dmg) or Class 3 torpedoes (targeting powerplant) so they can't dodge. Mamba is great for long range start up and hit hard pas n' run. In a wing of CQC/support it can probably provide amazing burst dmg after helping to chip at shields and damage modules like plant or distributor.
Very cool. But I don't have the patience to take that long to destroy a ship. Haha
Great stuff man. Gotta get ya on the show soon...
Anytime mate!
@@VindicatorJones Kai Zen#5715 in discord. Loose Screws Podcast Discord invite: discord.gg/WhGJxTY
I love Mamba! This is the most beautiful ship in the game! I want to try make build on burst lasers with long range modification
Welcome back dude
Welcome back mate, quick question, is it just me or is the audio kinda buggy when you start to explain your build?
Yes, there was some hiccups in the audio that I didnt notice until I had pretty much finished everything. Was going to take too long to re-record it, and its only a couple of words, so I kinda left it. But I will be fixing that in the future. But thanks for letting me know.
@@VindicatorJones No worries, was just a thing I noticed nothing major. Glad you're making vids again and welcome back to the world of Elite ;)
Welcome back cmdr.
Welcome back mate
Its good to be back!
Welcome back sir😃
5:04 - Cleaning out the criminals from the Squadron I see.
He stole my last chocolate muffin.... Bastard...
wouldn't rockets be better for this?
also I thought auto cannons are a bit weak at long range?
thought it probably shouldn't be if we looked at real physics
Ohh shiny new vid!
pretty fantastic with those fixed beams... do you use a KB and mouse ?
X-56 Hotas :)
Whats the best weapon for this kinda long range fighting on this build?
Great to see you back! I really enjoy your ED videos! That being said, I had a Mamba once, the "Oh Yeah Baby". Kept it for a couple of hours. This thing overheats and understeers, like a 70's Italian sports car. Terrible ship. Wouldn't trade 100 of them for a single Vulture ("The ship that wants you to win" ;-) ). Well maybe a hundred, just to sell as scrap metal... Anyway, cool reverski mamba, probably the only thing this ship is good for anyway!
Glad you're back.. my buddie made a reversky mamba for pvp.. it's the dirtiest ship I've ever played against.
Brandon Darnell Really? Pretty cheap move. Reverski in PvP is extremely frowned upon.
That's the one thing I dont get.. Its a perfectly valid tactic. Is it a low ball tactic? YES.. but so are a lot of other tactics in PVP..
@@VindicatorJones Vindicator Jones Yes, it is a valid tactic, but it's dirty nonetheless. Nobody cares if you do it in PvE or AX (Hell, it's pretty much mandatory in AX to handle the swarm in less tanky ships), but it totally spoils the fun of the fight for your opponent. It's the same reason that certain weapons are banned in PvP tournaments and organized matches. That reason being because PvP is so poorly balanced in this game that certain tactics are so overpowered and reward low-skill play to such an unfair degree that they don't really have an effective counter. The only way someone wins against a reverski pilot is either the reverski pilot is significantly worse than their opponent and keeps screwing up the simple maneuver or they're running a poor ship build that can't reverski effectively.
It's pretty much identical to a situation in the EA Sports NHL video games. There's a strategy in those games called "puck ragging". Puck ragging is when you gain a lead and then exploit how easy the game makes it to maintain possession of the puck to play a cheesy game of keep away from your opponent until you kill the clock and win the game. It's a low-skill tactic that's completely within the rules of the game, but it's deemed by the community as a display of poor sportsmanship and disrespect for your opponent. Reverski is seen in the exact same light among the Elite Dangerous PvP community.
Shwinky whilst what you say is true if I’m in my reverski mamba and I’m interdicted without offer of duel then they must take what is offered. I think you have a strong point that in a pre-arranged duel such a reverski type craft would be unsporting. However long range weapons on fast ships is perfectly reasonable in wing fights.
@@coolhwhip49 I have repeatedly said, Engineered weapons ruined PVP... its why I dont do it anymore.
Where is VJ? Havent seen any recent content in awhile. Hope all is well. 😢
That's what happen when people go for power only, they get kited and start crying.
All's fair in love & war; I expect sex in zero-gee to be as zesty as using what's available to prevail in zero-gee too.
I saw the title and for some reason I thought this was gonna be a jump range build lol
I _LOVE_ my Mamba and it's not really about it being a good ship..... It's more like loving a Ferrari... I love the way it looks and i love putting my foot down....or rather, my finger on the BOOST key 😉
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#OldManPaxus Rating: ☆☆☆☆
anybody else see the imperial courier thats with the vindicated?
He had been naughty...
why do you sound so much like my classmate? sorry for asking but it's so similar xD
07 cmdr
Sorry but where is PvP, i saw only PvE farming... Would be interesting to see a real PvP with this build against FDL.
Sorry, but my .02 is any "reverski" build is about as lame as you could fly in PvP and is incredibly easily countered - you refuse to chase it. Fight over, you both just wake away. If you're interested in PvP PLEASE do not run this build.
I agree 100% Just another reason showing how Engineers wrecked PVP
@@VindicatorJones Fair enough, but sharing HOW people can use them to wreck PvP isn't exactly what I'd call a good thing, right? When abiding by the rules of conduct the community has put in place (like no seekers, packhounds, etc) engineering can make PvP that much more fun as otherwise everyone would fly damn near the exact same build. As it is now there are dozens, if not more builds that are effective. Do things need balancing, yes absolutely. Is PvP better because of engineering IMHO 100% absolutely yes as again the variety it adds increases the fun dramatically.
@@VindicatorJones Engineers made PVP. It has it's issues to be sure, but its worlds better now than it was before engineers.
all of that nonsense is boring, let people use what they like, its imposing artificial rules that will cause the game to become stale, why not show people how to blow up snipers?
@@callanwilson3623 Organized fights need rules, otherwise they don't work. Fencing has rules, knife fights in the street do not.
I guess its a safe way of winning, but it feels like cheating, or using exploits or something. Not the most satisfying way of doing combat... Imperial Eagle with only fixed efficient burst lasers is much more fun :)
I agree with you. But its still an interesting tactic. Especially for those wanting to take on high level assassination missions.
@@VindicatorJones Yeah, i was thinking about that. I have never done any of those missions, but i think i have seen some where you had to take out 15 ships or something, and if all those come at once, then that could seem to require some serious skills for a solo player without either a wing or long range weapons...
@@VindicatorJones Actually, that Imperial Eagle build is mostly for 1on1 type combat. When i tried it up against a wing with just 2 ships, i had to boost away to recharge my shields 2 or 3 times during the battle. That stuff also feels a bit like cheating...
might encourage people to pick high speed ships to chase down snipers instead of fighting in FDL's all the time, dogfighting is boring especially when people cant play what they enjoy because its considered "dirty" if you kick a guy in the crotch and he goes down you still win, so its better you than the other guy especially when its not a friendly fight.
Should have just named this video
"What to do if you suck at legitimate pvp"
more like "lets try something new instead of jumping in a FDL and humping another guy's FDL"
@@callanwilson3623 okay so next time someone reverskis you go ahead and do the same to mimic their strategic prowess and watch a fight not happen as you both rapidly drift away from each other. Very fun stuff 👎
too much blah blah blah at start..get to the dam point!!!!!!!!!!!!!!!!!!!
Reverski needs to be nerfed. Frontier need to add penalties for running this tactic.
Also welcome back VJ.
Why does it need to be nerfed?? its a valid tactic, ships can move in any direction. And thanks ;)
@@VindicatorJones Its a scum tactic and some commanders in PvP, its all they do. Frontier should add something like a heat penalty to full reverse for prolonged times or some other limiter. You can reverse if you want, but using it as a single tactic in combat is prevented.
just because its a scum tactic to you doesent mean its not valid or fun for some people, learn to counter it or you know get gud