Guilty Gear XX Accent Core (PS2/2007) - Jam [Playthrough/LongPlay] (ギルティギア イグゼクス アクセントコア: 蔵土縁 紗夢)
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- Опубликовано: 13 июл 2024
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Platform: PS2 / PlayStation 2
Developer: Arc System Works
Publisher: Arc System Works / Aksys Games
Year: 2007
Difficulty: Very Hard
Thumbnail Artist:
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Information from (wikipedia.org):
Guilty Gear XX Accent Core (ギルティギア イグゼクス アクセントコア) is the third version of Guilty Gear X2. In addition to balance changes, Accent Core features a new type of special move, the "Force Break," which uses 25% of the tension gauge. It also introduces moves that make opponents stick briefly to walls or slide across the floor of a stage. New additions also include "Slashback," a form of parrying with reduced block stun, and throw breaks. Both versions of the game feature three gameplay modes per character, based on the Guilty Gear, Guilty Gear X, and Accent Core fighting systems. Accent Core also underwent a major aesthetic change for the series. In addition to a new opening movie, and a redesigned menu, all voices, including that of the announcer, have been re-recorded (or replaced with previously unused samples), sometimes by different actors. The playable character artwork was also redone, and new background songs were added. On the other hand, the Story Mode, as well as Justice and Kliff were removed.
It was first released to Japanese arcades on December 20, 2006. A home console version on PS2 was released on May 31, 2007. A Wii version of this game was released on July 26, 2007, complete with support for the Classic Controller and Nintendo GameCube controller, along with a setup using both the Wii Remote and Nunchuk. Some bugs were reported in the Japanese PS2 version of the game, and Aksys Games announced they would fix them for the American release. Aksys released the PS2 version on September 11, 2007, and the Wii version on October 16, 2007. The publishing rights for the Wii was acquired by 505 Games in October 2007, and released it in Europe on February 29, 2008. 505 Games also published it on Australia for Wii on March 6, 2008.
Jam Kuradoberi (蔵土縁 紗夢) [Playthrough/LongPlay]
00:00:00 Game Start
00:00:09 Intro / Opening
00:01:17 Title / Menu
00:01:28 Character Select
00:01:53 vs Slayer (スレイヤー)
00:04:40 vs Johnny (ジョニー)
00:07:00 vs Anji Mito (御津 闇慈)
00:10:24 vs Venom (ヴェノム)
00:13:35 vs Zappa (ザッパ)
00:17:42 vs May (メイ)
00:21:37 vs Chipp Zanuff (チップ=ザナフ)
00:25:44 vs Faust (ファウスト)
00:29:20 vs Ky Kiske (カイ・キスク)
00:34:17 vs I-No (イノ)
00:38:29 Congratulations! / Credits
00:41:59 Thank You For Watching! Игры
I miss Zappa in the new games, he is such a cool character...
he may appear in the next season...if we´re lucky
今朝も完璧ダゼ😊
She has Tremendous Kicks Jam has Awesome Skills of All she is just such a Beautiful Character Jam does it all Fantastic Upload Loading Geek!
The first voice actoress Manami Komori(小森まなみ) retired at this year.
#JEWELPROJECT #マイクオフ
I miss this design style of select screen, versus screen and gameplay hud in older GG games. These early ambitious games really elevated that art to a new level, in a time (00s) when veteran fg companies were already looking tired and less careful about these details.
Waiting on her to come to strive
Nice video,Loading Geek...nice weekend
Good video lg.
I like this game 🎮
I love this game
It's my main! Lemme get me my Jam statue so she can watch
cough cough aw lawd she dusty
damn...that OST is making my soul SCREAM! yeah guilty gear went soft with strive. no wonder many people left.
Yeah . I would even say that Xrd softens already the whole personality of guilty gear overall .
I prefer the intros and soundtracks of the first guilty gear and X2 #reload much more than the rest . Accent Core is great on its own but the depiction of the world of guilty gear stays for me as that heavy metal world which people try to regain normalcy and peace in those lands but its still rather apocalyptoc and really rough and twisted lands there that isnt easy to explain with that much untold mystery behind it .
Strive is the equivalent of making heavy metal mainstream . It doesnt work and it ends up being a bad and safe imitation .
GGST is just the best commercial success of the franchise by far, but ok... The part about the music isnt wrong at least.
0:19 eu queria assistir um vídeo com esse cara eu peço
🧴
Rudeus Greyrat:[Please! Give Us Dizzy in Strive! Come back!]😫
There is still another season so there are still chances
man this game marks the end of a golden era of guilty gear
reload and ac just had a better, old school vibe, more of that unique guilty gear style, even the ost was just all bangers, you loved every single theme, and that just doesn't happen with newer games, sadly
last but not least, there were no woke and trans agenda in the oldies, now the series is corrupted by twitter and is dead for me