Moving around your first XR world (Intro to Metaverse Design : Part 2).

Поделиться
HTML-код
  • Опубликовано: 22 окт 2024

Комментарии • 12

  • @CamVanZek
    @CamVanZek 2 года назад +1

    Love your content man, straight to the point, presented with my kind of humor (sorry to stiff folks out there). Hope for more UX walkthroughs of VR experiences. Until next time, plus minus ;)

    • @marqusee
      @marqusee  2 года назад +1

      Thanks for the support Kamil! I'll keep them coming! After I get these intro courses complete we can start diving into more UX stuff! Super excited!

  • @brookebeezy5316
    @brookebeezy5316 2 года назад +1

    Yes, pro builder vid is needed! Thank you!

  • @radhikakohale
    @radhikakohale 2 года назад +1

    Superb video

    • @marqusee
      @marqusee  2 года назад

      Thanks for the support!!!!

  • @alexander99099
    @alexander99099 Год назад +1

    Hey Daniel! Thank you so much for this playlist! Very helpful!
    Could you help me to figure out, why I can't see the floor (in the preview mode) when the Camera and Floor are at the Y:0 position. But if I move the floor at least on "Y: -0.01" then I can see it. Character controller settings are the same. (Center Y:1 etc)

    • @marqusee
      @marqusee  Год назад

      I would imagine it’s because your camera is either on the floor or you’re seeing the back of the floor. If you’re seeing the back of the floor the normals would likely be flipped.

    • @alexander99099
      @alexander99099 Год назад

      @@marqusee Wow, interesting about the back of the floor! Will check!

  • @MariuszKramek
    @MariuszKramek 2 года назад +1

    Omg so awesome content plus minus!

  • @CircuitStreamEdu
    @CircuitStreamEdu 2 года назад +1

    😀