Nice video! Informative and straight to the point. I agree with you and believe Embark knows what they are doing with the class balance. The glitch grenade can be the most interruptive gadget in the game is used correctly. I believe a lot of teams at the top will struggle if they do not have a good light class player that understand its usefulness.
Based takes. I hate everyone talking about rebalancing everything and the MMH/HHH meta. Many people are sleeping on Light's gadgets and don't know how to utilize its mobility yet.
Nice video, we see you disabling potential mines/C4 on the cash out station but you didn't tell people this is what you were doing. :) More talk about glitch nades!
lol I was FitHunter that you played against in that video. I improved a lot since then. I have taken a liking to the heavy class though using the lewis gun.
Such a well made explanation. I wish this had more views. Thank you. You made me realise that Light really CAN be viable at the higher levels. Also your aim is sick
Thank you and thank you lol! I have a video coming up that goes into a lot more detail. It's just taking me a while. Also, I may or may not have been doing nothing but playing The Finals!
Honestly, excellent video. I really appreciate the way you play and think about the gameplay and strats. Great presentation too! Levels, mic, talking points, and background footage! Love finding community creators like this! Liked, subbed, and the rest of yall should too! Lets make sure The Finals community has Q U A L I T Y content creators rising above!
I def feel individually light is stronger then medium but bc of how strong heavy is in this meta and how mediums support the heavies style of gameplay and make those meatballs of chaos so much more powerful medium in combo with heavy is kind of a must play. but its scary how strong light genuinely can be, tho personally as I see it they are just edged out by the heavy+med support combo
Abop, this is just great. Good video and microphone quality, competent gameplay, and well-scripted + well-spoken points about the nuances of the light class and their kit. I'm scripting something in a similar style right now and can only hope to create something as concise and engaging as this. Keep it up!
How you gonna have a typo in the thumbnail? Lol good video though, this game is really well balanced, it's one of those situations people use something incorrectly and complain about it. This game does need some balancing adjusted, but as far as classes go, the 3 weights are well designed
Maybe things have changed in a couple weeks but the game is full of lights. I just played two games in a row with 7+ lights in them. I am regularly the only heavy in the game. Maybe 1 more. Two more is rare.
wish more people actually played light properly just gets annoying playing with and against solo lights that play like a 1 man army and throws the entire game and to be fair thats only in quick play since they never do tournament and it is fun abusing them since they are always separate from their teammatets but it would still be nice
From an offensive perspective, I can see what you mean. I still think they're all equally good, though. Just in different ways. I can't wait for the game to do so I can make a video breaking down each classes strengths and weaknesses.
Its not "underutilized." Im questioning if you even know what that means or if you just used a random word for the title. Underutilized would mean people dont utilize all of the options the class gives you which just isnt true man. In one match i could see 3 different lights and each one have a completely different loadout and playstyle. So i think what you meant is most people dont use the light class? Which also isnt true, literally almost every team ive ever seen had at least one light. Sooo, idk man. Use words better. Lol
I almost never see people use stun for denying steals, glitches for getting rid of heals beams and shields, or movement for vault control. Just because people use things doesn't mean they are using them to their maximum potential. Also, in ranked the light class has a significantly lower pick rate.
they are the weakest class unless you are really in like the top few percent of aimers/strategists. I think they should reign in the DPS ever so slightly. I mean just a hair, and bring hp up to 175. Also reducing heavy to about 325, but make them ever so slightly faster. Just bring that delta ever so slightly closer while retaining their class identity. Stun gun is obviously OP. Other than that, I LOVE light. I think its by far the most fun class to play. I just would prefer if they were ever so slightly less squishy, and its ever so slightly DPS reduction will ensure giving a bit more HP doesn't make them too strong. I think that'll offer a more accessible experience for those who want to try and play light class.
Its not that light is a bad class. Its just that every fucking player who ive had on my team who plays light ends up being terrible
Nice video! Informative and straight to the point. I agree with you and believe Embark knows what they are doing with the class balance. The glitch grenade can be the most interruptive gadget in the game is used correctly. I believe a lot of teams at the top will struggle if they do not have a good light class player that understand its usefulness.
Based takes. I hate everyone talking about rebalancing everything and the MMH/HHH meta. Many people are sleeping on Light's gadgets and don't know how to utilize its mobility yet.
Nice video, we see you disabling potential mines/C4 on the cash out station but you didn't tell people this is what you were doing. :) More talk about glitch nades!
lol I was FitHunter that you played against in that video. I improved a lot since then. I have taken a liking to the heavy class though using the lewis gun.
Let's go!! 💪
thank you bro, ppl need to stop this buff and nerf talk and just learn how to play the class properly
I couldn't agree more.
good points, almost see no one use the glitch nade
Whoever out here saying any of the 3 classes are weak is tripping mad balls.
Nice info brother!
Keep up the good work dude!
Such a well made explanation. I wish this had more views. Thank you. You made me realise that Light really CAN be viable at the higher levels. Also your aim is sick
Thank you and thank you lol! I have a video coming up that goes into a lot more detail. It's just taking me a while. Also, I may or may not have been doing nothing but playing The Finals!
@@ospuze Same here brother 😁
You've got a typo in your thumbnail.
Great video! I just don't want that typo to decrease engagement.
Oh what? What's the typo?
Heater video. Comment for the algorithm :)
They need to give light rpg
Sick video. Honestly never thought about using stun guns to delay the cashout, but now I feel like a dumbass for not.
Nice vid !
Honestly, excellent video. I really appreciate the way you play and think about the gameplay and strats. Great presentation too! Levels, mic, talking points, and background footage! Love finding community creators like this!
Liked, subbed, and the rest of yall should too! Lets make sure The Finals community has Q U A L I T Y content creators rising above!
Thank you! 😁
I def feel individually light is stronger then medium but bc of how strong heavy is in this meta and how mediums support the heavies style of gameplay and make those meatballs of chaos so much more powerful medium in combo with heavy is kind of a must play. but its scary how strong light genuinely can be, tho personally as I see it they are just edged out by the heavy+med support combo
Yeah, I'm starting to think heavy needs some tweaking lol
Abop, this is just great. Good video and microphone quality, competent gameplay, and well-scripted + well-spoken points about the nuances of the light class and their kit. I'm scripting something in a similar style right now and can only hope to create something as concise and engaging as this. Keep it up!
Thank you a ton! If you have Adobe premiere I can link you to some video that help with making voices sound better. Your editing looks great though!
@@ospuze Thank you! And that'd be great. Audio is my biggest enemy right now.
How you gonna have a typo in the thumbnail? Lol good video though, this game is really well balanced, it's one of those situations people use something incorrectly and complain about it. This game does need some balancing adjusted, but as far as classes go, the 3 weights are well designed
Maybe things have changed in a couple weeks but the game is full of lights. I just played two games in a row with 7+ lights in them.
I am regularly the only heavy in the game. Maybe 1 more. Two more is rare.
Fr, im playing heavy as well and im usually the only one. I get killed everytime bc a light comes out of nowhere from behind when they are invisible
I've never understood how people thought light was the weakest class
every class should have the ability to break camera
-tactical sprint
-slide cancel
wish more people actually played light properly just gets annoying playing with and against solo lights that play like a 1 man army and throws the entire game and to be fair thats only in quick play since they never do tournament and it is fun abusing them since they are always separate from their teammatets but it would still be nice
How to get a diamond uzi
Diamond Uzi is from getting to the Diamond rank in the closed beta. If you got to Diamond in the open beta you should receive an AK skin.
@@ospuze thank you!
lights are the best. they run around the map racking up kills like its death match and while they are doing that i am winning the game .
all what you have say a heavy or a medium can do
In my opinion medium is the 'weakest' class, but is quite essential to a coordinated team.
From an offensive perspective, I can see what you mean. I still think they're all equally good, though. Just in different ways.
I can't wait for the game to do so I can make a video breaking down each classes strengths and weaknesses.
Yes I agree, it comes down to preference and which strengths a player might have that a class could cater to.@@ospuze
1 rpg is all it takes
how to play the finals
Its not "underutilized."
Im questioning if you even know what that means or if you just used a random word for the title. Underutilized would mean people dont utilize all of the options the class gives you which just isnt true man. In one match i could see 3 different lights and each one have a completely different loadout and playstyle.
So i think what you meant is most people dont use the light class? Which also isnt true, literally almost every team ive ever seen had at least one light. Sooo, idk man. Use words better. Lol
I almost never see people use stun for denying steals, glitches for getting rid of heals beams and shields, or movement for vault control. Just because people use things doesn't mean they are using them to their maximum potential.
Also, in ranked the light class has a significantly lower pick rate.
they are the weakest class unless you are really in like the top few percent of aimers/strategists. I think they should reign in the DPS ever so slightly. I mean just a hair, and bring hp up to 175. Also reducing heavy to about 325, but make them ever so slightly faster. Just bring that delta ever so slightly closer while retaining their class identity. Stun gun is obviously OP. Other than that, I LOVE light. I think its by far the most fun class to play. I just would prefer if they were ever so slightly less squishy, and its ever so slightly DPS reduction will ensure giving a bit more HP doesn't make them too strong. I think that'll offer a more accessible experience for those who want to try and play light class.