Creating realistic snow with V-Ray for 3ds Max

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  • Опубликовано: 31 окт 2023
  • Try V-Ray for 3ds Max at www.chaos.com/try-free
    Discover how to create a winter wonderland in V-Ray for 3ds Max with this tutorial. ❄️ Learn how to modify your ground geometry to achieve that realistic snow-covered look using displacement and noise textures. We'll also guide you through the steps of crafting a subsurface scattering shader and fine-tuning it for that authentic snow-like effect.
    Download project files: drive.google.com/file/d/1TYd0...
    If you have any questions or suggestions for future tutorial topics, please let us know in the comments section below.
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Комментарии • 37

  • @ChaosOfficial
    @ChaosOfficial  3 месяца назад +1

    Project files now available here: drive.google.com/file/d/1TYd0nuS8w7lgpOFNonNvJsm2u28jVB3T/view

  • @DanFrederiksen
    @DanFrederiksen 8 месяцев назад +20

    Very nice. I'm sure if I try to duplicate it it will look nothing like this :)

  • @wilismatrix9847
    @wilismatrix9847 5 месяцев назад

    wow, crazy look !

  • @IskanderVFX
    @IskanderVFX 7 месяцев назад

    Awesome tutorial man!

  • @LightShadow
    @LightShadow 8 месяцев назад

    One word to say: WOW !

  • @jeffalonso01
    @jeffalonso01 8 месяцев назад

    Wow! no words!

  • @Consciousnessbin
    @Consciousnessbin 8 месяцев назад

    Very interesting and useful, thanks

  • @abbas_real
    @abbas_real 8 месяцев назад

    Nice tips, Thanks

  • @AfuziVedat
    @AfuziVedat 8 месяцев назад

    Love it!

  • @bill_birba
    @bill_birba 8 месяцев назад +1

    The displacement settings implementation inside the VRayMtl would be a godsend. I'm, stuck to Corona just for this feature alone...So sad you have to mess around with many DispModifiers and vertex masks to achieve multiple displacements onto a single object.

  • @PedroRagazzi
    @PedroRagazzi 8 месяцев назад

    VERY Nice

  • @user-cg8ql8sr3b
    @user-cg8ql8sr3b 8 месяцев назад

    Cool!

  • @almahiabdein4398
    @almahiabdein4398 8 месяцев назад

    vrey nice thanks🎉🎉🎉❤

  • @JonasNoell
    @JonasNoell 8 месяцев назад +5

    Cool, more of those a bit more advanced tutorials pls. Normally Chaos tutorials are always super basic 🙂
    Question: TexMin and Max is between -5 and 5. But your are using only simple jpgs. Any benefits for extending the range above 0 and 1 in that case?

    • @vmihaylov1986
      @vmihaylov1986 8 месяцев назад +1

      There is no benefit of having range set above and below 0 to 1 in the case of using jpgs. It would only be beneficial if we use textures with values below 0 or above 1.

    • @JonasNoell
      @JonasNoell 8 месяцев назад

      ​@@vmihaylov1986 Yeah, ok thx for confirmation. Does it have any downsides to extend the range? Why not for example by default use -100 to 100 in order to cover any cases?

    • @psteels
      @psteels 4 месяца назад

      ​@vmihaylov1986 it actually has, if you add 2 bitmaps on top of each other, you might push your value above 1 and get a flat top effect (like if the surface was sanded)
      Using overlay keeps your values in check but with less dynamic

  • @ThePoloid
    @ThePoloid 8 месяцев назад

    Спасибо

  • @R1PPA-C
    @R1PPA-C 8 месяцев назад +2

    Beautiful!
    Can I ask what gpu you use for these demo reels? Mainly for the speed of the interactive render, is it one strong gpu or is this running from a render node?

  • @F10F11hm
    @F10F11hm 8 месяцев назад +3

    Could you share the scene file? It's a great lesson, but it would be useful for following along, especially the textures.

  • @3d-corner
    @3d-corner 8 месяцев назад +3

    fi you don't share the textures then this tutorial can be useful for us. :)

  • @jokenadrian
    @jokenadrian 8 месяцев назад +3

    Will you share the textures?

  • @gellertn
    @gellertn 8 месяцев назад +3

    Where can we find textures like these? Usually where I waste time/fail is looking for the right maps.

  • @ratheeshkumar2591
    @ratheeshkumar2591 8 месяцев назад +5

    Are these textures available at Chaos Cosmos ?

  • @JiriMatys
    @JiriMatys 8 месяцев назад +3

    Nice, but what are those textures?

  • @iannolisgeorgianimis4925
    @iannolisgeorgianimis4925 8 месяцев назад +1

    Could you point the viewers to a source of these textures? Are they from a specific source or random ones collected for the purpose of this tutorial?

  • @user-il3lj8kb4z
    @user-il3lj8kb4z 6 месяцев назад

    Hi do you have link to download this scene. Is that something you can share please?

  • @buraqalsalhie1393
    @buraqalsalhie1393 7 месяцев назад

    Can i do it in revit

  • @atly8550
    @atly8550 8 месяцев назад +3

    Pls can you do it with Maya.

    • @MauroSanna
      @MauroSanna 8 месяцев назад +1

      You can easily follow this tutorial and apply the exact same principles in V-Ray for Maya. The V-Ray nodes are pretty much the same, and you will get the same result.

  • @combojerman28
    @combojerman28 6 месяцев назад

    where is the link to the scene-file?

  • @danistepecik7068
    @danistepecik7068 5 месяцев назад

    where are the textures please ?

  • @SeongGyu_
    @SeongGyu_ 8 месяцев назад

    As a Maya user, I find the interface of 3ds max difficult, so could you please make a Creating realistic snow Tutorial for Maya as well?

    • @R1PPA-C
      @R1PPA-C 8 месяцев назад +1

      Maya and max aren't too different, I used to use maya, it's only the layout that's really different, all the types of files for material editing and especially vray are the same

    • @SeongGyu_
      @SeongGyu_ 8 месяцев назад +1

      @@R1PPA-C No mask handling tutorials found for Vertex paint feature in Maya. That's why I can't follow him

    • @R1PPA-C
      @R1PPA-C 8 месяцев назад

      @@SeongGyu_ if it isn't part of maya you might have to try find a plugin or script which let's you vertex paint

    • @SeongGyu_
      @SeongGyu_ 8 месяцев назад +1

      @@R1PPA-C Hmm... I see. I hope Chaos TV can tell you the Maya version . Maybe I don't know the function well