Photorealistic Water Material with Caustics using 3ds Max + V-Ray

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  • Опубликовано: 22 янв 2025

Комментарии • 23

  • @pzakkas
    @pzakkas Месяц назад +1

    You are the best

  • @vukzlatkovic7087
    @vukzlatkovic7087 Год назад +1

    Great video man! Really Apreacite it.

  • @silhouette1212
    @silhouette1212 Год назад +1

    Amazing video! tysm

  • @toscarriergeometra4603
    @toscarriergeometra4603 9 месяцев назад +1

    Thakyou very much from Mexico

  • @Terminator58-gu7ps
    @Terminator58-gu7ps 5 месяцев назад

    请问,为什么 600 分的样本有焦散效应,而当我渲染 3000 分时却没有?点数越小,焦散越清晰。谢谢

  • @alexandrosgrigoris632
    @alexandrosgrigoris632 6 месяцев назад

    when i try to render in bucket mode then nothing happens. How to fix this?

    • @tech-n-design
      @tech-n-design  6 месяцев назад +1

      Hi, Image sampler - Progressive.

  • @holly11111111
    @holly11111111 11 месяцев назад

    If Im using a Dome instead of vray sun that affects the caustics, cant get them

    • @tech-n-design
      @tech-n-design  11 месяцев назад

      Yes, a dome will not give desired result. It has to be v-ray sun

  • @vukzlatkovic7087
    @vukzlatkovic7087 Год назад

    Hi again, i was wondering could you help me with caustics as it seems i can never achive that sort of light patterns in the water? Do you have any tips?

    • @tech-n-design
      @tech-n-design  Год назад +1

      Follow closely from min 7:38 and also minute 7:53 and most importantly un-check affect shadows on your water texture map as shown in min 8:55

  • @LuckyST
    @LuckyST 8 месяцев назад

    Hi, what render engine are you using? Brute force or LC/Irradiance.

  • @quantran310
    @quantran310 Год назад

    Thank you so much!!!

  • @lahoucineaabbas2602
    @lahoucineaabbas2602 Год назад

    thanks