Kemmler's Hexwraiths
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- Опубликовано: 5 сен 2024
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Kemmler is one of the best examples of a Legendary Lord that has a unique theme to him. I hate lords that don’t have a specific style and don’t buff any units at all.
Ye but he lost a lot of power from TWWH2 to 3 (extra XP for Necros??? come on... you recruit them at lvl 30 anyway and they are done at around 16-18). And i would like it when its not just a theme to him, but to the whole faction.
@@dysastermaster Yeah faction mechanics are nice but a lot harder to create than just giving a lord a general unit playstyle. I would love every lord to have a unique faction mechanic but I’d rather play a lord that buffs units more if I had to choose.
I had a Benny Hill themed LL once. Nothing on the map could catch him.
Agree, nothing sucks more than when you go play a new lord and find their unique skills buff absolutely nothing.
So you hate most of the lords? :o
barrier + regeneration + reviving is such a strong combination
especially on units with 100% armor piercing
"I seek an honorable doom!"
"It would be really insulting for these slayers to be killed by zombies."
LOL
starts at 18:30 for those wondering
Another one in the Book !
Especially as the zombies probably represent their fallen comrades.
The Aragorn stack, nice. Those guys who don’t pull away must of been berserkers in life.
CA: ''Give the skill ''desvastating flankers'' a slanesh pic because slanesh units will have it!''
Also CA: ''give everyone the slanesh skill.''
With Kemmler sitting nearby with burst healing, and wind of deaths, this could take on so many armies. Another fun army showcase.
"You don't punch them in the shins. Doesn't make much sense." -Legend 2022.
Always love it when a legendary lord has a theme of buffing a certain type of unit, those that don’t always feel a bit lackluster
Ghost units should have an ability to phase out for a period, temporarily disabling collision so they can leave battle, but can't attack...
There's a mod that does exactly that!
@@TheLostArchangel666 nice I'll check that out.
Logic need not apply.
If we went by what makes sense, undead units wouldn't get tired or have morale. The fact they rebranded both with slightly different names doesn't change the issue. Undead are supposed to be tireless, some of their characters even SAY directly that they don't tire or whatever.
Yet, here we are.
This looks fun, the regenerating/respawning enteties work great with a cavalry based hit/run army.
Reminds me of Lord of the RIngs as well.
I love how happy you sound in your videos, way less tired. I miss streams but hope you’re doing well.
"You always want to attack the soft underbelly of an army you're up against."
Son, dwarves don't have a soft underbelly. They are solid. Everywhere.
07:16 lol check that hexwraith soloing the entire army XD
That dude must have been a bodyguard of Lord Drachenfels.
9:57 Thorgrim begrudgingly scratches out a grudge for that joke, followed by the addition of two more
Heinrich's version of the Wild Hunt, love to see it
I don't know why but i always like how someone micro cavalry in WH2 and WH3, way more fun to watch than slow ass melee infantry walking to bullets
Legend microing cavalry armies is very nostalgic. too bad they weren't horse archers
Always nice to see the next upload of Legend of Terrible
Yeeees I love the Lichemaster doomstacks.
Truth be told, an army composed by 12 cairn wraiths with a banshee as their commander, 3 hexwraiths with a wight king as their commander, 1 crypt horrors and a necromancer on a UL corpse cart is superior to this, at least in WH2.
The difference between game 2 and 3 version of the Kemmler perks is the exchange of wight blades (opponent was weakened when hit in melee) for devastating flankers. This bonus is more rewarding if player can micro well. Plus the barrier helps
Banner of barrows (+5ma) is better than the banner that gives armour piercing, they already have a lot.
The easiest solution for dwarves are varghulfs. Get 3 or 4 of them, keep some zombies as meatshields and watch as the varghulfs chew the soldiers down. They are pretty fast, so the can push through infantry and reach ranged units easily.
Can confirm that punching people in the shins is a bad way to take someone down.
Killing experienced with Zombies. Dear LegendofTotalWar, for this you go into the Book of Grudges.
I made a semi-similar army like this in my own campaign but the differences were that I used caring wraights and some necromancers as well
I used 6 carin wraights and 2 necromancers on the corpse cart and 2 vampires and 1 banshee and 8 hexwreights
I always using this combination to be versatile against both infantry based armies that are dangerous for my hexwraights to engage with and also against the missile focused armies
Also they are good at sieges as well
All that horse power, Death never looked so good charging in like that. Nice stack
so glad that the bug of calvary units just disobeying orders and dying immediately is on display. It's so frustrating and in different battles can be completely devastating esp. when doing a hammer and anvil
Damn, this first charge and this beautiful manuver ! Comme on dit ici en France "By Ze Lady !"
Superbe feinte à l'avant et contournement de cavalerie pour écraser la première armée Legend ! You make us proud !
Someone needs to count how many clicks Legend does in this video. There’s so many in just the first 3 minutes
Honestly, the fact that cav will not disengage even when they are GHOSTS is one of the reasons I just can't use them
With cavalry, to unstick them, try hitting stop...then try and move them. It works better for me that way.
Oooh, wanted to use Hexwraiths in TWWH1, but I was a newbie and that did not help...
Thanks for the video in advance already!
'You don't punch them in the shins, doesn't make much sense.' Legend of Total War, 2022.
You're right it doesn't.
😂
Does Legend ever build a doomstack himself? Just curious as to what he would make for one
He said that WH3 doomstacks arnt as necessary as WH2 so he stopped doing it as often. He prefers cheaper spam armies now that supply lines cost increases where reduced. Although he will "doomstack" cheap units if you can call that a doomstack.
The skaven weapons team army in Warhammer 2 was his own creation: grey seer, 2*warlock engineers, 4* plague priests, 4*rattling guns, 4*jezzails, 4* plaugeclaw catapults and a single plague wind mortar. Very strong.
@@Ab.Stat. pretty much unstoppable, especially in a skryre army cuz of infinite ammo rating guns
Ended the battle in probably the most canon way a vampire lord would, honestly. Just looking at the remnants of an enemy that refuses to give up; going "Eh, I'll just raise corpses to deal with them, I can't be bothered." and bringing in a single elite unit to mop up what's left to save time.
that amount of regen + the dead rise again mechanic is nuts
Yeah what a way to go for those slayers at the end haha. Went down swingin', at least
Those automated subtitles tho 😂
Lmao, I was thinking the same exact thing. Embarrassing for those slayers to be killed by zombies. They have earned a place at the dunce table in the ancestor throng.
I would add Kemmler's magical abilities in when calculating the effectiveness score because he is the only LL who can run this stack in the way shown here, which makes his incredible magic power an inherent part of the army. I do thank you for not using his magic during this battle though.
It would fully showcase the stack though since all vampire lords can be one man doomstacks
Love the way he killed the slayers with zombies, robbing them of their lifes goal to die with honor
punching a dwarf in the shin is a very low act, like the dwarves who own the shins
9:53 Nice pun!
A sneak peek at Yrridan’s Vampire Counts video.
Happy turkey day to all the Mericans out there!
Does barrier take damage the same way that regular hp does? Like, it has the same resistances?
Ye I think so
Yes, it benefits from resistances
I've noticed the disengage problem with cav mostly with great logma riders with Cathay. No matter what I cannot get them to stop fighting whatever they started they just do not listen to my orders to move back.
Try the great sugma riders, they're better at pulling out.
6:10 , they don't listen to legend because they're dead , they don't have ears anymore!
Thanks for the video
Kemmler is called Houdekai Kemmler in my campaign idk why and cant change it XD
really wish cav automatically cycle charge, i hate micromanaging even 1 set of units, i can do it but i just cant be assed and i dont feel as though 1 unit should force my attention based off the point of the unit. Give me a toggle so i can tell a unit to bash into a unit over and over, making use of its benefits, or turn it off to slam into the back of them. I also think Cav should be easier to get out of units, based on the fact they are riding an animal that has enough force to knock anyone over, other than maybe monstrous units. It just needs some quality of life changes.
Isn't that map the nighttime version of the map Zerkovich uses to test which units are the strongest?
So still only Doomstack videos being released?
00:00:42 "and see how it ghost" 👻
"Legend of terrible here..."
I wonder when CA is going to give us good cavalry in this game, with charge that deals damage and kills, not throws.
I have a different army that has loads of physical resistance but low armor and I think no magic resistance. If I went up against dwarves I'd avoid spells because the risk doesn't outweigh the possible gain. Have heard about some spells doing physical damage but I don't know enough to wanna find out the hard way lmfao.
How to zoom in with the camera? Can someone tell me?
Sometimes I think theres someone bugging my discord and sending you doomstacks because every time i start getting excited about a unit, you get sent one of these! The Kemmler campaign is amazing, although I think I had bugged raise dead patches because out of 31 I made in 40 or so turns, not one of them grew above tier2. That was last patch though so hopefully thats changed. Mournghouls work super well too.
With the disengage thing its when a unit they are fighting is tagging them so they can't escape. From my testing if you click to attack another unit rather than just move, they seem to get out better
Helmet heiminweide
I think the 55% phys res is for all etherial units in TWW3. Why did they nerf it?
Isn't there a research that gives hexwraiths forcefields?
Is that map an "error" map ? Where most of the assets don't appear. I had that happen to me in TWH 2.
How did you zoom in at 6:53 ?
How do you click and drag formations?
How do you zoom in? Like on 6:51
Misread that for "Kermit's Hexwraiths". Disappointed.
I have see units that reserct bug out so that what probalby happend there at the beginning
In my eyes, a "doom stack" with a legendary lord and a unit of renown isn't a doom stack. IMO a doom stack has to be repeatable and recreateable.
Hexwraiths getting stuck makes no sense... they literally have rules about moving through units in the game haha
I really wish they had an effect like woodsman for trees except for units. All ethereal units should. Or at least an active ability that allows them to phase through units temporarily.
LEGEotwrr here......
Shins would be a weak spot
Love the messing with the captions again
Unlike with the stormvermin today, you didn’t just use wind of death and call the doomstack great. Personally prefer that, but I know others love using all stacks to max potential
Why the f every faction have that weird horse sound on campaign map? Even if the faction doesnt ride horses. Have anyone noticed? 00:00
Is this another mega resistance stack? My favourite!
Frist, great vid, 5/7
Turn 74 ??? Haha VC are so broken OP!!
Hexwraiths are cool, but using them in game is HELLISH micro-intensive. Well, cavalry in general is.
They destroyed micro with the size of most maps and the amount of idiotic obstructions.
Someone thought they were being "gaming scientists", but all they did is ruin micro
CA tried to fix "issues" from the historical games, and ended up making more issues. Now, cavalry loses models every charge, and interactions between monsters/cav and infantry is so ratchet. I love the series, but it is such a downgrade in some ways, compared to previous titles.