That park i was all of a sudden requested to clean up? I got fired without being paid. Don't know about anybody else. Did they get fired too? Oh look, another clean up request!
My friends would always joke that all the guests appear male and that it must be "gay day" like they have at Disneyland at the Rollercoaster Tycoon park, but 24/7/365.
@@Chris-mc2dt Yes, I accidentally attended Gay Day one day with my cousin. I remember hearing a really flamboyant guy in line in front of me having a very serious conversation with his partner about how Donald Duck must be gay because he doesn't wear pants -- my cousin and I almost choked to death trying not to laugh.
I'd love to see an OpenRCT2 mod that gives different skin and hair colors to guests as well as different hairstyles and possibly even ages that could correlate with the speed of guests.
The closer I look at the game, the more it seems to resemble a dystopian setting where you as the park owner, can do whatever you want, as long as you have money. Including killing guests and not paying your staff.
I’m on my last legs. I’m starving and dehydrated waiting to ride the broken merry go round. Out of breath I close my eyes, I see a light. I walk to it hoping for the sweet release of death. Then suddenly I’m jolted awake by a man in a panda suit. All is good
I also love how nobody ever dies after falling a ridiculous height onto solid ground. You know that would like literally break virtually every bone in your body and almost instantly kill you right? The rides in the park are subject to the laws of physics, but not the guests. Lol.
You see, everyone being the same is actually one of the deeper themes of RCT. This is to represent your view as a cold, detached, omnipotent park owner. In this point of view, guests are simply a means to an end. An end of stroking your ego; having a high enough park rating. Finally, proving to not just yourself but the world that YOU are the greatest park owner to ever exist and others are simply a tool to reach that goal. In this world there are no men and women; no families; no friends; no differences of any kind, not even any people... In this world, there is only Guest
The broom is actually a decent 'shorthand' for what you actually do to clean up puke. Basically you dump spill absorber (aka fancy cat litter) onto it, maybe push it around a bit to get it to absorb, then sweep it up.
@@scottthewaterwarrior That's why I said "shorthand". They aren't going to animate a 6 step sequence for the same reason that the mechanic fixes stuff by smacking it with a wrench instead of evacuating the ride via crane and closing it for a week. Sweeping *is* a step in the process of cleaning up a spill, so it works. It's also the only thing they show for sweeping up litter, and we don't see where the trash goes when they empty the bins, etc.
I always found spill absorber more common in industrial settings like garages and machine shops. Anytime I ever saw a janitor clean up puke at school, he used sawdust. Still, same difference I guess.
"This is not a critique of the game" - Really fine grained, hard to spot, weird details details are generally only found in games that are so good people keep playing them over and over and over forever. It's a testament to this game that videos like this are being made and audience members like myself are watching and thoroughly enjoying them.
3:54 Don't forget about that time we were hired with building a theme park on a god damned alien planet. Apparently, sentient peoples were found there and our first thought was they apparently needed humans to build them their own Six Flags
The underlying issue here (and behind other weirdness like the lack of a day/night cycle) is that people generally don't want to play a game that takes real-world years to achieve anything but they also don't want to play a game where everything is a blur. So you end up with time distortion and that in turn leads to financial distortion. RCT tries to keep prices paid by guests somewhat realistic, which along with the time distortions means that construction has to be unrealistically cheap.
@@petermichaelgreen huh. Never thought of it that way but it makes sense. The guests give you money at a fairly realistic real-time rate, but you have a whole amusement park to build in a matter of just hours. So of course ride prices are reduced by a large degree. I wonder if it works out to the same amount of orders of magnitude as the time compression.. but I'm too tired to find out now.
As an Australian, I am laughing so much at the theme park over Uluru. They banned walking on it a couple years ago. The local people, especially indigenous, would absolutely lose their minds if a roller coaster was built over it 😂
@@Atmapalazzo When I played that level, I tried to avoid building anything on the rock. Sure, around it I would build the rides and attractions but nothing went on the rock. But yeah, I agree it was rather uncomfortable trying to build there. Especially after learning that there used to be an airfield at the base and they would pour petrol on the grass so it wouldn't grow around the runways.
Dragging a broom across puke might be closer to reality than you might think. When my brother had a job cleaning city buses awhile back, he said that he would just spray puke with a chemical that turned it into dust... and then you could clean it with a broom or a vacuum cleaner
I wish they'd get off and be like "I didn't get to play any holes" like they think they were kicked off or something. Also security never kicks out or removes guests from a line...ok wait those two later things became increasingly realistic over the years sadly. I miss seeing people booted out right inf ront of my face tbh lol.
It might make sense that energized guests drown faster. The more you flail, the faster you push yourself down, the more water you breath in screaming. The human body floats naturally, so flailing less is usually better for staying above water
Thing is, the actual drowning still is inconsistent. Both the tired and the energized guests stop flailing around once they start drowning. However, the energized guest will finish that drowning way quicker than the tired guest, to the point where you probably didn't even notice that the energized guest stopped flailing, while you can very clearly see that on the tired guest because of how slow they drowned.
(more strange things about them guests) - If a guest is on the very high path and suddenly that path is deleted, a guest will fall incredible height but just walk away with no harm. - Although guests have terrible sense of orientation, no single guest accidentally fall from the cliff or cliff-side guardrail-free paths. - Guests do not throw away litters on underground paths, even though there are nothing special about the underground paths. (about RCT worlds) - You can build an underground ride right below the trees. In real life, the roots of the trees will certainly get in the way. - The underground in rct world is basically a giant void, since when the underground path with the guest on is deleted, the guest will fall into the abyss and disappear. - In rct world, you can build paths and rides at the water level without having to worry about that path or ride being submerged. The water level never changes, and the water is always calm, without even small waves.
Had a guy from the Netherlands come into my work and he was very surprised when I was able to immediately ID his accent by watching all of your videos. (It was pretty impressive when you live in the midwestern US where the nearest foreign countries are thousands of miles away.)
@@AaronRotenberg Yup, as well as west for a bit of border. Also just north of Vermont, New Hampshire, Maine, Michigan, Minnesota, North Dakota, Montana, and Washington. I think Idaho too but I can't quite picture all the states.
It can actually be easy to recognize accents if you're from the Midwest. After all, the accent there is as flat as the land. Source: I'm a Midwesterner living in Boston and I can sure as hell notice.
This always bugged me! I want a stall that has like 8 different things, like in real life. It could be a 2x2 structure woth a counter only on one side, but still. And a queue for food/drink too.
One odd thing I noticed (keep in mind this was 2002, I was 12, so I may be wrong) but after a ride crashed, it of course be insanely unpopular. So I decided to rebuild the ride, but I tried to reuse some old pieces of track to save money. I found that you had to completely destroy the whole ride because if you even used one piece of track left over from the ride when it crashed, people still wouldn't ride it (or perhaps it was less popular because it wasn't considered "new.") Anyone else notice this?
Smart way to try to save the ride, but we know from all these videos how Chris Sawyer apparently thought of absolutely _everything,_ so of course he plugged that loophole.
For who is still playing: you close the ride and when it is closed, you close it again! After that you can test ride or open and there will be a car again.
Here's another one: If one car of a coaster derails upon reaching the end of the track, all the cars will derail ... even if the first car just barely makes it off the top of a vertical spike. The derailed car will explode violently immediately when it leaves the rails (as coaster trains are known to do, of course), then the next of the train will be sucked into the explosion and explode as well. Then the next, and the next. Explosions kind of work like chain lifts. Fortunately, you can save the rest of the train from this grim fate if you spot the derailment and close the coaster in time. The train will then be reset and only the guests in already-exploded cars will be affected. The rest will escape miraculously and get off with a cheer. Logically.
Just this evening, testing a ridiculous powered launch coaster, I knew the train would go higher with guests than the empty test. So I watched it, fully loaded with 88 guests. I thought it would make it, but the front popped off just before I hit pause - it was crashed, the train discombobulating but no explosions yet. Doubleclick the red light, and all guests are at the exit. Phew. No crash! Tl;Dr Guests don't mind derailing or falling at all - exploding, that's where they draw the line. Final Destination was BS, man.
When it rains, guests say “Ew I don’t want to get on that ride while it’s raining.” Is there a way to use scenery like roofs to build around and over rides that will make them weather-proof?
Yes, you need to cover the track (place above) with either paths, or large scenery or full tile small scenery or build it 40% underground The required coverage rate is apparently 40% as well Marcel might have more insight into this however
I was so surprised that the guests put away their umbrellas while standing under a roof. Didn't think there was so much attention to detail put into the game :D
I have a powered nine train that is 30% underground and much of the exposed track under roofs. My guests will happily go into the queue line if it is raining.
As a sequel to a previous suggestion of mine, "Differences between RCT2 & RCT3", this actually answers Point #2; In RCT3, guests often do visit your park in groups and will sometimes allow other guests to cut in line ahead of them if there is not enough space on a ride or train for their whole group. Point #9 is also addressed thanks to the fully 3D graphics, meaning that every guest must look different.
That's because block brakes have to be manually released by the ride operator, whereas the standard brakes in the game are what are often called trim brakes: They don't stop a train completely, they just reduce its speed by a certain amount. Only the station brakes have the power besides block brakes to hold a train.
@@JCBro-yg8vd would be more accurate to say: Block brakes are capable, of being manually released, similar to station breaks, and in fact, are required to have a manual release bypass, for when the computer does fail (be it loss of power, or some other problem).
Mechanics only flip switches on the circuit breaker to fix them and don't do extensive checks on rides, which would take much longer than they actually take. They must be fixing rides with the infinity gauntlet.
At amusement parks, when someone pukes on the path, they cover it in some kind of super absorbent powder to quickly dry it out and then sweep it all up. source: former sweep at a Cedar Fair Park
Were you an actual Handyman?? Zoidberg voice: What an honor! Lol but seriously, I had a gross job too back in the day. It helps you learn to appreciate jobs that are merely boring.
I don't remember if you covered any of these in the first video, but here you go: Handymen can empty an infinite number of trash cans without ever visibly carrying any of trash. Everyone in your park releases their balloons when you complete an arbitrary goal. Guests will stay in your park for days without food or drink as long as they are kept happy.
Could you do a video on guest thoughts and corresponding animations? It would be neat to know what a guest is likely thinking when they're, say, looking at a map or pulling at their pockets.
My theory on guest reproduction is that they just keep increasing in mass until they spontaneously fission into two new guests asexually. It also explains the lack of genders in the RCT2 universe.
It appears that the guests have many things in common with ants. Perhaps this is a glimpse into what an ant-sapiens society would look like. They kind of have an individual sense for entertainment now, but some of them dying is still unimportant.
I love how every big RUclipsr are just begging for likes and subs, and then there is Marcel, being polite and actually thanking us. So glad you got your payment and that you're making new content. Keep 'm coming!
Marcel I like the big rollercoaster collections at the end of your videos. I think a whole video like this set to music would be a neat idea, kind of like a RCT visualizer? Especially like the closing shot of your "What Is The Shortest Ride With 10 Excitement In RCT2?" video.
I really like the idea of hermaphrodite snail peeps who live a relatively solitary life except when it's mating season, when they assume the necessary sex and procreate xD
Mechanics occasionally can't find the ride they're supposed to fix. Can you imagine that in the real world? The coaster has been down for 6 months because the mechanic is lost. He's at work, he's doing his best, but darn, if only park maps were available. Or, y'know, memory.
You mentioned in the previous video that guests will stay in your park for very long times, or forever if they can't reach the exit. But time in general is a strange concept in the game: there is no day-night cycle. Some months of the year are missing. No other concept of time exists but the date. Tens (or hundreds? Thousands?) of years harm neither guests nor scenery (especially nature), various rides nor staff. And yet, the game does count time in seconds, minutes and hours for various in-game stats. This is, truly, a mind- and time-bending game!
Another amusing thing: OpenRCT2 does actually have the ability to turn on a day-night cycle, complete with darkening and lamp-posts having a glowy effect (but still do nothing). One in-game day lasts for one in-universe month, which means that OpenRCT2 days are 1) much longer than our own, and 2) every other day is, for some reason, 24 hours longer.
my explanation for most of these points is, that the parks you build are actually not real parks, but test facilities on how clones would behave in a crowded enviroment. Hence why they all come alone, look the same and can still weigh differently, are super strong, work tirelessly and have no legal repercussions for overworking or death.
I choose to believe that the metal lamps are made of aluminum, and the "stone" benches are actually made of styrofoam. Gotta save every possible penny.
The pathfinding by guests with double paths and longer paths. Which is a weird combination with the common double paths in real life parks added to the game with their big broad boulevards.
- guest can fall from 100m and still be fine - Everyone pukes in the RTC universe - Every guest can pay stuff in 1 second - Food and drinkstalls have infinite supply - There are no offices needed to run the park - You can only support buildings, statue's and most paths with wooden crossbeams.
These facts make me theorize.... Maybe the roller coaster tycoon game's world has humans and workers, which are just disposable clones. And the park is made for worker clones only! They produce and work better if they get entertainment, so thats why its given to them. But ultimativly they are just like robots or tools. That would explain why the guests, or employees, cant swim. Theres no point in them learning it, so they arent taught. It also explains why they are alone, why they look basically the same, why theres no labor laws for your workers (they are clones too afterall) and why theres no repercushions for accidents or why you can keep guests in your park indefinitely (people will be upset that you killed or trapped some of their workers, but ultimativly theyll just clone new ones. Jyst like buying a new hammer if you left yours somewhere.). Also would explain the guests durability and strength. If they are genetically engineered clones made only to be hard workers, strength and toughness is a must. Also sorta explains why parks are build near or on historical places. The clones cant drive cars. So parks to entertain them and keep their efficiency up, have to be close by.
Was about to type this myself. Forever is an adverb in this context, so saying "for forever" is redundant. Just a minor mistake Marcel, no offense to you, keep it up!
Build an enormous, ultra extreme excitement rollercoaster that surely breaks multiple records? That's cool- but you know what pulls in more guests? 2 identical 5x12 coasters! Oh, and that giant ride that probably contains an order of magnitude more steel? Yeah, it's worth less than those rides combined. Hell, make a small coaster that kills anyone who rides it through brutal G forces? Yeah that's probably worth more too!
@@TheTaquitoProject is it, even if you where willing to spend $20+ on the most exciting ride, do you really expect everyone who like exciting rides to do the same. Especially when you consider the abominations Marcel creates just to exploit the people $10+ to ride around one loop, then do it again next ride over.
@@jimmypatton4982 It's a matter of demand, but there are probably a lot of people who would easily be willing to pay $20 or more for the most exciting possible ride.
Guests occasionally get stuck on my spiral slides if I allow 5 guests on at a time. Others seem to cut in line while they’re just stuck in the ride, saying “I want to get off (insert slide’s name here)” over and over, and get angry. This has also happened to me on Mini Golf. I’m playing the original Xbox port if that matters
Actually you can clean up puke with a broom. There's this powder that I've seen janitors use that basically dries it out so they can sweep it up. I think it's called Spill Magic or something.
I went a theme park with family & we went on all the big 'stars' coasters - the ones in all their adverts, but the scariest by far was this rusty rickety little thing up the back purely because it was so rickety, it felt like it was one good sneeze away from falling in a heap the entire ride. It was tiny and terrifying. It's also probably still there, scaring the hell out of everyone who gets on and says "Hey are the carts supposed to wobble so much? wait is that rust wait help wait aaagh!"
I mean, if I were a mindless entity with barely enough will to ride a rollercoaster (but not enough to realize ive been standing in line for days), I probably wouldn't be bothered to file a lawsuit in the name of my fellow man either.
Honestly, I wouldnʼt really object to building a theme park in Antarctica; itʼs a big continent. Might need to be indoors or it would be too cold for fast rides, though.
In regards to the Great Wall of China park, it's not that far from the truth. There is one part of the Great Wall you can visit which has bears in enclosures, and a section with a roller coaster (it's alpine style coaster) and some small carnival rides.
In the game, the winter is skipped and everything continues in spring like nothing happened. also, footpaths prevent explosion somehow, If you launch a train on top of a path, it wil continue to roll/fly until it gets to an edge of the path.
#9 all guest look alike. Hey that's racist! Another weird thing: its a 20 year old game that people have played to death and still continue to play it.
In RCT3, guests are more likely to travel in groups. However, this has the added effect of the group's pathfinding derailing whenever a member has to eat, use the bathroom, etc, making them spend a lot of time satisfying their needs instead of riding your rides if the group is big enough.
It makes sense that you don't get lawsuits. Nobody has any friends or family in this world, so who would sue?
Your park has won the most lawsuits issued award.
LORE LORE LORE
They were paid off with coupons for a free balloon from ballon stall 2
That park i was all of a sudden requested to clean up? I got fired without being paid. Don't know about anybody else. Did they get fired too? Oh look, another clean up request!
@@stuartdparnell and they threatened to drown us if we didn't comply
My friends would always joke that all the guests appear male and that it must be "gay day" like they have at Disneyland at the Rollercoaster Tycoon park, but 24/7/365.
They have a gay day at Disneyland? Why didn’t anyone tell me?
@@Chris-mc2dt Yes, I accidentally attended Gay Day one day with my cousin. I remember hearing a really flamboyant guy in line in front of me having a very serious conversation with his partner about how Donald Duck must be gay because he doesn't wear pants -- my cousin and I almost choked to death trying not to laugh.
I'd love to see an OpenRCT2 mod that gives different skin and hair colors to guests as well as different hairstyles and possibly even ages that could correlate with the speed of guests.
The closer I look at the game, the more it seems to resemble a dystopian setting where you as the park owner, can do whatever you want, as long as you have money. Including killing guests and not paying your staff.
You should interview Chris Sawyer!!
He doesn’t do interviews.
High quality content!
Guests do come in groups in RCT3 (but that's not rct1 2 or classic)
I’m on my last legs. I’m starving and dehydrated waiting to ride the broken merry go round. Out of breath I close my eyes, I see a light. I walk to it hoping for the sweet release of death. Then suddenly I’m jolted awake by a man in a panda suit. All is good
"The ride will never open again"
"Thank you mr furry"
Handymen will mow grass horizontally, yet the stripes end up being vertical.
Can't explain dat
Deep
That was just a bug in specific OpenRCT2 versions (has been fixed some time ago).
In real life, that doesn't happen; there again in the Roller Coaster Tycoon 2 game that shouldn't happen either. At least that's what you would think.
Tired guests also fall a lot slower than energized guests, which looks quite funny when they are falling from a very high drop ^^
*lazy falling down*
They’re just too tired to experience the thrill of death as quickly, so physics is kind enough to take its time so they don’t miss anything.
I also love how nobody ever dies after falling a ridiculous height onto solid ground. You know that would like literally break virtually every bone in your body and almost instantly kill you right? The rides in the park are subject to the laws of physics, but not the guests. Lol.
So tired guests basically just have their speed and animation slowed down on everything they do ?
@@hyperforce So it seems. All updates to them probably skip every Nth game processing cycle.
"Put a sphinx statue underneath the Enterprise."
"But sir, then there won't be enough room for supports."
"It's fine. *It'll float."*
Well it *is* the Enterprise.
@@danielrhouck ;)
That explains why don't break supports when angry. They know it doesn't do anything.
@@danielrhouck Make it so.
You see, everyone being the same is actually one of the deeper themes of RCT. This is to represent your view as a cold, detached, omnipotent park owner. In this point of view, guests are simply a means to an end. An end of stroking your ego; having a high enough park rating. Finally, proving to not just yourself but the world that YOU are the greatest park owner to ever exist and others are simply a tool to reach that goal. In this world there are no men and women; no families; no friends; no differences of any kind, not even any people...
In this world, there is only
Guest
There wouldn't be only guests if we still had *OCEAN LINER* we would have traveler also.
boi that was deep
That's a good one.
Hee hee.
What a neat short fan fiction to this lovely game.
ykno this actually makes perfect sense
The broom is actually a decent 'shorthand' for what you actually do to clean up puke. Basically you dump spill absorber (aka fancy cat litter) onto it, maybe push it around a bit to get it to absorb, then sweep it up.
We used to call it "Spill Magic"
Wouldn't you still need a dustpan to sweep it into though?
@@scottthewaterwarrior That's why I said "shorthand". They aren't going to animate a 6 step sequence for the same reason that the mechanic fixes stuff by smacking it with a wrench instead of evacuating the ride via crane and closing it for a week.
Sweeping *is* a step in the process of cleaning up a spill, so it works. It's also the only thing they show for sweeping up litter, and we don't see where the trash goes when they empty the bins, etc.
I always found spill absorber more common in industrial settings like garages and machine shops. Anytime I ever saw a janitor clean up puke at school, he used sawdust. Still, same difference I guess.
@@roberte2945 Schools don't got money for no fancy spill absorbers. They get sawdust. What are the kids gonna do, unionize?
Pet theory: Water isn't actually water in RCT. It's actually blue quicksand. As a result, energised people flailing results in them sinking faster.
Also explains why no one swims in it
You can't fully sink in quicksand in real life you will sing about halfway.
@@captainrobots1 Pfah, that's just what the ones who survived are saying.
Explain boat rides
@@beunjoris easy: they've got anti-gravity units built into the boat.
You can just read peoples thoughts, and you can even see that they know that due to the "I have the strangest feeling someone is watching me" thought.
Additionally you can check their pockets to see how much money they have
@@malanok ( ͡° ͜ʖ ͡°)
@@malanok I mean technically you can do that in real life too
In RCT3 you can even harass them with your cursor. Its pretty meta.
"This is not a critique of the game" - Really fine grained, hard to spot, weird details details are generally only found in games that are so good people keep playing them over and over and over forever. It's a testament to this game that videos like this are being made and audience members like myself are watching and thoroughly enjoying them.
3:54 Don't forget about that time we were hired with building a theme park on a god damned alien planet. Apparently, sentient peoples were found there and our first thought was they apparently needed humans to build them their own Six Flags
As far as peace gestures go, I'd say that's a damn good one
>Build Mr. Bone’s Wild Ride
>Peace Offering.
@@jefffinkbonner9551 They'll never be able to go to war.
To be fair, maybe as part of the cultural exchange they want to experience an amusement park.
Depending on the aliens physiology, a roller coaster might kill them thru excessive Gs, so an amusement park might cause an intergalactic war lol
As a kid RCT convinced me it would be financially feasible to build a roller coaster in my backyard...
Then Phineas and Ferb went and did the same to another generation
The underlying issue here (and behind other weirdness like the lack of a day/night cycle) is that people generally don't want to play a game that takes real-world years to achieve anything but they also don't want to play a game where everything is a blur. So you end up with time distortion and that in turn leads to financial distortion.
RCT tries to keep prices paid by guests somewhat realistic, which along with the time distortions means that construction has to be unrealistically cheap.
@@petermichaelgreen huh. Never thought of it that way but it makes sense. The guests give you money at a fairly realistic real-time rate, but you have a whole amusement park to build in a matter of just hours. So of course ride prices are reduced by a large degree.
I wonder if it works out to the same amount of orders of magnitude as the time compression.. but I'm too tired to find out now.
It is actually feasible. Look up that dude who built coasters using pvc pipes
It would, but zoning laws will NOT allow for this
The Bandit Entertainer literally shoots himself in the foot every couple seconds but can still walk without any injuries.
He's shooting blanks. He only pretends to be hurt.
Over time, he's developed extra thick calluses from all the bullets.
@@ARMIV4 Bulletproof feet. Just raise a foot in front of a gun and bam, shield. And they made fun of him for having big feet in school!
The gun pierces through his fake leg, which was removed after the first shot.
7% of Bandits die on their first day. Please give generously.
He wears steel toed boots. Occasionally a bullet will ricochet off and there is a .15 percent chance it will hit a guest and kill them.
As an Australian, I am laughing so much at the theme park over Uluru. They banned walking on it a couple years ago. The local people, especially indigenous, would absolutely lose their minds if a roller coaster was built over it 😂
Let's get a space tower with a revolving restaurant and zip lines down to ground level.
They're all very improbable locations for roller coasters.
I was legitimately uncomfortable trying to complete that scenario.
@@Atmapalazzo
When I played that level, I tried to avoid building anything on the rock.
Sure, around it I would build the rides and attractions but nothing went on the rock.
But yeah, I agree it was rather uncomfortable trying to build there. Especially after learning that there used to be an airfield at the base and they would pour petrol on the grass so it wouldn't grow around the runways.
@@AtmapalazzoSame lmao. Also there’s a scenario where my bf came over and asked why I was making a park in hell LOL.
well the Vandals are just really good at their chosen martial arts....
Martial arts not material arts
So RCT staff have no union, no breaks, and no management, leaving every man for himself.
That's basically my current day job.
No need for a union for that other stuff, but yeah some jobs are like that
Also no pay raises and no career development. Basically, they're drones.
They never even go home, just live at the park and work non stop forever.
So basically American labor laws.
@@michaelmoses8745
Dragging a broom across puke might be closer to reality than you might think. When my brother had a job cleaning city buses awhile back, he said that he would just spray puke with a chemical that turned it into dust... and then you could clean it with a broom or a vacuum cleaner
you spray with disinfectant, you use kitty litter to clump it so you can sweep it
I still laugh about the mini golf with no holes!
Miniest Golf
"Minigolf 1 is really good value!"
I'm not going on Mini Golf 1. It isn't safe.
"I have the strangest feeling someone is watching me."
I wish they'd get off and be like "I didn't get to play any holes" like they think they were kicked off or something. Also security never kicks out or removes guests from a line...ok wait those two later things became increasingly realistic over the years sadly. I miss seeing people booted out right inf ront of my face tbh lol.
It might make sense that energized guests drown faster. The more you flail, the faster you push yourself down, the more water you breath in screaming. The human body floats naturally, so flailing less is usually better for staying above water
This
Idk, swimming is really just organized flailing
Thing is, the actual drowning still is inconsistent. Both the tired and the energized guests stop flailing around once they start drowning. However, the energized guest will finish that drowning way quicker than the tired guest, to the point where you probably didn't even notice that the energized guest stopped flailing, while you can very clearly see that on the tired guest because of how slow they drowned.
What about the body that naturally sinks...?
That's kind of a reach
(more strange things about them guests)
- If a guest is on the very high path and suddenly that path is deleted, a guest will fall incredible height but just walk away with no harm.
- Although guests have terrible sense of orientation, no single guest accidentally fall from the cliff or cliff-side guardrail-free paths.
- Guests do not throw away litters on underground paths, even though there are nothing special about the underground paths.
(about RCT worlds)
- You can build an underground ride right below the trees. In real life, the roots of the trees will certainly get in the way.
- The underground in rct world is basically a giant void, since when the underground path with the guest on is deleted, the guest will fall into the abyss and disappear.
- In rct world, you can build paths and rides at the water level without having to worry about that path or ride being submerged. The water level never changes, and the water is always calm, without even small waves.
I NEVER knew guests don’t litter underground! Wow.
Was thinking the same situations, like falling from high
@@danielkost8408 hey
Wait, so putting garbage cans in an underground path is useless?
Had a guy from the Netherlands come into my work and he was very surprised when I was able to immediately ID his accent by watching all of your videos. (It was pretty impressive when you live in the midwestern US where the nearest foreign countries are thousands of miles away.)
Mexico and Canada can't be that far
@@nthgth Canada is just north New York, right?
@@AaronRotenberg Yup, as well as west for a bit of border. Also just north of Vermont, New Hampshire, Maine, Michigan, Minnesota, North Dakota, Montana, and Washington. I think Idaho too but I can't quite picture all the states.
@@nthgth You forgot Wisconsin. (Yes we technically have Upper Michigan between us and Canada but close e-freaking-nough.)
It can actually be easy to recognize accents if you're from the Midwest. After all, the accent there is as flat as the land. Source: I'm a Midwesterner living in Boston and I can sure as hell notice.
Nice!
I have one: Shops often sell literally just one type of item. Some shops dare to sell TWO item types, but no more than that!
This always bugged me! I want a stall that has like 8 different things, like in real life. It could be a 2x2 structure woth a counter only on one side, but still.
And a queue for food/drink too.
"What types of pizza do you have?"
"We only have pizza!"
"Ok, gimme one then!"
6:10 WHAT IS GOING ON
One odd thing I noticed (keep in mind this was 2002, I was 12, so I may be wrong) but after a ride crashed, it of course be insanely unpopular. So I decided to rebuild the ride, but I tried to reuse some old pieces of track to save money. I found that you had to completely destroy the whole ride because if you even used one piece of track left over from the ride when it crashed, people still wouldn't ride it (or perhaps it was less popular because it wasn't considered "new.") Anyone else notice this?
Coaster Of Theseus 1 looks too intense for me!
Smart way to try to save the ride, but we know from all these videos how Chris Sawyer apparently thought of absolutely _everything,_ so of course he plugged that loophole.
For who is still playing: you close the ride and when it is closed, you close it again! After that you can test ride or open and there will be a car again.
Yeah... That is kind of weird.
Here's another one: If one car of a coaster derails upon reaching the end of the track, all the cars will derail ... even if the first car just barely makes it off the top of a vertical spike. The derailed car will explode violently immediately when it leaves the rails (as coaster trains are known to do, of course), then the next of the train will be sucked into the explosion and explode as well. Then the next, and the next. Explosions kind of work like chain lifts.
Fortunately, you can save the rest of the train from this grim fate if you spot the derailment and close the coaster in time. The train will then be reset and only the guests in already-exploded cars will be affected. The rest will escape miraculously and get off with a cheer. Logically.
I love this game
The head of the Roller Coaster watching in shock as people fall to their deaths.
“You can’t do that! The ride is closed!”
Death: “Damn you!”
Just this evening, testing a ridiculous powered launch coaster, I knew the train would go higher with guests than the empty test. So I watched it, fully loaded with 88 guests.
I thought it would make it, but the front popped off just before I hit pause - it was crashed, the train discombobulating but no explosions yet. Doubleclick the red light, and all guests are at the exit. Phew. No crash!
Tl;Dr Guests don't mind derailing or falling at all - exploding, that's where they draw the line. Final Destination was BS, man.
Well, i would cheer for my life too...
Also, if you rebuild a super intense 3000G coaster, the guests will enter it before the test is finished.
A mechanic can repair a rollercoaster by giving a kick to it. of course his foot is hurt in the proces but he is fine after that.
If it's a brakes failure it's a couple of whacks with their spanner, nothing more!
As a repairman myself, I can attest that this is a legitimate method
When it rains, guests say “Ew I don’t want to get on that ride while it’s raining.” Is there a way to use scenery like roofs to build around and over rides that will make them weather-proof?
As far as I know, this is not possible
Yes, you need to cover the track (place above) with either paths, or large scenery or full tile small scenery or build it 40% underground
The required coverage rate is apparently 40% as well
Marcel might have more insight into this however
I was so surprised that the guests put away their umbrellas while standing under a roof. Didn't think there was so much attention to detail put into the game :D
They won't enter the queue if it rains but will gladly remain in the queue if it starts raining after. lol
I have a powered nine train that is 30% underground and much of the exposed track under roofs. My guests will happily go into the queue line if it is raining.
As a sequel to a previous suggestion of mine, "Differences between RCT2 & RCT3", this actually answers Point #2; In RCT3, guests often do visit your park in groups and will sometimes allow other guests to cut in line ahead of them if there is not enough space on a ride or train for their whole group. Point #9 is also addressed thanks to the fully 3D graphics, meaning that every guest must look different.
Actually, that does make sense.
When one set of brakes fails, every other set of brakes on the ride fails as well
Unless the ride has block brakes. Then they never ever fail.
That's because block brakes have to be manually released by the ride operator, whereas the standard brakes in the game are what are often called trim brakes: They don't stop a train completely, they just reduce its speed by a certain amount. Only the station brakes have the power besides block brakes to hold a train.
@@JCBro-yg8vd would be more accurate to say: Block brakes are capable, of being manually released, similar to station breaks, and in fact, are required to have a manual release bypass, for when the computer does fail (be it loss of power, or some other problem).
That really makes sense, which is true.
haha funny panda man
Mechanics only flip switches on the circuit breaker to fix them and don't do extensive checks on rides, which would take much longer than they actually take. They must be fixing rides with the infinity gauntlet.
So TL;DR: RCT takes place in a rollercoaster based dystopian future.
At amusement parks, when someone pukes on the path, they cover it in some kind of super absorbent powder to quickly dry it out and then sweep it all up.
source: former sweep at a Cedar Fair Park
Were you an actual Handyman??
Zoidberg voice: What an honor!
Lol but seriously, I had a gross job too back in the day. It helps you learn to appreciate jobs that are merely boring.
Actually, that's another one! As far as I know, rain doesn't clean the paths. It just waters plants.
Now for sure, I do know that one is true.
I don't remember if you covered any of these in the first video, but here you go:
Handymen can empty an infinite number of trash cans without ever visibly carrying any of trash.
Everyone in your park releases their balloons when you complete an arbitrary goal.
Guests will stay in your park for days without food or drink as long as they are kept happy.
Well, apparently this video has 8 likes, but no views, so you're on track to be your record lol
Views count after a certain portion of the video has been watched by the viewer.
Interactions count immediately.
Could you do a video on guest thoughts and corresponding animations? It would be neat to know what a guest is likely thinking when they're, say, looking at a map or pulling at their pockets.
The difference in weight while looking the same must be attributed to a difference in density, some people are just dummy dense.
For some it's all from the head.
My theory on guest reproduction is that they just keep increasing in mass until they spontaneously fission into two new guests asexually. It also explains the lack of genders in the RCT2 universe.
That would make sense. Humans in the RCT2 universe might be a particularly complex species of amoeba.
In biology they call that mitosis, but I like fission better 😄
It appears that the guests have many things in common with ants. Perhaps this is a glimpse into what an ant-sapiens society would look like. They kind of have an individual sense for entertainment now, but some of them dying is still unimportant.
I love when Dutch people talk English
The lack of lawsuits also makes sense when you remember that families don't exist in the RCT universe. There's no next of kin *to* file a suit.
I never realized what a dystopia the RCT universe is.
6:19 - Guests can die without any legal repercussions
Cedar Point - *real shit?*
Keep up the good work. Just saying for the algorithm.
I love how every big RUclipsr are just begging for likes and subs, and then there is Marcel, being polite and actually thanking us. So glad you got your payment and that you're making new content. Keep 'm coming!
Marcel I like the big rollercoaster collections at the end of your videos. I think a whole video like this set to music would be a neat idea, kind of like a RCT visualizer? Especially like the closing shot of your "What Is The Shortest Ride With 10 Excitement In RCT2?" video.
I really like the idea of hermaphrodite snail peeps who live a relatively solitary life except when it's mating season, when they assume the necessary sex and procreate xD
How do they know which sex to assume? Do they do rock-paper-scissors to decide who becomes which one?
@@nthgth I don't know, how do snails decide? Or do they both impregnate each other?
@@Roozyj that seems most efficient for procreation. Double pregnancy/egg production. (I don't know anything about snails)
Mechanics occasionally can't find the ride they're supposed to fix. Can you imagine that in the real world? The coaster has been down for 6 months because the mechanic is lost. He's at work, he's doing his best, but darn, if only park maps were available. Or, y'know, memory.
You mentioned in the previous video that guests will stay in your park for very long times, or forever if they can't reach the exit. But time in general is a strange concept in the game: there is no day-night cycle. Some months of the year are missing. No other concept of time exists but the date. Tens (or hundreds? Thousands?) of years harm neither guests nor scenery (especially nature), various rides nor staff. And yet, the game does count time in seconds, minutes and hours for various in-game stats. This is, truly, a mind- and time-bending game!
Another amusing thing: OpenRCT2 does actually have the ability to turn on a day-night cycle, complete with darkening and lamp-posts having a glowy effect (but still do nothing). One in-game day lasts for one in-universe month, which means that OpenRCT2 days are 1) much longer than our own, and 2) every other day is, for some reason, 24 hours longer.
my explanation for most of these points is, that the parks you build are actually not real parks, but test facilities on how clones would behave in a crowded enviroment. Hence why they all come alone, look the same and can still weigh differently, are super strong, work tirelessly and have no legal repercussions for overworking or death.
I choose to believe that the metal lamps are made of aluminum, and the "stone" benches are actually made of styrofoam. Gotta save every possible penny.
That would explain why everything is like $5.
Aluminum is more expensive than steel, but I see where you're coming from.
Yeah those "stone" benches are made from painted wood. Balsa wood or something.
Same with the lamps. Probably made of cardboard or something.
Gravity is inconsistent. It works fine for rollercoasters, but guests fall like they drank a featherweight potion.
I wonder if the guest looks like the creator Chris?
The pathfinding by guests with double paths and longer paths. Which is a weird combination with the common double paths in real life parks added to the game with their big broad boulevards.
Your pronunciation of Uluru was pretty funny, but otherwise good video!
- guest can fall from 100m and still be fine
- Everyone pukes in the RTC universe
- Every guest can pay stuff in 1 second
- Food and drinkstalls have infinite supply
- There are no offices needed to run the park
- You can only support buildings, statue's and most paths with wooden crossbeams.
These facts make me theorize....
Maybe the roller coaster tycoon game's world has humans and workers, which are just disposable clones.
And the park is made for worker clones only!
They produce and work better if they get entertainment, so thats why its given to them. But ultimativly they are just like robots or tools.
That would explain why the guests, or employees, cant swim. Theres no point in them learning it, so they arent taught.
It also explains why they are alone, why they look basically the same, why theres no labor laws for your workers (they are clones too afterall) and why theres no repercushions for accidents or why you can keep guests in your park indefinitely (people will be upset that you killed or trapped some of their workers, but ultimativly theyll just clone new ones. Jyst like buying a new hammer if you left yours somewhere.).
Also would explain the guests durability and strength. If they are genetically engineered clones made only to be hard workers, strength and toughness is a must.
Also sorta explains why parks are build near or on historical places.
The clones cant drive cars. So parks to entertain them and keep their efficiency up, have to be close by.
5:25 "with employees this terrible, the lack of labour laws might be justified after all" LMAO
Asking for a set amount of likes be like
"Marcel calls for aid!
... and Comment Section will answer."
Not sure if you appreciate English corrections, but "waiting for forever" sounds funny. You should just say "waiting forever."
Was about to type this myself. Forever is an adverb in this context, so saying "for forever" is redundant. Just a minor mistake Marcel, no offense to you, keep it up!
As native English speaker didn’t notice, your doing great on being understood, so that’s what counts.
I like how no one is commenting on the airplanes flying around the park with UFO-like turning radiuses at 2:00 and 6:10.
I hadn't noticed. I know it's done with a cheat, where you can make tracks invisible.
Chris Sawyer, single handedly writing the game in Assembly in the mid 90's: lmao ok give me a break bro
Wait, he wrote it in *assembly*?
@@TheTaquitoProject Yes, RCT1 and RCT2 were written in x86 assembly.
@@TheTaquitoProject not just 'in Assembly' but on his own. he just had I think 1 sound person and 1 graphics person.
Build an enormous, ultra extreme excitement rollercoaster that surely breaks multiple records?
That's cool- but you know what pulls in more guests? 2 identical 5x12 coasters!
Oh, and that giant ride that probably contains an order of magnitude more steel? Yeah, it's worth less than those rides combined. Hell, make a small coaster that kills anyone who rides it through brutal G forces? Yeah that's probably worth more too!
Did you already address how dozens of guests can enter the same tiny bathroom at the same time and somehow relieve themselves together? Lol
Number 0: guests are willing to pay unreasonable amounts as long as a ride is exciting enough
That’s not unrealistic though.
@@TheTaquitoProject is it, even if you where willing to spend $20+ on the most exciting ride, do you really expect everyone who like exciting rides to do the same. Especially when you consider the abominations Marcel creates just to exploit the people $10+ to ride around one loop, then do it again next ride over.
@@jimmypatton4982 It's a matter of demand, but there are probably a lot of people who would easily be willing to pay $20 or more for the most exciting possible ride.
Guests occasionally get stuck on my spiral slides if I allow 5 guests on at a time. Others seem to cut in line while they’re just stuck in the ride, saying “I want to get off (insert slide’s name here)” over and over, and get angry. This has also happened to me on Mini Golf. I’m playing the original Xbox port if that matters
I've always found it amusing that peeps can withstand hundereds, even thousands, of g-forces yet can't swim
What's the highest excitement/intensity possible in a rollercoaster where you don't meet every stat requirement? 🤔
That roller coaster in 7:10 is gorgeous! Is it your design? I'd love to see some videos showing your coaster designs.
Imagine watching a new Marcel Vos video and not immediately hitting the like button... For shame!
Actually you can clean up puke with a broom. There's this powder that I've seen janitors use that basically dries it out so they can sweep it up. I think it's called Spill Magic or something.
There's no friendships or relationships so no one cares if someone else dies, so no lawsuits.
I liked the video, not because i care about The Algorithm, but because i want to make you feel good.
I love your videos Marcel. The gameplay you show looks very smooth, especially the coaster animations. Is it some kind of mod?
I use OpenRCT2, but otherwise nothing special.
@@MarcelVos Thank you for the response. Guess it is time to upgrade to a pentium 4.
Chop stone benches! lets try that at home!
There should be an afsluitdijk park! Adding to one of the greatest human achievements maps :D
Didn’t know entertainers keep guests happy in long queues. Might have to try it. 😊
I learned from this video is that every Rollercoaster Tycoon theme park is basically Action Park.
"Action Park 666 seem too intense for me"
I went a theme park with family & we went on all the big 'stars' coasters - the ones in all their adverts, but the scariest by far was this rusty rickety little thing up the back purely because it was so rickety, it felt like it was one good sneeze away from falling in a heap the entire ride. It was tiny and terrifying. It's also probably still there, scaring the hell out of everyone who gets on and says "Hey are the carts supposed to wobble so much? wait is that rust wait help wait aaagh!"
I mean, if I were a mindless entity with barely enough will to ride a rollercoaster (but not enough to realize ive been standing in line for days), I probably wouldn't be bothered to file a lawsuit in the name of my fellow man either.
Honestly, I wouldnʼt really object to building a theme park in Antarctica; itʼs a big continent. Might need to be indoors or it would be too cold for fast rides, though.
"#4: small coasters can be more intense than big coasters"
I mean
[Gestures in general direction of nearest Schwarzkopf looper]
You can save a water slide/dinghy from jumping off the track by making some of the track into a tunnel. People must hit their head!
Breaking news! Over 6,000 people have died in a freak drowning incident at the local theme park...
In regards to the Great Wall of China park, it's not that far from the truth. There is one part of the Great Wall you can visit which has bears in enclosures, and a section with a roller coaster (it's alpine style coaster) and some small carnival rides.
In the game, the winter is skipped and everything continues in spring like nothing happened.
also, footpaths prevent explosion somehow, If you launch a train on top of a path, it wil continue to roll/fly until it gets to an edge of the path.
#9 all guest look alike. Hey that's racist!
Another weird thing: its a 20 year old game that people have played to death and still continue to play it.
In RCT3, guests are more likely to travel in groups. However, this has the added effect of the group's pathfinding derailing whenever a member has to eat, use the bathroom, etc, making them spend a lot of time satisfying their needs instead of riding your rides if the group is big enough.
#3 No labor laws. Oh your talking about China. Ah yes that makes sense.
Picking up puke with a broom.. about that. Its normal to put sawdust or drysweep on it and then sweep it up.
I've have always said the best way to improve Antartica is build a theme park.
Vomit actually can be cleaned by sweeping, if you use saw dust or a powder the puke gets absorbed and turns into sweepable chunks.
as an aussie i absolutely loved your pronunciation of Uluru haha
There are no labor laws whatsoever
So... a USA based-park, then