The water towards the end looks like it actually has depth in the PS5 but on the PC it looks like 6” of water. Can’t wait to see how they both compare at this scene with full ray tracing.
PS5 pro doesn't look like a 4k image to me! Especially when stood in front of the diner the ps5 pro image looks 1440p. Distant detail also looks a bit more lost as 1440p normally does vs 4k. That doesn't mean it's bad, for a console it's pretty impressive. But what I'm seeing on my screen doesn't look 4k..
Trouble with upscaling is once you start rendering below 1080p the image starts losing major stability I did enough testing to see even on DLSS I notice lots more shimmering on Ultra performance 4K But at 4K DLSS performance is very good and the pros of using DLSS performance far outweigh any negatives to me if you want path tracing I'm not sure how DLSS performance looks 1440p but i'd imagine it's worse than at 4K I'd say in my tests comparing DLSS quality to DLSS performance, you just notice slightly more shimmers in places but apart from that still looks very good to me at 4K So I actually think for the extra frames it's well worth using if really need it & in some games I can see even less of a difference FSR surprised me because on Balanced it can still look good(depending on the game) and not as bad as I thought, but performance looks pretty bad on FSR On console they use a lot of tricks that make image quality worse like Dynamic resolution scaling
@@SOTVT FSR Quality struggles with Shimmers and hair rendering is actually the biggest struggle I see when comparing to DLSS Black Ops 6 hair is a lot more unstable on First Descendant and Black Ops 6 It's the usual stuff
HDR definitely adds a lot to the the quality. Even 7 years ago, people who were writing that HDR is a gimmick were dead wrong when watching Stranger Things on HDR/Dolby Vision on a screen with local dimming.
Good video Froggy. From a person that is usually very critical of you you have my honest thumbs up for this video. PS5 pro image quality is pretty good on this game. I would say impressive. FSR 2 to me is still one of the worst up-scaling solution ( and I am an amd fanboy). I still will never go back to consoles though but I like objective analysis. You made the right choice by deleting the previous video. I like this one much better. You didn't go on your usual nvidia rant or digital foundry and believe me this is much better. Thumbs way up!!
@@k1cs1m3a8If he had Path Tracing or RT sure but without RT I get over 60 in this game 75-90 FPS to be exact on my Sapphire RX 7900 XTX Nitro+. That was back with my 5800X3D too it probably can get a few more with the 7800X3D it now has. I haven't tried this game out again since upgrading the CPUs.
@ its not a cpu heavy game full on gpu. He cannot use path tracing with that gpu even ray tracing is on the edge… i have a 4080s and can play 4k dlss quality with path tracing and frame gen. However if i use dlss in 1440p quality not looking that good. Fsr 2.0 just looks awful in this game. Thats why i dont understand why they haven’t updated all games with 3.1 at least. Now new fsr 4.0 coming for the new cards not sure old gen will still gets updated.
@XxViciousxX your taking a wild guess that it will. And I see now in the comments yeah the pc will get more frames......I don't really care to solve those lamp puzzles at 100 fps,60 is just fine.
Even in their 4K UHD discs, Sony is the gold standard for HDR grading and color. My LG C2 supports Dolby Vision, which I sometimes I really like the look of on my Series X, depending on the game, but 99% of the time the regular HDR on PS5 just blows me away. I always use HGIG with the system settings calibrated accordingly and I swear something about the PS5 Pro has really pushed it even further too. Mark Cerny mentioned something about PSSR needing to learn specific colors like a royal blue sky, so maybe that's part of it as well. I've been heavy into HDR since late 2015, so I've got a pretty good eye for it. I gotta say, Digital Foundry comparisons never ever get into any of this stuff, completely overlook it, or don't even notice or show it.
You can only speak about HDR and not show hdr on videos. That is why they or most creators don't tackle the subject much. Videos can't be used to show HDR as you may well know: One thing is sure, consoles are way ahead of PCs when it comes to HDR. It sucks most of the time on PC and it is very hard to find the right settings. That is basically my only grudge being a PC gamer.
Not true. HDR is sometimes better than Dolby Vision even within Series X comparisons. Just like it is with 4K UHD disc releases that just use a DV container. On paper, DV is better than HDR10 due to scene by scene dynamic tonemapping metadata, but all we're getting is a software based container at a system level rather than an actual DV grade on a per game basis. Almost no games have an actual Dolby Vision grade and are just being converted to DV by the system. Putting HDR in a DV container is analogous to putting SDR in an HDR container. The content simply wasn't produced with it in mind and results may vary. Said DV container also doesn't really pay any heed to the system setting level HDR calibration on the Series X, which you tune specifically to your displays luminance and black level capabilities. In really poor SDR->HDR container grades like Diablo 4, DV is definitely an improvement, thanks to inducing brighter highlights, less elevated black levels, and an automatic warm color space which can make things easier on the eyes. Results vary, though. If you actually dial your console HDR system settings in for HGIG, it's almost always tonemapped more correctly and operating within the intended color space that the content was graded in. So long as the game's core HDR grade isn't just some SDR in an HDR container hackjob. That's before we even get to the base HDR10 presentation on either platform not starting with an equal footing in terms of color and tonemapping to begin with. I still think it's great that Series X does it, and prefer it sometimes, but rarely.
I have the og ps5 since launch now mostly on pc. But I can agree that sonys hdr implementation is probably one of its biggest positives. I believe it's there experience in filming that helps. Everytime I load gt7 that home page contrast to brightness highlights are what u want out of good hdr. Its an underrated feature but hdr has been a game changer for color, bright highlights, against deep black contrast since its introduction into to the TV space. Good hdr itself can drastically change a games look for the better imo
I’m thinking the PS5 Pro with full ray tracing is more comparable to the 4080 Super with full ray tracing. Which makes the PS5 Pro an absolute steal of a bargain.
@BakiKing-w1z 😂😂😂😂😂😂 absolutely not it's literally lower than the lowest setting on PC stop the 🧢 💯 I have a PS5 Pro so you ain't blowing smoke up my a$$ 🤷
@@milk6765 the 7900xtx can’t really handle 4k ray tracing. The 4080 Super can. Which is why I stand by my comment. And you can lie to yourself all you want but ray tracing and upscaling is the future. As the tech continues to advance the hardware doesn’t need to make huge strides. Is clearly obvious to me and I’m imagining it would be clear to most once the next wave of GPUs are here with next level tech.
@BakiKing-w1z I mean I don't give two 💩 if you believe I do or not 💯 but I do see you have trouble dealing in the realm of facts just like every Sony fanboy does so you can go cry to someone else 🤡
@@milk6765 I’m love my 4070 Super, 7800X3D build but I don’t think I’m a SONY fanboy. Then again I do love PSVR2 and it’s haptic feedback. Maybe I am a SONY fanboy?!… Hmmmm
@@TransformersHoarder PSSR is amd AI upscalling tech at its infancy. They collaborated to get it running. FSR 4 is on the way and will be a beefed up version of PSSR.
Great video. I’m souring on the idea of building a gaming PC, but I’m not sure a PS Pro is worth an upgrade from my launch model. Have you tried this game on the regular PS5 and how does it compare to the pro? Mostly I would like to have the quality mode with 60FPS where possible. I’m currently playing this game on the base model in quality (I normally play games in performance mode) and I think it’s fine because of the slower pacing. Could never get away with that on Spiderman for example. Thanks in advance for your comments!
The gamma differences are your settings. You can make the PS5 version look like your PC version. Also what mode are you playing in? Cause it doesn't look like the Quality mode to me but that could just be because of how zoomed in it appears, it looks like balanced or performance, where as your PC version looks cranked up and looks like its running below 30fps.
When the PS7 Pro or PS8 Pro gets something comparable to the 7900xtx with new upscaling tech on 8k monitors our perception shouldn’t see a difference pass that, haha.
The PS5 Pro, a complete Console vs a GPU which is the total cost (If you're lucky) of a PS5 Pro. The issue I have with DF is their comparisons are pointless, and I don't care if a person is a console fanboy or not, clearly, well I feel anyway, is it's a one size fits all versus someone who likes to tinker and time waste to get the nearest picture-perfect result, and they're never really satisfied anyway. Companies have sold these whales the idea that they need to upgrade every GPU cycle. Completely brainwashed. The other annoying thing that DF seems to leave out of their analysis is you buy a PS5/PS5 Pro and you will most likely have a 60+inch 4KTV to plug it into, cool, but if you have a 4090/7900XTX series GPU its an entire system upgrade, right? You don't buy a high-end GPU to put into and aging system. I feel that is the crux of the problem with DF they cant see the forest through the trees.
Most pc gamers don’t seem to understand that tv part. We aren’t 1 ft away and can see every pixel. I’m across the room on a quality oled that does its own upscaling. We aren’t counting frames….we are actually playing the games…
@@djnes2k7 I completely agree, my TV may not be the latest and greatest, but it does some sort of interpolation where it cleans the image and smooths the frames out, it introduces some input lag but that's a trade-off I can live with. Given that it's about 7 years old it holds up pretty well. However, if I was a PC Master race, gamer my equivalent monitor would have been replaced at least twice in that time.
The darkness on PC can't be adjusted to match the PS5 console version? Maybe it's a mix of RT shadows and brightness, gamma. My Brother got me this game for christmas, XBX version, can't wait to try it out
Yeah shimmering on the gate is defo because it's rendering probably from 800p Nothing to do with PSSR it's just you need to render from a higher resolution Gets me more excited about FSR 4 tbh because you won't be rendering from 800p on PC FSR 4 is basically going to be just like PSSR imo & hopefully like DLSS just improves overtime with updates
7900xtx has the overall higher resolution however the ps5 pro looks much more stable and more detailed. Fsr 2.0 is horrible upscaler with lots of ghosting and artefacts. Even tho the ps5 running 864p or 964p in balanced looks much more detailed than 4k quality fsr on pc which is 1440p render res.
I dont use upscaling or ray tracing i just use the brute force rasterization of the 7900xtx. See how the Ps5 or the Rtx 4080 scales against the 7900xtx in pure rasterization 🤷🏽♂️. Better rasterization and more V Ram. I still have my 3080 10gb but to be honest ever since i got my Sapphire 7900xtx Nitro Plus ➕️ I dont use my 3080 anymore. Its a shame because its a beautiful 3080. Its the Gigabyte VISION all white color version.
@shadowghost815 close at raster. 4080 Annihilates at rt. Anytime upscaler is used xtx loses. 4080 Rt and pt in game every time it wins. Xtx is a good card though 👌. Just needs a decent upscaler cus the pro is better than it image quality wise right now.
siamo arrivati al punto di paragonare un ps5 alla 7900xtx hahahaha andate a vedre i video della 4090 vs ps5 cosi vedrete che vuol dire avere un pc e una console hahaha
The PS5 FOV is way too close. Everything looks better that is closer to you but as the draw distance increases it goes straight to pixelated and blocky looking. The shadows on the PS5 version are completely unrealistic looking don't seem to properly bend around objects the way it should. The ray tracing is PC low maybe even worse than that at best. The colors on the PS5 look more vivid but the lighting is so much worse. Depends on what matters to you I suppose. Also no reason for the PS5 pro to be that dark in contrast what are they trying to hide?
first question cause i dont remember you saying what settings the pc was using....... secondly if you actually use say path tracing the ps5 pro will look like alot worse and if anyone says they cant or dont use it then your not actually comparing what said pc could or does look like when compared to the ps5 pro
The 5080 with new DLSS4 will destroy the PS5 Pro though. Truly next gen. Maybe the 9070xt surpasses PS5 Pro with full ray tracing with its newer upscaling tech. If not it’s either the PS5 Pro or NVidia 5000 series for the wise.
Yes but it only cost like 3 and a half times of a PS5 Pro. And that's just the graphics card alone. It should destroy it but you feel like that's a flex somehow. A pro is only 700 dollars punching way above its weight.
I hope all post fsr 3.1 games can be dll swapped to latest fsr - it's a joke the game still runs 2.2. With mod I cannot go over fsr 3.0 so the same quality but with FG.
the point is i can play vr mode on the pc with rehade the Xbox can not do this in 3d the future is vr a bad gane in 3d looks better than a good game in 2d
It just shows me that AI upscaling is by far superior, already knew that but good to see it again FSR 4 is around the corner Also i've noticed you get a higher contrast with AI Upscaling which is like DLSS
I would choose to buy a PS5 Pro over a gaming PC now, coz it saves me a lot of $$$ with just a little visual trade-off. Unfortunately, the hundreds of games I have are already on Steam (plus not all PS3 & 4 games are supported on PS5) ... so unless PS6 plays all my Steam games & support PS3 & 4 games, I'm sticking only to PC in the future.
Pstation looks way to dark. Not a fan of that it actually hides details its so dark. Frame rate is completely blown away in the XTX favor. Stop trying to say playstation holds up to a PC. Just in this video i see so much more pixelation on the playstation side. It looks reeally grainy compared to FSR 2 of all things.
Frog single handedly holding up the AAA gaming scene by buying the same game 2-3 times.
The water towards the end looks like it actually has depth in the PS5 but on the PC it looks like 6” of water. Can’t wait to see how they both compare at this scene with full ray tracing.
PS5 pro doesn't look like a 4k image to me!
Especially when stood in front of the diner the ps5 pro image looks 1440p.
Distant detail also looks a bit more lost as 1440p normally does vs 4k.
That doesn't mean it's bad, for a console it's pretty impressive.
But what I'm seeing on my screen doesn't look 4k..
Trouble with upscaling is once you start rendering below 1080p the image starts losing major stability
I did enough testing to see even on DLSS I notice lots more shimmering on Ultra performance 4K
But at 4K DLSS performance is very good and the pros of using DLSS performance far outweigh any negatives to me if you want path tracing
I'm not sure how DLSS performance looks 1440p but i'd imagine it's worse than at 4K
I'd say in my tests comparing DLSS quality to DLSS performance, you just notice slightly more shimmers in places but apart from that still looks very good to me at 4K
So I actually think for the extra frames it's well worth using if really need it & in some games I can see even less of a difference
FSR surprised me because on Balanced it can still look good(depending on the game) and not as bad as I thought, but performance looks pretty bad on FSR
On console they use a lot of tricks that make image quality worse like Dynamic resolution scaling
You're talking about Performance Mode, right? Quality Mode still doesn't look great, either.
@@SOTVT FSR Quality struggles with Shimmers and hair rendering is actually the biggest struggle I see when comparing to DLSS
Black Ops 6 hair is a lot more unstable on First Descendant and Black Ops 6
It's the usual stuff
Yes you can see that on a RUclips video 😂
HDR definitely adds a lot to the the quality. Even 7 years ago, people who were writing that HDR is a gimmick were dead wrong when watching Stranger Things on HDR/Dolby Vision on a screen with local dimming.
Planet Earth II UHD was incredible back in 2017
Thnx for the vid 🐸 😊. Hope you and your family have a great 2025. Cheers m8 from 🇬🇧.
Good video Froggy. From a person that is usually very critical of you you have my honest thumbs up for this video. PS5 pro image quality is pretty good on this game. I would say impressive. FSR 2 to me is still one of the worst up-scaling solution ( and I am an amd fanboy). I still will never go back to consoles though but I like objective analysis. You made the right choice by deleting the previous video. I like this one much better. You didn't go on your usual nvidia rant or digital foundry and believe me this is much better. Thumbs way up!!
Great video really enjoyed watching it. Currently playing this game on the pro with the 40 FPS setting and it does not disappoint.
Ps5 pro definitely looks better. Watched I my 65" LG G4. Ps5 pro is a beast!
It actually looks better on PC. The PC version is a lot crispier and smoother, while the PS5 Pro version looks to dark
@JMS103 I disagree. I'm watching on my lg g4 and it's clearly better looking game on pro. That pssr is doing some work!
@@JMS103It looks dark due to HgiG probably
@@JMS103 Actually you are coping hard we are not blind looks better on the pro at first glance I thought left side was pc.
not in vr get this on 3d nobody plays 2d anymore
Great vid 🐸 🎉🎉
I guess this will kill all that 864p talk lol! And PSSR will get better over time with patches.
Eh but turn off FSR and it would look better on the PC and get more FPS.
@@XxViciousxXif he turn of fsr on oc it will be unplayable on 7900xtx
@@k1cs1m3a8If he had Path Tracing or RT sure but without RT I get over 60 in this game 75-90 FPS to be exact on my Sapphire RX 7900 XTX Nitro+. That was back with my 5800X3D too it probably can get a few more with the 7800X3D it now has. I haven't tried this game out again since upgrading the CPUs.
@ its not a cpu heavy game full on gpu. He cannot use path tracing with that gpu even ray tracing is on the edge… i have a 4080s and can play 4k dlss quality with path tracing and frame gen. However if i use dlss in 1440p quality not looking that good. Fsr 2.0 just looks awful in this game. Thats why i dont understand why they haven’t updated all games with 3.1 at least. Now new fsr 4.0 coming for the new cards not sure old gen will still gets updated.
@XxViciousxX your taking a wild guess that it will. And I see now in the comments yeah the pc will get more frames......I don't really care to solve those lamp puzzles at 100 fps,60 is just fine.
Man Digital Foundry Problem! Gret One! You nailed it!
I love this video. I sell my PC and play on xbox series x and ps5 pro but I think I will build a new pc this year 9800x3d rtx5080/5090 :)
@@MasterBen117 also invest in VR and reshade it to 3d
Even in their 4K UHD discs, Sony is the gold standard for HDR grading and color. My LG C2 supports Dolby Vision, which I sometimes I really like the look of on my Series X, depending on the game, but 99% of the time the regular HDR on PS5 just blows me away. I always use HGIG with the system settings calibrated accordingly and I swear something about the PS5 Pro has really pushed it even further too. Mark Cerny mentioned something about PSSR needing to learn specific colors like a royal blue sky, so maybe that's part of it as well.
I've been heavy into HDR since late 2015, so I've got a pretty good eye for it. I gotta say, Digital Foundry comparisons never ever get into any of this stuff, completely overlook it, or don't even notice or show it.
You can only speak about HDR and not show hdr on videos. That is why they or most creators don't tackle the subject much. Videos can't be used to show HDR as you may well know: One thing is sure, consoles are way ahead of PCs when it comes to HDR. It sucks most of the time on PC and it is very hard to find the right settings. That is basically my only grudge being a PC gamer.
Ps5 hdr has never been better the the Dolby vision that xbox uses. The difference is easy to see
Not true. HDR is sometimes better than Dolby Vision even within Series X comparisons. Just like it is with 4K UHD disc releases that just use a DV container. On paper, DV is better than HDR10 due to scene by scene dynamic tonemapping metadata, but all we're getting is a software based container at a system level rather than an actual DV grade on a per game basis. Almost no games have an actual Dolby Vision grade and are just being converted to DV by the system.
Putting HDR in a DV container is analogous to putting SDR in an HDR container. The content simply wasn't produced with it in mind and results may vary.
Said DV container also doesn't really pay any heed to the system setting level HDR calibration on the Series X, which you tune specifically to your displays luminance and black level capabilities.
In really poor SDR->HDR container grades like Diablo 4, DV is definitely an improvement, thanks to inducing brighter highlights, less elevated black levels, and an automatic warm color space which can make things easier on the eyes. Results vary, though.
If you actually dial your console HDR system settings in for HGIG, it's almost always tonemapped more correctly and operating within the intended color space that the content was graded in. So long as the game's core HDR grade isn't just some SDR in an HDR container hackjob.
That's before we even get to the base HDR10 presentation on either platform not starting with an equal footing in terms of color and tonemapping to begin with.
I still think it's great that Series X does it, and prefer it sometimes, but rarely.
@@SotNist You have to admit Dolby vision looks different the hdr 10 or whatever ps5 uses
Both looks beautiful and pretty nice AMD Rocks,great video thank you for this👍
Thanks for watching!
10:08 pc side
frames are not not smooth on the road lines.
I have the og ps5 since launch now mostly on pc. But I can agree that sonys hdr implementation is probably one of its biggest positives. I believe it's there experience in filming that helps. Everytime I load gt7 that home page contrast to brightness highlights are what u want out of good hdr. Its an underrated feature but hdr has been a game changer for color, bright highlights, against deep black contrast since its introduction into to the TV space. Good hdr itself can drastically change a games look for the better imo
I totally agree, HDR has definitely changed how we experience games!
Way more than RT at this point
I’m thinking the PS5 Pro with full ray tracing is more comparable to the 4080 Super with full ray tracing. Which makes the PS5 Pro an absolute steal of a bargain.
😂😂😂😂😂😂
@BakiKing-w1z 😂😂😂😂😂😂 absolutely not it's literally lower than the lowest setting on PC stop the 🧢 💯 I have a PS5 Pro so you ain't blowing smoke up my a$$ 🤷
@@milk6765 the 7900xtx can’t really handle 4k ray tracing. The 4080 Super can. Which is why I stand by my comment. And you can lie to yourself all you want but ray tracing and upscaling is the future. As the tech continues to advance the hardware doesn’t need to make huge strides. Is clearly obvious to me and I’m imagining it would be clear to most once the next wave of GPUs are here with next level tech.
@BakiKing-w1z I mean I don't give two 💩 if you believe I do or not 💯 but I do see you have trouble dealing in the realm of facts just like every Sony fanboy does so you can go cry to someone else 🤡
@@milk6765 I’m love my 4070 Super, 7800X3D build but I don’t think I’m a SONY fanboy. Then again I do love PSVR2 and it’s haptic feedback. Maybe I am a SONY fanboy?!… Hmmmm
Damn… looks like the PS5 Pro is going to blow AMD out the water when comparing with full ray tracing on.
The PS5 pro uses an AMD GPU…
@@DougieFreshATXbut the PS5 Pro has upscaling tech that AMD cannot.
@@TransformersHoarder PSSR is amd AI upscalling tech at its infancy. They collaborated to get it running. FSR 4 is on the way and will be a beefed up version of PSSR.
@@Daya97228I hope
@@TransformersHoarder I am happy to let you know that it has been confirmed. But I would not expect it before mid 2025.
Great video. I’m souring on the idea of building a gaming PC, but I’m not sure a PS Pro is worth an upgrade from my launch model. Have you tried this game on the regular PS5 and how does it compare to the pro? Mostly I would like to have the quality mode with 60FPS where possible.
I’m currently playing this game on the base model in quality (I normally play games in performance mode) and I think it’s fine because of the slower pacing. Could never get away with that on Spiderman for example.
Thanks in advance for your comments!
I haven't yet but I can this weekend
Please do a balance/quality vs pc comparison to see the real power of ps5 pro
The gamma differences are your settings. You can make the PS5 version look like your PC version. Also what mode are you playing in? Cause it doesn't look like the Quality mode to me but that could just be because of how zoomed in it appears, it looks like balanced or performance, where as your PC version looks cranked up and looks like its running below 30fps.
Performance mode
i really like the colors on the ps5 pro. its image ia a bit softer than pc but i wish the pc had that saturated color look.
I think FSR 4 will look incredible and I hope we get HUGE news at CES 2025 from AMD in 6 days! January 7th-10th, SO much huge news coming!
I want to see this comparison with full everything and everything on with both at 1440p to tell the real story.
He did the 4k RT yesterday, but 40fps looks too choppy. At least on video. Not worth it
When the PS7 Pro or PS8 Pro gets something comparable to the 7900xtx with new upscaling tech on 8k monitors our perception shouldn’t see a difference pass that, haha.
PS6 will probably crush 4080 super easly. If pro is almost 4070
From what I’ve seen and learned the PS5 Pro gameplay’s end result is on par with the 4070 Super IMO. Especially for officially Pro Enhanced games.
Hard to tell with the contrast so different.
The PS5 Pro, a complete Console vs a GPU which is the total cost (If you're lucky) of a PS5 Pro. The issue I have with DF is their comparisons are pointless, and I don't care if a person is a console fanboy or not, clearly, well I feel anyway, is it's a one size fits all versus someone who likes to tinker and time waste to get the nearest picture-perfect result, and they're never really satisfied anyway. Companies have sold these whales the idea that they need to upgrade every GPU cycle. Completely brainwashed.
The other annoying thing that DF seems to leave out of their analysis is you buy a PS5/PS5 Pro and you will most likely have a 60+inch 4KTV to plug it into, cool, but if you have a 4090/7900XTX series GPU its an entire system upgrade, right? You don't buy a high-end GPU to put into and aging system. I feel that is the crux of the problem with DF they cant see the forest through the trees.
Yeah, I know what you mean.
Most pc gamers don’t seem to understand that tv part. We aren’t 1 ft away and can see every pixel. I’m across the room on a quality oled that does its own upscaling. We aren’t counting frames….we are actually playing the games…
@@djnes2k7 I completely agree, my TV may not be the latest and greatest, but it does some sort of interpolation where it cleans the image and smooths the frames out, it introduces some input lag but that's a trade-off I can live with. Given that it's about 7 years old it holds up pretty well. However, if I was a PC Master race, gamer my equivalent monitor would have been replaced at least twice in that time.
Ps5 pro is amazing !! I have this game for both pc and ps5 and I enjoy it on ps5 more it looks so damn good
The darkness on PC can't be adjusted to match the PS5 console version? Maybe it's a mix of RT shadows and brightness, gamma. My Brother got me this game for christmas, XBX version, can't wait to try it out
It's possible probably
Yeah shimmering on the gate is defo because it's rendering probably from 800p
Nothing to do with PSSR it's just you need to render from a higher resolution
Gets me more excited about FSR 4 tbh because you won't be rendering from 800p on PC
FSR 4 is basically going to be just like PSSR imo & hopefully like DLSS just improves overtime with updates
when you pan the camera the ps5 looks so choppy
7900xtx has the overall higher resolution however the ps5 pro looks much more stable and more detailed. Fsr 2.0 is horrible upscaler with lots of ghosting and artefacts. Even tho the ps5 running 864p or 964p in balanced looks much more detailed than 4k quality fsr on pc which is 1440p render res.
You should see it with DLSS
I have LOL 😆 😅 😂
You showing fsr 2 at quality gets beaten by pssr proves 💯 that I was right dlss performance is way better than fsr quality at 4k.
No it doesnt
I dont use upscaling or ray tracing i just use the brute force rasterization of the 7900xtx. See how the Ps5 or the Rtx 4080 scales against the 7900xtx in pure rasterization 🤷🏽♂️. Better rasterization and more V Ram. I still have my 3080 10gb but to be honest ever since i got my Sapphire 7900xtx Nitro Plus ➕️ I dont use my 3080 anymore. Its a shame because its a beautiful 3080. Its the Gigabyte VISION all white color version.
@shadowghost815 close at raster. 4080 Annihilates at rt.
Anytime upscaler is used xtx loses.
4080 Rt and pt in game every time it wins.
Xtx is a good card though 👌. Just needs a decent upscaler cus the pro is better than it image quality wise right now.
siamo arrivati al punto di paragonare un ps5 alla 7900xtx hahahaha andate a vedre i video della 4090 vs ps5 cosi vedrete che vuol dire avere un pc e una console hahaha
The PS5 FOV is way too close. Everything looks better that is closer to you but as the draw distance increases it goes straight to pixelated and blocky looking. The shadows on the PS5 version are completely unrealistic looking don't seem to properly bend around objects the way it should. The ray tracing is PC low maybe even worse than that at best. The colors on the PS5 look more vivid but the lighting is so much worse. Depends on what matters to you I suppose. Also no reason for the PS5 pro to be that dark in contrast what are they trying to hide?
for me the PC version looks much better. The lighting is much more realistic. PS5 pro just looks dark.
first question cause i dont remember you saying what settings the pc was using....... secondly if you actually use say path tracing the ps5 pro will look like alot worse and if anyone says they cant or dont use it then your not actually comparing what said pc could or does look like when compared to the ps5 pro
No RT max settings
This game is very much Nvidia sponsored, and leans deep into Nvidia RT features.
I have to be honest and say pc looks better but the ps5 pro does a good job for a console 👏
I dont agree. The ps5 pro looks significantly better here.
@c523jw7 the pc looks more detailed on roofs and roads look more detailed. The water reflections also look better on pc . Imo
Cope clearly console looks better and this is just the performance if you go balance or quality it destroys the comparison.
@@mrX666-s9p cope in what way ?
pc is only using fsr3 wich is software
Compare to a ML like DLSS not software base upscalers..
The 5080 with new DLSS4 will destroy the PS5 Pro though. Truly next gen. Maybe the 9070xt surpasses PS5 Pro with full ray tracing with its newer upscaling tech. If not it’s either the PS5 Pro or NVidia 5000 series for the wise.
Yes but it only cost like 3 and a half times of a PS5 Pro. And that's just the graphics card alone. It should destroy it but you feel like that's a flex somehow. A pro is only 700 dollars punching way above its weight.
@ I absolutely can’t disagree with that. Also I love my 4070 Super, 7800X3D build.
Let’s go again… same game and comparison but with full ray tracing and let the chips fall where they may.
My nitro + 7900xtx falls appart once I enable the lowest RT settings in this game(4K FSR quality). Especially once you get out of town.
@ so let’s try the 7900xtx at 1440p with full ray tracing and compare it to PS5 Pro at 4k with full ray tracing. Can the 7900xtx handle it at 1440p?
I hope all post fsr 3.1 games can be dll swapped to latest fsr - it's a joke the game still runs 2.2. With mod I cannot go over fsr 3.0 so the same quality but with FG.
AMD GPU black crushes? That is trash.
Im not a fan of the pssr even on GT7 u get that on the wheels and stuff that u c on the water 13:35
Ps5 pro looks better than the XTX.
Wow.
Nah it's just the fsr and even then the 7900xtx is literally running at 2-3x the fps
Fps will always look better than resolution bc once u actually start moving it ain't gonna look as sharp
@isxl-iy2gk for a game like this 60 is fine. There pro looks better.
Ps5 has to darken the image more and crush the blacks so the pssr horror is harder to spot
@S1eepers bro stop making shit up 😂
Let’s Go!
I gotta disagree and i hate fsr but pssr is way too dark and actually loses detail because its toooo contrasted
hehe whats wrong with just enjoying being in your company Andrew
Just looks like different gamma levels... not a huge deal lol
the point is i can play vr mode on the pc with rehade the Xbox can not do this in 3d the future is vr a bad gane in 3d looks better than a good game in 2d
It just shows me that AI upscaling is by far superior, already knew that but good to see it again
FSR 4 is around the corner
Also i've noticed you get a higher contrast with AI Upscaling which is like DLSS
@@-Tony-Stark-3000 Well FSR has lower contrast than DLSS
That's what i'm talking about
When I switch between it always does it
Ps5 pro graphics win
I would choose to buy a PS5 Pro over a gaming PC now, coz it saves me a lot of $$$ with just a little visual trade-off.
Unfortunately, the hundreds of games I have are already on Steam (plus not all PS3 & 4 games are supported on PS5) ... so unless PS6 plays all my Steam games & support PS3 & 4 games, I'm sticking only to PC in the future.
You think you have enough steering wheels? Lol
@@exin7778 sadly 😥 no
Pstation looks way to dark. Not a fan of that it actually hides details its so dark. Frame rate is completely blown away in the XTX favor. Stop trying to say playstation holds up to a PC. Just in this video i see so much more pixelation on the playstation side. It looks reeally grainy compared to FSR 2 of all things.
On consols we dont have stuttering 😂 fps doesnt matter if game freezes constantly 😂
@@Wodagazowana5000 I dont have that issue either? Buttery smooth, even silent hill plays perfect for me. keep coping.
boring ps5 pro sucks happy new year sir