the reason for the softening of the 8k image is because of the motion blur and there is some kind of noise/filter going on with the rendering, a conflict other other aa or supersampling, if you look at the mountains the 8k has a better draw distance
Sorry, man, the difference in image quality is very clear and easy to spot in 2 seconds on pretty much any feature in the images, but especially on street signs/fonts and on the lighting effects on the girl's curls. The upscaling on the right looks dull and faded anywhere you look.
Fsr2 is horrid. 4:06 check the textures on the ground on the 4k left side..it clearly looks better than the 8k right side. At 8k it should look better...but I think it looks worse and its to ultra performance fsr. Also the shimmer moving the camera on the 8k side. Just not worth it at all. Bring on fsr4.
There was professionals testing 4k and 8k and most everyone picked 4k cause there was no difference. And unless u have 8k tv ir monitor 4k can not be upscale to 8k anyway cause u max is the max.but being said 8k one day the tech will make the difference noticeable.
9800x3d and 7900xtx Hellhound. I've been running 1440 native on a 1440/165hz monitor for everything. Looks AMAZING. I prefer the images that way. No need for all the up and down sampling.....why stress the hardware when not needed.
@@Frogboyx1gaming I push for max fps and stability. My eyes are still better than 20/20 at 47years old....(20/10left/20/15right) so it hurst my head screwing around with the image.
I was able to spot it instantly. I knew the left was native and the right was upscaled 8K since I was looking at letters on things like the speed limit sign and Deerfest sign.
4:51 8k white parking sign pops up Infront of cream pickup truck as character turns round. 4k the same, wonder why background objects still don't load in time when turning?
4:57 Now watch how the 4k left side has way clearer draw distance and detail on the background in general vs the right 8k side. 😂😂 I put this on my 4k tv to see and yeah 8k is bs when your running from a low res. If 8k looks worse than 4k 😂...this is not a flex.
@@Frogboyx1gamingwhy are you mad?..you asked the question and now your upset? It doesn't look as good as the 4k side. Don't ask questions if you aren't prepared to hear something you may not like 😂. Not saying someone else may like it..I didn't.
@@c523jw7 All up scaling will ghost because it's a post processing. The only AA that doesn't Ghost ever is MSAA as it's the only one that's not post processing. It's done with the rendering. I have game AA become fuzzy/blurry on my RTX 2080 ti's when I use DSR to up it 3840x 2160. At that point it was just better to turn off AA all together.
4k looks a lille bit better and sharper than 8k with fsr ultra performance but my question is what is the point of this video? What are you trying to say with this? Why would i use 8k with such a low upscale when native 4k looks better or even if i set 4k with fsr or dlss to quality it will look much better than 8k with dlss or fsr on ultra performance.
Snap! been mucking about with DSR as well I remember doing it on AMD and with the extra vram it's certainly more useable to downscale from higher resolution on the XTX 24GB I believe the shimmering might be better on FSR if you used Balanced at least or could try performance, once FSR 4 hits it will be a lot better for VSR usage Until the shimmering it was very hard to see any difference to native 4K however Using just under 6K i've been trying out on the 4080 Super and it does look better than 4K to me as it should be, higher res It is just less blurry even using DLSS performance it looks better because of the extra pixels, defo worth trying out in certain games that ain't as heavy I do use VSR/DSR in the games where there is performance to spare, i think it's great in Balders gate 3 and Horizon Forbidden west using DSR/VSR On the 4080 Super i've found you gotta be more careful with the 16GB obviously, but it's worth using DLSS performance on Nvidia if wanna use it to get vram down The other advantage is the XTX can use FG no issues using VSR but the 4080 super can't do FG when using DSR as it just bumps up the vram way over it's limits So on the 7900XTX it's less hassle using VSR Generally you wanna use DLSS performance on most games TO get a 60fps on the 4080 Super downscaling from just under 6K
I could tell instantly with that horrible shimmering on the puddles, fences, rooftops textures look better on the 4k side as well. Again FSR is poop, it couldn't clean a dirty nappy. However, props for at least trying.
Dude, you're a great guy and I enjoy your channel, but it is getting really AMD fanboyish as of late. I currently own 2 pcs and have an AMD card in one and Nvdia in another, both awesome, don't get carried away with AMD being so nice to us gamers with the vram and the memory bandwidth. What people fail to understand is tech businesses spend money, AMD obviously focus on giving us more vram... can you imagine how much Nvidia spend on research and development for the cutting edge features that propel PC gaming forward?
Got it wrong. So the up down does little for aliasing. The detail is better on the left as well. There is more mushiness on the right which would be expected with any up sampling, but the shimmering threw me.
As I said even on DLSS performance you get a little more shimmers here & there even on 4K displays But doesn't really bother me tbh Ppl go around acting like DLSS is perfect but it ain't, Yes it's better than FSR especially on the Quality- performance modes but Ultra performance gives way more shimmering on DLSS and i'd avoid that even at 4K but really for me I could live without it even tho I do really like DLSS the most from Nvidias tech Not a big fan at all of DLSS FG especially when you start to feel in some games it ain't even useable or giving you worse 1% lows That's just the facts of it I find now with Nvidia you're probably just better off not using FG and just using Balanced or Performance modes because on DLSS it still looks great and you're using less vram which is their weakness So in certain games where vram usage is on the brink, especially at 4K on a 4080 it's best to not use it
You can tell the difference especially if you look at the puddles on the street and asphalt textures. They are much more crisp on the left side and its coming from me watching on a 1080p monitor, it's not a big difference tho. Also to make it fair comparison i think you should upscale from 4k to 8k. You're comparing native 4k vs 1440p rendering so having said that it's pretty impressive they can look that close.
Why should 8K or downsampling from 8k matter at this point? 1.Steam Hardware Survey clearly shows that 1080p and 1440p are still the most commonly used resolutions. 2. There are many titles where the 4090 struggles to maintain a stable 60 frames per second, despite being a $2,000 card. The difference between 4K and 8K is minimal, and even the transition from 1440p to 4K didn't have that 'wow' effect. If we had graphics cards powerful enough, I'd prefer to play at 4K and 120Hz rather than 8K and 60fps. For many gamers, smoothness and high refresh rate are often more important than maximum resolution. I understand your point regarding downsampling, but in newer titles, people don't have enough GPU power to increase the resolution, which is why more and more people are using DLSS/FSR and buying new cards.
I play at 4k 240hz with my 4090 I'm a little confused as to what game brakes a 4090 unless your just trying to tank frames i.e. running psycho rt mode on cyberpunk without dlss or something like that sure but using the full suit of technology available to the card there isn't a game that you can't play at 120 4k. I mean i play marvel rivals and overwatch i can get 240-380 fps uncapped at 4k with a 7800x3d.
@@OHMYYYGODDDD I am too any game I play I can play at 4k 120fps. Now what setting I use is between me and god lol jk. Seriously though between dlss and frame gen which almost all new games support 120 at 4k ultra settings no problem if you want to talk about native then sure the 4090 can do that too for pretty much every game except the last few that have come out.
they probably are talking about native so yeah. frame gen and upscaling helps but many games struggle without them. the 4090 usually pushes crazy frame rates on 4k max setting.
@@metalguitarman01 As you wrote, using frame generation and DLSS you can play comfortably even with a 4060 Ti with 16GB of VRAM. I was talking about rasterization in 4K without upscaling and FG which still causes terrible input lag
The best performance for your dollar for the inage quality you can get. Wait until he finds out a 4070 Super at 1440p dlss quality looks and runs better than a 7900xtx at 1440p "native". And the only way for the xtx to outperform it is to increase the image quality gap even further.
I'm so thankful DLSS exists. TAA and other forms of filter based temporal image reconstruction almost made me give up on pc gaming. If its going to be a blurry, occlusion artifact filled, shimmering, flickering mess i might as well play on console. I used an rx 6800 for 8 months. Was really disaapointed with how bad things looked. Thanfully i found a solution to the issues. DLSS really cleans these issues up. Training it to work like SSAA was a good idea.
Nvidia also has artifacts even at 4K DLAA with a 4090. It depends entirely on the either the game's temporal accumulation settings or the version of the upscaler.
the reason for the softening of the 8k image is because of the motion blur and there is some kind of noise/filter going on with the rendering, a conflict other other aa or supersampling, if you look at the mountains the 8k has a better draw distance
Sorry, man, the difference in image quality is very clear and easy to spot in 2 seconds on pretty much any feature in the images, but especially on street signs/fonts and on the lighting effects on the girl's curls. The upscaling on the right looks dull and faded anywhere you look.
It's shimmery on native 4k, because it's using FSR antialiasing.
Fsr2 is horrid.
4:06 check the textures on the ground on the 4k left side..it clearly looks better than the 8k right side.
At 8k it should look better...but I think it looks worse and its to ultra performance fsr. Also the shimmer moving the camera on the 8k side. Just not worth it at all.
Bring on fsr4.
thanks for these videos, do you know if the mesh shaders in indian jones i heard has a good use but hits it hard, curious how the xtx would go.
There was professionals testing 4k and 8k and most everyone picked 4k cause there was no difference. And unless u have 8k tv ir monitor 4k can not be upscale to 8k anyway cause u max is the max.but being said 8k one day the tech will make the difference noticeable.
9800x3d and 7900xtx Hellhound. I've been running 1440 native on a 1440/165hz monitor for everything. Looks AMAZING. I prefer the images that way. No need for all the up and down sampling.....why stress the hardware when not needed.
@@thcdad3632 it's just something that you can do
@@Frogboyx1gaming I push for max fps and stability. My eyes are still better than 20/20 at 47years old....(20/10left/20/15right) so it hurst my head screwing around with the image.
Using upscaling takes stress off the gpu though no? If anything it puts more stress on the cpu because now theres more frames?
I was able to spot it instantly. I knew the left was native and the right was upscaled 8K since I was looking at letters on things like the speed limit sign and Deerfest sign.
@cemsengul16 nice it looks pretty close though
4:51 8k white parking sign pops up Infront of cream pickup truck as character turns round. 4k the same, wonder why background objects still don't load in time when turning?
4:57
Now watch how the 4k left side has way clearer draw distance and detail on the background in general vs the right 8k side.
😂😂
I put this on my 4k tv to see and yeah 8k is bs when your running from a low res.
If 8k looks worse than 4k 😂...this is not a flex.
Why are you even here?
@@Frogboyx1gamingwhy are you mad?..you asked the question and now your upset?
It doesn't look as good as the 4k side.
Don't ask questions if you aren't prepared to hear something you may not like 😂.
Not saying someone else may like it..I didn't.
@@c523jw7 All up scaling will ghost because it's a post processing. The only AA that doesn't Ghost ever is MSAA as it's the only one that's not post processing. It's done with the rendering. I have game AA become fuzzy/blurry on my RTX 2080 ti's when I use DSR to up it 3840x 2160. At that point it was just better to turn off AA all together.
@@kevinerbs2778 Integer upscaling is probably the only viable one. Everything else is stupid.
@c523jw7 why would I be mad? I get to use every feature I bought my card for
4k looks a lille bit better and sharper than 8k with fsr ultra performance but my question is what is the point of this video? What are you trying to say with this? Why would i use 8k with such a low upscale when native 4k looks better or even if i set 4k with fsr or dlss to quality it will look much better than 8k with dlss or fsr on ultra performance.
I am watching on a cellphone so it’s a bit hard to tell but I think the right is 8k
I don't see a difference
Snap! been mucking about with DSR as well
I remember doing it on AMD and with the extra vram it's certainly more useable to downscale from higher resolution on the XTX 24GB
I believe the shimmering might be better on FSR if you used Balanced at least or could try performance, once FSR 4 hits it will be a lot better for VSR usage
Until the shimmering it was very hard to see any difference to native 4K however
Using just under 6K i've been trying out on the 4080 Super and it does look better than 4K to me as it should be, higher res
It is just less blurry even using DLSS performance it looks better because of the extra pixels, defo worth trying out in certain games that ain't as heavy
I do use VSR/DSR in the games where there is performance to spare, i think it's great in Balders gate 3 and Horizon Forbidden west using DSR/VSR
On the 4080 Super i've found you gotta be more careful with the 16GB obviously, but it's worth using DLSS performance on Nvidia if wanna use it to get vram down
The other advantage is the XTX can use FG no issues using VSR but the 4080 super can't do FG when using DSR as it just bumps up the vram way over it's limits
So on the 7900XTX it's less hassle using VSR
Generally you wanna use DLSS performance on most games TO get a 60fps on the 4080 Super downscaling from just under 6K
How could tell anyway when ur video not uploaded to 8k😅
left is the 8K up down sampled.
I could tell instantly with that horrible shimmering on the puddles, fences, rooftops textures look better on the 4k side as well. Again FSR is poop, it couldn't clean a dirty nappy. However, props for at least trying.
Dude, you're a great guy and I enjoy your channel, but it is getting really AMD fanboyish as of late. I currently own 2 pcs and have an AMD card in one and Nvdia in another, both awesome, don't get carried away with AMD being so nice to us gamers with the vram and the memory bandwidth. What people fail to understand is tech businesses spend money, AMD obviously focus on giving us more vram... can you imagine how much Nvidia spend on research and development for the cutting edge features that propel PC gaming forward?
All Nvidia "made" its commercial )))
Got it wrong. So the up down does little for aliasing. The detail is better on the left as well. There is more mushiness on the right which would be expected with any up sampling, but the shimmering threw me.
I was right I like the Color warmth of the 8k as well lil bit more darker but not not dark. Richer if that makes sense ?
As I said even on DLSS performance you get a little more shimmers here & there even on 4K displays
But doesn't really bother me tbh
Ppl go around acting like DLSS is perfect but it ain't, Yes it's better than FSR especially on the Quality- performance modes but Ultra performance gives way more shimmering on DLSS and i'd avoid that even at 4K
but really for me I could live without it even tho I do really like DLSS the most from Nvidias tech
Not a big fan at all of DLSS FG especially when you start to feel in some games it ain't even useable or giving you worse 1% lows
That's just the facts of it
I find now with Nvidia you're probably just better off not using FG and just using Balanced or Performance modes because on DLSS it still looks great and you're using less vram which is their weakness
So in certain games where vram usage is on the brink, especially at 4K on a 4080 it's best to not use it
You can tell the difference especially if you look at the puddles on the street and asphalt textures. They are much more crisp on the left side and its coming from me watching on a 1080p monitor, it's not a big difference tho. Also to make it fair comparison i think you should upscale from 4k to 8k. You're comparing native 4k vs 1440p rendering so having said that it's pretty impressive they can look that close.
I am basically trying to show that using ultra performance FSR isn't as bad as people say it is under the right circumstances
I do these test with the 7800xt. In some games i can also enable FG...
8K to the right ??? I think ….. it’s hard to tell lol tbh . I’m sticking with my answer tho they look the same to me idk lol .
There basically identical
Keep in mind this is fsr
If it was dlss it would be even better
Upscaling has gotten really good
Now we can play at 8k
@ yeah I love upscalers .. some people don’t but I do .
@@BrooklynBornn cool
I also enjoy them
It can be free fps
Why should 8K or downsampling from 8k matter at this point?
1.Steam Hardware Survey clearly shows that 1080p and 1440p are still the most commonly used resolutions.
2. There are many titles where the 4090 struggles to maintain a stable 60 frames per second, despite being a $2,000 card.
The difference between 4K and 8K is minimal, and even the transition from 1440p to 4K didn't have that 'wow' effect.
If we had graphics cards powerful enough, I'd prefer to play at 4K and 120Hz rather than 8K and 60fps. For many gamers, smoothness and high refresh rate are often more important than maximum resolution.
I understand your point regarding downsampling, but in newer titles, people don't have enough GPU power to increase the resolution, which is why more and more people are using DLSS/FSR and buying new cards.
I play at 4k 240hz with my 4090 I'm a little confused as to what game brakes a 4090 unless your just trying to tank frames i.e. running psycho rt mode on cyberpunk without dlss or something like that sure but using the full suit of technology available to the card there isn't a game that you can't play at 120 4k. I mean i play marvel rivals and overwatch i can get 240-380 fps uncapped at 4k with a 7800x3d.
@@metalguitarman01 they are probably talking about the very intensive games.
@@OHMYYYGODDDD I am too any game I play I can play at 4k 120fps. Now what setting I use is between me and god lol jk. Seriously though between dlss and frame gen which almost all new games support 120 at 4k ultra settings no problem if you want to talk about native then sure the 4090 can do that too for pretty much every game except the last few that have come out.
they probably are talking about native so yeah. frame gen and upscaling helps but many games struggle without them. the 4090 usually pushes crazy frame rates on 4k max setting.
@@metalguitarman01 As you wrote, using frame generation and DLSS you can play comfortably even with a 4060 Ti with 16GB of VRAM. I was talking about rasterization in 4K without upscaling and FG which still causes terrible input lag
Froggy don´t need a die only memory modules on that PCB and 8k IMAGE qualltttyyyyyyyy is created
I think the one on right is 8k
Correct
The best performance for your dollar for the inage quality you can get. Wait until he finds out a 4070 Super at 1440p dlss quality looks and runs better than a 7900xtx at 1440p "native". And the only way for the xtx to outperform it is to increase the image quality gap even further.
They look the same here 😂
I'm so thankful DLSS exists. TAA and other forms of filter based temporal image reconstruction almost made me give up on pc gaming. If its going to be a blurry, occlusion artifact filled, shimmering, flickering mess i might as well play on console. I used an rx 6800 for 8 months. Was really disaapointed with how bad things looked. Thanfully i found a solution to the issues. DLSS really cleans these issues up. Training it to work like SSAA was a good idea.
your gpu sucks, that's why it has artifacts.
true, the best thing he could do is to upgrade to rtx 4060 bcs dlss..
@@roki977 Nah 4090 brah, the mo Nvidia you buy the mo leathe'a jacket yoh boy getz. 😂
No it's not gpu..it's fsr it's fu Ken shiit
Nvidia also has artifacts even at 4K DLAA with a 4090.
It depends entirely on the either the game's temporal accumulation settings or the version of the upscaler.