This was such a fun video- I’m so glad you liked my program!! Thank you so much for the support, it truly warms my heart to see everyone having such a positive reaction to it 😄
Man, you really can’t imagine how your work made millions of dreams come true for all the 90s children such as me… thank you so much for what you’ve done ❤
Impossible as most Pokémon don’t have a legitimate fateful encounter method of obtaining them so they will automatically be flagged as no matching encounter from the base game
Just for some information on how this system is able to work: The Gameboy Advance DOES have built-in SRAM that can run software all by itself without the need for a cart installed. Certain games and peripherals made use of this feature such as the Tingle Bottle in "The Legend of Zelda: the Wind Waker" or playing "The Legend of Zelda: Four Swords Adventures" where a connected GBA is REQUIRED to use as a controller for that game! This was also used to trade between the Gen 3 handheld games and Colosseum and XD. This ability was also used by the eReader accessory for the Gameboy Advance. In fact, the eReader would load a program into the SRAM and run it from there, not the accessory itself. You could remove the eReader after loading a game or program and it would STILL run from SRAM. The GBA also IS capable of hot-swapping if the program in SRAM is able to access the cart slot. You can interrupt the Gameboy Advance boot by holding down L and R while flipping the power switch on which will make it load from SRAM, not the inserted cartridge. The aforementioned Gamecube games AND the eReader ask you to do this so they can send the data they need to the system and run it from the SRAM. The eReader could send data to another GBA unit via the Link cable and could send data to either the SRAM OR an inserted cartridge. This is how you could add content to games such as the Bonus Levels in the GBA port of Super Mario Bros 3, or apply the Berry Glitch Fix in Ruby & Sapphire with the Glitch Fixer Application that was on the FireRed, LeafGreen, and Emerald carts. Pokémon Gen 3 ALL had eReader Compatibility but the international versions of FireRed, LeafGreen, and Emerald removed it completely. This system is just using the SRAM of the GBA to download code into the Gen 3 games. This was also used in commercial settings to download special events like the Aurora Ticket right into save files.
Everything about this is amazing, I can't find words describe how cool it is. Literally everything, it could've been a black screen with code on it, but the people who made it even wrote a little story for it. It's awesome.
Just for folks who are curious, there are two problems that made this difficult back in the day: 1. Stats are structured differently between Gen 1-2 and 3+, requiring a conversion. 2. Different communication pin outs/protocols are used in GBC and GBA mode. The most likely way of handling this back in the day would have been via a specialized device that acts as a go-between.
The stats issue is a huge one. in the Virtual Console transfer to Pokemon Bank, they didn't even attempt to transfer the stats. I took it upon myself to figure out the best way to convert stats for Gen 2 Pokemon to Gen 3 while also preserving Hidden Power details and it's pretty complicated. Not something I'd expect a go-between tool to be able to do programmatically.
Whether or not this is a legitmate way to complete the Pokedex depends on how you feel. For me, it definitely is especially with the work Gears put in to make every Pokemon transferred as legit and legal as possible.
I agree with you. Did you catch the Pokemon legitimately in a game? That would be my only qualification honestly. I have no problem moving that Pokemon around by whatever means I deem fit beyond that. I don't even have a problem if the Pokemon was caught in a legitimate ROM hack either, so long as teh ROM hack isn't just handing out powerful Pokemon for no reason.
I also like how the programmer who made this ROM had had all these things come together for the final product, which is almost like it was intended. This is so fucking crazy guys.
Important Info! If you want to transfer Mew and Celebi to the gen 3 games, make sure the Trainer ID and Secret ID are set to GameFreak or it will not work!
That's something the transfer software already has a function for, it will ask to convert those Pokemon into the legitimate Gen 3 event distributions. You're free to not convert them, but they will be considered illegitimate
@@DKen2021 Correct, I made every effort to resurrect the Gen 1 Mew distribution events and bring them forward and it isn't possible. Simply because GF pretends the Mario, Luigi, Ninten, Link, Yoshira, Yoshirb Mews never existed. So if they were aware of this being a thing now they would say "Official Gen 1 Mews simply turn unofficial if taken past Gen 2". Even PKHexed them right into Gen 3 and while it exists in the game, it is treated as illegitimate so that is something that can never be changed. Still this is a massive win for diehard Pokemon fans who have waited a long time for such a tech to exist.
It’s easy to say how have people not made more stuff like this but I guess that goes to show how much amazing work Nintendo did and the people making these kinds of things do
i think the only reason why they opt in to use GBP/GBC link cables instead of a GBA one is because the GBP/GBC can be connected to a GBA and vice versa while a GBA cable can only connect to a GBA.
5:30 Can't necessarily speak to how it's done, but this sort of ability was actually utilized by quite a few games, it's just that most of them weren't actually games for the Gameboy family of systems. One notable one I remember is Amazing Island, which, if I remember correctly, allowed you to put some sort of card game on your GBA and play it on the go (though you'd lose it if you turned the system off). Presumably the entire thing is just loaded into RAM or some equivalent or something. You could then get home, hook the GBA back up to the gamecube, and get rewards from the card game. That era was truly an era of cool ideas and unbridled experimentation.
@@hovtchil873 nintendo needs to make a console switch version either for more games but msotly to make these trades from gen 1 to switch games possible
That Cynda may not be legal, and may not be able to travel into Pokémon HOME. Anyway, that's something that my inner child never believed to see. Amazing. I remember that I lost my Pokémon GOLD save file years ago, and it did hurt my feelings like anything else. So my childhood pokemons were lost... I wish I had them on my Pokémon HOME living dex.
It would be fun to trade back! Backporting gen 3 pokemon to gen 2 with moves they might not have had back then! (This would require consideration for gen 3 only moves of course. Luckily abilities wouldn't matter, since there arent any in gen 2.)
Tradeback is a feature that can be done with Lorenzoone's Gen 1/2 to Gen 3 application, which isn't quite nearly as well-known as this one. It's loaded in a very similar way to this, and you can look it up on YT to see more details on it.
You can also use a modded 3DS and a Gameboy to PC save dumper to put your gen 2 save in the Virtual Console version of the game and then use official means to bring it up to Bank and then Home.
Does this now mean that Fissure No Guard Machamp is real??? Previously, Fissure was a TM that could be taught to Machamp in Red and Blue, however by transferring it to Pokemon Home through 3DS poketransporter, it would force Machamp to have it's hidden ability, which is Steadfast. Pokemon can't change to their hidden ability until gen 8 with the introduction of the ability patch, however not until gen 9 are you allowed to revert a hidden ability to a regular ability with the ability patch. Machamp is not allowed in Paldea though, and even if he was, transferring any pokemon into Scarlet and Violet completely resets their moveset to only allow level up moves in, meaning any moves only obtainable from past generations are completely barred. With this transfer method, you can get a Guts Machamp from the transfer instead, which can be changed starting in gen 6 to No Guard. Meaning you can have No Guard Fissure for real in gens 6, 7, and 8... if it gets past the hack checks from nintendo, which might be strict.
Why do you even ask this question when literally Pokémon from gen 1 and 2 can have 65 000 stat exp (EVs) in every stats which is the best thing ever, this would be the real question if pokemon actually are legit in competitive with those amazing stats or not
@@jessjess8909 The answer to that is easy, Stat exp does not transfer as EV's. It *might* transfer as IV's, though I'm pretty sure the transfer tool simply resets stat exp and transfers DVs as IVs, or simply randomizes it all. That's at least how the 3ds software works when transferring from Virtual Console, and given how this is a fan made software made to act and look like it was official, I'd assume they'd probably make the same decisions to*ignore* stat exp
Fun tidbit. You can "make" a GBC link cable out of 2 GBA link cables. Just plug the 2 purple ends into the other cables purple boxes and it becomes a GBC cable. I can't remember where I read this, but I used it back in the day to play against someone on Super Mario Bros Deluxe.
The only thing I'd change, if possible, would be to change the "Fateful Encounter" codes to say what route & region the pokemon come from. That way you could potentially have pokemon in Home that come all the way from Kanto & Johto in these older versions, and they'd possibly say they're from those regions; I'm guessing that if you were to put them into the games as they are, they'd probably say they're from Kanto or Hoenn.
I don't know the details of how they pulled it off, but I think when you remove the cartridge, whatever is loaded into RAM is still in RAM. The game crashes when the cartridge is removed as soon as it tries to perform read/write operations on values stored on the cartridge (outside of the console's RAM). If the program wrote everything that it needed to continue working into RAM, then it could be safely removed and continue to work. Then when a new cartridge is inserted, it can perform read/write operations on that cartridge without crashing.
It is possible to transfer your old pokes from RBYGSC into Pokémon Home from the cartridges. But it requires a hacked 3DS, a save file extractor like the Joey JR, and using a tool to adjust the save file to work with the Virtual Console versions of the games. I used that method to get my first ever Mewtwo I caught on Blue version around 25 years ago into Home. But this thing is something else entirely. Super cool!
A wii is probably the most accessible way to do this if you have it laying around with some homebrew and a gba to GameCube link adapter you can fine after market ones for cheap. you can transfer the rom to your gba. Either that or using a ds lite an an r4 to flash the rom onto a fake game.
"I don't know how they do that, running fine with no game!" (While typing this, i realized this was already explained by another comment, but i'm half way done so whatever. DUPLICATE INFORMATION AHOY!) It's actually quite simple. GameBoys operate similar to a computer. They have a processor, memory, display, inputs (keyboard vs gamepad), etc. When you start a game (any, not just pokemon), it pulls the game information (characters, music, engine, sprites, etc) into memory. When you play a game, you're playing from memory and not directly from the cartridge. This is what's happening when you get LOADING screens: It's reading from the source device (cart, disc, etc) and loading it into memory. The GB Transporter program, to my understanding, runs ENTIRELY in the gameboy's memory. No loading required aside from initial startup. This is crucial, because A: it lets you swap cartridges out at will, and B: it lets the program talk to the save data of different Pokemon games. Technology is amazing, isn't it?
Ay ma, we done done it. Congrats. Now if I ever get a physical copy (working) then I can try it but probably not since I have both of them on the virtual console.
Only thing that concerns me is legality, but holy crap this is awesome. I've watched this project since 0.2.3 or something like that, and its fantastic to see how far this has come.
This tool actually gives people the incentive to get the Reward Pokemon from Pokemon Stadium That would mean that Stadium would be the furthest a Pokemon would go in a every single Pokemon game
I know I recognize this channels icon and checked the channel and it was that splatoon channel I seen a few videos over half a decade. I have already used a moded 3DS and GBC data storage that can port on my PC and access a rom from online copy my original save file from my physical copy dump my file onto the ROM and dump the GBC ROM file on my modded 3DS and BAM my physical copy of silver file is on my 3DS virtual console silver version that I had backed up to home.
Dude your a life saver I downloaded this back in beta and transferred my shiny ditto to ruby and it worked … kinda it showed a pic of blue ditto and everything was good it just didn’t show the Pokémon’s number above its pic when you did a summary of the Pokémon in your party. It’s supposed to be in gold but it showed no numbers. I tried for a week to get a shiny egg and today I looked into why it wasn’t working and noticed no number was there then I was scrolling and came across your video and went to download the link and seen it was a different version than mine then I read what was fixed and it says they fixed shinys not transferring properly. I’m going to try it when I get home !!! Fingers crossed it works
Also I am currently trying to get surfing pikachu on yellow from Pokémon stadium and am using your tutorial on how to I have beaten the game once now onto R2 which is a pain in the ass the accuracy on stadium is not the same as the gb versions. Aka you miss a lot.
I'm pretty sure the Poke Transporter loads everything into the GBA's internal memory, and as such only needs the cartridge for the initial boot-up. Some GameCube games, including Billy Hatcher, use this principle to temporarily download small GBA games onto a GBA without a game cartridge.
Does the pokemon transferred up have Its DVs to Ivs properly converted? Say if Ive got a 15 DV mon in a gen 2 game will Its Ivs be 31 across the board post transfer? How about a shiny mon? I managed a shiny lugia in silver just the other day and have a copy of ruby on the way. Im very much hoping that shininess would be retained.
Месяц назад
The crazy thing is not the cartridge removal as people are saying, the game is not running on the cartridge, the console reads what it needs and stores it in RAM. The actual crazy thing is the fact that he added an event into the game that was still there after the console was turned off and back on again, meaning everything stored in RAM is gone.
I'm pretty skilled in hardware modding the Gen 1 and Gen 2 games to 'immortal mod' them with FRAM so save data wont be lost if the battery dies (only the clock needs to be reset). Feel free to reach out if you'd like your Silver modded!
@@fabianluis4128 I sourced my information from multiple guides online, mainly on Reddit and other places before attempting them myself (with success on all games!). I had to combine old and new information myself, so there isn't really a single guide I followed.
@@fabianluis4128 There unfortunately isn't a solitary guide I used, I combined knowledge of what I found from various articles and videos. After getting all the stuff I felt I needed, I did the mods myself and they were all a success! The Gen 2 games are definitely the most difficult to mod because of the circuitry needed to ensure the real-time clock still works. Most importantly backing up and restoring the saves still works as well.
What happens if you have a shiny Pokemon in gen 2? Will it keep its shininess when transferred up to gen 3? What about iv’s? Also how does it determine the nature?
You can buy devices to help you rip copies or save files to your computer. I use GBOperator by Epilogue. The GBoperator lets you plug in any GB game and play it on your pc like an emulator. On top of backing up whole games and save files. The company is still working on it. It can also test if your copy is a real or fake. The GB operator feels more legit like I’m not committing piracy since it’s making copies and save files of a game you own not downloaded from the internet. Maybe I haven’t figured it out but you can’t emulate without a physical copy. If you want to do that I recommend an emulator like “MYGBA”. I have all my GB games on a flash drive as a secondary back up. And the mygba emulator incase I ever want to play the games without the gboperator. The copies and saves work seamlessly with the mygba emulator. Remember giving out/selling copies can be seen as piracy. My copies are backups of physical games I own
Who cares if its "legitimate" or not. Nintendo doesn't give a fuck about their customers and only care about the bottom line so whatever that's made to make our lives easier, it's completely valid imo
Happy to see this but too late for me as all my gen one to two games are dead now. Dead battery...sigh. but im in my 30s amazed to see other adults going through childhood routines still. Pokemon lives on romanticizing nostalgia.
Hi man! Excellent video. I am starting GEN3 and will transfer my gen 2 pokemon over there. Do you happen to know if this works in other consoles other than GBA? For example analogue and/or gameboy color? Cheers!
I have questions. Did this cause any glitches in fire red like pokemon name errors in battle? Is this pokemon considered legal if transferring all the way up to switch?
Some pokemon couldnt be transferred from red cuz the game said they were modified when they weren't. Any ideas as to why the new transporter is saying that?
Its cheaper and a hell of a lot easier just to hack a 3DS and use PKSM. Their Pkmn bank knock-off can send any Pokemon from Gen 1 all the way to 9 if you wanted. However most people just send them to Sun/Moon then use the Home/Bank transfer tool.
How does this method affect abilities and moves? Does it make it possible to finally obtain No Guard fissure machamp or does it still find a way to get rid of that method?
Curious question, could someone load up the flash cartridge with the ROM to execute the code to transfer for the Gen 3 game and as they swap could they then use the flash cartridge to load up a Gen 2 ROM and trade that way?
Okay, but at that point my question is can it work with a rom hack like Pokemon Crystal Clear where, that gamer has been modified to the point where it can work with the N64 games, with PokeTransporter?
This was such a fun video- I’m so glad you liked my program!! Thank you so much for the support, it truly warms my heart to see everyone having such a positive reaction to it 😄
FANTASTIC WORK!! I can’t wait to see how this program is utilized!!
Big big fan
You and your work are amazing!
Thank you for your hard work!
Man, you really can’t imagine how your work made millions of dreams come true for all the 90s children such as me… thank you so much for what you’ve done ❤
Now let's do what the next logical things should be: take one of those Pokémon all the way up to Sacrlet & Violet!
They probably get flagged as hacked Pokemon
@@malaven11i think only certain legendaries will be flagged but most pokemon should be fine
Impossible as most Pokémon don’t have a legitimate fateful encounter method of obtaining them so they will automatically be flagged as no matching encounter from the base game
@@The_Jugglawhen transferring from 3 to 4, their "fateful encounter" is dropped, I believe.
in the video from thegrearsofprogress he transfered 6 Pokémon all the way to Scarlet & Violet without any issues.
Man, imagine releasing this back in 2004-2005
My inner child is crying tears of joy
Just for some information on how this system is able to work: The Gameboy Advance DOES have built-in SRAM that can run software all by itself without the need for a cart installed. Certain games and peripherals made use of this feature such as the Tingle Bottle in "The Legend of Zelda: the Wind Waker" or playing "The Legend of Zelda: Four Swords Adventures" where a connected GBA is REQUIRED to use as a controller for that game! This was also used to trade between the Gen 3 handheld games and Colosseum and XD. This ability was also used by the eReader accessory for the Gameboy Advance. In fact, the eReader would load a program into the SRAM and run it from there, not the accessory itself. You could remove the eReader after loading a game or program and it would STILL run from SRAM. The GBA also IS capable of hot-swapping if the program in SRAM is able to access the cart slot. You can interrupt the Gameboy Advance boot by holding down L and R while flipping the power switch on which will make it load from SRAM, not the inserted cartridge. The aforementioned Gamecube games AND the eReader ask you to do this so they can send the data they need to the system and run it from the SRAM. The eReader could send data to another GBA unit via the Link cable and could send data to either the SRAM OR an inserted cartridge. This is how you could add content to games such as the Bonus Levels in the GBA port of Super Mario Bros 3, or apply the Berry Glitch Fix in Ruby & Sapphire with the Glitch Fixer Application that was on the FireRed, LeafGreen, and Emerald carts. Pokémon Gen 3 ALL had eReader Compatibility but the international versions of FireRed, LeafGreen, and Emerald removed it completely. This system is just using the SRAM of the GBA to download code into the Gen 3 games. This was also used in commercial settings to download special events like the Aurora Ticket right into save files.
Ooh, that's really interesting! So basically you can use Arbitrary Code Execution without the need for a cartridge?🤔
Fun fact the wireless adapter also has a program on it when you boot a GBA up without a game.
Everything about this is amazing, I can't find words describe how cool it is. Literally everything, it could've been a black screen with code on it, but the people who made it even wrote a little story for it. It's awesome.
Just for folks who are curious, there are two problems that made this difficult back in the day:
1. Stats are structured differently between Gen 1-2 and 3+, requiring a conversion.
2. Different communication pin outs/protocols are used in GBC and GBA mode. The most likely way of handling this back in the day would have been via a specialized device that acts as a go-between.
The stats issue is a huge one.
in the Virtual Console transfer to Pokemon Bank, they didn't even attempt to transfer the stats.
I took it upon myself to figure out the best way to convert stats for Gen 2 Pokemon to Gen 3 while also preserving Hidden Power details and it's pretty complicated. Not something I'd expect a go-between tool to be able to do programmatically.
Whether or not this is a legitmate way to complete the Pokedex depends on how you feel.
For me, it definitely is especially with the work Gears put in to make every Pokemon transferred as legit and legal as possible.
I agree with you. Did you catch the Pokemon legitimately in a game? That would be my only qualification honestly. I have no problem moving that Pokemon around by whatever means I deem fit beyond that. I don't even have a problem if the Pokemon was caught in a legitimate ROM hack either, so long as teh ROM hack isn't just handing out powerful Pokemon for no reason.
I also like how the programmer who made this ROM had had all these things come together for the final product, which is almost like it was intended. This is so fucking crazy guys.
It's like DLC for a read-only GBA cart. Arbitrary code execution is awesome.
This is by far one of the coolest things that has come out as of recently. I'm gonna try to do this when I can because dang this is Cool AF
Seeing this done is actually a dream come true. Mind blowing stuff
Important Info!
If you want to transfer Mew and Celebi to the gen 3 games, make sure the Trainer ID and Secret ID are set to GameFreak or it will not work!
How? You can‘t change a Trainer ID, right?
I’m pretty sure there’s an option inside of Transporter GB to “Stabilize” Mew and Celebi that are transferred over to make them legal.
@@chrizzlybear711pkhex
That's something the transfer software already has a function for, it will ask to convert those Pokemon into the legitimate Gen 3 event distributions. You're free to not convert them, but they will be considered illegitimate
@@DKen2021 Correct, I made every effort to resurrect the Gen 1 Mew distribution events and bring them forward and it isn't possible. Simply because GF pretends the Mario, Luigi, Ninten, Link, Yoshira, Yoshirb Mews never existed. So if they were aware of this being a thing now they would say "Official Gen 1 Mews simply turn unofficial if taken past Gen 2". Even PKHexed them right into Gen 3 and while it exists in the game, it is treated as illegitimate so that is something that can never be changed. Still this is a massive win for diehard Pokemon fans who have waited a long time for such a tech to exist.
It’s easy to say how have people not made more stuff like this but I guess that goes to show how much amazing work Nintendo did and the people making these kinds of things do
It’s really hard to find old Pokemon games.. 😢 but I’m really happy with this introduction and conclusion to this video so thanks! 😊❤
Bootleg should work
5:31 Chances are the program is loaded the same way the minigames/apps from the e-Reader cards were.
Thank you so much for reviewing this awesome ROM hack. What a day to be alive
This is some interesting timing seeing this video, im currently half way through with colosseum getting the gen 2 mons for emerald.
i think the only reason why they opt in to use GBP/GBC link cables instead of a GBA one is because the GBP/GBC can be connected to a GBA and vice versa while a GBA cable can only connect to a GBA.
This is AMAZING! *THIS* would've blown my mind if it released back in 2002!
5:30
Can't necessarily speak to how it's done, but this sort of ability was actually utilized by quite a few games, it's just that most of them weren't actually games for the Gameboy family of systems. One notable one I remember is Amazing Island, which, if I remember correctly, allowed you to put some sort of card game on your GBA and play it on the go (though you'd lose it if you turned the system off). Presumably the entire thing is just loaded into RAM or some equivalent or something. You could then get home, hook the GBA back up to the gamecube, and get rewards from the card game.
That era was truly an era of cool ideas and unbridled experimentation.
This is absolutely insane! I was shaking my head i disbelive the entire video
So it is like Pokemon Bank's Poke Transporter, except works with physical copies.
Poke Transporter works with physical copies.
@@alucard8433 not generation 1 and 2 physical copys, though.
@alucard8433 not gen 1 and 2 though
@@hovtchil873 nintendo needs to make a console switch version either for more games but msotly to make these trades from gen 1 to switch games possible
That Cynda may not be legal, and may not be able to travel into Pokémon HOME. Anyway, that's something that my inner child never believed to see. Amazing. I remember that I lost my Pokémon GOLD save file years ago, and it did hurt my feelings like anything else. So my childhood pokemons were lost... I wish I had them on my Pokémon HOME living dex.
It would be fun to trade back! Backporting gen 3 pokemon to gen 2 with moves they might not have had back then!
(This would require consideration for gen 3 only moves of course. Luckily abilities wouldn't matter, since there arent any in gen 2.)
Tradeback is a feature that can be done with Lorenzoone's Gen 1/2 to Gen 3 application, which isn't quite nearly as well-known as this one. It's loaded in a very similar way to this, and you can look it up on YT to see more details on it.
You can also use a modded 3DS and a Gameboy to PC save dumper to put your gen 2 save in the Virtual Console version of the game and then use official means to bring it up to Bank and then Home.
(but that obviously skips several generations so is only useful for getting them to modern games)
Does this now mean that Fissure No Guard Machamp is real??? Previously, Fissure was a TM that could be taught to Machamp in Red and Blue, however by transferring it to Pokemon Home through 3DS poketransporter, it would force Machamp to have it's hidden ability, which is Steadfast. Pokemon can't change to their hidden ability until gen 8 with the introduction of the ability patch, however not until gen 9 are you allowed to revert a hidden ability to a regular ability with the ability patch. Machamp is not allowed in Paldea though, and even if he was, transferring any pokemon into Scarlet and Violet completely resets their moveset to only allow level up moves in, meaning any moves only obtainable from past generations are completely barred. With this transfer method, you can get a Guts Machamp from the transfer instead, which can be changed starting in gen 6 to No Guard. Meaning you can have No Guard Fissure for real in gens 6, 7, and 8... if it gets past the hack checks from nintendo, which might be strict.
Why do you even ask this question when literally Pokémon from gen 1 and 2 can have 65 000 stat exp (EVs) in every stats which is the best thing ever, this would be the real question if pokemon actually are legit in competitive with those amazing stats or not
@@jessjess8909 The answer to that is easy, Stat exp does not transfer as EV's. It *might* transfer as IV's, though I'm pretty sure the transfer tool simply resets stat exp and transfers DVs as IVs, or simply randomizes it all. That's at least how the 3ds software works when transferring from Virtual Console, and given how this is a fan made software made to act and look like it was official, I'd assume they'd probably make the same decisions to*ignore* stat exp
This is truly glorious for the Champ, he gonna show every pokemon there is why he is the only ones who has the Poke Belt
7:37 the flashcard uses ACE?
That's actually really cool
Fun tidbit. You can "make" a GBC link cable out of 2 GBA link cables. Just plug the 2 purple ends into the other cables purple boxes and it becomes a GBC cable. I can't remember where I read this, but I used it back in the day to play against someone on Super Mario Bros Deluxe.
Wild to me this is happening so last minute for bank to home haha.
To be clear, I love this. It always crushed me as a kid when Gen 3 broke the connection chain.
The only thing I'd change, if possible, would be to change the "Fateful Encounter" codes to say what route & region the pokemon come from. That way you could potentially have pokemon in Home that come all the way from Kanto & Johto in these older versions, and they'd possibly say they're from those regions; I'm guessing that if you were to put them into the games as they are, they'd probably say they're from Kanto or Hoenn.
This is genuinely so cool.
I feel this isn't the first time I've seen this type of video but it's always fun to watch.
The killer part of the vid is the cartridge removal, like how?!?!?
I don't know the details of how they pulled it off, but I think when you remove the cartridge, whatever is loaded into RAM is still in RAM.
The game crashes when the cartridge is removed as soon as it tries to perform read/write operations on values stored on the cartridge (outside of the console's RAM).
If the program wrote everything that it needed to continue working into RAM, then it could be safely removed and continue to work. Then when a new cartridge is inserted, it can perform read/write operations on that cartridge without crashing.
Somebody PLEASE fill Johnstone in on this so he can redo his Living Dex videos 😂
It is possible to transfer your old pokes from RBYGSC into Pokémon Home from the cartridges. But it requires a hacked 3DS, a save file extractor like the Joey JR, and using a tool to adjust the save file to work with the Virtual Console versions of the games. I used that method to get my first ever Mewtwo I caught on Blue version around 25 years ago into Home. But this thing is something else entirely. Super cool!
A wii is probably the most accessible way to do this if you have it laying around with some homebrew and a gba to GameCube link adapter you can fine after market ones for cheap. you can transfer the rom to your gba. Either that or using a ds lite an an r4 to flash the rom onto a fake game.
"I don't know how they do that, running fine with no game!"
(While typing this, i realized this was already explained by another comment, but i'm half way done so whatever. DUPLICATE INFORMATION AHOY!)
It's actually quite simple. GameBoys operate similar to a computer. They have a processor, memory, display, inputs (keyboard vs gamepad), etc. When you start a game (any, not just pokemon), it pulls the game information (characters, music, engine, sprites, etc) into memory. When you play a game, you're playing from memory and not directly from the cartridge. This is what's happening when you get LOADING screens: It's reading from the source device (cart, disc, etc) and loading it into memory.
The GB Transporter program, to my understanding, runs ENTIRELY in the gameboy's memory. No loading required aside from initial startup. This is crucial, because A: it lets you swap cartridges out at will, and B: it lets the program talk to the save data of different Pokemon games.
Technology is amazing, isn't it?
This is so cool!Childhood dream come true
Ay ma, we done done it. Congrats.
Now if I ever get a physical copy (working) then I can try it but probably not since I have both of them on the virtual console.
holly crap I wish we had this back in the day.
Only thing that concerns me is legality, but holy crap this is awesome. I've watched this project since 0.2.3 or something like that, and its fantastic to see how far this has come.
Is it legitimate? Oh hell yes it is. Absolutely in the spirit of the games.
This tool actually gives people the incentive to get the Reward Pokemon from Pokemon Stadium
That would mean that Stadium would be the furthest a Pokemon would go in a every single Pokemon game
"Practically a millionaire" - sounds about right, you need a damn bank loan to get those CIB games...😂
I know I recognize this channels icon and checked the channel and it was that splatoon channel I seen a few videos over half a decade. I have already used a moded 3DS and GBC data storage that can port on my PC and access a rom from online copy my original save file from my physical copy dump my file onto the ROM and dump the GBC ROM file on my modded 3DS and BAM my physical copy of silver file is on my 3DS virtual console silver version that I had backed up to home.
If fhis was once not possible makes you wonder how the animations or sprites of gen 1 or 2 got into the gen 3 games
Dude your a life saver I downloaded this back in beta and transferred my shiny ditto to ruby and it worked … kinda it showed a pic of blue ditto and everything was good it just didn’t show the Pokémon’s number above its pic when you did a summary of the Pokémon in your party. It’s supposed to be in gold but it showed no numbers. I tried for a week to get a shiny egg and today I looked into why it wasn’t working and noticed no number was there then I was scrolling and came across your video and went to download the link and seen it was a different version than mine then I read what was fixed and it says they fixed shinys not transferring properly. I’m going to try it when I get home !!! Fingers crossed it works
Also I am currently trying to get surfing pikachu on yellow from Pokémon stadium and am using your tutorial on how to I have beaten the game once now onto R2 which is a pain in the ass the accuracy on stadium is not the same as the gb versions. Aka you miss a lot.
Yea they did not fix the shinys my ditto still isn’t working
WHAT A TIME TO BE ALIVE
I'm pretty sure the Poke Transporter loads everything into the GBA's internal memory, and as such only needs the cartridge for the initial boot-up. Some GameCube games, including Billy Hatcher, use this principle to temporarily download small GBA games onto a GBA without a game cartridge.
Does the pokemon transferred up have Its DVs to Ivs properly converted? Say if Ive got a 15 DV mon in a gen 2 game will Its Ivs be 31 across the board post transfer? How about a shiny mon? I managed a shiny lugia in silver just the other day and have a copy of ruby on the way. Im very much hoping that shininess would be retained.
The crazy thing is not the cartridge removal as people are saying, the game is not running on the cartridge, the console reads what it needs and stores it in RAM. The actual crazy thing is the fact that he added an event into the game that was still there after the console was turned off and back on again, meaning everything stored in RAM is gone.
I'm pretty skilled in hardware modding the Gen 1 and Gen 2 games to 'immortal mod' them with FRAM so save data wont be lost if the battery dies (only the clock needs to be reset). Feel free to reach out if you'd like your Silver modded!
Do you have a tutorial video for that or something like that? I'm interested!
@@fabianluis4128 I sourced my information from multiple guides online, mainly on Reddit and other places before attempting them myself (with success on all games!). I had to combine old and new information myself, so there isn't really a single guide I followed.
@@fabianluis4128 There unfortunately isn't a solitary guide I used, I combined knowledge of what I found from various articles and videos. After getting all the stuff I felt I needed, I did the mods myself and they were all a success! The Gen 2 games are definitely the most difficult to mod because of the circuitry needed to ensure the real-time clock still works. Most importantly backing up and restoring the saves still works as well.
@@fabianluis4128No video or consolidated guide, unfortunately.
the dankpods song in the background
What happens if you have a shiny Pokemon in gen 2? Will it keep its shininess when transferred up to gen 3? What about iv’s? Also how does it determine the nature?
Good questions
6:50 how do you backup your save files to a pc?
You can buy devices to help you rip copies or save files to your computer. I use GBOperator by Epilogue. The GBoperator lets you plug in any GB game and play it on your pc like an emulator. On top of backing up whole games and save files. The company is still working on it. It can also test if your copy is a real or fake. The GB operator feels more legit like I’m not committing piracy since it’s making copies and save files of a game you own not downloaded from the internet. Maybe I haven’t figured it out but you can’t emulate without a physical copy. If you want to do that I recommend an emulator like “MYGBA”. I have all my GB games on a flash drive as a secondary back up. And the mygba emulator incase I ever want to play the games without the gboperator. The copies and saves work seamlessly with the mygba emulator. Remember giving out/selling copies can be seen as piracy. My copies are backups of physical games I own
Sorry if I sound like an ad I tried to be very helpful
dude its crazy for real
I love this. ❤ It's 2024 and Pokemon fans are eating well.
Who cares if its "legitimate" or not. Nintendo doesn't give a fuck about their customers and only care about the bottom line so whatever that's made to make our lives easier, it's completely valid imo
Happy to see this but too late for me as all my gen one to two games are dead now. Dead battery...sigh. but im in my 30s amazed to see other adults going through childhood routines still. Pokemon lives on romanticizing nostalgia.
Why do you use two gba systems instead of a gba and a gbc? Does this not work with a gbc playing the gen 1 or 2 game?
What free use music do you use in the background? Specifically 9:35
Is that Chemical Plant Zone in the background during the removal of the flash cart?!
is that dankpods theme in the intro
Hi man! Excellent video. I am starting GEN3 and will transfer my gen 2 pokemon over there. Do you happen to know if this works in other consoles other than GBA? For example analogue and/or gameboy color? Cheers!
Growing up my best friend had a GBC, and I had the OG DotMatrix and then the GBA. We could never trade :/
How would you do this with homebrew I have the ROM for the transporter but obviously there's a difference in how the cables would be placed
Well, youtknow, if Game Freak won't do it, this is the most legitimate method
I have questions. Did this cause any glitches in fire red like pokemon name errors in battle? Is this pokemon considered legal if transferring all the way up to switch?
Omg I need to buy the old gb and gba games now lol.
Crazy ima do it!!
Weren’t you able to transfer from Gen 2 to stadium then coliseum and then Gen 3
This is unbelievably cool!!! The way the dev made it look like a cute, official feature of the original games 🥹 I love the modding community
Im gonna have to try n do this some day cuz this saves so much time and money getting ho oh and lugia
So i tried this and the only problem i have is my gameboy link cables won't connect to the games. Am i doing something wrong?
They started from scratch. Built a new game with Abilities, Natures. That’s why they couldn’t transfer Gen 1-2 to Gen 3.
Finally I can transfer my Shiny Ho-Oh from Gold to Emerald and then transfer it to Platinum
I can finally get a Shiny Park Ball Ho-Oh
(Make sure to back things up first, just in case)
@@drdca8263 Noted
My question, when you send them to gen 3, are they considered legit? Like can they be sent to Pokémon Bank or Home?
Some pokemon couldnt be transferred from red cuz the game said they were modified when they weren't.
Any ideas as to why the new transporter is saying that?
Its cheaper and a hell of a lot easier just to hack a 3DS and use PKSM. Their Pkmn bank knock-off can send any Pokemon from Gen 1 all the way to 9 if you wanted. However most people just send them to Sun/Moon then use the Home/Bank transfer tool.
can you link everything you used bc some of its hard to find
would this work between physical fake gba/gbc games and/or legit cartridges?
How does this method affect abilities and moves? Does it make it possible to finally obtain No Guard fissure machamp or does it still find a way to get rid of that method?
Would it work with any blank cart, like does it have to have to be a battery cart or can it be chipped
Do the moves from Gen II remain when sent to Gen III? Would Poliwhart with Fissure be legitimate with this moveset?
Wait, did it also modify the legit FR cartridge to have that LOOKER from gen 4 character?
So before getting an entry point to transfer gen 1 and gen 2 to gen 3, you couldn’t complete the national pokedex EVER.
Hasta la llegada de Esmeralda en 2005 no.
Try to complete the dream pokédex and see if it gives you a reward for it (say, a celebi for example)
Curious question, could someone load up the flash cartridge with the ROM to execute the code to transfer for the Gen 3 game and as they swap could they then use the flash cartridge to load up a Gen 2 ROM and trade that way?
Can you load GB transfer from the SC card or do you have to flash it to NOR?
Is there a way to transfer from gold silver crystal virtual console om 3ds to the real gen 3 games?
Okay, but at that point my question is can it work with a rom hack like Pokemon Crystal Clear where, that gamer has been modified to the point where it can work with the N64 games, with PokeTransporter?
do you think this will work with repro versions
How do you back up the save files?
Pretty interesting homebrew. So I take it a transporter PC will be added to the save file of the Gen 3 game you're using?
Does it have to be the SPs or can it work on the GBA???
How can I do the same method for Emulators?
How did they put Looker into the FireRed save though, that's something insane!
where can i buy the flash cart
My GBA just resets when ever I take out the Omega Flash I don’t know what to do about that
Try holding down the L button when you boot it up .According to the release notes, that could force Multiboot mode.
It’s cool but why does it need to delete the Pokemon from gen 2 games
does this works with analogue pocket?
Have you checked to see if you get the gameboy icon when transferred to home? That’d be great!
You don't The game boy icon is only for the digital versions on a 3DS
@@kilpatrrick good to know! Thank you!