Say what you will about the game, but the super glitchy car chase gamemode is still some of the most fun I've ever had in videogames. It was pure chaos and I wouldn't have it any other way.
Played the shit out of that map with friends that I played CS beta's in the early 2000's and it had the same fun vibes of something fresh (with just enough stank)
From what I heard, one influence for CS was also the original Rainbow Six novel. So, if we want to see what CS would have been like kinda like originally envisioned back then (as by TI, ideas and visions probably have changed a bit, alongside experience), then the original Multiplayer of the first few Rainbow Six games might be the closest, even if the cooperative aspect ended up being a bigger deal until Vegas and especially Siege. Also a potential game that could be like "intended CS" back then might probably SWAT 3 and SWAT 4, but I don't recall if they even had a multiplayer component of any kind.
Basically, he tried to make game like Rainbow Six 3/ SWAT 4/like but with Tarkov gun mechanic. But due to the game engine he made a game that kinda like a hero shooter instead.
there is another game that was made by Barking Dog Studio (also known as Rockstar Vancouver), which use to worked on Counter Strike in the Beta days, it's called Global Operations, the game had that counterstrike feeling to it, but there's class system like Battlefield games
damn i forgot about this game. I wanted to play it but always procrastinated and now it shut down... As for current CS i really dislike the E-sport direction it took. I've always disliked esports or competitive play. It was never about fun, it was about sponsors, for the former and grinding, for the latter. CS turned, from a multiplayer game about terrorists and soldiers, to a paintball game with military skins. It used to have a soul, it used to experiment. Now it is sterile and streamlined. It is sad but it is what brings money. I'd say there are still community servers but they were very limited in CSGO and if i'm not wrong there is none in CS2.
Honestly, as a game, it was really fun, but it was released and then everyone forgot about it, keep in mind it has no marketing impact and got drowned by a swarm of shovelware and AAA noise, player count dipped hard and...then it just stopped being fun
you can still have fun in CS2 if you're not overwhelmed by "not to lose" ego (let alone cheaters in high elo) or just play community server it still need 3rd party community server sites so you can find some and have some fun
Interesting how different perspectives can be. I love the competitiveness of cs. Way more fun to me than if it would be casual and without ranks. But complete opposite for cod in my opinion
Never trust a gaming company from Korea when it comes to F2P and microtransaction, their P2W system is so bs compared to China or Japan. Seems Minh Le is trusting an amateurish gaming company with no experience whatsoever wich is the main reason of the game's downfall.
This issues mostly discovered after China's F2P games gained traction on Global market. Back then I was playing Korean F2P games for most times because Steam not yet gained traction in my country so the transaction was difficult.
That mod is pretty awesome. The mod version and the standalone one are good options to play. I'm sure there's some activity in that mod. Plus, don't forget Action Half-Life 1. It's as good as The Specialist.
I got to play this game when it was on Steam when I was around 14-15 years old. Great game! I actually enjoyed a lot. For those who have played it back then, we still got it in our libraries
This game was ridiculously fun and it makes me sad that there aren't more games like this now. Everything is so comp-oriented now. Sometimes a man just wants to drive a terrible Source car and gib people with hilariously OP shotguns.
hmm. Taken how successful his Counter Strike was. I guess its just a matter of changing the business model. Just make the game free, offer moding and let the people help out. Forget about capitalism. He has put in a lot of effort to the assets and all, but seems like he had to teach others instead. I mean sometimes this works out better. You get exposure and you are able to navigate around your product. Lets say host events instead. Build a community around it and then get sponsor instead. I am not saying it would be a business model. But the way I develop my software is to make it as optimized and solid as possible. And heck, why not build a single player experience with these assets as a side gig. A good story sells. Take blockbuster movies such as back to the future or police academy, extremely different movies but what do they share in common? Charisma, attitude and a very engaging narrative.
You say it's over but I know of people who cracked it wide open and running their own servers for it. A friend of mine made a funny video out of it. Don't wanna post a shady link so /watch?v=CWaTY5ehL2s
it's a shame this game was slagged so much, it's fun as hell. games should look like games, you can totally put up with the jank. now, the monetization, that was crap.
I genuinely miss that game. The steam generated profile pictures from the game were so good. They were goofy. Maybe it's nostalgia but the time i played i was almost always giggling.
This video is refreshing. While im no ex valve employee i can relate to the entire team of juniors making hot trash and still finding a way to get paid. I just need to get to the getting paid part.
I don't understand all these online games permanently shutting down. It's really not that expensive to pay for hosting a masterserver, which just shows existing community-hosted servers in the game, especially when your game's player-count is super low. The community can handle the dedicated servers themselves, like they do in many old games. Hell, many of the online games I play are just community-hosted, on some dude's PC. This is what happens when you build your game around microtransactions and take away control from players. I host servers myself as well, for free. There's no excuse for a complete shutdown. Let the fans handle it at least.
so sad..gaming was something to chill with friends, nowday its grind, micro transactions, good gaming gear..and still something miss..back in days not so long ago it was all pure and gold
@@sheltergaus9163 Yep. There are still decent multiplayer games, but having some control over their lifespan is far from the norm. Back then (feels like I'm taking about 50 years ago lol) we had mods, dedicated servers, custom maps, custom scripts, bots, expansions, and so on. Now we have always online as a requirement, microtransactions, intrusive anti-cheat, and a shit ton of tiny separate DLCs. And... everything is ultra competitive and as non-offensive as possible. Again, I'm generalizing, as there are always exceptions, but overall it feels like we're going in the wrong direction with gaming in general.
The thing is they had already burned all the cash before it could be finished. So, the best course of action is to rush the development and hopefully it will be worth it. It sounds counterintuitive but it is the way it is.
Say what you will about the game, but the super glitchy car chase gamemode is still some of the most fun I've ever had in videogames. It was pure chaos and I wouldn't have it any other way.
Saame, me and my friends got together and played it so often in premade lobbies. It was basically our friday tradition haha
if you liked the buggy car physics you'll love these clips /watch?v=CWaTY5ehL2s
Played the shit out of that map with friends that I played CS beta's in the early 2000's and it had the same fun vibes of something fresh (with just enough stank)
same here, such a shame it's gone. i wish i can play it again
I would trade the existence of Valorant for this game to be revived.
I remember playing this game as a kid, this video was very nostalgic. I actually used to love this game so much.
i played 52 hours in this game last launch in 2016
god, this game was dope
If it wasn't so janky this would be amazing. I can only imagine the outrage from some of these ideas if it was made today.
What's wrong with your voice?
From what I heard, one influence for CS was also the original Rainbow Six novel.
So, if we want to see what CS would have been like kinda like originally envisioned back then (as by TI, ideas and visions probably have changed a bit, alongside experience), then the original Multiplayer of the first few Rainbow Six games might be the closest, even if the cooperative aspect ended up being a bigger deal until Vegas and especially Siege.
Also a potential game that could be like "intended CS" back then might probably SWAT 3 and SWAT 4, but I don't recall if they even had a multiplayer component of any kind.
Tactical Intervention would have been a perferct game if it was released in 2021
Never thought T.I was that broken.
The moral of the story never partnered with virgin korean game developers team with little experience. Pubg almost didn't survive
Basically, he tried to make game like Rainbow Six 3/ SWAT 4/like but with Tarkov gun mechanic. But due to the game engine he made a game that kinda like a hero shooter instead.
I always loved TI and forever will
Man I used to grind T.I. in 2013/2014. Memories and met so many great people.
It could just be me but I for some reason always been seeing Insurgency as one of the spritual successor of Counter strike.
Aside from running the same engine, not really. Insurgency is more of an ARMA light.
there is another game that was made by Barking Dog Studio (also known as Rockstar Vancouver), which use to worked on Counter Strike in the Beta days, it's called Global Operations, the game had that counterstrike feeling to it, but there's class system like Battlefield games
You always bring cool things about CS history and development, awesome video
damn i forgot about this game. I wanted to play it but always procrastinated and now it shut down...
As for current CS i really dislike the E-sport direction it took. I've always disliked esports or competitive play. It was never about fun, it was about sponsors, for the former and grinding, for the latter.
CS turned, from a multiplayer game about terrorists and soldiers, to a paintball game with military skins. It used to have a soul, it used to experiment. Now it is sterile and streamlined. It is sad but it is what brings money. I'd say there are still community servers but they were very limited in CSGO and if i'm not wrong there is none in CS2.
Honestly, as a game, it was really fun, but it was released and then everyone forgot about it, keep in mind it has no marketing impact and got drowned by a swarm of shovelware and AAA noise, player count dipped hard and...then it just stopped being fun
you can still have fun in CS2 if you're not overwhelmed by "not to lose" ego (let alone cheaters in high elo) or just play community server
it still need 3rd party community server sites so you can find some and have some fun
Interesting how different perspectives can be. I love the competitiveness of cs. Way more fun to me than if it would be casual and without ranks. But complete opposite for cod in my opinion
Never trust a gaming company from Korea when it comes to F2P and microtransaction, their P2W system is so bs compared to China or Japan. Seems Minh Le is trusting an amateurish gaming company with no experience whatsoever wich is the main reason of the game's downfall.
In his defense, that wasn't entirely common information back in the day... I think?
This issues mostly discovered after China's F2P games gained traction on Global market. Back then I was playing Korean F2P games for most times because Steam not yet gained traction in my country so the transaction was difficult.
for me, its not the pro scene
its
zeusing people in office and generally trolling the enemy team.
Never heard of it before, but it looked like it could be a fun time if they cooked properly, thanks for covering it.
just checked my library, 7 min played back in 2016, how awesome
I remember other mod - the specialists
Is there any server still
That mod is pretty awesome. The mod version and the standalone one are good options to play. I'm sure there's some activity in that mod.
Plus, don't forget Action Half-Life 1. It's as good as The Specialist.
@@XanderNiles Action Half-Life was made in the pre-Steam era.
Hey, my dad worked at fix korea and got me a few portal two merchs back in 2011
I got to play this game when it was on Steam when I was around 14-15 years old. Great game! I actually enjoyed a lot. For those who have played it back then, we still got it in our libraries
This game was ridiculously fun and it makes me sad that there aren't more games like this now. Everything is so comp-oriented now. Sometimes a man just wants to drive a terrible Source car and gib people with hilariously OP shotguns.
Wooo
Oh i miss this wacky game back in the old day also any fight with car being come clown feast
hmm. Taken how successful his Counter Strike was. I guess its just a matter of changing the business model. Just make the game free, offer moding and let the people help out. Forget about capitalism. He has put in a lot of effort to the assets and all, but seems like he had to teach others instead. I mean sometimes this works out better. You get exposure and you are able to navigate around your product. Lets say host events instead. Build a community around it and then get sponsor instead. I am not saying it would be a business model. But the way I develop my software is to make it as optimized and solid as possible. And heck, why not build a single player experience with these assets as a side gig. A good story sells. Take blockbuster movies such as back to the future or police academy, extremely different movies but what do they share in common? Charisma, attitude and a very engaging narrative.
I actually had a lot of fun with this game. The over the top gore is great. People still play the revived version
You say it's over but I know of people who cracked it wide open and running their own servers for it.
A friend of mine made a funny video out of it. Don't wanna post a shady link so /watch?v=CWaTY5ehL2s
it's a shame this game was slagged so much, it's fun as hell. games should look like games, you can totally put up with the jank. now, the monetization, that was crap.
I genuinely miss that game. The steam generated profile pictures from the game were so good. They were goofy. Maybe it's nostalgia but the time i played i was almost always giggling.
I'm just going to say it: If a Korean makes a successful FPS game, it can only have been a happy accident.
This video is refreshing. While im no ex valve employee i can relate to the entire team of juniors making hot trash and still finding a way to get paid. I just need to get to the getting paid part.
Never knew about this one. I like the concept.
I don't understand all these online games permanently shutting down. It's really not that expensive to pay for hosting a masterserver, which just shows existing community-hosted servers in the game, especially when your game's player-count is super low. The community can handle the dedicated servers themselves, like they do in many old games. Hell, many of the online games I play are just community-hosted, on some dude's PC. This is what happens when you build your game around microtransactions and take away control from players. I host servers myself as well, for free. There's no excuse for a complete shutdown. Let the fans handle it at least.
so sad..gaming was something to chill with friends, nowday its grind, micro transactions, good gaming gear..and still something miss..back in days not so long ago it was all pure and gold
@@sheltergaus9163 Yep. There are still decent multiplayer games, but having some control over their lifespan is far from the norm. Back then (feels like I'm taking about 50 years ago lol) we had mods, dedicated servers, custom maps, custom scripts, bots, expansions, and so on. Now we have always online as a requirement, microtransactions, intrusive anti-cheat, and a shit ton of tiny separate DLCs. And... everything is ultra competitive and as non-offensive as possible. Again, I'm generalizing, as there are always exceptions, but overall it feels like we're going in the wrong direction with gaming in general.
Shoutout Anarchy clan lol. They let me and my cousin play this with them back in the day. Car chase game mode is a cult classic.
Excellent video! If you ever decide to cover more CS inspired games, I think you should try with Urban Terror.
How did you play it even after it was taken down? I'd love to mess around on it again after all these years.
I remember playing this forever ago a few of my rarest achievements are from this game and it's not even listed lmao
ngl its kinda interesting
Playing that game in 2013 was super fun. God, can't believe it's been that long. Thankfully there are ways to keep playing it.
Yo drop the method
i remember this game it was buggy but fun as hell
Oh wow. A Source Engine game I've never heard of! :0
At least thanks to it we have gmod TacRP
the car chase on the monaco night map was a blast
I loved this game, it was so much fun.
I miss tactical intervention so much
Thanks so much❤ Please more videos about Tactical intervention!
38.3 hours played
edward edWARD OOOOOOOOOOOOHHHHH EDWARD
i do miss the game
The only positive thing that come from this game is that you can use the weapons in Garry's Mod and they are pretty fun to use.
"what is the game"
- a tactical first person shooter
- YOU'RE WROOOONG, it's actually a tactical first person shooter
my only memory of this game is watching some cheaters grief the half dead servers way back during its "peak" on youtube
Never even heard about this game what the???
It looks like a bloody Gmod or CSS sourcemod server at times lmao
Bro I got so much nostalgia for this game. I was sad to go back and see it fully taken down. The car chase VIP mode went crazy when I was 9
Damn, i would really like to play a full version of that game... very cool video!
Best thing about this game were the car chaches. Junky as hell but hilarious.
at least something good came out of it, weapon models were reused in early versions of rust
CS meaning?fire gun enemy kill die enemy defuse boom boom or boom boom you plant boom boom in site
I REMEMBER THIS, It was FUN. I forgot the name of it for a long time
This is such a trip down memory lane! although it was such a buggy mess it was so much fun to play as a kid.
Never heard of that game. Interesting
i played this game when it came out cause it was free 😅
“It’s a game where you shoot each other.” -H3H3
The game was awesome. The car chases were pure adrenaline rush.
Ahh Poem for Everyone's Souls😌
Yooo i fragged a dev in ti once
We need to revive it !
Core memory unlocked
Pls talk about sfg 2 the most cs clone and standoff
There are countless of mobile knockoffs. It's a big rabbit hole of a topic.
last
Why do devs rush games like that? Cant they just release it when its READY? And why all the microtransactions..
The thing is they had already burned all the cash before it could be finished. So, the best course of action is to rush the development and hopefully it will be worth it. It sounds counterintuitive but it is the way it is.
16 minute :)))))
Romanule cf
was not expecting persona music in a video like this at all
EVERY DAY I PRAY FOR TACTICAL INTERVENTION 2 I MISS THIS GAME SO MUCH I NEED A NEW ONE
I never heard of this game