I watch hella lot of tutorials to learn specifics but also to just explore. You are generous considering it’s clearly it’s a style you are into for yourself. I guess some magicians reveal their secrets. I’ve been watching your stuff for a 2-3 months when you post. Always quality and easy to understand, paced well. All the things I appreciate. You win today!
I love the approaches you've described, for the Cloud Sky Dome in the beginning, and the Milky Way about the ending; this video is quite inspiring and really elucidative! A bit long, but, certainly, fascinating!
Just gotta say man, you're very talented and the fact all of your resources are free or nearly all free is an absolute miracle. You do fantastic work and honestly should be hired as a professional at this point if not already. Thank you for making your learning resources free and accessible to a wide community.
Dear Lord, this is beautiful. Can’t wait to follow along when I’m off work! Thanks SO much for creating whimsical content like this! These types of scenes are the very reason I embarked on my Blender journey.
Showing love all the way from Southern Africa. Thank you so much for dropping these anime jewels in tutorial form. This is my new technique for NPR world creation from here on out. You are a Living Legend Kristof Senpai!!
I found with scenes like this it is best for a still render. If you animate a camera and have rotating around you will see parallaxing with the clouds and night sky. There really would not be that much parallax since both are pretty far away from the viewer. In his scene the clouds are not really that far away from the camera, but stars are, thus the big parallaxing.
You can also build a panoramic render in the camera setup, to make a full 360 degree equirectangular skybox and the parallaxe problem disapear, it can also be export in open exr aces or true HDR file to make the global lighting easy, or use as a skybox for realtime game engine.
You're an actual Blender genius! Thank you so much for all these tutorials and blend all files that you give for free!! :D I wish you well and I can't wait to see all the new creative things that you'll continue to make!
I love your shader workflow, it resonates with the style I am aiming for and it has helped me immensly to progress in the art direction that I would love to continue in. I was always lost in shading and was looking to paint textures instead, but blender isn't that friendly when it comes to texture painting. Love your stuff, keep it up!
If anyone is having trouble with the background not showing up, or as transparent. I had long ago set my scene settings->film->transparent to ON. Set it to OFF and the background should show up again.
Just discovered your channel cause I'm trying to do ghibli inspired 3D scenes in blender and I just got to say... woaw ! All your videos are so usefull, it's perfect ! Thanks a lot and keep up the good work ! I will try and spread your channel to all my friends who use blender :)
This is actually very similar to how they actually did it (they showed how they did it in cg world magazine) but they used a painted texture for the outer sphere
I'm not interested in animation but I love the type of art style that you've created with Blender. I really want to learn how to use software like Blender to create scenes for comics. If you have any interest in this topic, these are some specific topics that I suggest for future videos: 1) Design custom characters (e.g., different weights, heights, muscle mass, head shape, facial features, hair, etc.). Are there any good low-cost character generators that you recommend to use for designing characters to import into Blender? 2) Pose two or more characters together (e.g., a couple, a mother & child) 3) Change the characters’ facial expressions 4) Create a still image of hair & clothing that looks dynamic. Hair & clothing moves around in action scenes, and it would help to portray that through the still image. 5) Add fantasy features to human characters, such as posable angel/fairy wings, cat/dog ears, a tail, retractable claws, etc. 6) Change the camera angle and come up with interesting camera angles. 7) Create indoor scenes. 8) Create outdoor/nature scenes. 9) Make sure characters fit inside their environment. 10) Portray characters with superpowers or magical powers, etc. I need to know how to apply special effects in order to emulate magical powers or superpowers. For example, It would be useful to learn how to create splashing/swirling water, blowing/swirling fire, water/fire tornados, gust of wind, magical lights/clouds surrounding a character, etc. I want to create a dynamic look but capture that in a still image. 11) Use animals in a scene and pose them according to their body type (e.g., a snake, a bird, a lion, an elephant, a giraffe, someone riding a horse, etc.) 12) Use automobiles in a scene (e.g., pose a character inside a car, open the car's door & trunk in certain scenes) These would all be useful things to learn in order to create different types of scenes in webcomics. I want to learn easier ways to properly show the story through the panels, and just give some life to 3D scenes instead of creating something that looks unnaturally rigid. I don’t mind using a combination of Blender and other programs as long as I can put together any type of scene, preferably in the shortest amount of time possible. I hope to see more tutorials on these topics because it would really help my comic come to life if I can find the best way to do this using 3D software. Thank you :)
Thank you for the tutorial! Just in case if anyone is helpful for anyone else: when you're doing the clouds section, please don't make my mistake and accidentally put in a Translucent BSDF instead of the Transparent BSDF. It took me so long to figure out why my skydome looked so OFF after setting blend mode to Alpha Blend!
Thanks really helpful. Something else I did was to duplicate the dome, make it a little bigger and then use it as a particle emitter for bigger stars. Just gotta work out if I can make them twinkle.
This was amazing, a couple things I ran into was when I went to blend the two colors for the horizon and the night sky, for some reason the horizon color overpowers the night sky even tho my sliders are similar to yours. The other thing is that when I blended my turquoise into the other colors to make the Milky Way, it’s below the dome and not above it 😭😭😭
aah, I would recommend maybe downloading the source material and have a look there to see if everythings similar. Did you maybe delete the upper part of the sphere and turned the camera upside down? Happens to me too sometimes. Like, where is up again? :p
@@KristofDedene update*** I managed to fix the first part of this, but still my Milky Way and stars seems to appear better below my dome, not above it 😭 I swear I’ve followed your tutorial to a T. Ahhh oh well, I’ll keep doing it over n over until I get it right 😅
Thanks! I think I will be very grateful to everyone for the next step: 1) Turn on the display of pressed keys on the keyboard and mouse buttons in the Blender!
Thanks a lot for this tutorial, man! I made 2 animations with them on my channel, one which is the most recent one with just moving clouds and one from a few weeks ago, i put this video's link in both of them, thanks again for the amazing tutorial
Omg, the trail! I was recently, looking for how to do trails in Blender and in your scene is a very pretty one. Since I wanted to recreate the Genshin wish animation in Blender. Sadly all trail videos are outdated and none of them work in Blender 2.91.2 anymore.
Oh, I didn't really explain the trail in the video, but you can download it tough! I think my trail is maybe a bit too specific for this scene, but maybe some of the nodes might help.
Nice instant Makoto Shinkai sky, except he draw most of the cloud in photoshop, with a clone brush that replicate the first tiny piece of cloud to replicate a bigger one, he probably use 3D mapping too on some shot that involve travelling camera, i need to make some trail cloud and very dense, i think i probably need to shoot real cloud and make some billboard combine with that kind of dome mapping, there many ways to make clouds...
thank you so much for this tutorial! I only ran into one small problem where for some reason the alpha doesn't work for the milky way thingy at the end... I can do without since it's the last step.
Thank you so much for all of these tutorials! I'll make sure to not forget YOUR NAME
Hahahaha
Omg found that really funny 😂
Loll
Heeeheheeeeenice nice joke 😂
😂
This is the only man I find as the "best", he has the best video tutorials for shading.
You're such a kind-hearted person man. Thank you very much for sharing your knowledge.
For anyone looking for an alternative for the Musgrave texture (It's removed in Blender 4.1), you can use a Noise texture node instead
why did they get rid of the musgrave texture?
@@mythra.cia_ It's redundent to the new noise node. Ryan King Art has a short vid on it.
I watch hella lot of tutorials to learn specifics but also to just explore. You are generous considering it’s clearly it’s a style you are into for yourself. I guess some magicians reveal their secrets. I’ve been watching your stuff for a 2-3 months when you post. Always quality and easy to understand, paced well. All the things I appreciate. You win today!
How in your life you never get confused with that huge number of nodes! By the way, your video was stunning💫
I love the approaches you've described, for the Cloud Sky Dome in the beginning, and the Milky Way about the ending; this video is quite inspiring and really elucidative! A bit long, but, certainly, fascinating!
You have shown me a different approach of designing things, i am grateful.
This night sky is really cool, it chills my body and makes me fell asleep.
ay, It calms the soul and mind!
Yes, it makes me relax. And thanks for the reply.
Just gotta say man, you're very talented and the fact all of your resources are free or nearly all free is an absolute miracle. You do fantastic work and honestly should be hired as a professional at this point if not already.
Thank you for making your learning resources free and accessible to a wide community.
Realising the scene was based Your Name gave me goosebumps, very very well done! :D
Thanks a lot !!!! The amount of detailing and no. of node are so precise and perfectly balanced, and the outcome was beautiful and amazing.
BEST sky tutorial on RUclips for Blender!
Bro I don't know how'd you figure this out, I'd never figure this out, you're a genius, keep it up.
Dear Lord, this is beautiful. Can’t wait to follow along when I’m off work! Thanks SO much for creating whimsical content like this! These types of scenes are the very reason I embarked on my Blender journey.
Showing love all the way from Southern Africa. Thank you so much for dropping these anime jewels in tutorial form. This is my new technique for NPR world creation from here on out. You are a Living Legend Kristof Senpai!!
Thanks for the tutorial, I finally found a new way to figure nice looking clouds on my scenes without using a lot of resources and memory!
absolutely breath taking
will try to do this
Dude, it looks amazing! You are breathing! Thank you ))
More tutorials about animation - always good!
It's like painting with nodes! Surprising, impressive and wonderful.
I found with scenes like this it is best for a still render. If you animate a camera and have rotating around you will see parallaxing with the clouds and night sky. There really would not be that much parallax since both are pretty far away from the viewer. In his scene the clouds are not really that far away from the camera, but stars are, thus the big parallaxing.
I agree, but if you scale the skydome a lot, you can get less parallaxing. and also a tiny bit of parallax, although unrealistic, does look nice.
You can also build a panoramic render in the camera setup, to make a full 360 degree equirectangular skybox and the parallaxe problem disapear, it can also be export in open exr aces or true HDR file to make the global lighting easy, or use as a skybox for realtime game engine.
@Meteotrance hi, sorry i'm late, could you explain to me how one would do such a thing ? Or share a video of someone explaining it ? Thank you
You're an actual Blender genius! Thank you so much for all these tutorials and blend all files that you give for free!! :D
I wish you well and I can't wait to see all the new creative things that you'll continue to make!
I love your shader workflow, it resonates with the style I am aiming for and it has helped me immensly to progress in the art direction that I would love to continue in. I was always lost in shading and was looking to paint textures instead, but blender isn't that friendly when it comes to texture painting. Love your stuff, keep it up!
thx, it has been the same for me growing in the same direction/style and sharing it. Happy to hear its helping you too!
bruh the fact that i had this as my wallpaper is crazy
Amazing job. Video explanation is on point. Hope to learn from you in future videos. Thankyou so much
If anyone is having trouble with the background not showing up, or as transparent. I had long ago set my scene settings->film->transparent to ON. Set it to OFF and the background should show up again.
Ole! Thank!
After 2 days of trail and error, I FINALLY DID IT!!! Thank you so much for the help!
Thanks a lot! This is not obviously node arranging but result is incredible))
I wish this was the first thing i had seen after I was born!
So helpful. That’s one beautiful sky. Thanks a ton!
The clouds are LIT (literally)
lol!
Your incredibly good at this, i'm blown away by how this was made. I never would have guessed it was done like this.
You look so coooool when you are playing blender!!!
Man, you are on FIRE with these tutorials!
So good! Thank you very much! :)
Just discovered your channel cause I'm trying to do ghibli inspired 3D scenes in blender and I just got to say... woaw ! All your videos are so usefull, it's perfect ! Thanks a lot and keep up the good work ! I will try and spread your channel to all my friends who use blender :)
This is insane. I hope to know my way around nodes like this one day. Excellent tutorial
This is actually very similar to how they actually did it (they showed how they did it in cg world magazine) but they used a painted texture for the outer sphere
oh cool, is that article available somewhere?
@@KristofDedene Don't know if this is the one he's talking about www.cgmagonline.com/2017/04/25/director-name-invented-new-medium-anime/
I'm not interested in animation but I love the type of art style that you've created with Blender. I really want to learn how to use software like Blender to create scenes for comics. If you have any interest in this topic, these are some specific topics that I suggest for future videos:
1) Design custom characters (e.g., different weights, heights, muscle mass, head shape, facial features, hair, etc.). Are there any good low-cost character generators that you recommend to use for designing characters to import into Blender?
2) Pose two or more characters together (e.g., a couple, a mother & child)
3) Change the characters’ facial expressions
4) Create a still image of hair & clothing that looks dynamic. Hair & clothing moves around in action scenes, and it would help to portray that through the still image.
5) Add fantasy features to human characters, such as posable angel/fairy wings, cat/dog ears, a tail, retractable claws, etc.
6) Change the camera angle and come up with interesting camera angles.
7) Create indoor scenes.
8) Create outdoor/nature scenes.
9) Make sure characters fit inside their environment.
10) Portray characters with superpowers or magical powers, etc. I need to know how to apply special effects in order to emulate magical powers or superpowers.
For example, It would be useful to learn how to create splashing/swirling water, blowing/swirling fire, water/fire tornados, gust of wind, magical lights/clouds surrounding a character, etc.
I want to create a dynamic look but capture that in a still image.
11) Use animals in a scene and pose them according to their body type (e.g., a snake, a bird, a lion, an elephant, a giraffe, someone riding a horse, etc.)
12) Use automobiles in a scene (e.g., pose a character inside a car, open the car's door & trunk in certain scenes)
These would all be useful things to learn in order to create different types of scenes in webcomics. I want to learn easier ways to properly show the story through the panels, and just give some life to 3D scenes instead of creating something that looks unnaturally rigid.
I don’t mind using a combination of Blender and other programs as long as I can put together any type of scene, preferably in the shortest amount of time possible.
I hope to see more tutorials on these topics because it would really help my comic come to life if I can find the best way to do this using 3D software.
Thank you :)
Mind blowing man Thank you very much
I want to create It with some oceanic floor
Literal Perfection. Got the file for free, to test out, but will for sure support once I get some $ on my paypal, saved my scene! Good job!!
I had no idea Blender could do things like this. I'm gonna hop on my PC and try it first chance I get.
Thank you for the tutorial!
Just in case if anyone is helpful for anyone else: when you're doing the clouds section, please don't make my mistake and accidentally put in a Translucent BSDF instead of the Transparent BSDF. It took me so long to figure out why my skydome looked so OFF after setting blend mode to Alpha Blend!
OMG THANK YOU SO MUCH!!!!!
That's exactly what I need! 😂
MAAAAN!!!!!!!!🤣🤣🤣
THANK YOU
thanks man because of ppl like u I love the internet
Thanks really helpful. Something else I did was to duplicate the dome, make it a little bigger and then use it as a particle emitter for bigger stars. Just gotta work out if I can make them twinkle.
Hey! Kristof can you please explain bit more about how you created that "comet's trail".
Such an amazing tutorial. thank you for opening us to a wider range of method to creatw awesome stuff in blender
This was amazing, a couple things I ran into was when I went to blend the two colors for the horizon and the night sky, for some reason the horizon color overpowers the night sky even tho my sliders are similar to yours. The other thing is that when I blended my turquoise into the other colors to make the Milky Way, it’s below the dome and not above it 😭😭😭
aah, I would recommend maybe downloading the source material and have a look there to see if everythings similar. Did you maybe delete the upper part of the sphere and turned the camera upside down? Happens to me too sometimes. Like, where is up again? :p
@@KristofDedene update*** I managed to fix the first part of this, but still my Milky Way and stars seems to appear better below my dome, not above it 😭 I swear I’ve followed your tutorial to a T. Ahhh oh well, I’ll keep doing it over n over until I get it right 😅
its perfect for what iam looking for, a perfect night sky in evees thanks
Your name is the most beautiful animated movie in recent history change my mind
I'm not going to change your mind!
background artists watching their work be perfectly recreated procedurally:
totally an exceptional video by a unique skilled artist
WOW, i really appreciate this tutorial. I love making clouds in blender and this was a cool way of doing them.
ah man, I love clouds too! Its a bit of an obsession tbh, but there are worse ones to have! :D
@@KristofDedene true I have had my moments as well. Clouds for life ☁️☁️
Please post video more often I really enjoy your video it so helpful cause it not a time lapse
You are an amazing guy, the bob ross of NPR
10 Makoto Shinkai's out of 10, great job man!
Yeah! A Kristoff lesson. Thank you Teacher!
Thanks!
I think I will be very grateful to everyone for the next step:
1) Turn on the display of pressed keys on the keyboard and mouse buttons in the Blender!
Thank you so much, this is one of the best tutorial ever!
oh man u are amazing...now i'm waiting you to make shinkai rain scenes..
Ah yeh, I would love to do rain!!
Thank you very much, gentleman. You are one of your kind.
I'm definitely buying the source file for this..looks gorgeous
This is so underrated ngl.
This is insanely simple and good. Thanks so much for this tutorial
I hope you still there to make more breathtaking tutorial like this!
Thanks a lot for this tutorial, man! I made 2 animations with them on my channel, one which is the most recent one with just moving clouds and one from a few weeks ago, i put this video's link in both of them, thanks again for the amazing tutorial
Had a look, the moving clouds are soothing! Glad your using them! cheers
loved it!! this is so good, lifted my whole scene to a new level :D thanks a ton!
This is fantastic! I always enjoy your content. Your ingenuity and methods always catch me off guard!
Omg, the trail! I was recently, looking for how to do trails in Blender and in your scene is a very pretty one. Since I wanted to recreate the Genshin wish animation in Blender. Sadly all trail videos are outdated and none of them work in Blender 2.91.2 anymore.
Oh, I didn't really explain the trail in the video, but you can download it tough! I think my trail is maybe a bit too specific for this scene, but maybe some of the nodes might help.
@@KristofDedene Definitely will, I will make sure to leave a tip
Thanks a ton, Kristof! This is really an amazing tutorial!
the best video tutorial for shading, thnx a lot
Wonderful tutorial, , I'm so happy , mine turned out super awesome 👌👏, thank you soooo much
so easy I would never thought about 👍 brilliant!
Nice instant Makoto Shinkai sky, except he draw most of the cloud in photoshop, with a clone brush that replicate the first tiny piece of cloud to replicate a bigger one, he probably use 3D mapping too on some shot that involve travelling camera, i need to make some trail cloud and very dense, i think i probably need to shoot real cloud and make some billboard combine with that kind of dome mapping, there many ways to make clouds...
I always look forward to your videos and thank you so much!
you're uploading such premium shit for free man you're amazing
This is so cool! Thanks for the in-depth tutorial Kristof :D
Was looking for this kind of tutorial since January, glad that I can finally make that kind of background!!!!!!! Thanks a lot, man! 👍
I was wondering how you could make them more wispy and then you drop in the two nodes ! Cool. :O)
Man you are amazing....i can't believe how you are so underrated
Thank you so much for all these wonderful tutorials ;)
The result is gorgeous. I guess i have a weekend project now =)
thank you so much for this tutorial! I only ran into one small problem where for some reason the alpha doesn't work for the milky way thingy at the end... I can do without since it's the last step.
Thank you 🙏
Awesome tutorial 🤩
alternative title: I connected color ramps and mix rgb together for 26 minutes straight. But seriously though this is a very great tutorial!
Fantastic tutorial. Great work. Thank you a lot!
what a fantastic tutorial
Can you do a tutorial on lighting a scene (maybe a city scene etc.) that makes it look more anime? 😭🙏
The most easy way is just making a realistic or semi realistic escene and make it look "anime" in post post production.
Haha ur so Calm, i like ur tutorials:)
I honestly love your work.... keep it up, man...
It is long but at least I managed to pull it off and it's actually teaching me something I wanted to know!
Gosh, I love it. Thank u so much for the tutorials
thank for sharing such an amazing technique. keep up. look forward for your next video :)
Great tutorial man! Thank you very much :D
很感謝 對於自學的我們 very important!
Dude I've seen this like 5 times, how have I never realized you made the comet from Your Name until now? You even SAY that it's inspired by Your Name
I love Your Name but in the back of my head as I was watching this *Shelter by Porter Robinson* was playing :P
Amazing tutorial. Thank you so much!
this is just amazing! thank you very much for sharing this tutorial!
such an awesome tutorial
This tutorial is amazing thank you!
Working on this tonight! Thanks!