Thank you so much for doing "Real Time" videos. I hate how so many youtube videos these days will be a timelapse or it will be a fast-forwarded video under a voiceover. You got a sub from me! :)
Very nice base mesh, thank you for uploading the realtime process. I saw your models on Nikolay Nadeynov Artstation portfolio review and now I found your channell. Subscribed and keep up the good work.
The amount of greatness this video holds is SUPER! , god bless you for your job :D Thanks a lot for sharing your beautiful art work with us ❤ Also btw did you use a tablet for sculpting?, or only mouse?
@@InnerWind i was wondering what screen u are using and what tablet ?, I'm tring to follow along the extra screen on the left helps but I'm with a 2k 31.5" and a Wacom bamboo (very old) I'm trying to get better at sculpting , if been a blender bro for few years now, thx again for real time upload , cos i noticed I'm trying to do stuff way to fast.
i have finished the sculpt and the retopo but when you do the multi res and shrink warp you retopo looks fine but my retopo has lots of holes inn them same as the nose area in your video tried moving the verts around and it still show deformation on the mesh
@@InnerWind raising multi res lvl does nothing, instead i used the inflate brush before applying the shrinkwrap mod on the areas where the mesh was deforming and that worked really well, i'm just finishing the mouth cavity/pouch thingy, also i have a question did you not bake the details from sculpt to the retopo, the shrink wrap was somthing new i never knew it could be used like that and why did you apply the multi res then unsubdivide the multi res , anyways i got to learned alot from watching your videos and i cannot appreciate it enough, thank you very much have a great day
@@TheToptenFacts26 wow, you watched my video so carefully. Reason, I apply then unsubdiv multires again is, after so many time we modify the highest lvl of multires, it's make the highest lvl so different from lvl 0, so I apply then re-unsubdiv to make the lvl 0 and the highest lvl more uniformity (this way better than "apply base" in multiress modifier)
@@TheToptenFacts26 about bake from the high poly to the low poly model. I did it in this Video, when I worked on a specific character. This Video is only about the base mesh. ruclips.net/video/ws-IRGSgCW8/видео.html
Meanwhile I've been sculpting a girl for about a month. I'm kind of a perfectionist and It's only my second time sculpting anatomy, so It's slow going for good results.
yeah, I started to learn 3D 4 years ago. And fortunately, I love this so much. So I put a lot of effort on it. Then I think I achieve something now. :D@@AntheousKrii
@@InnerWind That's pretty good progress. I kinda messed around and just had fun with the program the first 8yrs. Until 3yrs ago when I decided I wanted to get into character creation, so I could create my own characters for a game. I'm mainly trying to create a good workflow for myself now that I can refine overtime.
Thank you so much for doing "Real Time" videos. I hate how so many youtube videos these days will be a timelapse or it will be a fast-forwarded video under a voiceover. You got a sub from me! :)
Thanks so much for uploading this. You don’t understand how useful a full real time video like this is. ❤❤
thank you 🙏 . And I really appreciate if you share my channel to your friends🥰🥰
I love that you’re doing real time and speed sculpt, thank you so much! ❤❤
thank you for being here too! so please share my channel to keep it’s alive 😆
Thank you so much for putting up the real-time videos.... it helps with following along... thanks so much!
so please share my channel to your friends to keep it survive, thank you 😚
I didn't know how to model a whole character until I saw this
Just WOW, thanks so much
Great work! I love the flow that you have and the process that you go through to get some awesome results!
thank you!!!
thanks so much for the information i learned a little bit more n retopology and the workflow thanks
Thanks so much for uploading this!
Thanks! Enjoyed the time lapse. Hopefully, if I had free time tomorrow, I'll definitely try this
let learn together! :D
Love it!!
You have a great ability to work that not everyone has.
thank you so much! 😁
Thank you for your time and efforts, almost 5 hours, damn🙌🙌
thank you!! 😁😁
Very nice base mesh, thank you for uploading the realtime process. I saw your models on Nikolay Nadeynov Artstation portfolio review and now I found your channell. Subscribed and keep up the good work.
Thank you! Niko is my greatest Idol, He is the best in Blender scultp. I'm so lucky to be reviewed portfolio twice by Niko.
i save it... i will watch it and i will finish it. big love and thanks for what you gave us. W
best toturial tks
😅🥰🥰WOW!!
Thank you for the video
thank you for watching! 😁
Can you show mouse and keyboard press visible in future videos? Thank you so much!
oh, I did, but sometimes I forgot turning it on so It don’t show. I’m so sorry about that. But you can check the rest of video.
The amount of greatness this video holds is SUPER! , god bless you for your job :D
Thanks a lot for sharing your beautiful art work with us ❤
Also btw did you use a tablet for sculpting?, or only mouse?
thank you so much!! ☺️ Yes, I use tablet for sculpting and highly recommend it !!!
Thank you thớt
🥰🥰
thx for Realtime !!!
thanks for being here!!!
@@InnerWind i was wondering what screen u are using and what tablet ?, I'm tring to follow along the extra screen on the left helps but I'm with a 2k 31.5" and a Wacom bamboo (very old) I'm trying to get better at sculpting , if been a blender bro for few years now, thx again for real time upload , cos i noticed I'm trying to do stuff way to fast.
I'm just using a normal screen and a Huion tablet (it's not a monitor tablet). But I think wacom is better. Thank you too for being here :D
Can you open keyboard mapping? This way I can see your operation more clearly. Looking forward to your next video. You're really great, keep going
so sorry mate. Sometimes I forgot to turn it on 😭. Thank you for your words 😁
i have finished the sculpt and the retopo but when you do the multi res and shrink warp you retopo looks fine but my retopo has lots of holes inn them same as the nose area in your video tried moving the verts around and it still show deformation on the mesh
hm… raise the lvl of multires, the problem still maintaining?
@@InnerWind raising multi res lvl does nothing, instead i used the inflate brush before applying the shrinkwrap mod on the areas where the mesh was deforming and that worked really well, i'm just finishing the mouth cavity/pouch thingy, also i have a question did you not bake the details from sculpt to the retopo, the shrink wrap was somthing new i never knew it could be used like that and why did you apply the multi res then unsubdivide the multi res , anyways i got to learned alot from watching your videos and i cannot appreciate it enough, thank you very much have a great day
@@TheToptenFacts26 wow, you watched my video so carefully. Reason, I apply then unsubdiv multires again is, after so many time we modify the highest lvl of multires, it's make the highest lvl so different from lvl 0, so I apply then re-unsubdiv to make the lvl 0 and the highest lvl more uniformity (this way better than "apply base" in multiress modifier)
@@TheToptenFacts26 about bake from the high poly to the low poly model. I did it in this Video, when I worked on a specific character. This Video is only about the base mesh. ruclips.net/video/ws-IRGSgCW8/видео.html
about the error of the shrink wrap modifier, you may change the Snap mode or Wrap Method in Shrink Wrap modifier to fix it, I guess, not sure 😁
Great job, I would have love to see the face and the hair process.
thank you 🙏 ! you can see how I made it here:
ruclips.net/video/gO56FMqlsJs/видео.html
I'm also recording my process for 3d sculpting and would love some tips and tricks that you have found!
Good afternoon, I want to ask this question, what courses or lessons do you learn to create characters?😮❤
I learned mostly from Flycat and Yansculpt, and on some game projects I participated.
How do you put the reference on the right side of the screen?
just split the screen then put it on 😁
ya lo descubri y no es asi entendiste mal 😁@@InnerWind
Hi, Can I ask if someone uses a mouse can produce the exact or same quality model as using pen and tablet.
I think it's hard, so hard to control the mouse, and the mouse doesn't have the pressure function
💯😉
can you please add keyboard mapping in future videos?
I added, but some time I forgot to turn it on. I'm so sorry!!
Meanwhile I've been sculpting a girl for about a month. I'm kind of a perfectionist and It's only my second time sculpting anatomy, so It's slow going for good results.
keep it up! :D
@@InnerWind Thanks. You too!
Seems like you already have a good grasp, so I'm assuming you've been doing this for 3 or more years by now.
yeah, I started to learn 3D 4 years ago. And fortunately, I love this so much. So I put a lot of effort on it. Then I think I achieve something now. :D@@AntheousKrii
@@InnerWind That's pretty good progress.
I kinda messed around and just had fun with the program the first 8yrs.
Until 3yrs ago when I decided I wanted to get into character creation, so I could create my own characters for a game.
I'm mainly trying to create a good workflow for myself now that I can refine overtime.
if you think my workflow is fit to you, let’s learn together 😁
Huge jump at 1:39:34
you can see how I made the head here. Sorry I forgot to note
ruclips.net/video/gO56FMqlsJs/видео.html
RETOPOLOGY AT 2:08:30 , Inner Wind I am waiting for you to upload Skin Texturing Tutorial