It's okay by me that they didn't jump right to aliens. It leaves things open-ended and gives the IP room to grow. At this point, I think they're just playing on themes of isolation vs union, and the artifacts can be looked at as individuals coming together to ascend to something higher.
There are several instances where terrormorphs talk to you. Their ability to communicate, coordinate humans and use of the term "we" (self awereness), I'd say makes them sentient.
I would like to see a slow first contact story where humans find traces of an Alien Civilization. Eventually linked to the great serpant and the appearance of reptilian alien creatures in human history and mythology. MAybe discovering an isolated planet where some of the species crashlanded and built a community, a city... maybe in a new DLC
I think the main reason why they didn't have intelligent aliens was due to the tone and setting they wanted to create for Starfield's universe; humanity is relatively primitive compared to the humans of other sci-fi universes, even the technology that allowed them to become an interstellar species wasn't developed naturally. If Bethesda wanted intelligent aliens, while keeping the same tone and feel, it would've had to be a first contact story which comes with a lot of implications, such as how does their morality differ, how will they communicate while making it feel believable, any technology or architecture has to be as detailed as humanity's NASApunk aesthetic as well as feeling believably alien. I think they would've only been able to do one intelligent alien species if they were to include any at all, but without an established shared history with these aliens, as seen in other sci-fi universes like Mass Effect and Star Trek, they couldn't get away with aliens having similar morals, technology and culture to humanity, whilst also making it believable; i.e. it would've been too much work to make it work and I don't think there's enough writing talent at Bethesda Game Studios to make a believable alien society from scratch.
Agreed. Plus, it's been done to death. Every space syfy series has sentient aliens, Starfield is one of the few games of it's type to explore the possibility that we could in fact be alone. Life exists on a primitive level but nothing approaching true sentience, which I personally thought was interesting. But that can at times make the game feel a bit empty, you also lose a lot of opportunities for exposition. That's, I think, what makes Starfield feel so hollow at times. The procedural generation eliminates most of the environmental storytelling so you have to piece together what info you can about the verse from slates or terminals, which themselves are vague and offer very little actual information. This leads to having no stakes, no skin in the game.. "why do I care abt this, that or the other thing?"
I like Starfield take on aliens somehow, it would have been awfully boring to have some Star Trek aliens. I hate Star Trek for this, it's the perfect example of bad sience fiction. I know many like it but it's so stupid, all those aliens speaking like us, behaving like us, with just some facial features, all this to make it cheap! I still have PTSD after seing captain Kick fighting the big lezard man, it's printed in my brain with a hot iron!! 😅 But i also hate Starfield because of it's aliens, they all have the same insect or dinosaur look and they are the same all over the galaxy, with just a different color or a name. Well this game is crap anyway, and the main story about multiverse is absolute sh...
The people trying to humanize the face....I understand it.....but what if he really deserved that fate? What if he was a really bad criminal who committed the worst of crimes? Yes, he might have been guilty of a small slight that to our eyes would not merit that kind of death.....but maybe he was not a good person at all.
Halo had a backstory that is similar to Starfield. Humanity spreads out into the universe and only finds planets that contain plants and animals. Humanity doesn't encounter real aliens until the Covenant. (I say had because IMO Microsoft keeps making unnecessary changes to the lore. I checked out of the Halo universe a long time ago.). Bungie Halo had a very interesting backstory.
Or "panspermia". Although I think that theory only works with microbial lifeforms. They'd then have to evolve for billions of years on their isolated little planet to neatly arrive at the same size & shape beast, with a slightly different coloured skin, for starfield to be totally viable. 😂 Who knows though, maybe we'll get out there one day & we will find crocodiles & cows in other systems. & we'll just have to revise the story we've been telling ourselves about how all of these creatures came into being!
The Doylist reading is that Bethesda had a selection of rigs made for alien fauna, and had to shape aliens' bodies around said rigs. It's why there are only like 200 species in the game, and of those 200, many seem to look and move so similarly to one another. In universe, I don't know how well convergent evolution or panspermia would work. Our understanding of convergent evolution is anchored to the fact that Earth only has a limited range of biomes; it'd be highly unlikely to see cleanly defined convergence between planets with different atmospheres, flora, gravity, temperatures, etc. And as mentioned by the previous reply, panspermia usually just applies to microorganisms. It'd be neat to get this explained in the game, but I kind of doubt it'll happen
Hunting alien life is one of my fav pass time's in this game from fire breathing lizards too big wolf monster's and Terramorph's, just hope they keep adding more both quietly and over a loud speaker!
Im not sure HOW MANY HOURS. IV DONE. ,,,,,but im at the point where iv joined the crimson fleet. Guys. ,,, dont know WHY. OR HOW. I just did. ??????? ,😢😢😢😢😢😢
strangely no mans sky has a similar, but differnt way of handling sentient lifeforms, it has 3 primary sentient lifeforms (and a secret 4th one, not counting the player character who seems to be a wierd anomolous being in a humanoid spacesuit), the rest are prosederally generated flora and fauna,
on the point of pets surivivng, no way bethesda did that, but introduced cats, a presumably extinct speices back into fallout, there have to be some small populations of dogs, cats, cows, sheep etc that we took with us, or cloned from genetic samples, it's insane humanity wouldnt do that, we love out companions, and not taking genetic samples of as many as we can before the calmity is kinda odd.
I did as part of the UC Vanguard mission! I basically joined the Fleet as an undercover cop, but I was still regarded as a member. One of my favorite missions in all of Starfield.
I was really expecting a " First Contact " type of Main quest. It would have been very interesting. But maybe too classic or predictable ? I hope Bethesda will give us new Biomes to explore with new kind of creatures one day.
They should introduce human like aliens that have the same human physiology as us but different attributes, appearances due to what type of planet they are from
Great video. You got me thinking if Bethesda is world building for future dlc or SF2. I can invision the same non Inteligent creatures being humanoids.
I think there is a separate tag in creations for ‘lore-friendly’ which means it could technically fit with the lore, but only Bethesda stuff is officially canon. It’s probably more fun to pretend it is all canon though!!
In retrospect, if the expanse of humanity across the stars wasnt so galaxy wide (smaller star map), they could have left some space for intrigue in a potential sequel.
The explorable starmap is only about 150 LY across at its longest. The Milky Way is about 105,000 LY across. The starmap represents a very, very, VERY tiny patch of galactic real estate; it could easily be that there are sapient aliens in the next spiral arm over, and humanity would be none the wiser for centuries.
I was convinced in my first playthrough that I was going to find aliens and then we’d have a unifying war (probably called the Unifying War, given the Bethesda naming conventions). Then I was convinced that Terrormorphs were going to be the super species that would cause a unifying war - called the Unifying War again, probably - against them. Now, I’m fairly convinced that we will run into horribly genetically altered people in the next DLC, like in The Hills Have Eyes. Oh, well.
Even a single planet with a mission like The Hills Have Eyes would be so incredibly great. I think they should definitely lean more into horror for a few self-contained stories like that!!
You completely missed the fact, that a lot of creatures in Starfield can be used in outpost production. So they can build an essential part of the game. Other that that, the game's design is driven by technical necessities and limitations (e.g. the main story evolves around the technicality of NG+). It would have just been too costly to implement (playable) intelligent aliens in the game. - There is no philosophical or ethical reason for that.
I found it deeply disappointing that Skyrim had non human races by default yet there are none in Starfield. No man's Sky is the opposite. I hope they get introduced in a DLC for Starfield.
If they did that then it becomes like Star Craft, Halo, and Mass Effect. The likelihood of other sentient species found in such a small space settled is highly unlikly.
@@qwertyvypez seconded. So glad they went (semi) grounded for this game. Just a touch of mysticism & metaphysics in the form of the starborn. If I want sapient aliens I'll play star wars!
I would have been more than Happy if Bethesda had created somethign like a second Star Trek. Give us Aliens with funny foreheads. Give us cool/beautiful looking Spaceships. Give us a crew and a big universe to discover. I like all that! But AGAIN the player is some kind of chosen one, instead of someone who changes/saves the world just with his/her own skill and determination. I never understood that we always have to be some kind of God or superhero. Personally i find this just boring. I get that most people wanted another Skyrim, but what we got wasn't satisfying to anyone.
I can imagine a potential Starfield sequel that would end up feeling a lot more Star Trek. I think if they did another game, they’d have to jump ahead in time, and go a lot further away from our solar system - which could be the perfect set up for discovering and dealing with intelligent aliens a la Star Trek.
And you give far too little credit. If you actually play the game you can find loads of lore and far more personality then shitty RUclipsrs (not this guy tho) understand
Why are the aleins all the same in concept art there arent 200 there are like 50 diffent arts with difent names and colors the sunflow creature has 3 varints on diffent planest with difent names
It's okay by me that they didn't jump right to aliens. It leaves things open-ended and gives the IP room to grow. At this point, I think they're just playing on themes of isolation vs union, and the artifacts can be looked at as individuals coming together to ascend to something higher.
There are several instances where terrormorphs talk to you. Their ability to communicate, coordinate humans and use of the term "we" (self awereness), I'd say makes them sentient.
I would like to see a slow first contact story where humans find traces of an Alien Civilization. Eventually linked to the great serpant and the appearance of reptilian alien creatures in human history and mythology. MAybe discovering an isolated planet where some of the species crashlanded and built a community, a city... maybe in a new DLC
Yeah. KEEP. DREAMING LADY.
Someone needs to mod in a Death Star and Halo aliens
I think the main reason why they didn't have intelligent aliens was due to the tone and setting they wanted to create for Starfield's universe; humanity is relatively primitive compared to the humans of other sci-fi universes, even the technology that allowed them to become an interstellar species wasn't developed naturally.
If Bethesda wanted intelligent aliens, while keeping the same tone and feel, it would've had to be a first contact story which comes with a lot of implications, such as how does their morality differ, how will they communicate while making it feel believable, any technology or architecture has to be as detailed as humanity's NASApunk aesthetic as well as feeling believably alien.
I think they would've only been able to do one intelligent alien species if they were to include any at all, but without an established shared history with these aliens, as seen in other sci-fi universes like Mass Effect and Star Trek, they couldn't get away with aliens having similar morals, technology and culture to humanity, whilst also making it believable; i.e. it would've been too much work to make it work and I don't think there's enough writing talent at Bethesda Game Studios to make a believable alien society from scratch.
Agreed. Plus, it's been done to death. Every space syfy series has sentient aliens, Starfield is one of the few games of it's type to explore the possibility that we could in fact be alone. Life exists on a primitive level but nothing approaching true sentience, which I personally thought was interesting. But that can at times make the game feel a bit empty, you also lose a lot of opportunities for exposition.
That's, I think, what makes Starfield feel so hollow at times. The procedural generation eliminates most of the environmental storytelling so you have to piece together what info you can about the verse from slates or terminals, which themselves are vague and offer very little actual information. This leads to having no stakes, no skin in the game.. "why do I care abt this, that or the other thing?"
I like Starfield take on aliens somehow, it would have been awfully boring to have some Star Trek aliens. I hate Star Trek for this, it's the perfect example of bad sience fiction. I know many like it but it's so stupid, all those aliens speaking like us, behaving like us, with just some facial features, all this to make it cheap!
I still have PTSD after seing captain Kick fighting the big lezard man, it's printed in my brain with a hot iron!! 😅
But i also hate Starfield because of it's aliens, they all have the same insect or dinosaur look and they are the same all over the galaxy, with just a different color or a name.
Well this game is crap anyway, and the main story about multiverse is absolute sh...
I would have said the terrormorphs were the first contact story 😆
I agree. Dolphins are clearly superior to humans
The people trying to humanize the face....I understand it.....but what if he really deserved that fate? What if he was a really bad criminal who committed the worst of crimes? Yes, he might have been guilty of a small slight that to our eyes would not merit that kind of death.....but maybe he was not a good person at all.
Halo had a backstory that is similar to Starfield. Humanity spreads out into the universe and only finds planets that contain plants and animals. Humanity doesn't encounter real aliens until the Covenant. (I say had because IMO Microsoft keeps making unnecessary changes to the lore. I checked out of the Halo universe a long time ago.). Bungie Halo had a very interesting backstory.
I hadn’t really noticed the parallels with Halo’s backstory, but you’re quite right, and I used to love all the Bungie Halo lore.
Could perhaps the similar-appearing creatures are example of a sort of universal convergent evolution?
Or "panspermia". Although I think that theory only works with microbial lifeforms.
They'd then have to evolve for billions of years on their isolated little planet to neatly arrive at the same size & shape beast, with a slightly different coloured skin, for starfield to be totally viable. 😂
Who knows though, maybe we'll get out there one day & we will find crocodiles & cows in other systems. & we'll just have to revise the story we've been telling ourselves about how all of these creatures came into being!
The Doylist reading is that Bethesda had a selection of rigs made for alien fauna, and had to shape aliens' bodies around said rigs. It's why there are only like 200 species in the game, and of those 200, many seem to look and move so similarly to one another.
In universe, I don't know how well convergent evolution or panspermia would work. Our understanding of convergent evolution is anchored to the fact that Earth only has a limited range of biomes; it'd be highly unlikely to see cleanly defined convergence between planets with different atmospheres, flora, gravity, temperatures, etc. And as mentioned by the previous reply, panspermia usually just applies to microorganisms.
It'd be neat to get this explained in the game, but I kind of doubt it'll happen
Hunting alien life is one of my fav pass time's in this game from fire breathing lizards too big wolf monster's and Terramorph's, just hope they keep adding more both quietly and over a loud speaker!
Im not sure HOW MANY HOURS. IV DONE. ,,,,,but im at the point where iv joined the crimson fleet. Guys. ,,, dont know WHY. OR HOW. I just did. ??????? ,😢😢😢😢😢😢
strangely no mans sky has a similar, but differnt way of handling sentient lifeforms, it has 3 primary sentient lifeforms (and a secret 4th one, not counting the player character who seems to be a wierd anomolous being in a humanoid spacesuit), the rest are prosederally generated flora and fauna,
on the point of pets surivivng, no way bethesda did that, but introduced cats, a presumably extinct speices back into fallout, there have to be some small populations of dogs, cats, cows, sheep etc that we took with us, or cloned from genetic samples, it's insane humanity wouldnt do that, we love out companions, and not taking genetic samples of as many as we can before the calmity is kinda odd.
Totally agree. Especially since they managed to clone historically famous people with Operation Starseed!
Heyyy. Has any one else. Joined the CRIMSON FLEET. GUYS. Or am i the only one. ???????????
I did as part of the UC Vanguard mission! I basically joined the Fleet as an undercover cop, but I was still regarded as a member. One of my favorite missions in all of Starfield.
This is gonna change in the next expansion DLC where they will add more planets with new alien humanoid races
You have to have max out xenology skill and you can talk to some of the animals or pet them
I was really expecting a " First Contact " type of Main quest. It would have been very interesting. But maybe too classic or predictable ?
I hope Bethesda will give us new Biomes to explore with new kind of creatures one day.
I guess it would’ve been a little bit predictable, but I don’t think I will ever get tired of ‘first contact’ stories personally!
They should introduce human like aliens that have the same human physiology as us but different attributes, appearances due to what type of planet they are from
Great video. You got me thinking if Bethesda is world building for future dlc or SF2. I can invision the same non Inteligent creatures being humanoids.
Question does achievement friendly mods like the veil which introduces a new human like alien race make it cannon to the lore?
I think there is a separate tag in creations for ‘lore-friendly’ which means it could technically fit with the lore, but only Bethesda stuff is officially canon. It’s probably more fun to pretend it is all canon though!!
@TheBlooMoose makes sense 😆
In retrospect, if the expanse of humanity across the stars wasnt so galaxy wide (smaller star map), they could have left some space for intrigue in a potential sequel.
The explorable starmap is only about 150 LY across at its longest. The Milky Way is about 105,000 LY across. The starmap represents a very, very, VERY tiny patch of galactic real estate; it could easily be that there are sapient aliens in the next spiral arm over, and humanity would be none the wiser for centuries.
Heyyy guys what ever yous do ,,,,,,DONT LET. SARAH MORGAN DRIVE YOUR VEHICLE ,,,,,,,! ! ! !!!!!! SHES HOPELESS.
DONT WORRY ABOUT IT ,,,,,,,,so far IV been eaten. ,attacked , munched. On. Bitten. ,,,etc etc etc. So. I'm a PROFESSIONAL. 😢😢😢😢
I was convinced in my first playthrough that I was going to find aliens and then we’d have a unifying war (probably called the Unifying War, given the Bethesda naming conventions). Then I was convinced that Terrormorphs were going to be the super species that would cause a unifying war - called the Unifying War again, probably - against them. Now, I’m fairly convinced that we will run into horribly genetically altered people in the next DLC, like in The Hills Have Eyes.
Oh, well.
Even a single planet with a mission like The Hills Have Eyes would be so incredibly great. I think they should definitely lean more into horror for a few self-contained stories like that!!
The reason is religion... Humans as center of creation. The same reason to make starborn that way.
You completely missed the fact, that a lot of creatures in Starfield can be used in outpost production. So they can build an essential part of the game.
Other that that, the game's design is driven by technical necessities and limitations (e.g. the main story evolves around the technicality of NG+). It would have just been too costly to implement (playable) intelligent aliens in the game. - There is no philosophical or ethical reason for that.
I found it deeply disappointing that Skyrim had non human races by default yet there are none in Starfield. No man's Sky is the opposite. I hope they get introduced in a DLC for Starfield.
Starfield definitely doesn't need intelligent aliens
If they did that then it becomes like Star Craft, Halo, and Mass Effect. The likelihood of other sentient species found in such a small space settled is highly unlikly.
@@qwertyvypez seconded. So glad they went (semi) grounded for this game. Just a touch of mysticism & metaphysics in the form of the starborn. If I want sapient aliens I'll play star wars!
Everyone forgets about starlink battle for atlas that was no mans sky before no mans sky 😆
I would have been more than Happy if Bethesda had created somethign like a second Star Trek. Give us Aliens with funny foreheads. Give us cool/beautiful looking Spaceships. Give us a crew and a big universe to discover. I like all that!
But AGAIN the player is some kind of chosen one, instead of someone who changes/saves the world just with his/her own skill and determination.
I never understood that we always have to be some kind of God or superhero. Personally i find this just boring.
I get that most people wanted another Skyrim, but what we got wasn't satisfying to anyone.
It is satisfying to a lot of people, just cause it not that what you want doesn’t mean it’s not likeable to others.
@@OwnerGriffin108 lol
I can imagine a potential Starfield sequel that would end up feeling a lot more Star Trek. I think if they did another game, they’d have to jump ahead in time, and go a lot further away from our solar system - which could be the perfect set up for discovering and dealing with intelligent aliens a la Star Trek.
In essence: Bethesda has lazy worldbuilding.
Cause they did something unique and also had alien species to add interest. Just saying shit doesn’t make it true.
I think you give too much credit. Time and budget constraints resulted in space fallout without the lore.
And you give far too little credit. If you actually play the game you can find loads of lore and far more personality then shitty RUclipsrs (not this guy tho) understand
Why are the aleins all the same in concept art there arent 200 there are like 50 diffent arts with difent names and colors the sunflow creature has 3 varints on diffent planest with difent names