Extra sin: there was no reason to repeat the mistake that destroyed Earth. The scientist already knew what the problem was and his counterpart already knew the solution which was implemented instantly.
it also implies that the Problem is Still there, it can happen again at any time and Nobody would notice until its too late. because nobody Knows what caused it the first time.
yeah why can't you change that detail it'd be interesting and a genuinley cool way to implement endgame earth is come to party I know you can't physically go back far enough but why can't you be the catalyst to stop it by just talking to the guy and making him actually fix his mistake
the lack of long range communications worked in skyrim: you had to physically run the whole way from Markarth to Riften on foot to deliver a message because there is no technology. It half-worked with Fallout: you have technology and radios, but not everyone has one, or more importantly, a working one. But it doesn't work at all in Starfield, where it's the future, you have FTL travel, but NOBODY has phones. It can be argued that FTL travel is faster than radio transmissions between solar systems, but you shouldn't have to deliver a message on foot to someone on the same planet, or hell, in the same city, or even building.
Exactly. In medieval (fantasy) times your brain instantly thinks of foot and horse travel and messengers crossing wild and dangerous lands and trails to finally deliver a message. In apocalyptic times again, barely functioning tech and having to regress back to medieval forms of foot delivery. How they thought in a game with spaceships, interplanetary travel, laser weapons etc. that nothing like email, text messaging or facetime can exist and that this will be acceptable to the players. Well it’s laughable. They just are so fucking lazy there and it’s clearly because they didn’t know how to make the player need to travel with those systems. Lazy ass shite game development.
It’s not really big, though. Once you reach the point of no return, hitting all quests and hints, you realise “oh, that’s it to the game?”. And yes, let’s not count numerous systems and planets you to hit in order to find either bandit camp or empty camp with the same variety of flora and fauna, or minerals.
Also to the fact that Todd Howard always lies. And maybe isn't the genius game dev he is made out to be by some, seeing how this is the first original IP of Howard in decades and it stinks.
ah yes, the literal handful (or less) of faceless, nameless, people referred to collectively by articles, and then parroted repeatedly by comment bots, as “the modders” lmao. you kids are literally all the same and completely predictable.
@@SobeCrunkMonster I know this is bait, but I'll bite nonetheless because I find it to be mildly hilarious Starfield: All-time peak on Steam - 330,597, mods released last week on Nexus - 71 Skyrim: All-time peak on Steam - 69,777, mods released last week on Nexus - 371 That's a 5 times difference in amount of mods released in Skyrim's favour, while Starfield had the bigger player count. Lol, lmao even
@@SaniaPH-ACR he called the modders nameless and faceless even tho its the people that made the huge coop mod for skyrim like they arent famous but they genuinely wrote a lot of code for it and didnt even want to finish porting it to starfield for a reason
@@SaniaPH-ACR the issue with the game is that they would need to overhaul the entire game, top to bottom, to make it fun. you can ADD little stuff. but there is only so much you can do until you run out of things until you deal with the main issue with is that the game just isn't good, like think about it. they need to overhaul dialogue, how seeds are generated for planets, Maps for planets also need to somehow be generated properly. new enemy types, actual combat differences for factions so they don't ALL feel exactly the same. redesigning stores so they aren't through a loading screen. and that's just what I can think of off the top of my head. there is simply too much work to do in order to make Starfield good that it's pointless. no one will want to put that much effort into a game that isn't even GOOD at it's bones. Fallout 4, Skyrim, Fallout New Vegas, Fallout 3, Oblivion, Morrowind. those games are, at their bones GOOD games, maybe have some odd details here and there but are still as a whole, good. Starfield at it's core is bad
It's the casual gaming community for you these days , everything gets over hyped and then when it arrives its usually a let down. I'm cautiously hyped for Dragons Dogma 2.
The first Sin is the game merely existing. Second sin is Rocksteady they achieved a seat next to EA in terms of how horrible they are, which is impressive.
"Go play Cyberpunk or Baldurs Gate, and stay FAR AWAY from this Frankenstein monster." That is my warning to everyone around me (friends, family, colleagues).
Agreed - played Cyberpunk straight after dropping Starfield and the difference is blatant. Cyberpunk is made by people who cared about quality. By skilled artists, story writers and developers. Starfield was phoned in with the bare minimum to please the board of directors. Also, there's Elden Ring, RDR2, Witcher 3 and 100's of other games all better than Starfield. Any Ubisoft game, too. I mean, that's a low bar, but looks like Bethesda wanted to copy the Ubi formula (and reap similar profits) but couldn't even achieve that. It's also obvious that Starfield tries to copy Cyverpunk with Neon, yet also fails abysmally.
I will give them one singular compliment: the idea of new game plus players fighting each other over artifacts via multiverse travel, which causes changes between playthroughs is actually a pretty novel story idea of combining multiverses and new game plus. Problem is you have to go through the whole game multiple times and no-one got time for that.
Personally, I feel Dragon's Dogma is the only game that mechanically breaks this kind of fourth wall well in it's overall weak narrative, but philosophical worldbuilding. The game is fun and short enough to encourage multiple playthroughs, and how the online/offline functionality affects who the last boss is is quite a killer design choice, imo.
@@fieryrebirth Hopefully the upcoming Dragon's Dogma 2 develops and expands the original's idea. We already see many of the contents and ideas which had to be cut from the original.
It's a novel idea, but not one I like personally. It just makes everything feel as if it doesn't matter, and I'd rather just start a regular new game and play it differently than continue my same character in a game like this.
@@smokingbarrels7019There actually are some changes sometimes. Hell one of the times you may literally enter the Lodge and find yourself in there and make yourself your own companion
I don't know what people expected. Every rpg since Skyrim has been mediocre or downright bad, with Fallout 4 being mediocre and 76 being horrible. Fallout 4 was already by release rightfully criticized for being outdated, so how the same issues appeared in a game 8 years later is simply beyond me. The next Elder Scrolls is probably going to be bad too, because Bethesda consists of talentless hacks not capable of operating on industry standart.
@@PSYMEDICWell that's just it. After 8 years people expected the game to at least deliver its premise. When it can't even do that you have to wonder why they didn't shelf the game and explain that they just can't pull it off with their current team and tech. They knew it was bad but released it anyway hoping mods and the community would fix and support the game. And are surprised that didn't happen and they have to fix it themselves.
The biggest video game regret of my life is buying and playing Starfield. My only consolation is that I can now appreciate videos like yours that explain it's idiocracy, bad writing, and bad gameplay. Thank your for injecting your wonderful humor and insight into Starfailed.
I couldn't stand how customizing weapons and suits/gear were locked behind so much research, and the same goes for base building. It just took so much time I ended up ignoring most of it all together.
"Just the same tired locations you'd find in the uninspired work of people who still drone on about Firefly only getting one season." this is my new favorite burn.
Unfortunately, those people didn't really get much inspiration from Firefly, which had a dense and memorable worldbuilding that actually works, believable characters with charm and chemistry and generally a lot of passion and skill put into it all by the writers and producers. I'd gladly swap the very existence of Starfailed for just one more episode of Firefly.
@@NostalgicGamerRickOShay No it's brilliant. Just got cancelled way before its time, so it'll hook you but then leave hanging dry, wanting for more which isn't there.
My main memory is starting a romance quest line. After what felt like just a few comments they went from “hey you’re kinda ok” to “you are the love of my life, I would die for you, words can’t describe how grateful I am that angels brought you into my life”. I don’t remember doing anything other than offloading all the pens and mugs I’d somehow collected onto them. Guess they just really like pens.
@@machupich well thats kinda how it worked for peasants in medieval times to a degree. Not too far fetched for it to happen in a fantasy medieval-esque world
I remember feeling a bit jealous when my friends told me about their cool moments and epic journeys in Skyrim or Fallout New Vegas, back when I only had my PSP console. Things certainly changed now...
Same man, seeing videos on RUclips made me jealous but since I'm from a poor family, my father can only afford to buy me a PSP, Fortunately, my father has a bigger wage now and can afford to buy me a new gaming laptop after I got straight A on SPM (One of the big exams in Malaysia before you go to a university) and yeahhh... It's honestly disappointing
you are from a poor family and you want a GAMING LAPTOP?? Buy normal desktop computer!! Gaming laptops are super expensive and overheat.@@Rifqiethehero
I say this as someone who has liked all other Bethesda games and still think Skyrim’s cultural impact can not be underestimated: This game is the opposite of that. I never felt any interest in playing this game. I remember asking someone “does this game have aliens? No? Then what’s the point?” The reason why Skyrim and fallout got so many mods is because beneath the surface, there was a method to the madness and a masterpiece to be realized, as a Wise Dragon once said, “Which is better, to be released good, or to overcome your bad nature through great Mods?” But honestly, i don’t even see what’s the point in modding this game. There’s just nothing here. Just lots of stars in a field.
When I was still in my game pass enabled honeymoon phase with Starfield, I kept hearing about how interesting and revolutionary the new game plus feature was. Then I got a little deeper into the game and spoilers became more common knowledge and a certain point I just went “so the point of playing this is to play it again?” I realized I was having no fun and that every single location felt like a tiny cardboard box and the only way to travel between them was through another much smaller cardboard box that I could rearrange to look like a different cardboard box. It’s kind of baffling how creatively unambitious this is, not only in comparison with their other games but with other games in the genre.
I know several guys that upon playing for three days stopped and said that they would wait for mod support… They uninstall the game about two weeks later
You know it’s bad when some random series of side quests ends up being more interesting than the main plot. *cough cough* (The entire Terrormorph plot)
Aren't those most Bethesda Games in a Nutshell? At least their latest entries like Skyrim and Fallout, Oblivion felt more good for me due you were not the chosen one. Morrowind I can't say, never played it. Fallout, search your father, search your son.
@@anshitgupta1294 The only good part of the story is it kept giving you a reason to ignore it to do other things. That's not a backhanded insult either I like not feeling like I'm ignoring a huge objective to dick around. The main loop of go collect rock in dungeon with same enemy type got old fast. Fallowed by travel to boring planet to frustratingly float through the same hoop made me want to break the controller. The narrative seemed to be written by someone mimicking M. Night Shyamalan with all the "twists". That was before the boring tired multiverse trope played it's hand. This is by far Bethesda's worst main plot and main story gameplay loop.
Fable III's poor writing tells me that half of the writing staff thought they were making a G-Rated game for kids, and the other half thought they were writing a serious story for an adult audience. BOTH sides FAILED.
I find it ironic how Xbox advertised Starfield as the reason to get an Xbox, which is the console they advertise as “the most powerful console to date” yet Starfield can’t run any faster than 30 fps on the Xbox Series X. Edit: Would you look at that; Starfield just got a patch for Xbox that enables 60 fps. Only took 8 months. Now if they’d actually release the promised expansion included in the $100 premium version
If they wanted to do a sci-fi space rpg they should have done like 3-5 fleshed out planets. Even pop scifi doesnt have characters constantly flying around in space. They actually _do stuff_ on planets, orbiting space stations, etc.
And they should have hired some sci-fi writers. Nearly all the quests are lifted straight from medieval/fantasy/D&D tropes we've seen a million times before. As it stands, there is no need for it to be in space at all. Your space ship is your base. Planets are just islands.
Apparently Todd’s idea of fun is spending days building tons of useless crap, managing resources, and looking at stats. I mean, it’s how he got rich, right?
@@eternaldarkness3139 you will be disappointed to know TES6 will also be built on the Creancient Engine (the second one, not sure if that matters as it probably sucks either way)
My low point in the game was spending hours building structures and resource mining when it quickly became apparent that none of that matters, at all...difficulty cranked to 'very hard' or whatever and there was no challenge past lvl ~30 or something edit: Needed to add that I secretly knew something was off when there were no (functional) maps.....
Mass Effect 1 all the way back in 2007 had these small open world segments on certain planets that you could explore using a vehicle. There were some small points of interest and actually a decent amount of different events. And yet, even the developers admitted these sections being so terrible that they got cut for the rest of the trilogy and no one bat an eye. The only time an open world returned to this franchise was in Andromeda, where exploration was more of a focus and even then the worlds felt better designed than in Starfield.
One day, people will be able to perform the small act of self control known as "not pre-ordering" or "waiting for a week or two for some gameplay/reviews to crop up" so you don't waste your money, and the game and company responsible for shitting it out can fail financially because of it. I look forward to those times, knowing very well that they will never come, because consoomers be consooming, and whales be whaling.
I fetched my 7th artefact (gosh, that was exciting!) and on my way back to Gloom Manor I made a detour to speak to a bloke I’d completed a puerile side quest for. He was in a conversation and he wouldn’t stop no matter what I did. And as I waited for him to finish a little voice whispered “if you have to fetch one more effing artefact , your soul will shrivel up and die!” And my soul had been struggling since the first moments of this game, so I left and never went back.
That sentence at the end and the audio with was so appropriate. Hats off to you. In all seriousness though, Bethesda’s jank was tolerable in 2011, but since then it’s only grown more irksome. After Fallout 4, I literally gave up on playing newer Bethesda games and I’d say between 76 & this, that decision was the correct one.
This 'game' falls apart when you realize that almost every single mission could be completed by simply introducing the galaxy to the power of email and SMS. To communicate without having to go through loading sctreens, pretending you're travelling the galaxy. Starfield is a Bethesda cashgrab pretending to be a 'game'.
i finding myself sleeping in the midle of the video. i'm not saying Dartigan is boring... i'm saying this game is the boring one! Talking about this game make me fall asleep!
06:10 Entirely correct. You can change your speed in console but the game lags to total ass even at 300% movespeed, let alone speeds that a scooter or such would be at around 600-1600%. Plus you reach the edges within a minute so you suddenly realize how fucking tiny the maps actually are.
They could have fixed a good deal by just starting you out as a courier with a ship of your own. Had you get involved in a rescue of the Constellation member while waiting for your ship to get unloaded at the first landing site. Then give you agency over whether you even take on the mission to start with. Have the guy you rescue get wounded and his ship get torn up making his leaving that first world a very long way off.
This will probably be the closest I’ll ever be to completing this game since I unfortunately did buy it played it for a week and immediately regretted my purchase.
Starfield is a great filter because it's so insulting to the intelligence that anyone who thinks it's good or mindblowing is your average marvel moviegoer.
What Starfield really needs is a warehouse/auction-house to sell to when you reach a port and, by corollary, any of the shops only sell to you. Purchases like the real world without the need to sell to a lot of places. Walk into the centre of any city and tell me that you can't find a half dozen shops that will sell you a variant of an item you want. They call most of these "cities" the same way, that the people in the 1800's called a small town "Dodge City".
Alpha Centauri IS a main sequence yellow star. You were thinking of Proxima Centauri, the Alpha Centauri System is a triple star system with Alpha Centauri A and B being class G2 and K1 respectively. Proxima Centauri on the other hand is a red dwarf (class M5) and red dwarfs are main sequence stars as well.
@@perceivedvelocity9914 History has told us that games that do well as single player that are forced to have tacked-on multiplayer is a death sentence. Look what happened to the Dragon Age games.
I feel like this is an example of not being able to have your cake and eat it too. Why? Todd wanted super realistic space, with big boring bland planets to "discover" like the astronauts did... while he still wants you to have a physics breaking nos system for your ship...
Sin 4.5: The Smartwatch is how you gauge your health and Oxygen Levels, how do you even sync the Watch to you, is your suit Bluetooth Accessible, can it be hacked? Finding these out shows a lot more Dangerous possibilities and questions
It's honestly insane that the die hard Xbox fan boys really shat on other exclusives from both Sony and Nintendo all while bragging that Starfield was gonna break the internet and be the best game ever made and now they're just back to shitting on other consoles again pretending Starfield never happened.
Bethesda made the Starborns pathetic. The Hunter, and probably many other Starborns, went through the reborning process several times. The Hunter in particular likely went through at least more than 7-10 times. He mentioned that he went through it so many times, he doesn't care about others anymore. Yet, he's a pushover. My character was able to "kill" him several times during our first battle. Keep in mind that my character didn't even go through the reborn process yet and barely obtained powers.
I thought there would be full on cities in the game and I could build outposts the size of Akila. There is no way this game cost $200 million to build.
I rather play TOW than this mess, in fact I have been playing the Switch version of TOW anyways. The good thing about TOW is only the loot is randomly generated.
That was probably the most savage -and accurate- Dartigan intro yet. also this is the first video you've done in over a year that is about a game I've actually played. so that's cool.
I find it funny how Cyberpunk makes liberal use of telecommunications despite all the risks involved including Blackwall and hackers, but the bright distant future of Starfield can't even have two strings on a can for people standing around the corner from each other.
They could have easily fixed this by just focusing on a small part of their world (like how Elder scrolls and Fallout only have one Province/State per game).
I don't really play much these days and I've been thinking about buying Starfield. Now that I've seen enough comments and clips, I think I'll start another playthrough of The Witcher 3 and wait for Elder Scrolls 6. That's the only game I'm gonna buy without thinking. It MUST be good, I mean they have a very well-working concept in Skyrim right? 😏
26:37 It's Schrodinger's Injury: If you go to help and see it firsthand, it was always non-fatal. If you never see it firsthand, it was always a mortal wound and they're certainly dead. In-universe, your character isn't able to load a save and check the other option
6:05 this was probably one of my biggest gripes. We’re not allowed to fly our ship in atmosphere, have no method of traveling on ground besides our legs, and as previously stated we can’t run for more than 12 seconds before we have an asthma attack. Not to mention the landmarks on planets can be literal kilometers away from one another, requiring like 10 minutes of jogging/choking if you’re traveling in a straight line to one. They made multiple open worlds, then made it obnoxious to explore said open worlds. For a game where you literally are strong armed into an EXPLORATION company, it’s really really bad.
Why isn’t anyone saying that Starfield has officially out Andromeda’d Mass Effect Andromeda. All the stuff people hated about Andromeda, Starfield just doubled down on and in some cases did much worse. I played Starfield and than revisited Andromeda. I assure you, Andromeda was a far better experience!😂
After hearing the points made in this video, it should be clear that microsoft needs to make emil, either stepdown or fire him. The later being better for consumers.
I think they tried to do Daggerfall in Spaaaaace, and it really didn't work. But the towns in Daggerfall were often bigger than any in Starfield. And the dungeons, labyrinthine as they were, at least were largely all different. There's an argument that the random locations on random planets are so similar because they're all prefabs, but they're identical except for some random item placements. Exploration is boring when it's all the same copy/pasted stuff. If Skyrim was filled with the same 4 or 5 dungeons endlessly they'd be no fun to explore either.
Extra sin: there was no reason to repeat the mistake that destroyed Earth. The scientist already knew what the problem was and his counterpart already knew the solution which was implemented instantly.
Ah shit that's right! I was yawning at the predictability of another "twist" I stopped paying attention.
it also implies that the Problem is Still there, it can happen again at any time and Nobody would notice until its too late. because nobody Knows what caused it the first time.
yeah why can't you change that detail it'd be interesting and a genuinley cool way to implement endgame earth is come to party I know you can't physically go back far enough but why can't you be the catalyst to stop it by just talking to the guy and making him actually fix his mistake
the lack of long range communications worked in skyrim: you had to physically run the whole way from Markarth to Riften on foot to deliver a message because there is no technology. It half-worked with Fallout: you have technology and radios, but not everyone has one, or more importantly, a working one. But it doesn't work at all in Starfield, where it's the future, you have FTL travel, but NOBODY has phones. It can be argued that FTL travel is faster than radio transmissions between solar systems, but you shouldn't have to deliver a message on foot to someone on the same planet, or hell, in the same city, or even building.
Exactly.
In medieval (fantasy) times your brain instantly thinks of foot and horse travel and messengers crossing wild and dangerous lands and trails to finally deliver a message.
In apocalyptic times again, barely functioning tech and having to regress back to medieval forms of foot delivery.
How they thought in a game with spaceships, interplanetary travel, laser weapons etc. that nothing like email, text messaging or facetime can exist and that this will be acceptable to the players. Well it’s laughable. They just are so fucking lazy there and it’s clearly because they didn’t know how to make the player need to travel with those systems. Lazy ass shite game development.
The only reason FNV didn't have vehicles was time limitations. The Trucks you see around NCR bases were supposed to actually work and move around
Yeah but then Bethesda's "Talk to this guy to end quest" system would be gone which means 70% of the side quests are gone
They have Space Magic. Surely an Ansible superluminal communications device is not too outlandish to implement in Starfield's setting.
This game is a testament to the idea that bigger doesn’t always mean better.
More is less seems even more appropriate.
It’s not really big, though. Once you reach the point of no return, hitting all quests and hints, you realise “oh, that’s it to the game?”.
And yes, let’s not count numerous systems and planets you to hit in order to find either bandit camp or empty camp with the same variety of flora and fauna, or minerals.
That's not what she said
@@alanhoff89 You really wanna bring your momma into this discussion ?
Also to the fact that Todd Howard always lies. And maybe isn't the genius game dev he is made out to be by some, seeing how this is the first original IP of Howard in decades and it stinks.
You know it's bad when modders give up creating fixes/content just a few months after release.
ah yes, the literal handful (or less) of faceless, nameless, people referred to collectively by articles, and then parroted repeatedly by comment bots, as “the modders” lmao. you kids are literally all the same and completely predictable.
@@SobeCrunkMonster I know this is bait, but I'll bite nonetheless because I find it to be mildly hilarious
Starfield: All-time peak on Steam - 330,597, mods released last week on Nexus - 71
Skyrim: All-time peak on Steam - 69,777, mods released last week on Nexus - 371
That's a 5 times difference in amount of mods released in Skyrim's favour, while Starfield had the bigger player count.
Lol, lmao even
@@SaniaPH-ACR he called the modders nameless and faceless even tho its the people that made the huge coop mod for skyrim like they arent famous but they genuinely wrote a lot of code for it and didnt even want to finish porting it to starfield for a reason
@@SaniaPH-ACR the issue with the game is that they would need to overhaul the entire game, top to bottom, to make it fun. you can ADD little stuff. but there is only so much you can do until you run out of things until you deal with the main issue with is that the game just isn't good, like think about it. they need to overhaul dialogue, how seeds are generated for planets, Maps for planets also need to somehow be generated properly. new enemy types, actual combat differences for factions so they don't ALL feel exactly the same. redesigning stores so they aren't through a loading screen.
and that's just what I can think of off the top of my head. there is simply too much work to do in order to make Starfield good that it's pointless. no one will want to put that much effort into a game that isn't even GOOD at it's bones. Fallout 4, Skyrim, Fallout New Vegas, Fallout 3, Oblivion, Morrowind. those games are, at their bones GOOD games, maybe have some odd details here and there but are still as a whole, good. Starfield at it's core is bad
@@SobeCrunkMonsterStarfailed lost 97% of it's playerbase on steam lmao cope and seethe buddy it sucks and so do your tastes.
"AAA". This game has errors in them that you would forgive an Indie Developer, but which an Indie Dev. also wouldn't make. Truly fascinating.
Todd Howard looked at the launch of No Man's Sky and decided to show them how it's really done.
Then failed 🎉
@@bravepigsterfinancially it did really well, so not really
yes but NMS is a masterpeice
@@bravepigsterTask failed successfully. 😂
@cymikgaming1266 what's NMS?
Everyone was expecting the second coming of christ , all we got was a half assed sermon from the hungover pastor on Sunday 😂
no one expected much from it and still got disappointed
They did? I don't know. The writing on the wall was always there.
It's the casual gaming community for you these days , everything gets over hyped and then when it arrives its usually a let down. I'm cautiously hyped for Dragons Dogma 2.
@@LJAndrews1986 cautiously hyped
man fuck the 2nd coming of christ, I was just hoping for BETTER than fallout 4. it's somehow WORSE than even oblivion
Next game? "Suicide Squad: Kill the Justice League", easily.
Yes please!
😂😂😂 rip rocksteady
The first Sin is the game merely existing. Second sin is Rocksteady they achieved a seat next to EA in terms of how horrible they are, which is impressive.
It’s like the Rick and Morty episode, where Rick explains space is actually empty and boring.
“Literally EVERYTHING is in space!” 😂
Yeah he also says there is literally everything in space. Can it have everything imaginable in it and also be empty and boring?
@@anthony6929
Yes. Because all the matter and energy in the universe is constant but the space separating everything is exponentially expanding.
That’s exactly what I thought the game was when I saw most of the clips.
This is actually even more accurate when you consider the ending and new game plus.
Nothing matters go be a psycho on the next go around.
"Go play Cyberpunk or Baldurs Gate, and stay FAR AWAY from this Frankenstein monster." That is my warning to everyone around me (friends, family, colleagues).
Agreed - played Cyberpunk straight after dropping Starfield and the difference is blatant. Cyberpunk is made by people who cared about quality. By skilled artists, story writers and developers. Starfield was phoned in with the bare minimum to please the board of directors. Also, there's Elden Ring, RDR2, Witcher 3 and 100's of other games all better than Starfield. Any Ubisoft game, too. I mean, that's a low bar, but looks like Bethesda wanted to copy the Ubi formula (and reap similar profits) but couldn't even achieve that. It's also obvious that Starfield tries to copy Cyverpunk with Neon, yet also fails abysmally.
I will give them one singular compliment: the idea of new game plus players fighting each other over artifacts via multiverse travel, which causes changes between playthroughs is actually a pretty novel story idea of combining multiverses and new game plus.
Problem is you have to go through the whole game multiple times and no-one got time for that.
Personally, I feel Dragon's Dogma is the only game that mechanically breaks this kind of fourth wall well in it's overall weak narrative, but philosophical worldbuilding. The game is fun and short enough to encourage multiple playthroughs, and how the online/offline functionality affects who the last boss is is quite a killer design choice, imo.
@@fieryrebirth Hopefully the upcoming Dragon's Dogma 2 develops and expands the original's idea. We already see many of the contents and ideas which had to be cut from the original.
Also nothing really changes between universes, it's all flavor text with no substance
It's a novel idea, but not one I like personally.
It just makes everything feel as if it doesn't matter, and I'd rather just start a regular new game and play it differently than continue my same character in a game like this.
@@smokingbarrels7019There actually are some changes sometimes. Hell one of the times you may literally enter the Lodge and find yourself in there and make yourself your own companion
Man this game is like watching grass grow. Idk what the hell happened
I don't know what people expected. Every rpg since Skyrim has been mediocre or downright bad, with Fallout 4 being mediocre and 76 being horrible. Fallout 4 was already by release rightfully criticized for being outdated, so how the same issues appeared in a game 8 years later is simply beyond me.
The next Elder Scrolls is probably going to be bad too, because Bethesda consists of talentless hacks not capable of operating on industry standart.
@@PSYMEDICWell that's just it. After 8 years people expected the game to at least deliver its premise. When it can't even do that you have to wonder why they didn't shelf the game and explain that they just can't pull it off with their current team and tech. They knew it was bad but released it anyway hoping mods and the community would fix and support the game. And are surprised that didn't happen and they have to fix it themselves.
@@65firered Yeah, Bethesda lets the fanbase and hype carry them, not passion or effort in their products.
@PSYMEDIC Since Skyrim? They started going downhill after Morrowind.
@@lorecow88 Sad thing you're not exactly wrong.
DARTIGAN was actually quick quick with this video. Big respect
I clicked so fast 😊
11:48 Sarah says she won't judge you .... And than proceeds to judge everything you do for the rest of the game.,
* Sarah didn't like that *
Right! She just straight up lies to you in a weird leather jacket, like a woman version of Todd Howard
The biggest video game regret of my life is buying and playing Starfield. My only consolation is that I can now appreciate videos like yours that explain it's idiocracy, bad writing, and bad gameplay. Thank your for injecting your wonderful humor and insight into Starfailed.
Starfield isn't a puddle that is wide but shallow, it is a slightly damp floor.
I couldn't stand how customizing weapons and suits/gear were locked behind so much research, and the same goes for base building. It just took so much time I ended up ignoring most of it all together.
"Just the same tired locations you'd find in the uninspired work of people who still drone on about Firefly only getting one season." this is my new favorite burn.
Unfortunately, those people didn't really get much inspiration from Firefly, which had a dense and memorable worldbuilding that actually works, believable characters with charm and chemistry and generally a lot of passion and skill put into it all by the writers and producers.
I'd gladly swap the very existence of Starfailed for just one more episode of Firefly.
People do tell me to try out Firefly. Is it no good?
@@NostalgicGamerRickOShay No it's brilliant. Just got cancelled way before its time, so it'll hook you but then leave hanging dry, wanting for more which isn't there.
@@NostalgicGamerRickOShay It's pretty good and enjoyable, but it's not lotr
it hurts to be called out like that...
My main memory is starting a romance quest line. After what felt like just a few comments they went from “hey you’re kinda ok” to “you are the love of my life, I would die for you, words can’t describe how grateful I am that angels brought you into my life”.
I don’t remember doing anything other than offloading all the pens and mugs I’d somehow collected onto them.
Guess they just really like pens.
to be fair, in Skyrim you can just pull up to someone’s house and marry them
@@machupich well thats kinda how it worked for peasants in medieval times to a degree. Not too far fetched for it to happen in a fantasy medieval-esque world
@@bofa722 spose that’s true
I remember feeling a bit jealous when my friends told me about their cool moments and epic journeys in Skyrim or Fallout New Vegas, back when I only had my PSP console. Things certainly changed now...
Now you, too, can live the Skyrim experience… IN SPACE. Seriously, it’s very close.
@@ArDeeMee I think I'll just buy New Vegas and its expansions, now that I've got Steam and a decent computer.
Same man, seeing videos on RUclips made me jealous but since I'm from a poor family, my father can only afford to buy me a PSP, Fortunately, my father has a bigger wage now and can afford to buy me a new gaming laptop after I got straight A on SPM (One of the big exams in Malaysia before you go to a university) and yeahhh... It's honestly disappointing
you are from a poor family and you want a GAMING LAPTOP?? Buy normal desktop computer!! Gaming laptops are super expensive and overheat.@@Rifqiethehero
@@ArDeeMee To say that is just an insult to Skyrim. They are almost nothing alike when you actually play them.
I say this as someone who has liked all other Bethesda games and still think Skyrim’s cultural impact can not be underestimated: This game is the opposite of that. I never felt any interest in playing this game. I remember asking someone “does this game have aliens? No? Then what’s the point?” The reason why Skyrim and fallout got so many mods is because beneath the surface, there was a method to the madness and a masterpiece to be realized, as a Wise Dragon once said, “Which is better, to be released good, or to overcome your bad nature through great Mods?”
But honestly, i don’t even see what’s the point in modding this game. There’s just nothing here. Just lots of stars in a field.
Skyrim is beyond overrated now. There should be a new word for it
@@tjhicks3600 Seetherim. Have fun thinking that
@jakespacepiratee3740 tell me one thing that Skyrim excels in other than exploration. I'll wait
@@tjhicks3600 Mystery, Lore, worldbuilding, Memes. Boom. Plus an actually well written story in Dawnguard
@@jakespacepiratee3740 you're trolling. You're just a fanboy. Is it worth arguing with you? I think not
You should do a full review, because Starfield deserved a lot more than just 84 sins.
Imagine an explorers club that doesn't even explore anything
Biggest Sin
It exists
On god
You are best at your job, Dartigan. Don't stop making these videos.
This guy inspires me.
When I was still in my game pass enabled honeymoon phase with Starfield, I kept hearing about how interesting and revolutionary the new game plus feature was. Then I got a little deeper into the game and spoilers became more common knowledge and a certain point I just went “so the point of playing this is to play it again?” I realized I was having no fun and that every single location felt like a tiny cardboard box and the only way to travel between them was through another much smaller cardboard box that I could rearrange to look like a different cardboard box. It’s kind of baffling how creatively unambitious this is, not only in comparison with their other games but with other games in the genre.
You know your game's bad when even watching a sin video on it doesnt make it more entertaining (love your videos dartigan lol)
I know several guys that upon playing for three days stopped and said that they would wait for mod support… They uninstall the game about two weeks later
You know it’s bad when some random series of side quests ends up being more interesting than the main plot.
*cough cough*
(The entire Terrormorph plot)
To be honest helping the scientist with the tree was more interesting than the main plot.
Aren't those most Bethesda Games in a Nutshell? At least their latest entries like Skyrim and Fallout, Oblivion felt more good for me due you were not the chosen one. Morrowind I can't say, never played it. Fallout, search your father, search your son.
Dosent mean the main plot was bad. Just that the side plot was better
@@anshitgupta1294 The only good part of the story is it kept giving you a reason to ignore it to do other things. That's not a backhanded insult either I like not feeling like I'm ignoring a huge objective to dick around. The main loop of go collect rock in dungeon with same enemy type got old fast. Fallowed by travel to boring planet to frustratingly float through the same hoop made me want to break the controller. The narrative seemed to be written by someone mimicking M. Night Shyamalan with all the "twists". That was before the boring tired multiverse trope played it's hand. This is by far Bethesda's worst main plot and main story gameplay loop.
So basically Bethesda is the alternate surviving version of lion head studios?
Fable III's poor writing tells me that half of the writing staff thought they were making a G-Rated game for kids, and the other half thought they were writing a serious story for an adult audience. BOTH sides FAILED.
I remember people making excuses when 76 came out, that it was to help them fund future games like Starfield...
Ironically 76 is better than this game now lol
I liked FU'76
Because of multi-player mostly. Had lots of fun, until I got banned for robbing dupers. (Too many Nuka-Colas 😂)
One day, Dartigan's whole video will just be one single long sin :) The introductory sin just keeps getting longer and longer!
I find it ironic how Xbox advertised Starfield as the reason to get an Xbox, which is the console they advertise as “the most powerful console to date” yet Starfield can’t run any faster than 30 fps on the Xbox Series X.
Edit: Would you look at that; Starfield just got a patch for Xbox that enables 60 fps. Only took 8 months. Now if they’d actually release the promised expansion included in the $100 premium version
If they wanted to do a sci-fi space rpg they should have done like 3-5 fleshed out planets. Even pop scifi doesnt have characters constantly flying around in space. They actually _do stuff_ on planets, orbiting space stations, etc.
And they should have hired some sci-fi writers. Nearly all the quests are lifted straight from medieval/fantasy/D&D tropes we've seen a million times before. As it stands, there is no need for it to be in space at all. Your space ship is your base. Planets are just islands.
This game felt like a chore. I was relieved after the end and never looked back at ng+. And that comes from a fan of their former work.
And this was Todds dream project. Jesus christ
Apparently Todd’s idea of fun is spending days building tons of useless crap, managing resources, and looking at stats. I mean, it’s how he got rich, right?
Just proof that the "Creation Engine" is incapable of making dreams come true.
Or modern games...
I called it as soon as I saw that trash gameplay reveal years ago. Looked like a cheap skyrim version of NMS
@@eternaldarkness3139 you will be disappointed to know TES6 will also be built on the Creancient Engine (the second one, not sure if that matters as it probably sucks either way)
@@bofa722”creancient” so true lol
My low point in the game was spending hours building structures and resource mining when it quickly became apparent that none of that matters, at all...difficulty cranked to 'very hard' or whatever and there was no challenge past lvl ~30 or something
edit: Needed to add that I secretly knew something was off when there were no (functional) maps.....
Mass Effect 1 all the way back in 2007 had these small open world segments on certain planets that you could explore using a vehicle. There were some small points of interest and actually a decent amount of different events. And yet, even the developers admitted these sections being so terrible that they got cut for the rest of the trilogy and no one bat an eye. The only time an open world returned to this franchise was in Andromeda, where exploration was more of a focus and even then the worlds felt better designed than in Starfield.
Dart rly hits the nail on the head with the cutthroat pathway, this game just does not allow crime to happen caused by the player.
One day, people will be able to perform the small act of self control known as "not pre-ordering" or "waiting for a week or two for some gameplay/reviews to crop up" so you don't waste your money, and the game and company responsible for shitting it out can fail financially because of it.
I look forward to those times, knowing very well that they will never come, because consoomers be consooming, and whales be whaling.
Multiple dialogue options that don't change the outcome is such a cop out. Would rather just skip the options entirely, and have an in-game cut scene.
"very little sand and a very well defined box"-we're off to a good start
I fetched my 7th artefact (gosh, that was exciting!) and on my way back to Gloom Manor I made a detour to speak to a bloke I’d completed a puerile side quest for. He was in a conversation and he wouldn’t stop no matter what I did. And as I waited for him to finish a little voice whispered “if you have to fetch one more effing artefact , your soul will shrivel up and die!” And my soul had been struggling since the first moments of this game, so I left and never went back.
Gloom Manor 🤣
That sentence at the end and the audio with was so appropriate. Hats off to you.
In all seriousness though, Bethesda’s jank was tolerable in 2011, but since then it’s only grown more irksome. After Fallout 4, I literally gave up on playing newer Bethesda games and I’d say between 76 & this, that decision was the correct one.
I got so mad with the carring capacity that i save scummed the mantis armor to reduce the o2 drain of being over encumbered and ran everywhere
Ugh, hearing FNV being referred to as "Bethesda RPG" hurts.
“ It just works ! “ said the modern snake oil salesman
This 'game' falls apart when you realize that almost every single mission could be completed by simply introducing the galaxy to the power of email and SMS.
To communicate without having to go through loading sctreens, pretending you're travelling the galaxy.
Starfield is a Bethesda cashgrab pretending to be a 'game'.
i finding myself sleeping in the midle of the video.
i'm not saying Dartigan is boring...
i'm saying this game is the boring one!
Talking about this game make me fall asleep!
06:10 Entirely correct. You can change your speed in console but the game lags to total ass even at 300% movespeed, let alone speeds that a scooter or such would be at around 600-1600%. Plus you reach the edges within a minute so you suddenly realize how fucking tiny the maps actually are.
They could have fixed a good deal by just starting you out as a courier with a ship of your own. Had you get involved in a rescue of the Constellation member while waiting for your ship to get unloaded at the first landing site. Then give you agency over whether you even take on the mission to start with. Have the guy you rescue get wounded and his ship get torn up making his leaving that first world a very long way off.
Yeah but, we needed a diverse girl boss to be in charge of you straight off the bat
I love dartigans scathing takes at the beginning of the sins
Endless cornfields and suburbia sounds like its been pretty blessed -_-
Pretty sure that's the Egyptian afterlife? Or was it endless wheat fields?
@@franknova987wheat
This will probably be the closest I’ll ever be to completing this game since I unfortunately did buy it played it for a week and immediately regretted my purchase.
Starfield is a great filter because it's so insulting to the intelligence that anyone who thinks it's good or mindblowing is your average marvel moviegoer.
I mean, we were all 14 and far easier to please at some point.
Edgy
@@MM-kt5bv Only if your're 12.
@Pixx2266 Uh, 12 year olds are the ones that make edgy comments. Might want to try again.
@@MM-kt5bv I'm not the one tryharding here. Facts are harsh, not my problem you can't comprehend them.
Bro the mushroom farmer analogy at the beginning had me ROLLING 😭😭 genius
"Vladimir" lmfao, thanks sweet baby inc
0.03% of the Russian population!
I honestly don’t understand how rooms full of execs and directors and designer saw this game and went “yep, ship it!”
I don't get tired of watching Starfield critical videos. Because it is 100% justified.
What Starfield really needs is a warehouse/auction-house to sell to when you reach a port and, by corollary, any of the shops only sell to you. Purchases like the real world without the need to sell to a lot of places. Walk into the centre of any city and tell me that you can't find a half dozen shops that will sell you a variant of an item you want.
They call most of these "cities" the same way, that the people in the 1800's called a small town "Dodge City".
I waited and waited and have been blessed. Looking forward forward to this one.
Alpha Centauri IS a main sequence yellow star. You were thinking of Proxima Centauri, the Alpha Centauri System is a triple star system with Alpha Centauri A and B being class G2 and K1 respectively. Proxima Centauri on the other hand is a red dwarf (class M5) and red dwarfs are main sequence stars as well.
Forgot all about this game the moment early reviewers said it wasnt multiplayer
Haha. This game has a million problems but that ain't one.
@@perceivedvelocity9914 History has told us that games that do well as single player that are forced to have tacked-on multiplayer is a death sentence. Look what happened to the Dragon Age games.
"Everything wrong with starfield"
Me: seeing only a 40 minute video
*hold up, wait a minute... something ain't right!*
I feel like this is an example of not being able to have your cake and eat it too. Why? Todd wanted super realistic space, with big boring bland planets to "discover" like the astronauts did... while he still wants you to have a physics breaking nos system for your ship...
No no, I swear it gets good after NG+420 and 2000 mods! I swear!
Man, you really nail these intros. A great summary of how the game just missedd the mark entirely
Sin 4.5: The Smartwatch is how you gauge your health and Oxygen Levels, how do you even sync the Watch to you, is your suit Bluetooth Accessible, can it be hacked? Finding these out shows a lot more Dangerous possibilities and questions
It's honestly insane that the die hard Xbox fan boys really shat on other exclusives from both Sony and Nintendo all while bragging that Starfield was gonna break the internet and be the best game ever made and now they're just back to shitting on other consoles again pretending Starfield never happened.
"Starfield is an amazing game, 12/10. It's just Sony-Ponies review bombing it, cuz they're petty and jealous."
--XBois everywhere
Bethesda made the Starborns pathetic. The Hunter, and probably many other Starborns, went through the reborning process several times. The Hunter in particular likely went through at least more than 7-10 times. He mentioned that he went through it so many times, he doesn't care about others anymore. Yet, he's a pushover. My character was able to "kill" him several times during our first battle. Keep in mind that my character didn't even go through the reborn process yet and barely obtained powers.
Good video. And an accurate breakdown of Starfield, my god this game xD
Been waiting on this one. Been a elder scrolls / fallout fan for around 15 years. I'm 31. I gave up on this game after 31 hours. Sorry.
Game gets awesome around hour 32.
I thought there would be full on cities in the game and I could build outposts the size of Akila. There is no way this game cost $200 million to build.
This should be an Epic Sins vid 😄 ! Thanks, Dartigan !!
Dartigan, please, don't kick the todler.
because it already fell and hit its head twice...
Yes, a STAREfield video.
Ah yes. The long awaited. And the actual good version of cinema sins
Good version of CinemaSins would be CinemaWins and The Birdman, but this also works I guess.
Gonna need at least 2 bags of popcorn for this one.
Starfield is actually just a weird marketing campaign for The Outer Worlds
I rather play TOW than this mess, in fact I have been playing the Switch version of TOW anyways. The good thing about TOW is only the loot is randomly generated.
That was probably the most savage -and accurate- Dartigan intro yet.
also this is the first video you've done in over a year that is about a game I've actually played. so that's cool.
Answer: everything with the exception of ship building.
I find it funny how Cyberpunk makes liberal use of telecommunications despite all the risks involved including Blackwall and hackers, but the bright distant future of Starfield can't even have two strings on a can for people standing around the corner from each other.
We need less empty open worlds and more content filled sandboxes
They could have easily fixed this by just focusing on a small part of their world (like how Elder scrolls and Fallout only have one Province/State per game).
I don't really play much these days and I've been thinking about buying Starfield. Now that I've seen enough comments and clips, I think I'll start another playthrough of The Witcher 3 and wait for Elder Scrolls 6. That's the only game I'm gonna buy without thinking. It MUST be good, I mean they have a very well-working concept in Skyrim right? 😏
I picked up a knife off the table in the bar and ended up:
1. Getting arrested
2. Become a spy
3. "Become" a raider
I just wanted a mid knife
Todd Howard has lost the plot wasting several years on this crap instead of focusing on fallout 5.
26:37 It's Schrodinger's Injury:
If you go to help and see it firsthand, it was always non-fatal.
If you never see it firsthand, it was always a mortal wound and they're certainly dead.
In-universe, your character isn't able to load a save and check the other option
"It just works" Also, Fallout New Vegas isn't a Bethesda RPG, it was developed by Obsidian
This game is proof that Bethesda can't or won't innovate even with a new IP.
"I used to traverse the multiverse....then I took a laser in the knee."
6:05 this was probably one of my biggest gripes. We’re not allowed to fly our ship in atmosphere, have no method of traveling on ground besides our legs, and as previously stated we can’t run for more than 12 seconds before we have an asthma attack.
Not to mention the landmarks on planets can be literal kilometers away from one another, requiring like 10 minutes of jogging/choking if you’re traveling in a straight line to one.
They made multiple open worlds, then made it obnoxious to explore said open worlds. For a game where you literally are strong armed into an EXPLORATION company, it’s really really bad.
I‘ve just been on a Dartigan binge and BOOM! new video. Perfect timing. 👍
Why isn’t anyone saying that Starfield has officially out Andromeda’d Mass Effect Andromeda. All the stuff people hated about Andromeda, Starfield just doubled down on and in some cases did much worse.
I played Starfield and than revisited Andromeda. I assure you, Andromeda was a far better experience!😂
"A surprise to be sure but a welcome one"
Starfield is a masterpiece that will change gaming forever!
😂😂😂😂😂😂
A much shorter video would be “everything right with Starfield”
Everything right with starfield
I didn't play it 😅
Lolol
I love these videos your writing style is so phenomenal it’s always makes my day.
After hearing the points made in this video, it should be clear that microsoft needs to make emil, either stepdown or fire him. The later being better for consumers.
They should force him to Play Starfield!!!
I think they tried to do Daggerfall in Spaaaaace, and it really didn't work. But the towns in Daggerfall were often bigger than any in Starfield. And the dungeons, labyrinthine as they were, at least were largely all different. There's an argument that the random locations on random planets are so similar because they're all prefabs, but they're identical except for some random item placements. Exploration is boring when it's all the same copy/pasted stuff. If Skyrim was filled with the same 4 or 5 dungeons endlessly they'd be no fun to explore either.