LOVE this game. I bought the Collector's Edition back when it came out and still have it. The fact that Doom 3 was even able to run on the OG Xbox is a testament to that console's power. Doom 3 is an interesting example of how game developers intend for a game to be vs how it is viewed by players. Back when Doom 3 came out John Carmack said the reason he was making Doom 3 a dark horror game with a tense atmosphere was because that was always the intention with Doom, they just didn't have the technology to fully realize that. Fast forward to Doom 2016, after most of Id's founders are gone and newer, younger people are in charge of the Doom franchise and we get a modern Doom that is fast paced and action packed which is how all of the players remember Doom and feel it is supposed to be, which is the opposite of what Carmack said he intended lol.
I like that perspective a lot! It does say a lot about an artists perception versus what the public perceives it as. Even with the discourse though I agree it is 100% a testament to how powerful the Xbox was. That power helped make the scarier elements of the game translate well to console.
This is part of WHY I think that was THE greatest console generation, bar none. Despite PS2 being the “runaway champ” in terms of sales by MILES, I felt that EVERY CONSOLE had a UNIQUE and DISTINCT REASON to own it (Dreamcast had the arcade fun of SEGA titles, PS2 had a bit of EVERYTHING, GameCube had the Nintendo charm and games that couldn’t be replicated elsewhere, while the OG Xbox had Halo and A LOT of other games that just weren’t even TECHNICALLY FEASIBLE on the other consoles).
Interesting that Carmack himself said that. Jumping into Doom 1, 2, and 64 as an adult who hadn't grown up with the series, I had to play cautiously as I cleared out the levels and tried to find the way through each one. I just naturally took that slower approach, as the whole "HECK YEAH RIP AND TEAR!!!!!" thing didn't really seem practical. Not that I especially care what the creator intended, as long as the players are enjoying the games, but I feel somewhat vindicated. :)
Very well put! If like to add we don't play the originals the same way as we used to. When it came out people didn't use the mouse and hardly even straffed, so the game played much slower then the way we okay the same game today.
I’ll never forget the Xbox version of Doom 3. I had a subscription to the Xbox magazine that had a monthly demo disc included. The demo disc one month had a demo of Doom 3. I played the hell out of it. My wife noticed I was hooked on the demo. I came home from work one night, and found she had bought me the steel version of the collectors edition and I was stoked! The first time I played through it was amazing! I’ve tried to play the bfg edition on ps4, but, some of the graphic changes turn me off. Your weapon flashes no longer light the area around you, and the flashlight feels like a cheat. I’m still i am still amazed at what they pulled off importing this high end pc game onto the og Xbox.
Doom 3 Xbox Live co-op was awesome, always loved playing with a friend. I remember Resurrection of Evil released shortly after but I was disappointed when it didn't include co-op. The bonus of it including Doom 1, Doom 2 and Master Levels were nice though. I remember being blown away by the lighting and shadows, on Doom 3 and Thief Deadly Shadows. OG Xbox had so many amazing games, and I still own my copies of Doom 3 and RoE!
The weapon selection you can use the d pad to assign weapons but you can use the Y button or B I can’t remember, to cycle through all of them, so you don’t need to keep pausing the game
After seeing this game get hated on for so long, its refreshing to see more positive takes on it. Once you start viewing it as a fun 2000s horror game, rather than looking for ways to criticise it for not being like Doom 2, i think it' s a terrific game
@@campxbox 2016 and Eternal are terrific games and feel like coming full circle, it has to be said. But if we ever got a modern Doom title that expanded on everything Doom 3 did, I would be thrilled!
Love doom 3 on the OG Xbox such good memories. I even still have my steel case with slip cover! My only gripe is how long the menus take to open when in game! That’s just nit-picking though 😅 my mom used to work at a steak house near Dallas and Adrian carmack frequented the bar there! Got to meet him a few times he was a really nice guy and didn’t boast about doom even when I was geeking about how much I loved it 🤣
I don't know what it is about this game but I feel like this is the quintessential defacto Xbox game. Like seriously when I think OG Xbox I think This Halo Halo 2 Dead or Alive 3 Ninja Gaiden Black and The Chronicals of Riddick Escape from Butcher Bay. Like seriously if you own an Original Xbox and don't own these games your doing it wrong.
spooky at first, loved the adrenaline of having enemies spawn right behind me. Eventually you master the art of run and gun and even chase the enemies down and become a horror in their eyes
While a marvel port; the Xbox version of Doom 3 is so cut down from the original PC version. I originally played the Xbox version at launch due to not having powerful enough hardware on my desktop to play the PC version, but once I was able to finally play it on PC, it was like a new game, with more levels too that were cut to fit the game on the Xbox DVD.
I was playing this 19 years ago on OG Xbox. Two crt co-op with my friend. What a lovely game it was and still is. I have an OG Xbox and a hd crt tv and it’s feels good to play this on a crt even on a lower frame rate. I own a series x and the bfg version and I have to tell that the atmosphere (which is mainly lighting and because the sound effects which are really compressed and super loud)on the OG are s the best. About the smaller maps, we can argue is it better or worse, well if someone prefers more action then the smaller maps are better.
Hell yea, I played this game via one of those 3-day rentals they used to do (compared to the usual 5 days you got with most rentals at Blockbuster back in the day) and I ended up blazing through the WHOLE GAME in those few days and LOVED IT. I think I LOVED IT ENOUGH that I ended up going and buying the CE (that had copies of DOOM 1+2 on there if I remember correctly?) along with the “expansion” Doom 3: Resurrection of Evil when the OG XBOX version came out later that same year (or maybe it was the following year, I can’t recall).
It has its flaws, but to me Doom 3 on Xbox was an amazing experience. The horror elements are so well done; I felt like I was there, crawling in the vents and tunnels to hide from bigger monsters, hearing them grunt and huff through the walls/barriers. Love this game so much.
I'd even argue that the Xbox version has better pacing than the PC version. Played through the campaign solo and in co-op back in the day, it was awesome. Last year I played the PS4 version and some segments just seemed to drag on and on.
I mean this as a question and not as an attack on your skills. I played this game when i was young (probubly too young if im being honest) but I remember distinctly that you could change guns without using the Dpad and it would cycle through them all. The dpad (which I only found out was useful after my 3rd playthrough or so) is for quick switching between your most used weaponds. Perhalps thats what you meant to say but in the video you make it sound as if there is no way to actually cycle through the list of guns while playing. Anywho keep up the good work on your videos and I love the channel!
Nope that might have just been me being dumb. I thought the d-pad was the only way to swap guns 🤦♂️thats how Ive played it for years lol. Glad you enjoy the channel though. Thanks for the note!
As far as horror games from that era go I recommend 'Siren' or 'Silent Hill the Room' :) As a useful tool; I finally finished a compilation of Halloween style sound effects, audio cues and cinematic tools for content creators to use in their videos; Tik Toks etc. I'd love some feedback how useful it really is.
Sorry about that! Audio editing is probably my weakest suit. I just threw the game clips in and I'm realizing I should have made it quieter lol. Glad you thought it was solid otherwise!
This is was a great change of pace for the doom franchise. After sinking so many hours of doom 2 on the pc and then playing this. And man did It scared the turds outta me back in the day.
It's insane to think that between the primitive looking Quake and the leaked Doom 3 Alpha demo that showcased greatly the graphical capabilities of years to come was only a time span of 5 years. Go back 5 years nowadays and games are virtually indistinguishable in terms of graphical fidelity.
Or going from Resident Evil 3 to Zero (3 years difference), or from Super Smash Bros 1 to Melee (2 years!). Change like that is absolutely unheard of these days. I was still a kid/teen back then, but the console generations and tech improvements must have seemed head-spinningly fast to those who were already adults.
@@3dmarth You're comparing apples with oranges, because the release date of console games means nothing due to the games being limited to hardware. You can have two games being released one day and one console generation apart and there will be a huge jump in graphical fidelity. That says absolutely nothing about the current state of what modern hardware can deliver, because consoles are always outdated in that term even when just released. My comparison takes only PC games into account, because PC hardware can develop freely without restraints. Your RE3 example is a really bad one, because while RE3 came out in 99, the hardware it ran on (PSX) came out in 1995. That widens the technological gap to Zero significantly.
@@pseudonym3690 Okay, it's a fair point that the PlayStation and N64 were each a few years old when those games came out. We could still compare an early N64 fighter like Dark Rift (1997) to SSBM, or even pit RE Code: Veronica (2000, and technically from the same gen as the GameCube) against RE Zero, and there'd still be a considerable technological and artistic leap. Because each generation lasted about 5 years before the next one began, and there were massive improvements in even that short time. We don't see that today, whether on PC or console.
@@3dmarth Indeed, we don't see that today. One of those reasons are consoles though. Starting with the PS3, many game developers went from prioritizing PC as the main platform to that console and due to the life spans of consoles, development in game graphics stalled, since they all had to run on years old hardware. There were only very few exceptions to this. We're currently in such a cycle again after experiencing a brief shift back to PC in the transition phase to the next console generation. That's why you can still game with 6 to 7 year old graphics cards which was unthinkable in the 90s and early 2000s. That is the very reason why I don't use console games for this kind of comparison. They are never on the cutting edge of graphics and that was what I was on about. RE3 is a good counter example. 1999 was the year Quake 3 came out and delivered never before seen graphics. As fun as RE3 was, it couldn't hold a candle to it in terms of graphics. It is therefor not a good indicator for how far along graphics came.
Doom 3 is one of oddest sequels made by id software. It went from a fast paced action FPS game with horror elements. To becoming an actual horror FPS game. Watching these graphic engine made by id is very rare to see these days. I remember playing the demo, and how incredible it looked. Played this and Resurrection of Evil, and it's a good and fun game to play.
I have heard of the Doom games but haven’t played them myself. Right around the time Doom 3 was when I started getting into pc gaming so I got it on series reputation alone. I enjoyed the atmosphere and gameplay. So when Doom 2016 came out I got myself a copy as well and was surprised at the difference. I never did finish Doom 2016 because it didn’t appeal to me.
Same. I played the og version on pc as a kid where you had to choose between the flashlight or a weapon (they changed it later). Scared the sh*t out of me so bad I couldnt play it until years later lol. Great game though.
Yeah, it’s still a very technical marvel how it offloaded the memories of unused rooms and then programmed the transitions of entering rooms so smoothly. The Collector’s Edition of adding Doom 1 and 2 is a great bonus and I do appreciate the horror elements when the OG Xbox missed out on some really cool AA horror Japanese titles from the PS2 even if it did take a more different approach from the two instalments. I think Doom 3 Resurrection added more players of multiplayer with more modes if I’m remembering correctly.
I was playing this the other night. By myself. In the dark. I forgot how scary it could be. The lighting system is great. I can't imagine playing the og when you switch to your flashlight.
Remember playing this back in the day on the OG Xbox and being so annoyed when you get to hell and all your guns get taken from you. I saved all the good stuff thinking I'd need it for later :/ Have this to replay on my Xbox Series X and PS5. Only gripe I really have is that the new versions don't have subtitles.
I loved this game back in the day. It hit at the perfect time where I was getting super into horror movies. I didn't play it at launch, I had a PS2 and Doom 3 would've melted the family Gateway, and to be honest I had missed it, I was too busy drooling over Half Life 2's graphics and physics at the time. I'll never forget the first time I saw Doom 3 when I walked down into my buddies "gaming and make out hole" he had made in the basement that summer to get some privacy with girls and just in general from his three brothers he shared a room with. He had just picked up a tin copy the weekend before and was playing it while he waited for me to get there. What I saw on that ancient little 13" TV blew me away. This was easily the best looking game on the Xbox period, and it's an excellent horror game. I think we ended up delaying our plans by like three hours chilling on the couch cushions tucked in the back corner of a mildewy basement tossing sticks on that rinky dink setup. His bros also destroyed his PS2 so I frequently lent him mine for movie nights and to play his games he still had, and in exchange got to borrow his Xbox and man did I play the crap out of this myself. Definitely one of the quintessential gaming experiences of my teen years. Unfortunately, I'm a little softer on the Xbox version now, it's just so cut down and so much more linear than the PC and BFG remaster that there's no reason to choose it over any other version, unless you're doing it to compare or just like experiencing different ports. It wouldn't really be an issue, but because of how cut down it is it's missing a lot of areas and their resources the player would ordinarily run into, as well as a lot of the secret areas and their extra resources. This really impacts how the game plays and feels, to the point the Xbox version can play a little more like a corridor based first person survival horror shooter versus a horror action game if you're not finding what extra resources are left and aren't the best shot IMHO. I also feel a lot of the complaints about Doom 3 having no ammo, that ironically led to them doubling the ammo count for the BFG edition leading to complaints about BFG having too much ammo, stem from the Xbox version.
Love this game on the original xbox. Yeah, it wasn't like DOOM 1 or 2 or Final DOOM but it had great atmosphere and was technically my first horror game.
I was first introduced to Doom with the Playstation version. When the 3rd installment came out, I was treading a thin line of gamer's addiction in playing this game nonstop and me scaring the crap out of myself 😅. The dark ambient atmosphere of the complex you navigate through along with the sound effects as you proceed deeper into the game. It was a point that I was scared to play this game in the dark
This and the PC original version are the Doom 3 versions that I want to play because of the "flashlight in the hand" feature. I hope I get my hands on the Collectors edition Xbox version.
I remember the first time I saw this game in action(?) at an in-store kiosk. The graphics, of course, were impressive, with seemingly photorealistic lighting. But the player/camera was just staring at some random NPC working on his computer or something, so it didn't really do much to sell the gameplay! I may have tried playing it for a few minutes, but if I did, I didn't find any actual action. I need to get around to actually playing this one for real!
I loved the plot development so much after the original Dooms. They keep the suspense up the entire time. Some people trash it because they hate storylines and they think its too slow and too difficult. They prefer the invincible doomslayer. Each style has its place and Im really glad we got a Doom with a storyline and I dont mind that every enemy you encounter is an actual fight. Footwork, spacing, timing, line of sight and weapon selection are all vital or a basic imp can kick your ass.
Doom 3 on the OG Xbox is not a port, it's a version specifically built for it. idTech4 is an OpenGL engine, the Xbox can't do OpenGL. They tried to use a wrapper, but in the end they decided to just make a DirectX version for the Xbox to get the best performance. Also, if anyone gets a chance to play Doom 3 in VR, do it, Doom 3 feels like it was made for VR.
I bought this on my series X because I didn't get to play it growing up and I really love games from this generation but I just couldn't get into it. I never knew where to go and I know people will say that's my fault but every single hallway looked the same and the objectives were never clear, also the shooting got very repetitive but I didn't get around to the guns that you have later on because I got bored of it and put it down after a couple of hours. One of the best cases of how important level design is
I still have this for my OG Xbox and have been playing it recently. I think when this came out back then, I think people had issues running it on PC. Xbox had no issues. Correct me if I’m wrong
This is the only game that had me just as scared as playing resident evil. Even though i had way more fun playing the newer doom games this one creeped me out more.
Definitely enjoyed the game, but it's not one I really revisit that often, or ever, even though I own the steel book copy on the Xbox, if I want to play doom I will usually play 1 or 2. I'm glad that someone else loves the OG Xbox as much as I do, so many great games on it that have just been forgotten to time
I still have my steel book copy from then. Probably the oldest game in my collection I've kept and didn't rebuy. Also after replaying it recently it might be my favorite doom game
Camp Xbox Doom 3 is a weird situation/case since Doom 3 can be three different games Doom 3 is also PS1 Final Doom Doom 64 and of course the Doom 3 you’re talking about here blessed to see all from 1980-Now what a life of gaming
Hands down one of my fav horror games. It gives the best feeling of being in a haunted house. Doom purists and fans of the first 2 games hated 3. Regardless of what the original developers wanted but were restricted by early tech. The first 2 games were arena shooters, whereas 3 was made more claustrophobic in tight corridors as survival horror with the only resemblance to the first 2 games being a focus on slaughtering your enemies with a vast array of weapons you get to carry all at once. Pulse rifle is life. Just the sound of it is cool. 2016 Doom and Eternal both go back to the original arena shooter style, and they have sold well for new Id. You can catch the newest version of IdTech7 in the upcoming Indiana Jones game on Dec 5th. I so wish someone would remake Doom3 in today's tech, but I know it will never happen. Sad face.
Ah, my eternal love. To this day DOOM 3 is my favorite game ever made. Never stopped playing it. And the Xbox version is marvelous (best console version for sure).
Overall, I agree with everything you said except for wanting to see the Wraiths more. I am actually glad you don't face those enemies that often because those are some of the most annoying fucking enemies in the game. I did not have fun facing them at all. On a brighter note it does become more like a proper Doom game after the three levels in Hell.
The xbox version is my favorite way to play... I do patch it to run in wide screen and overclock my xbox's GPU to 300mhz to get rid of the FPS drops though... 266mhz will get you instant load times. The Xbox version has more action due to the more compact levels and the PC version suffers because of it's moving away from the action.
as someone who uses backwards compatabillity a lot, would you reccommend breakdown to a fps lover such as myself? im aware the game got kind of a bad rep but it looks fun btw you should definitely cover canceled xbox games like xgirl, a game ive talked about in the past a a virtual girlfriend simulator that was gonna have "ahem" controversial nudity especially for the time, and im pretty sure a canceled fallout tactics game (idk if it was before or after the original fallout tactics game) was planing to get a port for xbox but both the pc and xbox port were canned (also theres a samurai jack game that was mutiplatform but its xbox release got canned, however xbox lists the game as being backwards compatable with xbox 360/one, do they have a unrelesed copy that they used or is it just a mistake?
Yeah I love Breakdown I highly recommend it. It gets extremely hard around the middle, but it has a cool atmosphere. Also I'd like to make a cancelled Xbox games list soon definitely gotta talk about Xgirl.
I bought this game and was too chicken sh*t to get very far into it. The monsters jumping out at you unnerved the hell out of me so I took it back to GameStop and returned it for something else. I have the steel book in my collection now and at some point need to make the effort to play it again!
Ah yes this was the OG doom 3 useing flashlight by ✋ OMG flashbacks of my brother playing room goes dark pulls out flashlight demon right there shotgun blast😮😱💯
I got my first OLED monitor so I played through the original PC release of Doom 3 + some visual mods, even 20 years later Doom 3 has some rough edges but the dark graphics and creepy gameplay hold up. Its probably my least favorite in the series but still good.
I wouldn't go as far as to call it a classic, but it was influential at the time, for sure. System Shock 1-2, those are classics. Doom 3 actually took a lot from those games.
In my opinion, I think this is an action horror game. I always felt like Doom 3 fell into the same camp as Resident evil 4. Resident evil 4 was no longer survival horror like its predecessors but still had some horror elements to it.
I just watch Your review and I must say You do a amazing work here kind sir👍 It is a lenghty one and I love it💚 I always thought Doom 3 along with Resurrection of Evil to be one of the best fps games ever made💪🏻 Ant to be true og Xbox when compare to Playstation 2 feels like next generation of hardware. Graphics, hard drive, online features🤯 It was beter console from every angle💪🏻 Peace✌️
This port and the port of Half Life 2 to the original Xbox are kinda minor miracles that they exist at all. The original Xbox is well below the specs that those games were designed for.
The Xbox Version is Amazing! Just a few cutted areas are negative but the weapon D-Pad Swap was INCREDIBLE Modern back then! Vicarious Visions *ROCKED* Ps. Stay AWAY fom BFG Edition
OG xbox version looks better than bfg on 360. Xbox ports are the only way ive played doom 3, half life 2, and max payne, and all 3 are top ten games for me
DOOM 3 is actually still my favorite survival horror first-person shooter game ever and my favorite horror game of all time. A great classic game. When DOOM 3 (2004 survival horror first person shooter) came out in 2004, it set a new bar in the game industry with brand new innovations, standards, technologies, concepts, and ideas that were never seen before, that majorly influenced and changed the game industry forever, and which all future first person shooter games, horror games, and games in general, would proceed to follow and be inspired from, and continue to do so to this very day. DOOM 3 was considered to be a very technologically advanced game for its time, that used technologies, concepts, techniques, and ideas, which were never seen before prior to it's release, which inspired all future games in general. DOOM 3 had such a major impact on the game industry, that many of the games that came out after DOOM 3, would have either never existed, or would have been drastically different from what they turned out to be, if it were not for DOOM 3 existing. DOOM 3 was an absolute technological marvel when it first released, and it was the most technologically advanced game ever made at the time of release in 2004, shoulder to shoulder with Half-Life 2 (GOTY). Critics praised the graphics of DOOM 3, which included realistic textures for floors and ceilings. DOOM 3 used the id Tech 4 game engine (Which was a brand new engine at the time and DOOM 3 was the first game to ever use it), and the id Tech 4 game engine was later licensed to other developers, who were interested in using it, due to how cutting edge and advanced it was, and what the technology/capability of the engine would allow them to create in their games. DOOM 3 was both a critical and commercial success, selling over 3.5 million copies in 2004 alone. (As of November, 2024, DOOM 3 has obviously sold millions upon millions of more copies, since the year of 2004). DOOM 3 was the best and most awarded horror game of 2004 (and was actually the 3rd most awarded game of that year entirely, only being beaten out by Half-Life 2 and Grand Theft Auto: San Andreas for the Game of the Year award), and DOOM 3 actually beat both Half-Life 2 (GOTY) and Grand Theft Auto: San Andreas in 4 categories and won four (4) awards: Best Art Dir…Engine, Best Sound Effects, Best Sound Editing in a Game Cinema, and Best Lighting/Texturing, while also being nominated for many other awards as well. DOOM 3 was easily the best looking game in 2004, and was the 3rd Most Awarded Game of 2004 according to the National Academy of Video Game Trade Reviewers, where it won 4 awards over every other game released for 2004, including BEST Art Dir…Engine, BEST Lighting/Texturing, BEST Sound Editing in a Game Cinema, and BEST Sound Effects. That means that in terms of lighting/texturing, art direction/engine, sound editing in a game cinema, and in sound effects, DOOM 3 was the most advanced/best game of 2004, unmatched in those aspects by anything else released at the time. Only two games in 2004 got more awards than DOOM 3, which were Half-Life 2 (GOTY) and Grand Theft Auto: San Andreas, which won 5 awards, opposed to DOOM 3, which won 4 awards. As of November, 2024, DOOM 3 on Metacritic has a rating of 87/100 for the PC version, and 88/100 for the Xbox version, which shows that on average, it's critically considered a great game overall. DOOM 3 and id Software deserve a lot of credit in what they have achieved and what they have inspired, and continue to inspire to this very day. A lot of your favorite games that came out after DOOM 3, may have never existed, or turned out drastically different, if it were not for the existence of DOOM 3 and id Software.
LOVE this game. I bought the Collector's Edition back when it came out and still have it. The fact that Doom 3 was even able to run on the OG Xbox is a testament to that console's power. Doom 3 is an interesting example of how game developers intend for a game to be vs how it is viewed by players. Back when Doom 3 came out John Carmack said the reason he was making Doom 3 a dark horror game with a tense atmosphere was because that was always the intention with Doom, they just didn't have the technology to fully realize that. Fast forward to Doom 2016, after most of Id's founders are gone and newer, younger people are in charge of the Doom franchise and we get a modern Doom that is fast paced and action packed which is how all of the players remember Doom and feel it is supposed to be, which is the opposite of what Carmack said he intended lol.
I like that perspective a lot! It does say a lot about an artists perception versus what the public perceives it as. Even with the discourse though I agree it is 100% a testament to how powerful the Xbox was. That power helped make the scarier elements of the game translate well to console.
This is part of WHY I think that was THE greatest console generation, bar none.
Despite PS2 being the “runaway champ” in terms of sales by MILES, I felt that EVERY CONSOLE had a UNIQUE and DISTINCT REASON to own it (Dreamcast had the arcade fun of SEGA titles, PS2 had a bit of EVERYTHING, GameCube had the Nintendo charm and games that couldn’t be replicated elsewhere, while the OG Xbox had Halo and A LOT of other games that just weren’t even TECHNICALLY FEASIBLE on the other consoles).
I still have my Doom 3 steel book collectors edition, too! It's one of my favorite games!
Interesting that Carmack himself said that.
Jumping into Doom 1, 2, and 64 as an adult who hadn't grown up with the series, I had to play cautiously as I cleared out the levels and tried to find the way through each one. I just naturally took that slower approach, as the whole "HECK YEAH RIP AND TEAR!!!!!" thing didn't really seem practical.
Not that I especially care what the creator intended, as long as the players are enjoying the games, but I feel somewhat vindicated. :)
Very well put! If like to add we don't play the originals the same way as we used to. When it came out people didn't use the mouse and hardly even straffed, so the game played much slower then the way we okay the same game today.
I’ll never forget the Xbox version of Doom 3. I had a subscription to the Xbox magazine that had a monthly demo disc included. The demo disc one month had a demo of Doom 3. I played the hell out of it. My wife noticed I was hooked on the demo. I came home from work one night, and found she had bought me the steel version of the collectors edition and I was stoked! The first time I played through it was amazing! I’ve tried to play the bfg edition on ps4, but, some of the graphic changes turn me off. Your weapon flashes no longer light the area around you, and the flashlight feels like a cheat. I’m still i am still amazed at what they pulled off importing this high end pc game onto the og Xbox.
Doom 3 Xbox Live co-op was awesome, always loved playing with a friend. I remember Resurrection of Evil released shortly after but I was disappointed when it didn't include co-op. The bonus of it including Doom 1, Doom 2 and Master Levels were nice though.
I remember being blown away by the lighting and shadows, on Doom 3 and Thief Deadly Shadows. OG Xbox had so many amazing games, and I still own my copies of Doom 3 and RoE!
Excellent video, Doom 3 is definitely among my top 10 og xbox games
The weapon selection you can use the d pad to assign weapons but you can use the Y button or B I can’t remember, to cycle through all of them, so you don’t need to keep pausing the game
After seeing this game get hated on for so long, its refreshing to see more positive takes on it.
Once you start viewing it as a fun 2000s horror game, rather than looking for ways to criticise it for not being like Doom 2, i think it' s a terrific game
Yeah I totally agree with you. As its own branch in the franchise I think it's a cool part of it.
Yeah 2000s were the peak of psychological horror games.
@@campxbox 2016 and Eternal are terrific games and feel like coming full circle, it has to be said. But if we ever got a modern Doom title that expanded on everything Doom 3 did, I would be thrilled!
Love doom 3 on the OG Xbox such good memories. I even still have my steel case with slip cover! My only gripe is how long the menus take to open when in game! That’s just nit-picking though 😅 my mom used to work at a steak house near Dallas and Adrian carmack frequented the bar there! Got to meet him a few times he was a really nice guy and didn’t boast about doom even when I was geeking about how much I loved it 🤣
I had the tin version of this, I must have spent 1000 hours on it. I still love it to this day.
My friend had it too, it's very cool
I love how several of the guns incorporate the ammo counter into the weapon, I wish they had just done this for every gun!
I loved this game back in the day and still do. I remember playing through this game cooperatively over Xbox live several times.
I don't know what it is about this game but I feel like this is the quintessential defacto Xbox game. Like seriously when I think OG Xbox I think This Halo Halo 2 Dead or Alive 3 Ninja Gaiden Black and The Chronicals of Riddick Escape from Butcher Bay. Like seriously if you own an Original Xbox and don't own these games your doing it wrong.
Haven't peeped your channel in a while. Don't know why, you're goated my son.
So classic, scared the crap out of me back in the day. Now I wanna go back to it 😅
I think it still holds up today. Maybe not as scary, but it definitely has a mood
Awesome video , love your original Xbox content .
Glad you enjoy it!
spooky at first, loved the adrenaline of having enemies spawn right behind me. Eventually you master the art of run and gun and even chase the enemies down and become a horror in their eyes
Well said
Great memories playing doom 3 on the og Xbox. The og Xbox was a beast of a machine.
The XBOX Classic Port is damn impressive. On the same Level like Half Life 2 :D And I do like Doom 3 :)
One of the greatest Xbox Classic Games. A very good conversion. I played it a lot back in the day. Still have the collectors edition in my shelf ;)
Doom3 and HL2 for Xbox are probably the most amazing ports ever.
@RuruFIN yes, Half Life 2 and also Riddick were brilliant. For me the atmospere in Doom 3 was matchless when playing it on a 5.1 audio system 🤩
my brother bought me the collectors edition for $3 last week, one of the best on console. absolutely fire video bro🤘
Appreciate it!! $3 is a steal for this game!
While a marvel port; the Xbox version of Doom 3 is so cut down from the original PC version. I originally played the Xbox version at launch due to not having powerful enough hardware on my desktop to play the PC version, but once I was able to finally play it on PC, it was like a new game, with more levels too that were cut to fit the game on the Xbox DVD.
I was playing this 19 years ago on OG Xbox. Two crt co-op with my friend. What a lovely game it was and still is. I have an OG Xbox and a hd crt tv and it’s feels good to play this on a crt even on a lower frame rate.
I own a series x and the bfg version and I have to tell that the atmosphere (which is mainly lighting and because the sound effects which are really compressed and super loud)on the OG are s the best.
About the smaller maps, we can argue is it better or worse, well if someone prefers more action then the smaller maps are better.
Hell yea, I played this game via one of those 3-day rentals they used to do (compared to the usual 5 days you got with most rentals at Blockbuster back in the day) and I ended up blazing through the WHOLE GAME in those few days and LOVED IT.
I think I LOVED IT ENOUGH that I ended up going and buying the CE (that had copies of DOOM 1+2 on there if I remember correctly?) along with the “expansion” Doom 3: Resurrection of Evil when the OG XBOX version came out later that same year (or maybe it was the following year, I can’t recall).
All I know is that this game scared me when I 1st played it. Nice vid!
It has its flaws, but to me Doom 3 on Xbox was an amazing experience. The horror elements are so well done; I felt like I was there, crawling in the vents and tunnels to hide from bigger monsters, hearing them grunt and huff through the walls/barriers.
Love this game so much.
I'd even argue that the Xbox version has better pacing than the PC version. Played through the campaign solo and in co-op back in the day, it was awesome. Last year I played the PS4 version and some segments just seemed to drag on and on.
I mean this as a question and not as an attack on your skills. I played this game when i was young (probubly too young if im being honest) but I remember distinctly that you could change guns without using the Dpad and it would cycle through them all. The dpad (which I only found out was useful after my 3rd playthrough or so) is for quick switching between your most used weaponds. Perhalps thats what you meant to say but in the video you make it sound as if there is no way to actually cycle through the list of guns while playing.
Anywho keep up the good work on your videos and I love the channel!
Nope that might have just been me being dumb. I thought the d-pad was the only way to swap guns 🤦♂️thats how Ive played it for years lol. Glad you enjoy the channel though. Thanks for the note!
As far as horror games from that era go I recommend 'Siren' or 'Silent Hill the Room' :) As a useful tool; I finally finished a compilation of Halloween style sound effects, audio cues and cinematic tools for content creators to use in their videos; Tik Toks etc. I'd love some feedback how useful it really is.
SH4The Room is so underrated. It's criminal how that game gets the hate it gets.
solid video essay but the gameplay clips with shooting, screaming, and explosions being 400% louder than the rest of the video is insane 😂
Sorry about that! Audio editing is probably my weakest suit. I just threw the game clips in and I'm realizing I should have made it quieter lol. Glad you thought it was solid otherwise!
@ i was trying to sleep but it was a good video to wake up to so i’m not mad at it 😂 thank you for making it
This is was a great change of pace for the doom franchise. After sinking so many hours of doom 2 on the pc and then playing this. And man did It scared the turds outta me back in the day.
Man i played the hell out of the demo on the xbox magazine. I was blown away about how smooth it played for an FPS on the OG Xbox
Damn I love the OG Xbox library!❤
It's insane to think that between the primitive looking Quake and the leaked Doom 3 Alpha demo that showcased greatly the graphical capabilities of years to come was only a time span of 5 years. Go back 5 years nowadays and games are virtually indistinguishable in terms of graphical fidelity.
Or going from Resident Evil 3 to Zero (3 years difference), or from Super Smash Bros 1 to Melee (2 years!). Change like that is absolutely unheard of these days.
I was still a kid/teen back then, but the console generations and tech improvements must have seemed head-spinningly fast to those who were already adults.
@@3dmarth You're comparing apples with oranges, because the release date of console games means nothing due to the games being limited to hardware. You can have two games being released one day and one console generation apart and there will be a huge jump in graphical fidelity. That says absolutely nothing about the current state of what modern hardware can deliver, because consoles are always outdated in that term even when just released.
My comparison takes only PC games into account, because PC hardware can develop freely without restraints. Your RE3 example is a really bad one, because while RE3 came out in 99, the hardware it ran on (PSX) came out in 1995. That widens the technological gap to Zero significantly.
@@pseudonym3690 Okay, it's a fair point that the PlayStation and N64 were each a few years old when those games came out. We could still compare an early N64 fighter like Dark Rift (1997) to SSBM, or even pit RE Code: Veronica (2000, and technically from the same gen as the GameCube) against RE Zero, and there'd still be a considerable technological and artistic leap. Because each generation lasted about 5 years before the next one began, and there were massive improvements in even that short time.
We don't see that today, whether on PC or console.
@@3dmarth Indeed, we don't see that today. One of those reasons are consoles though. Starting with the PS3, many game developers went from prioritizing PC as the main platform to that console and due to the life spans of consoles, development in game graphics stalled, since they all had to run on years old hardware. There were only very few exceptions to this. We're currently in such a cycle again after experiencing a brief shift back to PC in the transition phase to the next console generation. That's why you can still game with 6 to 7 year old graphics cards which was unthinkable in the 90s and early 2000s.
That is the very reason why I don't use console games for this kind of comparison. They are never on the cutting edge of graphics and that was what I was on about. RE3 is a good counter example. 1999 was the year Quake 3 came out and delivered never before seen graphics. As fun as RE3 was, it couldn't hold a candle to it in terms of graphics. It is therefor not a good indicator for how far along graphics came.
Doom 3 is one of oddest sequels made by id software. It went from a fast paced action FPS game with horror elements. To becoming an actual horror FPS game. Watching these graphic engine made by id is very rare to see these days.
I remember playing the demo, and how incredible it looked. Played this and Resurrection of Evil, and it's a good and fun game to play.
Fun tip for the flashlight: if you have it out, you can one hit kill the little spiders using the flashlight so you don’t need to use up ammo!
Thanks for the tip!
Finally playing Farcry 1 and I can’t believe how much this takes from Doom 3 and how the graphics are compared. Feels like a Doom 3 adventure Island!
Far cry released 5 months before Sppoky Dooky 3.
I've played the Original, Xbox, and BFG Edition
To me DOOM 3 on xbox is the scariest version
Absolutely love it
Yes I agree I have all versions and the original versions are darker with less ammo and available with the forced choice of flashlight or gun
I recently replayed this game on pc. The lighting and atmosphere still holds up. Doom 3 is my favorite of the Doom games.
I have heard of the Doom games but haven’t played them myself. Right around the time Doom 3 was when I started getting into pc gaming so I got it on series reputation alone. I enjoyed the atmosphere and gameplay. So when Doom 2016 came out I got myself a copy as well and was surprised at the difference. I never did finish Doom 2016 because it didn’t appeal to me.
this game scared me as a kid, i remember people hated this game because it wasnt like the originals but i loved it for its horror
Same. I played the og version on pc as a kid where you had to choose between the flashlight or a weapon (they changed it later). Scared the sh*t out of me so bad I couldnt play it until years later lol. Great game though.
Yeah, it’s still a very technical marvel how it offloaded the memories of unused rooms and then programmed the transitions of entering rooms so smoothly. The Collector’s Edition of adding Doom 1 and 2 is a great bonus and I do appreciate the horror elements when the OG Xbox missed out on some really cool AA horror Japanese titles from the PS2 even if it did take a more different approach from the two instalments. I think Doom 3 Resurrection added more players of multiplayer with more modes if I’m remembering correctly.
I was playing this the other night. By myself. In the dark. I forgot how scary it could be. The lighting system is great. I can't imagine playing the og when you switch to your flashlight.
Great video, this would make for a great Spooktober playthrough. So fun! That co-op mode for the campaign is exclusive to the Xbox too!
I really wish they added a option to hold flash light or shoulder mount it
Remember playing this back in the day on the OG Xbox and being so annoyed when you get to hell and all your guns get taken from you. I saved all the good stuff thinking I'd need it for later :/
Have this to replay on my Xbox Series X and PS5. Only gripe I really have is that the new versions don't have subtitles.
I loved this game back in the day. It hit at the perfect time where I was getting super into horror movies. I didn't play it at launch, I had a PS2 and Doom 3 would've melted the family Gateway, and to be honest I had missed it, I was too busy drooling over Half Life 2's graphics and physics at the time.
I'll never forget the first time I saw Doom 3 when I walked down into my buddies "gaming and make out hole" he had made in the basement that summer to get some privacy with girls and just in general from his three brothers he shared a room with. He had just picked up a tin copy the weekend before and was playing it while he waited for me to get there. What I saw on that ancient little 13" TV blew me away. This was easily the best looking game on the Xbox period, and it's an excellent horror game. I think we ended up delaying our plans by like three hours chilling on the couch cushions tucked in the back corner of a mildewy basement tossing sticks on that rinky dink setup. His bros also destroyed his PS2 so I frequently lent him mine for movie nights and to play his games he still had, and in exchange got to borrow his Xbox and man did I play the crap out of this myself. Definitely one of the quintessential gaming experiences of my teen years.
Unfortunately, I'm a little softer on the Xbox version now, it's just so cut down and so much more linear than the PC and BFG remaster that there's no reason to choose it over any other version, unless you're doing it to compare or just like experiencing different ports. It wouldn't really be an issue, but because of how cut down it is it's missing a lot of areas and their resources the player would ordinarily run into, as well as a lot of the secret areas and their extra resources. This really impacts how the game plays and feels, to the point the Xbox version can play a little more like a corridor based first person survival horror shooter versus a horror action game if you're not finding what extra resources are left and aren't the best shot IMHO. I also feel a lot of the complaints about Doom 3 having no ammo, that ironically led to them doubling the ammo count for the BFG edition leading to complaints about BFG having too much ammo, stem from the Xbox version.
Yes.
I have it for OGXbox and the 360, and the ps4/ps5
I would like a "Nightdive Studios" remaster of this game. OG Xbox content + pc content and crossplay multiplayer/coop. Would be cool.
Played the co op mode online the other day with a friend, great fun even today!
Love this game on the original xbox. Yeah, it wasn't like DOOM 1 or 2 or Final DOOM but it had great atmosphere and was technically my first horror game.
Currently playing through on the quest 3, very fresh experience in VR 😄
I was first introduced to Doom with the Playstation version. When the 3rd installment came out, I was treading a thin line of gamer's addiction in playing this game nonstop and me scaring the crap out of myself 😅. The dark ambient atmosphere of the complex you navigate through along with the sound effects as you proceed deeper into the game. It was a point that I was scared to play this game in the dark
This and the PC original version are the Doom 3 versions that I want to play because of the "flashlight in the hand" feature. I hope I get my hands on the Collectors edition Xbox version.
I remember the first time I saw this game in action(?) at an in-store kiosk.
The graphics, of course, were impressive, with seemingly photorealistic lighting. But the player/camera was just staring at some random NPC working on his computer or something, so it didn't really do much to sell the gameplay! I may have tried playing it for a few minutes, but if I did, I didn't find any actual action.
I need to get around to actually playing this one for real!
I was lucky enough to have a friend that to do coop in this game with, was a fun time, if a bit of a pain to set up 😅
I loved the plot development so much after the original Dooms. They keep the suspense up the entire time. Some people trash it because they hate storylines and they think its too slow and too difficult. They prefer the invincible doomslayer. Each style has its place and Im really glad we got a Doom with a storyline and I dont mind that every enemy you encounter is an actual fight. Footwork, spacing, timing, line of sight and weapon selection are all vital or a basic imp can kick your ass.
Doom 3 on the OG Xbox is not a port, it's a version specifically built for it.
idTech4 is an OpenGL engine, the Xbox can't do OpenGL.
They tried to use a wrapper, but in the end they decided to just make a DirectX version for the Xbox to get the best performance.
Also, if anyone gets a chance to play Doom 3 in VR, do it, Doom 3 feels like it was made for VR.
I bought this on my series X because I didn't get to play it growing up and I really love games from this generation but I just couldn't get into it. I never knew where to go and I know people will say that's my fault but every single hallway looked the same and the objectives were never clear, also the shooting got very repetitive but I didn't get around to the guns that you have later on because I got bored of it and put it down after a couple of hours. One of the best cases of how important level design is
I still have this for my OG Xbox and have been playing it recently. I think when this came out back then, I think people had issues running it on PC. Xbox had no issues. Correct me if I’m wrong
The graphics seemed to be black magic at the time especially when friends upgraded their pcs to play it and there I was playing it on my xbox lol
This is the only game that had me just as scared as playing resident evil. Even though i had way more fun playing the newer doom games this one creeped me out more.
Just in time for Halloween! Haven't watch it yet but did you talk about Resurrection of Evil?
Not yet! I do want to cover it though.
Definitely enjoyed the game, but it's not one I really revisit that often, or ever, even though I own the steel book copy on the Xbox, if I want to play doom I will usually play 1 or 2. I'm glad that someone else loves the OG Xbox as much as I do, so many great games on it that have just been forgotten to time
I'm happy that we share the same enjoyment over how incredible the Xbox was.
I still have my steel book copy from then. Probably the oldest game in my collection I've kept and didn't rebuy. Also after replaying it recently it might be my favorite doom game
Beat it on Switch and VR in my 40s, because I was too scared in my 20s.
Man I wish the og Xbox version was backwards compatible on Xbox one. The BFG edition is trash.
Camp Xbox Doom 3 is a weird situation/case since Doom 3 can be three different games Doom 3 is also PS1 Final Doom Doom 64 and of course the Doom 3 you’re talking about here blessed to see all from 1980-Now what a life of gaming
Doom 3 is my favorite in the whole series to this day.
Yes... And the shotgun is my 2nd favorite weapon
I love this game and will always defend it, have played it countless times on many platforms, definitely doom worthy
Hands down one of my fav horror games. It gives the best feeling of being in a haunted house. Doom purists and fans of the first 2 games hated 3. Regardless of what the original developers wanted but were restricted by early tech. The first 2 games were arena shooters, whereas 3 was made more claustrophobic in tight corridors as survival horror with the only resemblance to the first 2 games being a focus on slaughtering your enemies with a vast array of weapons you get to carry all at once. Pulse rifle is life. Just the sound of it is cool. 2016 Doom and Eternal both go back to the original arena shooter style, and they have sold well for new Id. You can catch the newest version of IdTech7 in the upcoming Indiana Jones game on Dec 5th. I so wish someone would remake Doom3 in today's tech, but I know it will never happen. Sad face.
Ah, my eternal love. To this day DOOM 3 is my favorite game ever made. Never stopped playing it. And the Xbox version is marvelous (best console version for sure).
Overall, I agree with everything you said except for wanting to see the Wraiths more. I am actually glad you don't face those enemies that often because those are some of the most annoying fucking enemies in the game. I did not have fun facing them at all. On a brighter note it does become more like a proper Doom game after the three levels in Hell.
A really good video game on The Original Xbox.
Yes. It was my first Doom game. Spooky af
With the frane rate, it really really looks like a ps3 shooter
any doom content is good content to me
The xbox version is my favorite way to play... I do patch it to run in wide screen and overclock my xbox's GPU to 300mhz to get rid of the FPS drops though... 266mhz will get you instant load times.
The Xbox version has more action due to the more compact levels and the PC version suffers because of it's moving away from the action.
as someone who uses backwards compatabillity a lot, would you reccommend breakdown to a fps lover such as myself? im aware the game got kind of a bad rep but it looks fun
btw you should definitely cover canceled xbox games like xgirl, a game ive talked about in the past a a virtual girlfriend simulator that was gonna have "ahem" controversial nudity especially for the time, and im pretty sure a canceled fallout tactics game (idk if it was before or after the original fallout tactics game) was planing to get a port for xbox but both the pc and xbox port were canned (also theres a samurai jack game that was mutiplatform but its xbox release got canned, however xbox lists the game as being backwards compatable with xbox 360/one, do they have a unrelesed copy that they used or is it just a mistake?
Yeah I love Breakdown I highly recommend it. It gets extremely hard around the middle, but it has a cool atmosphere.
Also I'd like to make a cancelled Xbox games list soon definitely gotta talk about Xgirl.
@@campxbox thanks a lot, ill definitely get breakdown when i see it
This game actually looks fantastic on the OG Xbox. I actually prefer it over the definitive edition on PS3.
Damn right! Id go so far to say it’s the best Doom.
PS: Still playable online through Insignia on the original xbox.
I bought this game and was too chicken sh*t to get very far into it. The monsters jumping out at you unnerved the hell out of me so I took it back to GameStop and returned it for something else. I have the steel book in my collection now and at some point need to make the effort to play it again!
Do an Escape From Butcher Bay video sometime. I thought it looked better than Doom 3 on the Xbox.
2:33 playstation 2 was under powered to run doom3 ,always wondered if the gamecube had dvd then maybe?
Ah yes this was the OG doom 3 useing flashlight by ✋ OMG flashbacks of my brother playing room goes dark pulls out flashlight demon right there shotgun blast😮😱💯
I got my first OLED monitor so I played through the original PC release of Doom 3 + some visual mods, even 20 years later Doom 3 has some rough edges but the dark graphics and creepy gameplay hold up. Its probably my least favorite in the series but still good.
I wouldn't go as far as to call it a classic, but it was influential at the time, for sure.
System Shock 1-2, those are classics. Doom 3 actually took a lot from those games.
In my opinion, I think this is an action horror game. I always felt like Doom 3 fell into the same camp as Resident evil 4. Resident evil 4 was no longer survival horror like its predecessors but still had some horror elements to it.
Doom 3 is best played with no hud. It's very atmospheric
That sounds like fun! I'll have to try it out.
20 yrs in aug i think if i had a 10 ten video games all time ,this is in it
I just watch Your review and I must say You do a amazing work here kind sir👍
It is a lenghty one and I love it💚
I always thought Doom 3 along with Resurrection of Evil to be one of the best fps games ever made💪🏻
Ant to be true og Xbox when compare to Playstation 2 feels like next generation of hardware.
Graphics, hard drive, online features🤯
It was beter console from every angle💪🏻
Peace✌️
This port and the port of Half Life 2 to the original Xbox are kinda minor miracles that they exist at all. The original Xbox is well below the specs that those games were designed for.
horror action, absolutely
This is what I wish the next Doom game would be like. More survival horror than arcadey shooter.
The Xbox Version is Amazing!
Just a few cutted areas are negative but the weapon D-Pad Swap was INCREDIBLE Modern back then!
Vicarious Visions *ROCKED*
Ps. Stay AWAY fom BFG Edition
OG xbox version looks better than bfg on 360. Xbox ports are the only way ive played doom 3, half life 2, and max payne, and all 3 are top ten games for me
Amazing port at least.
DOOM 3 is actually still my favorite survival horror first-person shooter game ever and my favorite horror game of all time. A great classic game.
When DOOM 3 (2004 survival horror first person shooter) came out in 2004, it set a new bar in the game industry with brand new innovations, standards, technologies, concepts, and ideas that were never seen before, that majorly influenced and changed the game industry forever, and which all future first person shooter games, horror games, and games in general, would proceed to follow and be inspired from, and continue to do so to this very day.
DOOM 3 was considered to be a very technologically advanced game for its time, that used technologies, concepts, techniques, and ideas, which were never seen before prior to it's release, which inspired all future games in general.
DOOM 3 had such a major impact on the game industry, that many of the games that came out after DOOM 3, would have either never existed, or would have been drastically different from what they turned out to be, if it were not for DOOM 3 existing.
DOOM 3 was an absolute technological marvel when it first released, and it was the most technologically advanced game ever made at the time of release in 2004, shoulder to shoulder with Half-Life 2 (GOTY).
Critics praised the graphics of DOOM 3, which included realistic textures for floors and ceilings.
DOOM 3 used the id Tech 4 game engine (Which was a brand new engine at the time and DOOM 3 was the first game to ever use it), and the id Tech 4 game engine was later licensed to other developers, who were interested in using it, due to how cutting edge and advanced it was, and what the technology/capability of the engine would allow them to create in their games.
DOOM 3 was both a critical and commercial success, selling over 3.5 million copies in 2004 alone. (As of November, 2024, DOOM 3 has obviously sold millions upon millions of more copies, since the year of 2004).
DOOM 3 was the best and most awarded horror game of 2004 (and was actually the 3rd most awarded game of that year entirely, only being beaten out by Half-Life 2 and Grand Theft Auto: San Andreas for the Game of the Year award), and DOOM 3 actually beat both Half-Life 2 (GOTY) and Grand Theft Auto: San Andreas in 4 categories and won four (4) awards: Best Art Dir…Engine, Best Sound Effects, Best Sound Editing in a Game Cinema, and Best Lighting/Texturing, while also being nominated for many other awards as well.
DOOM 3 was easily the best looking game in 2004, and was the 3rd Most Awarded Game of 2004 according to the National Academy of Video Game Trade Reviewers, where it won 4 awards over every other game released for 2004, including BEST Art Dir…Engine, BEST Lighting/Texturing, BEST Sound Editing in a Game Cinema, and BEST Sound Effects.
That means that in terms of lighting/texturing, art direction/engine, sound editing in a game cinema, and in sound effects, DOOM 3 was the most advanced/best game of 2004, unmatched in those aspects by anything else released at the time.
Only two games in 2004 got more awards than DOOM 3, which were Half-Life 2 (GOTY) and Grand Theft Auto: San Andreas, which won 5 awards, opposed to DOOM 3, which won 4 awards.
As of November, 2024, DOOM 3 on Metacritic has a rating of 87/100 for the PC version, and 88/100 for the Xbox version, which shows that on average, it's critically considered a great game overall.
DOOM 3 and id Software deserve a lot of credit in what they have achieved and what they have inspired, and continue to inspire to this very day.
A lot of your favorite games that came out after DOOM 3, may have never existed, or turned out drastically different, if it were not for the existence of DOOM 3 and id Software.
I love doom 3!
Best Doom
Now ya gotta do yourself RoE, the sequel-esque thing. Probably a better xbox version than the OG.
A lovely scaled down version of Carmack's bloated title
And the best dub is in Japanese😎