Star Fox (SNES) but it doesn't lag. 60FPS High Frame Rate

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  • Опубликовано: 9 фев 2022
  • Star Fox on Super Nintendo, but the frame rate is smooth as butter.
    www.romhacking.net/hacks/7163/
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Комментарии • 838

  • @JexMugen
    @JexMugen 8 месяцев назад +446

    Basically how the arcade version would run if there were one.

    • @kinorai
      @kinorai Месяц назад +21

      Kinda like Virtua Racing Arcade/Genesis

    • @foxdavion6865
      @foxdavion6865 5 дней назад +1

      What it would of looked like running on a SGI workstation or a 3D Arcade Machine, both of which at the time cost around $10K (that is $10K in 1993 money, so yeah...)

    • @Onigirli
      @Onigirli 3 дня назад +1

      @@foxdavion6865 *would have.
      Please get that one right

    • @fuzzywzhe
      @fuzzywzhe 3 дня назад +1

      I have only played this in a simulator on my computer, but I think the original was commendable. I'm an electrical engineer, and it's fascinating we can simulate these old systems, which were created in my lifetime.
      AND - btw if you're going to "correct me", it's simulator, not emulator. An emulator is a hardware simulation of other hardware, a simulator is a software simulation of hardware. Just a pet peeve of mine.
      I kind of envy 90's kids, as I'm a decade earlier. This would have been so fun to play at 14 instead of 30. Nice little fantasy to be in as a kid, but then again, I enjoyed Star Wars when it first came out and saw the invention of video games. Pong came out when I was 5. Just to control a dot on the screen was mind blowing. No kid today will ever appreciate that. I've seen the whole development of digital technology.
      20 years ago, when my aunt hit 90, I wrote up a letter going over all the incredible inventions she has seen over her lifetime. She used to go to school in a horse and buggy, she saw the space race, the invention of computers, all this stuff - now at 50, I'm in a similar situation. I'm an engineer, but we're further ahead than I could have possibly predicted at 20 and I work on this stuff. I help create it.
      Life is good, or rather, how you view it. It seems troubled at times, but we are so much less violent and stupid than we were just 100 years ago.

    • @foxdavion6865
      @foxdavion6865 3 дня назад

      @@Onigirli got anything better to do than be a grammar nazi? Lol, in this day and age too... sad.

  • @DonovanAenslaed
    @DonovanAenslaed Месяц назад +440

    I was given Starfox as a Christmas present, and family decided to go on vacations quickly after that. The game had me so hooked that I took my SNES with me and stayed in the hotel room playing non stop. I completely ignored everyone for an entire week. Didn't even touched the pool or the sea. No one complained because I guess they needed vacations from me too 😂
    Watching Starfox gameplay brings back the memories of less complicated times...

    • @Kill_Binho
      @Kill_Binho Месяц назад +7

      Wish I had a story like that. My family would definitely complain. Should have been a pesty kid so they would beg for "vacations from me"

    • @DonovanAenslaed
      @DonovanAenslaed Месяц назад +8

      @@Kill_Binho imagine: he's not yelling, he's not running around, he's not asking for things, he's not bothering with food time... 😆

    • @scottydu81
      @scottydu81 Месяц назад +2

      It’s your vacation, use it when you need it!

    • @bernardstrauss1183
      @bernardstrauss1183 Месяц назад +4

      You must have lost your mind when SF64 came out.

    • @phdonme1
      @phdonme1 Месяц назад +3

      This game is so epic when it came out

  • @ChileanSpartanUSA
    @ChileanSpartanUSA Год назад +553

    Wow and this game still gives me chills. That first stage's music and atmosphere doesn't get old.

    • @homegrown6845
      @homegrown6845 Год назад +5

      The word atmosphere has lost it's meaning at this point, people just spam that word when describing any artform imaginable.

    • @vyperpunk4499
      @vyperpunk4499 Год назад +9

      I agree... I think the soundtracks are timeless and epic masterpieces. Ones that will never lose value. I tried to get my friend from N64 era to listen to Corneria from SNES. It claps the N64 one big time. Pft will be a process cos yeah people just take your word for it until they DO listen! There's a reason it made it into Smash Bros and sorts.

    • @pgcroonerva3256
      @pgcroonerva3256 Год назад +10

      I prefer the soundtrack of snes star fox over the n64 one though that one has some great tunes too

    • @Nutty151
      @Nutty151 Месяц назад +1

      This game's music is so unique.

    • @chiefhydropolis
      @chiefhydropolis Месяц назад +3

      ​@@homegrown6845I get what you mean but it is used in a valid manner here

  • @yukikofujiwara2144
    @yukikofujiwara2144 Год назад +1463

    This is terrifying. Can you imagine if this is how the game ran on real hardware? I'm only seeing this because I'm currently playing at the 7 frames god intended and got curious of what damnation looked like.

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 11 месяцев назад +161

      The original choppy version proved that a primitive engine could deliver a great game if it was responsive enough

    • @Shorty15c4007
      @Shorty15c4007 10 месяцев назад +76

      I think the issue was more with the controls. Playing with a 4 way D-Pad isn't as precise as a joystick for a game like this. I only say this because I just finished hard route on my SteamDeck on the original rom FPS and only died once. I remember playing this on original hardware and could barely beat easy route.

    • @n64fan60
      @n64fan60 9 месяцев назад +113

      *"I'm currently playing at the 7 frames god intended and got curious of what damnation looked like."*
      😂🤣

    • @OlpusBonzo
      @OlpusBonzo 9 месяцев назад +23

      With the GSU-1 or the GSU-2 instead of the "MARIO Chip" you have more than double of the frequence rate and Starfox runs very smooth.

    • @NeoConker626
      @NeoConker626 8 месяцев назад +19

      ​@@Shorty15c4007that reminds me a bit of Mario 64 DS. I did not enjoy that port at all when I first got it. But then I got the virtual console release Wii U, as well as playing the rom on emu, and it's actually pretty solid. The issue was just playing it on a dpad

  • @tonejames2080
    @tonejames2080 Год назад +174

    I was 9 years old in 1993 and I still remember the first time I saw this game. I couldn’t believe what I was seeing. Shit blew my mind. Lol

    • @ICantHandleThis210
      @ICantHandleThis210 Год назад

      You're literally around 30 years old right now! 😱

    • @jimmelton5846
      @jimmelton5846 10 месяцев назад +19

      ​@@ICantHandleThis210sound mathematics 😂

    • @Lucrei.
      @Lucrei. 5 месяцев назад +9

      Even now it's still super impressive, from a technical stand-point at the very least.

    • @SonofTiamat
      @SonofTiamat 2 месяца назад +4

      I was 9 when I first played it back in '94

    • @makita3680
      @makita3680 Месяц назад +6

      I'm seeing it for the first time now and it blows my mind that it was possible.

  • @Soulintent95
    @Soulintent95 Год назад +331

    Whats always amazed me about taking a game like this which had a bad frame rate and putting it to 60 is that it somehow makes the models and lighting look better. I dont understand why that is, it makes shading look deeper, and the edges of some objects less intense.

    • @VideoGameModMuseum
      @VideoGameModMuseum  Год назад +135

      That's probably the youtube compression, at least concerning the edges. But yes, increased frame rate means there are more frames with different shades when a model moves while lit by a light source. So instead of going from dark grey to light grey when the ship rotates here, you get a few more intermediate shades of grey.

    • @madams2239
      @madams2239 Год назад +18

      It has a lot to do with your brain, its not always the greatest with changing pictures as your brain can see its just a picture with motion; when there are intermitant frames like when a character blinks your brain notices the in-between frames but doesn't focus on it but it helps complete the picture.
      Your brain can see the intermitant pictures as not an in-between picture and says "thats not right" and you notice it.

    • @Ghennesph
      @Ghennesph 4 месяца назад +10

      Late reply, but there are several factors in this. One is that you can just plain see things better when they aren't jumping around. Your brain is less distracted with trying to fill in the gaps and follow the motion, so especially the edges of things are easier to see.
      Another factor is aliasing, because the edges update more frequently, the average of all visual information gathered is closer to accurate. A higher framerate creates a sort of antialiasing for objects moving slowly, which is where aliasing at lower framerates is more noticeable.
      I'd say these two things are the biggest reasons for it. But, for this video, it's some AI upscaled garbage and unrelated to that.

    • @Soulintent95
      @Soulintent95 4 месяца назад +4

      @@Ghennesph pretty good breakdown, definitely makes sense. But i dont think this was AI. Ive heard about a romhack for this game that unlocks the framerate and updates certain things so it works. Ive seen a vid of it when it was in beta and the sound was a tinge off because of the mod. It can run on the snes mini.

    • @syncmonism
      @syncmonism Месяц назад +3

      A higher framerate means a higher temporal resolution, so that makes sense.

  • @Sully365
    @Sully365 Год назад +292

    This is exactly how i remember playing it in the 90s...

    • @MoyanoJerald
      @MoyanoJerald 10 месяцев назад +33

      Children's minds do not care about Framerate, they only prefer Gameplay over Framerate

    • @Sully365
      @Sully365 10 месяцев назад +12

      @@MoyanoJerald if you only knew how amazed i was when they talked.... This was the game that made me love the SNES and get good enough go through without damage on the most difficult path...then it made me buy the N64 and realize 'hey, this game is somehow easier"...but seeing the gamecube starfox...woooow. but it was not good enough to move me from pc to another game system

    • @Sully365
      @Sully365 10 месяцев назад +10

      @@MoyanoJerald and framerates on CRTs were so much smoother looking. i didn't switch from crt until WAYYY after most people moved to HD. i still hate jagged edges :)

    • @h0metape
      @h0metape 3 месяца назад +1

      If it seemed smoother to you it was probably because of the CRT.

    • @so-vp2qh
      @so-vp2qh 3 месяца назад +5

      @@Sully365this game is still ridiculously choppy on a crt

  • @man-rexcellenceprogram1781
    @man-rexcellenceprogram1781 2 года назад +412

    This is more than just 60fps, the game speed has been corrected, Beautiful

    • @gitez6585
      @gitez6585 Год назад +50

      it's not in real time, he used a AI called DAIN. it's not real footage

    • @ErdrickHero
      @ErdrickHero Год назад +55

      ​@@gitez6585 I don't think this is an AI, I think this an emulator emulating an overclocked SuperFX.
      Evidence at 5:05

    • @marioisawesome8218
      @marioisawesome8218 Год назад +17

      @@ErdrickHero 🤦‍♂ if the software was overclocked, it would be running code more times in a second, meaning physics runs faster, meaning the game would be unplayable. star fox tends to run faster in space levels because there's less stuff. emulators also make it run faster just by nature, but it was not overclocked to run starfox at 60 fps, that would be ludicrous.

    • @ErdrickHero
      @ErdrickHero Год назад +28

      @@marioisawesome8218 That's only partially true. I don't know the ins and outs of the SuperFX hardware specifically but there are generally ways to limit the speed of software execution so that doesn't happen.
      Also, as far as I'm aware, in Star Fox, the SuperFX only handles (most of) the drawing functions, while game logic is run on the SFC CPU. The two have separate clocks and therefore are not tied to one another in terms of speed.

    • @marioisawesome8218
      @marioisawesome8218 Год назад +5

      @@ErdrickHero i explicitly said the physics run faster. if you've seen overclocked sfx videos you would know exactly what i mean

  • @bunnybreaker
    @bunnybreaker 8 месяцев назад +34

    So weird watching this and my brain trying to resist the smoothness cuz the lag and low fps are such deep memories. Looks great.

  • @imranyusufcomedy
    @imranyusufcomedy Месяц назад +13

    The music on the first level sets the pace, it's so good!

  • @greywillowgaming2366
    @greywillowgaming2366 Год назад +59

    Man for as much as I enjoy the original Star Fox game, I do wish playing with this speed/frame rate was an option. So much smoother than with playing it as is.

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 11 месяцев назад +1

      I think they would have had it at 60 frames if they could back in the 90s, then they offer- super-choppy slow version???

    • @WRILLI4M
      @WRILLI4M 9 месяцев назад +4

      I believe both the SNES and the Super FX chip couldn't handle this at that time. Hardware limitations were a real deal back then.

    • @Saetta06
      @Saetta06 9 месяцев назад

      this patch can only run on emulator because it requires overclocked cpu

    • @clouds-rb9xt
      @clouds-rb9xt 6 месяцев назад

      @@Saetta06That makes me wonder though.. how far could an overclocked SNES CPU take you?

    • @redvenomweb
      @redvenomweb 5 месяцев назад +5

      @@clouds-rb9xt You only need to overclock the SuperFX chip, not the SNES itself. There are modded StarFox/Stunt Race FX/Doom carts with overclocked SuperFX chips. It does reduce the chip's life, though.

  • @MegaKnuckles777
    @MegaKnuckles777 6 месяцев назад +60

    5:04 - When you sit down and feel the hemorrhoid:

    • @OrcsRDorks
      @OrcsRDorks Месяц назад +4

      Lmao glad someone called it out!

  • @PARR-E
    @PARR-E 7 месяцев назад +301

    The footage looks like it’s interpolated with ai, rather than an actual 60fps mod.

    • @raspi_dude
      @raspi_dude 2 месяца назад +63

      ur right the text on the bottom left gets distorted sometimes

    • @digita1alchemy
      @digita1alchemy Месяц назад +41

      It most definitely is.

    • @90sNick_Pinesal
      @90sNick_Pinesal Месяц назад +88

      The fact that 2D elements also have a framerate increase means this is definitely interpolated.
      Move along, nothing to see here.

    • @blakegriplingph
      @blakegriplingph Месяц назад +22

      The hack is real tho, but it could only run on an emulator.

    • @vine00
      @vine00 Месяц назад +18

      @@blakegriplingph Yeah but at least you can play it with the emulator. With interpolation like this it has to be rendered.

  • @mak_707
    @mak_707 Год назад +36

    Gives off Sega Saturn vibes now!

    • @GoldenGrenadier
      @GoldenGrenadier Месяц назад +3

      If only they'd used the SVP chip for something besides Virtua Racing.

    • @Turbotef
      @Turbotef Месяц назад +1

      @@GoldenGrenadier Apparently it was meant for the Sega CD/etc to enhance games through a lock-on cartridge. That would have been a better outcome than using the 32X IMO.
      The things that could have been........ (13 year old me is screaming back in 1993)

  • @ghaleon128
    @ghaleon128 8 дней назад +2

    The funny thing is that with my nostalgia glasses on, it's always looked/ran this good.

  • @twitchsopamanxx
    @twitchsopamanxx Год назад +55

    Ill clarify this: snes9x allows you to play at 60fps, but the game was never designed for it, it was designed with the lag in mind, so the game becomes almost impossible to beat with that amount of speed. I barely beat easy route and that was with savestates.

    • @VideoGameModMuseum
      @VideoGameModMuseum  Год назад +11

      Strange, I thought it was easier, since I could see what I was doing for once :D The actual game speed remains the same

    • @Nurhaal
      @Nurhaal Год назад +32

      @@VideoGameModMuseum this playthru is AI rendered tho. I mean you might be running on a bsnes / snes9x overclock to emulate that 21 hz processor speed so that it's easier for the AI to render, but I can still see the AI rendered artifacts. There's a big one on stage 3, during the descent into the mothership boss - ones of the laser shots passes just under your arwing which is a blue wire frame due to the shield power up. The bolt MASSIVELY blurs and the real resolution is exposed, as well as demonstrating a typical artifact seen in AI rendering frame smoothing.

    • @TwinDragonsOfChaos
      @TwinDragonsOfChaos 5 месяцев назад +4

      ​@@NurhaalWrong. Read the description.

    • @KettLovahr
      @KettLovahr 4 месяца назад +19

      ​@@TwinDragonsOfChaos The footage is interpolated. There are obvious artifacts the whole way through.
      The game was definitely played at a higher frame rate, but interpolation was still used.

    • @Mike14264
      @Mike14264 4 месяца назад +4

      ​@@NurhaalI think the hack did make it run at 60 frames, which is indeed possible to play through... but then the guy who made the video upscaled it with AI for some reason.

  • @Intension123
    @Intension123 3 часа назад

    The nostalgia feeling after all these years. So addicted playing this game, with all the secrets, astroid belts, blackholes and bosses. Just intense gameplay and nice ambiance music.

  • @METAL1ON
    @METAL1ON Месяц назад +3

    Still the best of the series. Sound track is killer and playing this back in the day was mind blowing.

  • @butchernachos7518
    @butchernachos7518 6 месяцев назад +10

    Back when a game was amazing at 30 minutes long and didn’t need to be 300 hours of open world checklisting

  • @LITTLE1994
    @LITTLE1994 6 месяцев назад +27

    Dang, imagine if the SNES could do that in real hardware. Looks just as smooth as Star Fox 64.

    • @iancortescontreras6084
      @iancortescontreras6084 3 месяца назад

      What other snes games would play well on 60 fps?

    • @fungo6631
      @fungo6631 2 месяца назад +2

      It could with the FX2 chip overclocked to 33 MHz.

    • @cpu64
      @cpu64 Месяц назад

      Could this be ported to the 64 and played this way?

    • @RottenMuLoT
      @RottenMuLoT Месяц назад

      @@cpu64 just read the webpage.
      > The game does NOT run on console. It requires most importantly a CPU overclock.

    • @RottenMuLoT
      @RottenMuLoT Месяц назад +3

      @@fungo6631 I don't think so. As per the webpage, I don't see how overclocking an FX2 chip would alleviate the work
      >The game has 3 IRQ routines to complete the game cycle of strats (movement/attack/health/etc routines), drawing the screen etc. It does this in 3 game cycles, which limits the game to 20FPS at max.
      > What has been done is the IRQ routines have been programmed to run right after each other without waiting a game cycle, from irq 2-3 for 30fps mode and from irq 1-2-3 for 60fps mode.
      > Additionally, every frame will also be drawing as well as doing the strats. What has been done is the strats will only process every 2/3 frames for 30/60fps while still drawing it every frame. This slows the game back down to its ORIGINAL pace.

  • @daviddamasceno6063
    @daviddamasceno6063 7 дней назад +2

    The answer to the question "What if the SNES had Blast Processing?". Lmao. Used to rent this game all the time. Soundtrack still gives me the chills.

    • @ironsilk6634
      @ironsilk6634 2 дня назад

      Blast processing! Then it would run at 120 FPS!

  • @TheTolnoc
    @TheTolnoc 3 дня назад +1

    Only today did I realize that the green stuff on the ground of Corneria is supposed to be grass, not murky water.

  • @Tclans
    @Tclans 28 дней назад +1

    Not only impressive on the mode but also on the play, that was very enjoyable to watch, thank you!

  • @ivanaviNiebla
    @ivanaviNiebla Год назад +59

    This feels so unreal and weird, it's great!

    • @Gh0sTlyD3th
      @Gh0sTlyD3th Год назад +4

      reason it looks weird is because they took gameplay footage and run it through a frame interpolator.

    • @TwinDragonsOfChaos
      @TwinDragonsOfChaos 5 месяцев назад +1

      ​@@Gh0sTlyD3thWrong. Read the description.

    • @chiefhydropolis
      @chiefhydropolis Месяц назад +1

      ​@@TwinDragonsOfChaosthe patch is different to this video, it runs faster
      if you pay attention you can also notice a lot of artifacting on 2d elements, specifically when they pop up or disappear

    • @typecasto
      @typecasto 29 дней назад

      ​@@TwinDragonsOfChaos look at the text on the bottom of the screen at 1:00. There’s definitely interpolation artifacts.

  • @arm5685
    @arm5685 Год назад +14

    I want to see level 3 like this. Macbeth is where everything is just so darn slow!

    • @SonofTiamat
      @SonofTiamat 2 месяца назад

      Macbeth is level 5 on hard. 3 is Fortuna

  • @SpecLeader101
    @SpecLeader101 8 месяцев назад +8

    It looks so good. My God.

  • @damin9913
    @damin9913 Год назад +13

    Holy crap it's so damn smooth!

  • @sakkasufle6326
    @sakkasufle6326 5 дней назад

    I was 7 when i bought this game back in 1993. Cant tell you how many damn times i played this game...it was amazing!

  • @mocha9072
    @mocha9072 6 дней назад

    Still one of my favorite games of all time. Still play it at least once a year.

  • @namelessjedi2242
    @namelessjedi2242 2 года назад +29

    Never had a problem with the game, but this does look great.

    • @worsethanhitlerpt.2539
      @worsethanhitlerpt.2539 11 месяцев назад +2

      Yep I still like the choppy version because it shows that Gameplay is the real thing not smooth graphics. Ofcourse anyone would want to play the upgraded version at least
      50 times

  • @michaelmartin9022
    @michaelmartin9022 Месяц назад +30

    But this is how we saw it in 1994!

  • @marcusgilbert6350
    @marcusgilbert6350 2 дня назад

    Its crazy how I still have memories of playing this in "97, thinking these graphics were so real

  • @captc0ck5lap60
    @captc0ck5lap60 4 дня назад

    This brings me back. As a kid I couldn't believe it was possible to have a 3d rendered game of this quality in my home.
    Probably well over a thousand hours into it. Could do any route as a no hit run. I used to challenge myself to beat every level with both my wings broken and avoid all powerups.
    Seeing it at 60fps is scary.

  • @ugandanknuckles3900
    @ugandanknuckles3900 20 часов назад

    Looks amazing from what I saw as a child.
    Very nice.

  • @johnnychronic222
    @johnnychronic222 8 месяцев назад +3

    Thank you for the upload.
    60 fps SF SNES!
    I want to do this!

  • @NoahtheEpicGuy
    @NoahtheEpicGuy 5 месяцев назад +2

    it's interesting because some cutscenes (boss intros, the opening to the game, the credits) have music synced to the game, and because it expects the game to be running like ass, the music falls behind.

  • @lorddreemurr
    @lorddreemurr Месяц назад

    Just the smoothness of this makes it seem like a whole new game. Incredible stuff

  • @Animefanboy4life
    @Animefanboy4life 8 месяцев назад +2

    This feels like it should how it should be on the switch snes player, but it still plays like the original xD

  • @bbarrera86
    @bbarrera86 День назад

    I always thought this was unplayable, this video changes that 100%

  • @arm5685
    @arm5685 Год назад +29

    Loving this. I guess I never realized how lagged it was before!

    • @dalehadley3283
      @dalehadley3283 7 месяцев назад +3

      Star Fox pushed the SNES to it's absolute limit,the result was like...ten fps at the most

  • @ZygardeRumbleVA
    @ZygardeRumbleVA Год назад +4

    15:05 Slippy sounds just made me laugh lol 😂❤

  • @Resident_Yvor
    @Resident_Yvor Год назад +4

    This is practically a new game for me

  • @King1614
    @King1614 Год назад +2

    Boy, dropping into stage 6……..that music let you know that chaos was about to ensue

  • @beatsinmycrates
    @beatsinmycrates Месяц назад +1

    This is perfect. Music fits too. Epic
    I going to play this .

  • @Marioguy92
    @Marioguy92 2 года назад +23

    Yes, a much more playable version of SNES Star Fox! The powerpoint slideshow FPS was a real problem...

    • @TehDanceMaster
      @TehDanceMaster Год назад +5

      Not if you grew up with it.

    • @jimmelton5846
      @jimmelton5846 10 месяцев назад +1

      ​@@TehDanceMasterI grew up with it and still didn't care much for it. I do appreciate what it was doing for the time however.

    • @TehDanceMaster
      @TehDanceMaster 10 месяцев назад +1

      @@jimmelton5846 there, by today's standards it's pretty bad, but I will always love its original form. If it got altered in any way, it's unplayable for me.

    • @Medachod
      @Medachod 9 месяцев назад

      @@TehDanceMaster Cool. Not their problem, though. If you don't like it, play it on the SNES. Both parties happy, problem solved.

  • @Tailstraw_xD
    @Tailstraw_xD 3 дня назад

    GOT YOU NOW, STAR FOX!

  • @LoneSWarrior
    @LoneSWarrior Месяц назад

    My phone or youtube has an issue where the framerate of videos is just cut to 10 frames or something.
    I was watching the entire first level like it was a normal low framerate.
    The moment I pause the video, it gets fixed and the frames put the fear of God in me.

  • @JuniorLexus6692
    @JuniorLexus6692 Год назад +21

    I was a grand master in this game and also the original F-Zero. Brings back so much memories.👍🏼🔥

    • @meanhead1337
      @meanhead1337 Год назад +2

      Any tips? This is my favorite game.

    • @libraryofalexander796
      @libraryofalexander796 Год назад

      The two things wrong with snes were 1. No two player mode in fzero and 2. Only one Zelda game.

  • @timtrainage
    @timtrainage 3 дня назад

    Every notice how the blaster seems like a sound made by a kid doing an impression of a blaster with their mouth.

  • @frankmabo3940
    @frankmabo3940 Год назад +2

    Is this a coded rom that allows for use on a cartridge (overclocked SFX2)? or was this programed for use on a computer with much faster cpu and be used like that? I ask because I'm seeing more and more incredible things with MSU-1 chips and no storage limitations, better programmed remakes, etc.

    • @butterh2
      @butterh2 Год назад +1

      he took gameplay footage and smashed it through an ai interpolater

  • @mistersqueege010
    @mistersqueege010 26 дней назад

    Wow. Watching this as an adult and I am just realizing how masterful and subtle the direction is. From the instand you launch in corneria and one of your friends comes from behind you to take formation, to the first boss that will wreck you if you don't fly low enough, to the second boss that comes from below... like these were deliberate choices meant to convey something. That's just so freaking cool. What art!

  • @JohnMatayas
    @JohnMatayas 10 месяцев назад +3

    My God. It's beautiful.

  • @johntumahab323
    @johntumahab323 26 дней назад

    I heard the reason for the lag with this game (and all Super FX games) was because the cycle rate on the parts of the chip were out of sync by half speed. This was corrected for the Super FX 2 chip, but by then it was too little, too late in the SNES life cycle. The only released game I know of in the USA that made use of it was Super Mario World 2: Yoshi's Island for the 3D platforms.

  • @FelipeMansur1987
    @FelipeMansur1987 Месяц назад

    Good job! Also, Corneria soundtrack is epic.

  • @ImJCyo
    @ImJCyo 29 дней назад

    Does anyone else remember when they played this game on TV for some documentary? It was the reason my parents got it for me way back then!

  • @Axehilt
    @Axehilt 6 дней назад

    Definitely a great game for its time, fun to see the frame issues solved.

  • @MooseBoys42
    @MooseBoys42 6 дней назад

    Haven’t played this in almost 30 years but somehow I still remembered the hidden bomb at the right section at 2:20.

  • @tinkywinky7290
    @tinkywinky7290 Год назад

    Is the actual ROM edited to make everything slower and then overclocked to make it appear around normal speed?

  • @johnhazlewood54
    @johnhazlewood54 Месяц назад

    god i didnt realize how much i missed this game till saw this

  • @hupekyser
    @hupekyser Год назад +5

    If i could have seen it like this as a child i would have been blown away.

    • @ScotsmanGamer
      @ScotsmanGamer Год назад +1

      As a kid you had no clue about frame rates so stop with the cliche RUclips comments

    • @AFourEyedGeek
      @AFourEyedGeek Год назад +6

      @@ScotsmanGamer tell that to people who played Metal Slug, you certainly noticed lag in that.

    • @ScotsmanGamer
      @ScotsmanGamer Год назад

      @@AFourEyedGeek like I said as kid you had no clue about FPS or lag fool!

    • @AFourEyedGeek
      @AFourEyedGeek Год назад +6

      @@ScotsmanGamer just because you was a thick kid, doesn't mean everyone else was. Of course people noticed slow down in games, might not have used words like FPS or lag, but the effects were noticed.

    • @hupekyser
      @hupekyser Год назад +10

      ​@@ScotsmanGamer Ive been studying 3d graphics since I was 13, in 1993. and playing them since the late 80s (Im now a Lead 3D software engineer in XR and gaming technology)
      The effects of framerates, and my understanding of frame rates were well understood in the early 90s way before StarFox came out. One of my first experience of arcade 3d was was Hard Drivin in 1992 running at 30fps. Though, I had played an early prototype VR game running at 15fps, with a bulky headset in London Tracadero centre in around 1990. Which was awful. Daytona usa for the arcade released in 1994 (1 year before StarFox was launched), was the first 60fps 3d racer (with ridge racer from Namco) in the arcade. Before that, Virtua racer released in 1993 was only running at 30fps
      I obsessed over and spent hours in my early teens, analysing arcade and home console graphics tech and to understand the differences between home and arcade hardware, looking at and learning about things like instruction and polygon throughput, Z Buffering, perspective correct texturing, bi/tri filtering and other 3d hardware accelarated features being introduced at that time.
      I was also lucky enough to get early access to and attended ECTS (electronic Computer Trade show) London, 1994 to see pre launch PS1 and Saturn games in really early alpha state 1 year before release, and met the developers of the first generation, 32Bit 3d games being created. Games, like ClockWork Knight on the saturn, Toshinden on the PS1. and Virtua Fighter on the saturn.
      I was dreaming of having 60fps 3d graphics in the home consoles a long time before StarFox was released.
      so, to be really honest with you. Your comment just makes you sound ignorant.

  • @The_Pariah
    @The_Pariah 3 дня назад

    This video isn't available at the selected quality.
    Please try again later.

  • @d.m.g5032
    @d.m.g5032 9 месяцев назад +1

    How did you make this work? I want to try for myself too!

    • @omegarugal9283
      @omegarugal9283 Месяц назад +1

      video editing

    • @d.m.g5032
      @d.m.g5032 Месяц назад

      @@omegarugal9283 well let me tell you something funny, I've been trying to code the damn thing, so me falling for this video - makes some amount of sense as a person who is annoyed by not succeeding at making the game run faster.

  • @Mitsuraga
    @Mitsuraga Год назад +3

    I feel like this would be so much harder than the original game.

  • @AaDoHa1
    @AaDoHa1 Месяц назад

    Simply beautiful

  • @RedLP5000S
    @RedLP5000S 27 дней назад

    Starfox is a masterpiece. It doesn't need speeding up. Though it is cool to see it running so.

  • @fabienzaca
    @fabienzaca Месяц назад

    For being one of the first fully 3D games this game is fantastic! It has amazing level design and art direction in some of the later levels and amazing bosses.

  • @fancifulgamer28
    @fancifulgamer28 5 месяцев назад +1

    How do I do this, please tell me how I can get perfect framerate for StarFox 1, I need to try this now

  • @FrancescoTattoli
    @FrancescoTattoli Месяц назад

    I used to play starfox on the SNES and I didn't even notice there was lag, I always thought the game was that way. Now I look at this version and send to me a brand new game... Wow!!!

  • @melonmagician811
    @melonmagician811 Год назад +7

    Do the NASA give you this console?!?!

  • @JohanA-uh1yg
    @JohanA-uh1yg 5 дней назад

    I remember thinking these grafics were SO awesome!

  • @stringedaz
    @stringedaz 16 дней назад

    I played this game a million times as a kid. Epic!

  • @autex2609
    @autex2609 17 дней назад

    Realllly brings this game to life. Now it just looks like a minimal art choice. Love it.

  • @OctagonalSquare
    @OctagonalSquare 5 дней назад

    Still wild how good this looked on an SNES.

  • @patrickmurphy9470
    @patrickmurphy9470 4 дня назад +1

    Star Fox : The Arcade

  • @realOmegasMovie
    @realOmegasMovie Год назад +16

    Wow, I wish I could play that game this way. It looks so beautiful.❤

  • @cmnweb
    @cmnweb Месяц назад

    Me trae mucha nostalgia los juegos del snes, pero en especial este, recuerdo como me sorprendí al terminar y escuchar las voces.

  • @StarFoxMcCloudX
    @StarFoxMcCloudX 28 дней назад

    You can always tell it's emulated when the beginning scene goes faster than the music before the title screen appears. Always wondered why this was.

  • @pixer415
    @pixer415 Месяц назад

    Holy crap, the graphics are actually comprehensible!

  • @ironsilk6634
    @ironsilk6634 2 дня назад

    You get bonus points for beating the first boss as soon as possible.

  • @TheTrueBro
    @TheTrueBro Месяц назад +1

    After playing EX Zodiac and watching this, this gives me a strange sense of... deja vu mixed with weirdness. Dunno how to define it lol
    Having this game running makes aiming and dodging way easier. Which is awesome

  • @cheater00
    @cheater00 Год назад +6

    I want Star Fox 1 and 2 to get decompiled and ported to PC...

    • @perguto
      @perguto Год назад

      Super Nintndo games are written in assembler, there's nothing to be decompiled

    • @cheater00
      @cheater00 Год назад +1

      @@perguto wrong
      source: i'm a programmer since 30+ years

    • @sebastianaliandkulche
      @sebastianaliandkulche Месяц назад +1

      ​@@perguto😂😂😂

  • @depletable
    @depletable 6 дней назад

    It still visually looks like it's fun.

  • @nuclease2739
    @nuclease2739 2 месяца назад +1

    no matter the fps, andros face is still terrifying

  • @FlavioSantos-uw1mr
    @FlavioSantos-uw1mr 5 месяцев назад +1

    I first came into contact with this game in 2005 via an emulator, I don't remember exactly which one it was but the game ran at 60 FPS, I was surprised when I tried to run it on other emulators over the years and it always had "Lag", as I was a kid I had no idea that the SNES just couldn't run it, Considering that the only console I had at that time was a clone of the NES, so these graphics were still incredible to me.

  • @thatguyineverycommentssection
    @thatguyineverycommentssection 22 дня назад

    the smoothness actually makes it look like they’re flying more slowly!

  • @bananaempijama
    @bananaempijama 15 дней назад

    Play this game like hell just to finis it.
    It was so great when i accomplished.
    A classic!

  • @logicfoxgaming1411
    @logicfoxgaming1411 Год назад +1

    Holy crap, that is smooth.

  • @beanmchocolate3900
    @beanmchocolate3900 2 года назад +5

    Is the interpolation done in game, or was that done after you recorded?

    • @marinellovragovic1207
      @marinellovragovic1207 Год назад +2

      The interpolation is post processed. You see AI artifacts around the text and smaller objects.

  • @killdano
    @killdano Год назад +12

    I've always wanted to see this in a smooth framerate and normal speed.

  • @magnawaves
    @magnawaves 5 дней назад

    Good lord this is terrifying. I'm so used to my powerpoint presentation

  • @liraco_mx
    @liraco_mx 14 дней назад

    What nostalgia makes you think the game was like. 👌

  • @SammEater
    @SammEater 5 дней назад

    Now it looks like a proper arcade game like a After Burner.

  • @noremacanimation
    @noremacanimation 27 дней назад

    The (British) TV advert showed the game running at a much higher FPS than what we got on the actual console. I remember noticing how choppy it was, but I still loved it.

  • @h0metape
    @h0metape 3 месяца назад +1

    The only issue with it running at 60fps is that the game runs way faster than intended. Audio gets cut short, and enemies fly at you way too quickly.

    • @hunterkline7972
      @hunterkline7972 Месяц назад

      Is there any way to fix that?

    • @h0metape
      @h0metape Месяц назад

      @@hunterkline7972 Play the game on original settings. It was designed around the premise it would run slowly.

  • @Isoquant
    @Isoquant Месяц назад

    Couldn't get it to run like this on a high-spec PC. Gameplay was sped up to an unplayable level. Was aiming for original speed but rendered at 60 fps. What am I doing wrong?

  • @MRF1983
    @MRF1983 20 дней назад

    Star Fox... great times and fond memories of renting it from Mega Video in the 90s 😊
    This and Mega Man X were the first games I was better at than my older brothers. Thanks for the strategies and secrets, Nintendo Power 😎👍

  • @jereme5963
    @jereme5963 8 дней назад

    Damn it's been so long since I've played this game

  • @besaidknight
    @besaidknight 17 дней назад

    Admittedly, I didn't realize the game was lagging: Games Slowed All the Time So It Was Just Expected.

  • @MrEditor6000
    @MrEditor6000 Месяц назад

    Very Early 3D - so cool that it was achieved on the SNES.

  • @skins4thewin
    @skins4thewin Месяц назад

    IMO, This is still the most fun Star Fox game of all! It's just plain fun to play & VERY well designed for the time!