Gotta love that this game isn't shy about the brutal fact that most of the bosses just straight up die in battle. Particularly the bioweapons, which blow apart in chunky fleshy pieces. Star Wolf are pretty much the only exception, and even then, your second rematch with them shows they didn't get out without a scratch.
The most disturbing death of any boss in this franchise goes to drakor. He dies exactly like Stan in volcano. His entire body melts as he shrieks in unimaginable torment.
Honorable mention goes to the Forever Train conductor, especially when he flies at what looks to be 100 miles per hour to his certain, atomizing doom at the fuel depot.
@@zacharykenniston748 Made even worse by the fact he was actually supposed to be one of the main antagonists but lost literally his entire character when the game got converted to a Star Fox game. @farenhitegr6493 The funny part is how he brought that on himself since the entire level he keeps going faster and faster. You can also hear the breaks on the train squealing as he tries to stop.
One detail I love is somewhat of the non spoken story telling about how the routes work. For example, in order to reach Area 6, you have to either go through Sector Z or get the train to crash in the fuel depot. Which implies that through Sector Z you sneaked your way to Venom's air defence and they are caught unaware, they knew Starfox was coming but not when or where so they are stretched thin, allowing a window. Meanwhile, the fuel depot is that most of their ships are grounded due to lack of fuel which allows a window through Area 6. Hell, to even get to Sector Z you have to not get spotted by any spotlight in Zoness, otherwise Andross forces know where you are. The missiles in Z are pretty much blind fire from Andross Forces in an attempt to stop you, even if they don't know where you are, if the Greatfox is damaged, even with the stretched lines, Fox is reluctant to risk it though Area 6 Failing either forces you to go through Bolse, the easier path, because Area 6 is too heavily fortified to go through.
For me it was intriguing that either Bill or Kat could show up in later levels based on your prior level completions, but they'd never both show up at the same time (Sector Y would lead you to Kat levels if you succeed, and Bills path if you failed the hidden HIT requirements)
But the missiles are not blind fire. The mission is "The Ambush of the Great Fox" they were expecting them. As much as i like you theory and creating a narrative for the routes i dont see how it connects. Looking back, I do wish that whatever missions you left undone would come haunt you later like starwolf reappearing on the satellite. So if you didnt destroy the secret weapon on sector X it shouldve returned later in the game or if you didnt destroyed the oil depot then there would be more enemies in area 6
@@RicardoLopez-fz7lf I imagine those were handled by the Cornerian navy. They go along the path you don't choose. It's a stretch but it's better than leaving it undone. they weren't completely obliterated on Corneria after all, just wounded at most. As for the missiles, then if they know you're coming from that path, I'd theorise it's an attempt to buy themselves time if not outright stop you. Though I do like the idea of the undone missions coming back against you, though the player ought to be made aware of that, so it should be a sort of addition to expert mode.
@@combinecommando001 I think there's a degree of that in later games, namely Tactics where you find out that Aquas, the planet with Bacoon on it, was eventually terraformed and made habitable again after Bacoon was defeated but if you never defeat it, then Aquas remains a flooded planet as Bacoon was the source of the flooding.
9:34 -- Ja Green's vocal performance as the Mechbeth train engineer is golden. He perfectly captures the horror and terror of that sap as his out-of-control train plows through the buffer stops and into the fuel depot.
Dont forget letting the bomb detinating at the base where you first encounter starwolf... the blast can be seen from space... who knows how many lives lost on that planet.
on my phone the bird and lizard are the entire animals instead of just the faces, kinda fitting how it's just for Falco and Leon whom the dialogue sets up as rivals
Imagine making a game so legendary that after 27 years fans are clammering for a game to match such awesomeness. Biggest missed opportunity to make a Star Fox game on Switch
Andross has to be one of, if not the smartest Nintendo villain, the fact he created a fake copy of himself and a whole pathway to a fake lair in case Star Fox took the safe route by engaging Bolse has to be one of the smartest moves I've ever seen
I didn’t really put this together but the prototypes and secret weapons were the essential blueprints to building a fake Andross. I remember the first time a childhood friend pulled out a Nintendo Magazine and explained you can fly through the waterfalls to get the special levels.. I was shocked and spent the whole rest of the next couples days playing and replaying missions to find all the locations. Looking back at this video now reminds me of how actually fantastic this game was. The variety in the levels and bosses. The sheer fact they had different vehicles you could pilot. This game was a gem and I still remember it fondly. - I’m pretty sure this was bundled with my N64 for Christmas and I played on a 12inch Panasonic that for setup in my bedroom. I remember sitting like 3 feet from that screen and playing until 5-6am the first night. Wow. Memories.
Character Roles Acting Soldier (Team Fortress 2) Peppy Hare (Star Fox series) Andross (Star Fox series) Captain Hook (Child in the Night) Inspector Lestrade (Imagination Theatre radio series) Wingnut (Pajama Sam 2: Thunder and Lightning Aren't So Frightening) Many voices of Humongous Entertainment. Stock dialogues May's voice dialogue from Team Fortress 2 would use the parody for the dub. Many Kaiju of Ultra Series from Ultra Series Voice Portrayed by TF2 Dub. All archive voice) All Showa Ultraman (form TF2 Dub and with John Patrick Lowrie and Grant Goodeve as archive voices) That's what i could find. He didn't do a lot but what he did do was (chef kiss) perfecto
Watching this boss rush just made me and my older sister giddy with memories and we just started talking how we were kids back then, so mesmerized by the game and so fun to play. We played this game nonstop for months on end because it was just addicting to play. Finding all the routes, the secret stuff, anything we could find on it... It was just so fun! Our biggest reason was trying to get the HIGHEST possible score in the game to see if it would unlock anything secret in the True Ending of the game back in the N64 era. The only secret was General Pepper being surprised at the STEEP bill he was given to pay StarFox for their efforts. It was adorable. And our second reason for continuous playing of the game, was practicing against the bosses to try to kill them with style. We also watched our dad play it, he was having fun, and we taught our little brother how to play it... it was just... a good game. God the memories... I miss those days. Thank you for going through the bosses! :D
@@Superemie401 It does. If Slippy isn't in the battle for whatever reason, you won't get the boss's health bar. Its the same in other Star Fox games as well, to my knowledge.
@@Aleph3575 Its actually a mechanic for all the pilots. each one gives a specific benefit if present Slippy gives you Boss Meters Falco either full on unlocks new routes (Corneria Secret Route) Helps with the Secret Objective (Zoness he takes out a super difficult searchlight near the end, Sector X he helps shoot open the warp gates) or he generally helps with secret finding (Meteo he shoots open multiple asteroids that contain gold rings) Peppy gives important tips and tricks for bosses or stage mechanics (Most notable in Macbeth with him guiding you through the switches to redirect the train its a great detail that gives each character a purpose beyond dialogue and mayday events
These boss designs were so cool and creative, and a few were clear reworks of some of the original SNES game bosses while still giving them a cool aesthetic and battle. Man, what a game. This will always be a special one for me.
Oh yeah. You miss some secret scene at Sector Y and Katina. After you defeat the boss. - If you score less than 100 kills, Corneria's fleet won't survive. (You'll get only access to Katina since you failed to protect Corneria's fleet). - If you score more than 100 kills or reach golden, Corneria's fleet will survive. (It will unlock your way to Aquas and the Corneria's fleet will take care of Katina). Katina: - No Bulldog Fighter shot down: Bill will thank Fox and Fox will reply that he owe Fox. - Any Bulldog Fighter shot down: Bill will talk goodbye in normal way.
I don't know why, but I've been so obsessed with the Nintendo 64 out of nowhere. Heck, I haven't touched a Nintendo console in almost a year and just watching stuff like this has just been scratching the itch I felt lately.
@@47shadows76 it is but as soon as i replay them I beat all of them in a day.... realizing "oh God... speed runs ruined me". And I wish I can get that "first time" feelings back
I was at the store in line during July 1997 the day this game came out. Got a sneak peak vhs from Nintendo power and had to have it. Introduced the rumble pak with this game too.
You can even cheese Star Wolf. They actually do fly/spawn in at the start of their cutscene. They always come from the bottom right corner of the map, and will be at the at the very top. Just aim up and spam while following their straight path to the center of map. Very possible to spawn kill all of them before the battle start.
I like how this game has two general directions depending on what route you take to approach Venom. By taking the Easy Route through Meteo, you start to see Star Fox gain some naiveity as they cannot predict an ambush. They also start to mock each other almost as if they aren't taking the mission seriously and just blitzing through it. Forwarding that into Sector X, Star Fox gains incompetence as they start to make many careless mistakes. Which is reflected by YOUR performance as they tell you to be more alert of your surroundings. It's almost like the game is teaching you to take caution and stay on guard around everything by taking the Easy Route. And lastly, by doing the Easy Route Venom, you see how your teammates are rest assured by Fox being safe and they proceed to the ceremony as usual. But in the end credits, Andross' head is still visible which means you've only killed the robotic double. In contrast, the Hard Route through Sector Y has Star Fox showing professionalism and doing their best. By staying in formation by the end before facing the Shogun Carrier, you are granted an Extra Life which further reflects their competence. Going forward from there onto Sector Z, Star Fox is taken by surprise by an ambush but quickly reform their ranks and fend off the assailants. To add even more support, if you've completed Zoness before entering Sector Z, Katt will help you destroy the missiles, as will the rest of your teammates. She will also appear during Macbeth if Zoness was cleared prior. Another useful touch is Falco will help you shoot the 8 switches on Macbeth to force Mechbeth and his Forever Train screening right into the depot. And lastly, on Area 6, Star Fox and the Great Fox take the Venom army by complete surprise, mopping their numbers with little difficulty. It shows how your performance following Sector Y and forward has paid off and you've become an ace pilot. From helping your teammates out of a bind to giving you an easier Mission Accomplished, the support you give on your teammates is reflected in your performance through the Hard Route. Personally, I think this game has great narrative and it shows that the classic generation never went wrong on showing a newbie the ropes.
Love this game, even if I'm trash at it. Also love when your allies choose to fly across your line of fire while fighting the boss, and have the gall to complain when they're hit.
The second I saw that FOX had the SUNGLASSES, I knew the player was going to utterly destroy these bosses…. (Long story short, Sunglasses Fox Mcloud is unlocked after basically 100% the game. They basically would know every trick in the game to be able to do that….)
My favorite game growing up. All the differnt paths and learning how to unlock things with trail and error. I still remember the day I learned bombs locked on. It made the wolf battles and many boss fights soooooo much easier. I love seeing someone show this gem some love.
I recall playing this game in my childhood and getting to hard route venom. Upon entering the area and star wolf makes their return, Pigma crashes into a pillar and instantly dies as soon as the cutscene of them all entering ends. I have never seen it again and have never been able to replicate that day where Pigma absolutely eats shit and dies instantly.
Would happen for me once in a while as a kid. I used to hate it cuz you don't get credit for the kill and I was always obsessed with getting as high a score as possible.
There's some secret voice lines for peppy slippy and falco. When playing on an all-range mode level, fly in front but in the same direction of them they will say a special line. Most of it is about the past and basic chat
I can confirm that, and I even remember what they say if you fly near them. Peppy says: "I see your father in you, Fox." He knows Fox cares for his teammates and flies next to them to give them a hand, which Peppy grew up and flew alongside James. A nice touch to a lasting family friendship. Falco says: "Don't worry about me, Fox!" Cocky attitude at its finest. Falco doesn't care if he's close, but he doesn't tell him to back off either. He's okay with the company and doesn't mind a bit of competition. Slippy says: "Let's take it to 'em, Fox!" It's almost like Slippy is encouraging Fox to do his best and be the ace pilot for the team. And it shows - you stay in formation in Sector Y at the end, you get an extra life showing their professionalism. And in Area 6, they all work together to raid the Venom defense. It's little interactions like this which make the game such a gem.
I've always loved the ending to this game, thinking Fox dies and then James shows up and leads you to safety and then disappears into the galaxy somewhere because he can't be assed to actually be there for Fox any other time lol. It's always made me laugh but I love it regardless, plus the VA for James did a damn good job. Was kind of hoping in later games Fox would have a voice similar to that but alas.
My impression was always that James was an apparition, and that he had actually passed away. When he appeared in the escape, it was either as a ghost, or as a hallucination within Fox's mind.
Yeah, I hated Solar. And Goras was both scary and irritating the first time I played cuz I didn't break its armor in time. Granga was such a pushover even in expert 😆
@@arthurbarros5189It does. It's their own cockpit, so flying into it restores you all the way to full health. It even repairs your wings free of charge, but you still lose the laser upgrades.
That first boss is a helluva bigger challenge if, you try to shoot its back ONLY and try to not damage its arms head or legs. And even if you take out the head and arms but let it keep walking with its legs, trying to get behind the thing is a lot harder than it looks...
What was your problem? Kept cutting corners too tight and ramming into the wall or going the wrong direction of James? Cause if you do the second thing, that's an INSTANT death.
After decades of playing this, I just now noticed that Gorgon deploys from the surface of Venom and approaches you in the course of a few seconds. It truly is the strongest weapon in the Venomian military, and defeating it was no small feat for the Star Fox Team!
Love how these bosses are straight up easy and fast to beat, yet very fun to fight. This game is a masterpiece left behind by Nintendo. Also, I guess we can all agree that the N64 hardware limitations gave birth to many traumatic experiences in our childhood. Many monsters/enemies are completely terrifying.
Some of the bosses have hidden fail conditions. I'm pretty sure Mechbeth and Golemech both have insta-kill attacks if you let the battle go too long. Golemech in particularly will eventually just make a mass of walls you can't dodge. Edit: I always preferred this version of Leon. I HATED him in Assault. Like, I get that they made Panther the "suave talker" in that one since its part of his character to be a ladies man but still.
@@bubblegumxo Yep, actually looked it up both of them do. If the fight with Mechbeth goes for longer than 10 mins, the engineer will say "Time to finish this!" and the mech will slam into the Landmaster insta-killing it. The attack is unavoidable.
I can confirm the insta-kill from MacBeth and the Forever Train. Also, with the Golemech, you have to go like five minutes into the fight before you're greeted with an extra life and THEN a straight domino of walls kills you. I've never gotten either as a kid since I always shot the train into the supply depot by hitting the 8 switches, and the Golemech was always a bitch to fight due to how often he made pillars appear FROM THE FLOOR to which I had no idea you could turn the Arwing sideaways. I still killed him even without knowing that.
When I was a kid playing the original Starfox, I found there was a way to avoid the big ships on Space Armada and replay a section, I used to do that loads of times just to hear the music!
I remember discovering those Instakills a while back. I couldn’t believe it. I’d owned this game inside and out for ten plus years. Still had new things to learn about it.
Even though this game was pretty much for kids. Looking back some of these bosses and levels were nightmare fuel. Some of them were legitimately creepy.
i love the fact that they used so many soundeffects from okarina of time. these gems of games define a hole era for me in the videogameindustry just by hearing them. star fox 64 had just an insanly good voice acting something okarina of time never needed. these people just knowed exactly what is necessary to make a good game these days. and golomech was such a great boss. the running animation with the obstacles like he is in panic was awesome
still own my original copy of the game, came with the rumble pack ^^ i also recall how mad my parents got at me for calling the Nintendo gaming hotline to get info's on how to enter the different routs of the map..... need to hook my n64 up again^^
Gods this game was amazing. N64 really was a golden age and we didn’t even know it. There was 3-5 planets I could just never figure out how to get to. I didn’t have the gamer guide and I don’t think we had internet then. Luckily I never played any other Star fox game, so this is all I know.
Imagine yourself flying a starship into an enclosed area, with no ability to eject, to battle a body-lacking digital King Kong. Now imagine you were a fox.
good to know that I actually got all bosses, just never got the forever train ending because being young and not understanding english meant that i never knew that the locks were a thing
Granga got a massive upgrade in starfox zero, dude went from a walking mech that fell like professor frinks security system to a giant ufo with friggen lasers.
I'm just noticing how many of the bosses approach from behind the player and politely make themselves known before fighting you face to face. Like... The Cornaria boss is back peddling / driving in reverse the entire fight because he chose not to just start the fight by shooting us in the back.
The opening line if the Meteo boss has stuck in my mind for the past 20 years. "I cannot allow you to go any further." In that classy voice, just stating a fact. Such a badass way to introduce a boss fight.
@37:38 i remember the first time i got to sector z and ended up not being able to protect Great Fox the image of great fox in the ending movie still damaged from the missile makes me sad to this day
Gotta love that this game isn't shy about the brutal fact that most of the bosses just straight up die in battle. Particularly the bioweapons, which blow apart in chunky fleshy pieces. Star Wolf are pretty much the only exception, and even then, your second rematch with them shows they didn't get out without a scratch.
They undergo the same alterations as the starfox crew lol.
They’re missing parts of their faces and are now half robot. Wolf got lucky he just has a head wound
The most disturbing death of any boss in this franchise goes to drakor. He dies exactly like Stan in volcano. His entire body melts as he shrieks in unimaginable torment.
Honorable mention goes to the Forever Train conductor, especially when he flies at what looks to be 100 miles per hour to his certain, atomizing doom at the fuel depot.
@@zacharykenniston748 Made even worse by the fact he was actually supposed to be one of the main antagonists but lost literally his entire character when the game got converted to a Star Fox game.
@farenhitegr6493 The funny part is how he brought that on himself since the entire level he keeps going faster and faster. You can also hear the breaks on the train squealing as he tries to stop.
One detail I love is somewhat of the non spoken story telling about how the routes work. For example, in order to reach Area 6, you have to either go through Sector Z or get the train to crash in the fuel depot. Which implies that through Sector Z you sneaked your way to Venom's air defence and they are caught unaware, they knew Starfox was coming but not when or where so they are stretched thin, allowing a window. Meanwhile, the fuel depot is that most of their ships are grounded due to lack of fuel which allows a window through Area 6.
Hell, to even get to Sector Z you have to not get spotted by any spotlight in Zoness, otherwise Andross forces know where you are. The missiles in Z are pretty much blind fire from Andross Forces in an attempt to stop you, even if they don't know where you are, if the Greatfox is damaged, even with the stretched lines, Fox is reluctant to risk it though Area 6
Failing either forces you to go through Bolse, the easier path, because Area 6 is too heavily fortified to go through.
For me it was intriguing that either Bill or Kat could show up in later levels based on your prior level completions, but they'd never both show up at the same time (Sector Y would lead you to Kat levels if you succeed, and Bills path if you failed the hidden HIT requirements)
@@Atylonisus Indeed, those are also good.
But the missiles are not blind fire. The mission is "The Ambush of the Great Fox" they were expecting them. As much as i like you theory and creating a narrative for the routes i dont see how it connects. Looking back, I do wish that whatever missions you left undone would come haunt you later like starwolf reappearing on the satellite. So if you didnt destroy the secret weapon on sector X it shouldve returned later in the game or if you didnt destroyed the oil depot then there would be more enemies in area 6
@@RicardoLopez-fz7lf I imagine those were handled by the Cornerian navy. They go along the path you don't choose. It's a stretch but it's better than leaving it undone. they weren't completely obliterated on Corneria after all, just wounded at most.
As for the missiles, then if they know you're coming from that path, I'd theorise it's an attempt to buy themselves time if not outright stop you.
Though I do like the idea of the undone missions coming back against you, though the player ought to be made aware of that, so it should be a sort of addition to expert mode.
@@combinecommando001 I think there's a degree of that in later games, namely Tactics where you find out that Aquas, the planet with Bacoon on it, was eventually terraformed and made habitable again after Bacoon was defeated but if you never defeat it, then Aquas remains a flooded planet as Bacoon was the source of the flooding.
"Ah. so this is star fox" procceds to lose a leg mid sentence.
“Ahhh, so this…where the fuck did my leg g- uh I mean…So this is Star Fox!?”
My mama put you
Rhtrd fad
“I will NOT be defeat-“*BOOM*
Fox: I’m sorry, you were saying?
@@jimkelly7908was literally just about to comment, lmao
There's confidence, & there's acting like you didn't just fall & can't get up lol
It’s almost like it was your goal to kill as many bosses as possible before Slippy can say “I analyzed their shields.”
Ah achually, it’s “enemy shield analyzed” 🤓
9:34 -- Ja Green's vocal performance as the Mechbeth train engineer is golden. He perfectly captures the horror and terror of that sap as his out-of-control train plows through the buffer stops and into the fuel depot.
Easily one of the most satisfying (and epic) conclusions to a boss fight.
NO hit the brakes
I can't STOP IT!!!..
I love that on the time it takes the first boss to say “Ah, so this is Star Fox!” He’s already lost a leg on his mech and face planting on the ground.
This is the kind of footage the dog general shows to the politicians to justify hiring star fox
@@arthurbarros5189*general pepper
*I'M GOING TO CRUS-I WILL NOT BE DEFEATED BY-*
He's just casually stretching out onto the ground to welcome the visitors.
The most brutal loss is when Great Fox takes a hit in Sector Z.
The bio weapon on Aquas
And that damage stays throughout the game which is pretty cool
When i wasnt good at the game my biggest loss was bills home getting destroyed
Dont forget letting the bomb detinating at the base where you first encounter starwolf... the blast can be seen from space... who knows how many lives lost on that planet.
@@GuardianAllin IKR! I was devastaded the first time that happened.
This dude thrashed Cyborg Team Star Wolf so hard, Andrew couldn’t even get out his opening line lmao
I am the great Leon!
Reminds me of terminal montage.
I’m still tripping over “ahh, so this is st- machine breaks in half -….Fox… I’m going to crush…you?”
True
Looks like he's using RAPID FIRE
3:01 🦊🐰🐦🐸 vs 🐺🐷🦎🐵
on my phone the bird and lizard are the entire animals instead of just the faces, kinda fitting how it's just for Falco and Leon whom the dialogue sets up as rivals
This rivalery will go on throughout all of the star fox series!.
Imagine making a game so legendary that after 27 years fans are clammering for a game to match such awesomeness.
Biggest missed opportunity to make a Star Fox game on Switch
Cuz Nintendo are clueless fools
Closest we'll get atm is ex-zodiac
They did make a starfox game on switch.
@@ZionFury Don't you dare say that Ubisoft game is a Starfox game
Why the hell didn't they just port Zero and improve the controls? Did they consider the game a failure?😑
34:58
Peppy:"Slippy's dead..."
Falco: "NICE!"
Where is the Creator?
God is in heaven.
Now you will feel…
TRUUUUUUEEEE PAAAAAAIIIIIIIIIN!!!!!!
Bill U R MY BEST FRIEND
26:30
WHAT IS THAT!?!?
Kids, they love the jello pudding.
9:34 No!!! Hit the Brakes !!! I can't STOP IT !!! This never gets old. 🤣🤣🤣
Trust me, when i did that when i was a kiddo, it was GREATLY satisfying!
Hahahahaha lmao I'm ded🤣🤣
Followed immediately by HIT +50.
Step on the gas
As a kid: I finally killed foghorn leghorn the cool way!!!!
27:38: You can't beat me. I've got a better ship!
1 second later: This can't be happening!
or This didn't age well lol
Pigma: "I've got a better ship!"
Fox with plasma guns, full auto, and the accuracy of a robot:
Andross has to be one of, if not the smartest Nintendo villain, the fact he created a fake copy of himself and a whole pathway to a fake lair in case Star Fox took the safe route by engaging Bolse has to be one of the smartest moves I've ever seen
I didn’t really put this together but the prototypes and secret weapons were the essential blueprints to building a fake Andross.
I remember the first time a childhood friend pulled out a Nintendo Magazine and explained you can fly through the waterfalls to get the special levels.. I was shocked and spent the whole rest of the next couples days playing and replaying missions to find all the locations.
Looking back at this video now reminds me of how actually fantastic this game was. The variety in the levels and bosses. The sheer fact they had different vehicles you could pilot. This game was a gem and I still remember it fondly. - I’m pretty sure this was bundled with my N64 for Christmas and I played on a 12inch Panasonic that for setup in my bedroom. I remember sitting like 3 feet from that screen and playing until 5-6am the first night. Wow. Memories.
The comedic timing of 27:38 was golden.
Wait u a furry?
"You can't beat me, I got a better ship."
*literally gets beaten*
Rest in Peace to the voice actor of Andross/Peppy Hare in Star Fox who also was The Soldier from Team Fortress 2. Wonder who else he played as?
What killed the voice actor of the characters
@@FranciscoTanguma-s5j covid. Rick May was dead in that tri-year
Character Roles
Acting
Soldier (Team Fortress 2)
Peppy Hare (Star Fox series)
Andross (Star Fox series)
Captain Hook (Child in the Night)
Inspector Lestrade (Imagination Theatre radio series)
Wingnut (Pajama Sam 2: Thunder and Lightning Aren't So Frightening)
Many voices of Humongous Entertainment.
Stock dialogues
May's voice dialogue from Team Fortress 2 would use the parody for the dub.
Many Kaiju of Ultra Series from Ultra Series Voice Portrayed by TF2 Dub. All archive voice)
All Showa Ultraman (form TF2 Dub and with John Patrick Lowrie and Grant Goodeve as archive voices)
That's what i could find. He didn't do a lot but what he did do was (chef kiss) perfecto
@@FranciscoTanguma-s5j “Tri-years” of Covid
@@zombienationz2939 damn
I love how the Katina boss is referencing the Independence Day film and the escape from Venom is obviously a Star Wars reference :D
Watching this boss rush just made me and my older sister giddy with memories and we just started talking how we were kids back then, so mesmerized by the game and so fun to play. We played this game nonstop for months on end because it was just addicting to play. Finding all the routes, the secret stuff, anything we could find on it... It was just so fun!
Our biggest reason was trying to get the HIGHEST possible score in the game to see if it would unlock anything secret in the True Ending of the game back in the N64 era. The only secret was General Pepper being surprised at the STEEP bill he was given to pay StarFox for their efforts. It was adorable. And our second reason for continuous playing of the game, was practicing against the bosses to try to kill them with style. We also watched our dad play it, he was having fun, and we taught our little brother how to play it... it was just... a good game.
God the memories... I miss those days. Thank you for going through the bosses! :D
I totally agree with you
I remember how excited I got the first time I heard Pepper's exasperated gasp as he stamps the bill.
The amount of runs ive did on the game as a kid was too much and i still have my original copy of this game when it first came out!!!!
Mothership destroys a friend’s planet: Fox: “Dang.” Peppy: “Don’t be so down, Fox.”
Was thinking that too lol who knew how many of Bill’s people died in that attack
choked on my lunch reading this LOL
Does anyone know what falco is supposed to say during that part?
2:46 “I can’t believe I lost to this scum!” “ Sorry to jet, but I’m in a hurry!”
Fox:Sorry to jet but I'm in a hurry😏
💥💥💥💥💥
💥💥💥💥💥
💥💥💥💥💥
💥💥💥💥💥
💥💥💥💥💥
Iconic.
"I do not have the time to listen to your woes, and must leave with haste."
34:50 never noticed that because the boss knock out slippy the shield bar disapears, i mean slippy is the one analising the boss shields xD
I wonder if it also applies to the other bosses (excluding Andross and the Star Wolf Team).
@@Superemie401 It does. If Slippy isn't in the battle for whatever reason, you won't get the boss's health bar. Its the same in other Star Fox games as well, to my knowledge.
@@Aleph3575 Its actually a mechanic for all the pilots. each one gives a specific benefit if present
Slippy gives you Boss Meters
Falco either full on unlocks new routes (Corneria Secret Route) Helps with the Secret Objective (Zoness he takes out a super difficult searchlight near the end, Sector X he helps shoot open the warp gates) or he generally helps with secret finding (Meteo he shoots open multiple asteroids that contain gold rings)
Peppy gives important tips and tricks for bosses or stage mechanics (Most notable in Macbeth with him guiding you through the switches to redirect the train
its a great detail that gives each character a purpose beyond dialogue and mayday events
@@Aleph3575No, I mean if Slippy is shot down during a boss battle, will the boss’ health bar still be visible?
@@Superemie401It is not
Never noticed how great the soundtrack for this games was.
Quite enjoyed the boss tracks in particular.
🎶🎶🙂
I'm going crazy over all the sound effects like item pickups & the sound of the radios tuning in & out lol
These boss designs were so cool and creative, and a few were clear reworks of some of the original SNES game bosses while still giving them a cool aesthetic and battle.
Man, what a game. This will always be a special one for me.
Oh yeah. You miss some secret scene at Sector Y and Katina.
After you defeat the boss.
- If you score less than 100 kills, Corneria's fleet won't survive. (You'll get only access to Katina since you failed to protect Corneria's fleet).
- If you score more than 100 kills or reach golden, Corneria's fleet will survive. (It will unlock your way to Aquas and the Corneria's fleet will take care of Katina).
Katina:
- No Bulldog Fighter shot down: Bill will thank Fox and Fox will reply that he owe Fox.
- Any Bulldog Fighter shot down: Bill will talk goodbye in normal way.
wasnt there one for shooting down too many of them too? i forget, I rarely play that level anymore
I don't know why, but I've been so obsessed with the Nintendo 64 out of nowhere. Heck, I haven't touched a Nintendo console in almost a year and just watching stuff like this has just been scratching the itch I felt lately.
Greatest console of all time. We lived in a golden era
@@47shadows76 it is but as soon as i replay them I beat all of them in a day.... realizing "oh God... speed runs ruined me". And I wish I can get that "first time" feelings back
I loved my N64. It got flooded in a hurricane :/
check out N64 Glenn Plant if you love N64 content!
I was at the store in line during July 1997 the day this game came out. Got a sneak peak vhs from Nintendo power and had to have it. Introduced the rumble pak with this game too.
You can even cheese Star Wolf. They actually do fly/spawn in at the start of their cutscene. They always come from the bottom right corner of the map, and will be at the at the very top. Just aim up and spam while following their straight path to the center of map. Very possible to spawn kill all of them before the battle start.
I wanted to see if this was true and it was. I laughed for 5 minutes straight after. 😂
I like how this game has two general directions depending on what route you take to approach Venom.
By taking the Easy Route through Meteo, you start to see Star Fox gain some naiveity as they cannot predict an ambush. They also start to mock each other almost as if they aren't taking the mission seriously and just blitzing through it.
Forwarding that into Sector X, Star Fox gains incompetence as they start to make many careless mistakes. Which is reflected by YOUR performance as they tell you to be more alert of your surroundings. It's almost like the game is teaching you to take caution and stay on guard around everything by taking the Easy Route.
And lastly, by doing the Easy Route Venom, you see how your teammates are rest assured by Fox being safe and they proceed to the ceremony as usual. But in the end credits, Andross' head is still visible which means you've only killed the robotic double.
In contrast, the Hard Route through Sector Y has Star Fox showing professionalism and doing their best. By staying in formation by the end before facing the Shogun Carrier, you are granted an Extra Life which further reflects their competence.
Going forward from there onto Sector Z, Star Fox is taken by surprise by an ambush but quickly reform their ranks and fend off the assailants. To add even more support, if you've completed Zoness before entering Sector Z, Katt will help you destroy the missiles, as will the rest of your teammates. She will also appear during Macbeth if Zoness was cleared prior. Another useful touch is Falco will help you shoot the 8 switches on Macbeth to force Mechbeth and his Forever Train screening right into the depot.
And lastly, on Area 6, Star Fox and the Great Fox take the Venom army by complete surprise, mopping their numbers with little difficulty. It shows how your performance following Sector Y and forward has paid off and you've become an ace pilot. From helping your teammates out of a bind to giving you an easier Mission Accomplished, the support you give on your teammates is reflected in your performance through the Hard Route.
Personally, I think this game has great narrative and it shows that the classic generation never went wrong on showing a newbie the ropes.
15:54-15:55, 15:56-15:57, 15:58-15:59, 16:00-16:01, 16:02-16:03 And 16:04-16:05 Andross’s Defeated From Venom 1.
29:19-29:20, 29:21-29:22, 29:23-29:24, 29:25-30:09, 30:10-30:11, 30:12-30:13, 30:14-30:15 Andross’s Defeated From Venom 2.
Nostalgia intensifies (Because I grew up with this N64 video game!)
Oh aren't you special 🙄
@mr.awesome6011 He is though. That was the golden era of gaming.
I did to. I was going through hard times in school being a teenager and playing this game every day when I got home was therapy
Calm down girls 😀 we all played this game that’s why we are here!
starfox vs starwolf was always my favorite. the music. the voices. the constant banter and how they react to your moves. just pure perfection 🤌
This game taught me what carpal tunnel felt like when I was young and I still love it over 20 years later
The strobing of the enemy armor in this game to indicate you’re hitting the right spot is just such a comfy nostalgic thing to look at.
You know, this game has aged pretty well in the visuals. I don't think that's the nostalgia talking either.
It is still very polygonal but the game remains very good.
@@carlosbleu7396the art style of the ships works well with polygons
Maybe.
Games beung made for quality helps.
I miss the good 'ol days...
Games are now more expensive to make but many companies prefer choosing the easy way.
It’s really cool that the entire team that made this game made Pokémon stadium 1 and 2
They were masters in their craft
Wait what?!? They were made the same team?!
That's amazing, they deserve a medal for the fun and joy they brought to so many childhoods
Love this game, even if I'm trash at it.
Also love when your allies choose to fly across your line of fire while fighting the boss, and have the gall to complain when they're hit.
Ikr whenever they get in my way then complain about friendly fire I'm like, "MOVE BISH." lol 😅
The second I saw that FOX had the SUNGLASSES, I knew the player was going to utterly destroy these bosses….
(Long story short, Sunglasses Fox Mcloud is unlocked after basically 100% the game. They basically would know every trick in the game to be able to do that….)
It’s the expert mode. If you see Fox with sunglasses, you’re foxed.
I still remember when Star Wolf said, "You're good, BUT I'M BETTA" 😂😂😂
Step on the gas!!! The train conductors voicelines are legendary 😂
Step on the gas
My favorite game growing up. All the differnt paths and learning how to unlock things with trail and error. I still remember the day I learned bombs locked on. It made the wolf battles and many boss fights soooooo much easier. I love seeing someone show this gem some love.
Meteo crusher straight up committing a war crime by falsely surrendering.
>
I recall playing this game in my childhood and getting to hard route venom. Upon entering the area and star wolf makes their return, Pigma crashes into a pillar and instantly dies as soon as the cutscene of them all entering ends. I have never seen it again and have never been able to replicate that day where Pigma absolutely eats shit and dies instantly.
Good cuz he deserves it. lol 🤣🤣🤣
Would happen for me once in a while as a kid. I used to hate it cuz you don't get credit for the kill and I was always obsessed with getting as high a score as possible.
There's some secret voice lines for peppy slippy and falco. When playing on an all-range mode level, fly in front but in the same direction of them they will say a special line. Most of it is about the past and basic chat
I can confirm that, and I even remember what they say if you fly near them.
Peppy says: "I see your father in you, Fox." He knows Fox cares for his teammates and flies next to them to give them a hand, which Peppy grew up and flew alongside James. A nice touch to a lasting family friendship.
Falco says: "Don't worry about me, Fox!" Cocky attitude at its finest. Falco doesn't care if he's close, but he doesn't tell him to back off either. He's okay with the company and doesn't mind a bit of competition.
Slippy says: "Let's take it to 'em, Fox!" It's almost like Slippy is encouraging Fox to do his best and be the ace pilot for the team. And it shows - you stay in formation in Sector Y at the end, you get an extra life showing their professionalism. And in Area 6, they all work together to raid the Venom defense. It's little interactions like this which make the game such a gem.
I didn't realize how unique and lively all the little sound effects were in this game.
I've always loved the ending to this game, thinking Fox dies and then James shows up and leads you to safety and then disappears into the galaxy somewhere because he can't be assed to actually be there for Fox any other time lol. It's always made me laugh but I love it regardless, plus the VA for James did a damn good job. Was kind of hoping in later games Fox would have a voice similar to that but alas.
My impression was always that James was an apparition, and that he had actually passed away. When he appeared in the escape, it was either as a ghost, or as a hallucination within Fox's mind.
@@GarryDumblowski I love thats its left up to interpretation, and never actually spelt out
No damage is pointless on the lava planet
Actually it's the sun ☝️🤓
Solar*
*impossible
Either way no avoidable damage was sustained so it counts
Yeah, I hated Solar. And Goras was both scary and irritating the first time I played cuz I didn't break its armor in time. Granga was such a pushover even in expert 😆
Whoa never knew you could fly through Great Fox during the missile assault
Same here.
I wonder if it heals you
@@arthurbarros5189It does. It's their own cockpit, so flying into it restores you all the way to full health. It even repairs your wings free of charge, but you still lose the laser upgrades.
StarFox 64 has insane replay value one of my all time favorite games
That first boss is a helluva bigger challenge if, you try to shoot its back ONLY and try to not damage its arms head or legs. And even if you take out the head and arms but let it keep walking with its legs, trying to get behind the thing is a lot harder than it looks...
'My emperor! I failed you!' Made me laugh a lot as a kid.
30:37 the real final boss for me was getting out of this place. For some reason when I was a kid, I kept dying trying to escape lol
What was your problem? Kept cutting corners too tight and ramming into the wall or going the wrong direction of James? Cause if you do the second thing, that's an INSTANT death.
@@kevinkaslana9060Well if James wasn't cutting corners like a fucking F1 racer maybe we could've kept up lmao
@@TheRobD4200 Y'know what, fair.
@@kevinkaslana9060 "Follow me Fox"
*Cuts corners at Mach 12*
Fox: 👁👄👁 f u c k y o u r i n s t i n c t s
@@TheRobD4200 lmao
After decades of playing this, I just now noticed that Gorgon deploys from the surface of Venom and approaches you in the course of a few seconds. It truly is the strongest weapon in the Venomian military, and defeating it was no small feat for the Star Fox Team!
Love how these bosses are straight up easy and fast to beat, yet very fun to fight. This game is a masterpiece left behind by Nintendo.
Also, I guess we can all agree that the N64 hardware limitations gave birth to many traumatic experiences in our childhood. Many monsters/enemies are completely terrifying.
This is my favorite game of all time. Whenever I need luck I play it and it always works.
Some of the bosses have hidden fail conditions. I'm pretty sure Mechbeth and Golemech both have insta-kill attacks if you let the battle go too long. Golemech in particularly will eventually just make a mass of walls you can't dodge.
Edit: I always preferred this version of Leon. I HATED him in Assault. Like, I get that they made Panther the "suave talker" in that one since its part of his character to be a ladies man but still.
Huh never knew that. Was literally just wondering if some of these looped infinitely.
@@bubblegumxo Yep, actually looked it up both of them do. If the fight with Mechbeth goes for longer than 10 mins, the engineer will say "Time to finish this!" and the mech will slam into the Landmaster insta-killing it. The attack is unavoidable.
I can confirm the insta-kill from MacBeth and the Forever Train. Also, with the Golemech, you have to go like five minutes into the fight before you're greeted with an extra life and THEN a straight domino of walls kills you. I've never gotten either as a kid since I always shot the train into the supply depot by hitting the 8 switches, and the Golemech was always a bitch to fight due to how often he made pillars appear FROM THE FLOOR to which I had no idea you could turn the Arwing sideaways. I still killed him even without knowing that.
When I was a kid playing the original Starfox, I found there was a way to avoid the big ships on Space Armada and replay a section, I used to do that loads of times just to hear the music!
I remember discovering those Instakills a while back. I couldn’t believe it. I’d owned this game inside and out for ten plus years. Still had new things to learn about it.
Even though this game was pretty much for kids. Looking back some of these bosses and levels were nightmare fuel. Some of them were legitimately creepy.
Robo-Andross scared me so much I legit would shut the game off before he showed up 💀
@@TheRobD4200I would spam Bombs and close my eyes
I could never do the water level, it scared the shit out of me. And I always found the Sector X boss really creepy lol
The whole game made my heart race as a kid. Difficult levels with no saving, creepy bosses, and of course... Pigma
Very interesting compilation. I've never seen some missions "complete" before, it's good that you edited them in!
4:07
Wat the heck?! FOX!!! LOOK BEHIND YOU!!!
Damnit Falco, how many times do we have to go through this?? I LITERALLY CANNOT SEE BEHIND ME!
Don’t blame me! Blame slippy for making the worst camera angle designs!
@@veeyoooh you know what, now that you mention it...SLIPPY. WE NEED TO TALK DESIGN.
We literally have a boss In front of us can we wait until we get back onto Great Fox to settle this!?
@@rikoaries (PEWPEWPEWPEWPEWBOOM)
(angry glare) you were SAYING?
Where is the creator?
(God is in heaven)
The, view, is, clear
+Yeah! It's working!+
I must be complete!
We get it. We've watched Terminal Montage too.
I remember after school,I'd throw a Totino's party pizza in the microwave,and play through this game.
God I miss those days.
i love the fact that they used so many soundeffects from okarina of time. these gems of games define a hole era for me in the videogameindustry just by hearing them. star fox 64 had just an insanly good voice acting something okarina of time never needed. these people just knowed exactly what is necessary to make a good game these days.
and golomech was such a great boss. the running animation with the obstacles like he is in panic was awesome
great video btw.
33:19: Stage Failure #1
36:16: Stage Failure #2
37:40: Stage Failure #3
35:38 / 37:01: Extra Life
34:53: Life Lost
still own my original copy of the game, came with the rumble pack ^^ i also recall how mad my parents got at me for calling the Nintendo gaming hotline to get info's on how to enter the different routs of the map..... need to hook my n64 up again^^
Always loved the boss design of the golemech, great mechanics and a great setting with flying down an endless tomb in an advanced ship.
9:34 "No! Hit the brakes! I can't stop it!"
this game is a classic
Andross:Only i have the brains to rule Lylat.
A very hilarious pun right there
Starfox: So, Andross, you show your true form!
Andross:IF I GO DOWN I'M TAKEING YOU WITH ME!!😡
yes, he definitely said that
Boy, I remember when the discussions at lunch time duing school were how to get the secret route to fight the real Andros
Gods this game was amazing. N64 really was a golden age and we didn’t even know it.
There was 3-5 planets I could just never figure out how to get to. I didn’t have the gamer guide and I don’t think we had internet then.
Luckily I never played any other Star fox game, so this is all I know.
Meteo Crusher voice actor went that extra mile
32:00 in this scene if you look out off bounds and up you'll see a shooting star nudging to the idea that his father is still alive as they fly away.
That's James' soul, a shooting star representing a soul's passing is common in Japanese media
I don't know why the scream at 18:16 has stuck with me so much throughout the years but it has.
0:12 this guy really put the "leg" in *MY LEG*
Imagine yourself flying a starship into an enclosed area, with no ability to eject, to battle a body-lacking digital King Kong. Now imagine you were a fox.
good to know that I actually got all bosses, just never got the forever train ending because being young and not understanding english meant that i never knew that the locks were a thing
Just like I remember playing Star Fox 64.
Granga got a massive upgrade in starfox zero, dude went from a walking mech that fell like professor frinks security system to a giant ufo with friggen lasers.
"I cant STOP IIITTTT!!!" followed by the Hit+50 and multiple explosions... AN AMAZING FEELING WHEN DONE
Buddy here be rocking a turbo controller 🎮
Ah, shredding bosses brings back memories
It’s wild how I clearly remember all these fights. Like it was yesterday lol
WhoAw, feels like a brand new game when I see those unexplored areas. Never knew why I ever access them
Till this day I don't get what harm can do an Oyster in an Aquatic world
Pollution maybe
Star Fish
An artifitial bio-weapon gives worse pollution than living thing's crap.
24:08 "What's takin' you so long, fox?!"
I agree.
A good chunk of this video feels like a fever dream, 23:44 is legitimately the first time I've ever even heard of Katt, it's great to see.
I love how one of the levels you just have to fight the Aliens from Independence Day
The voice acting is just nostalgic too. I remember how cool Meteos “I cannot allow you to go any further” sounded sinister and it still does
Back when I was a kid, the N64 version of the final brain fight used to scare me so friggin' much - those tentacles especially. What a game!
Ah! My childhood! This game is SO quotable! Love it!
I don’t think I failed Katina, because I would have remembered that epic explosion!
That boss at 6:42 is a reference of Independence Day 1996 movie 😅
Nah fr you want a cookie? 🤪
I'm just noticing how many of the bosses approach from behind the player and politely make themselves known before fighting you face to face. Like... The Cornaria boss is back peddling / driving in reverse the entire fight because he chose not to just start the fight by shooting us in the back.
This game was really well made. All I ever wanted from Starfox games after this one was more of the same, but maybe more vehicles or something.
The opening line if the Meteo boss has stuck in my mind for the past 20 years. "I cannot allow you to go any further." In that classy voice, just stating a fact. Such a badass way to introduce a boss fight.
Wow, look at all these levels! They all seems so unique too!
@37:38 i remember the first time i got to sector z and ended up not being able to protect Great Fox
the image of great fox in the ending movie still damaged from the missile makes me sad to this day
100% my friend. We lived with the consequences 🫡🫡🫡
having back up in those missions was always the best little cutscenes
I remember when I fought the Gorgon boss for the first time, it's beam attack completely caught me off guard.
It would've been interesting if they went the whole mile and changes Fox's voice to James along with the sunglasses in expert mode.