The theory about the player being evil would sound true if the Dryad wasn’t supporting you in your battle against the squid god and if the Guide never stated that the lanterns in the sky are people celebrating your victory against a boss
Yeah, I mean defeating the wall of flesh literally brings out balance, the wall of flesh was there to keep balance because it was broken, but we fixed it.
@@solomonshedarowich3632 Wall of Flesh was keeping both the forces of Light and Darkness is check but somehow Cthulhu's meddling made it so that a little bit of Darkness seeped out into the world thru the Evil Biome. After defeating the Wall of Flesh, part of our task is to once again contain the Hallow and Evil biomes requested by the Dryad herself.
The building sounds from the dungeon, as the lore says, is probably from the mechanic building the 3 mechs for Cthulhu's repairing, not the dungeon enemies
@@smoothtothebeat8332she was forced to do it or else she get cursed like the others or maybe she was forced to do it because they promised to free the others from their cursed if she's done with all of the mechanic
@@wisemysticaltree2444 in fact, british people invade us as cutlass pirates and knife bois from solar ecplise, also merchant is single friendly bri'ish "human"
Год назад+100
I just like to think that the world borders just separates your actual world from your other ones, and when you go back to the main menu and select another one you travel throught it It's always what I thought, and idk I like it You can keep your character in all your worlds so it makes sense to me that it can just travel to them just like that
I thought that the lore was confirmed to be that the golem mind controlled the lihzards after realizing that they were viewed as a tool, and the lihzards instead worshiped the sun. Edit: This also explains the credits where the which doctor and princess meet up with some friendly lihzards.
I dont think the terrarian is a evil or good force; i think theyre a neutral force. They do both bad and good; they do tear up alot of the world but they also kill alot of evil forces, clean the world of crimson/corruption and kill cuthulu again.
therefor by defeating multiple things that prexisted, that weren't harming anything, the terrarian is a force of evil, as the terrarian only destroys the corruption/crimson for their own selfish needs.
@@zephyros1938 But the terrarian did stop the moonlord and his celestial army, and cleansed both the hallow and the corruption/crimson by the end... bringing "balance" back into the world and stop its destruction... so who can say all the destruction they've caused isn't just the price for salvation?
@@zephyros1938 they prevented shit What? Cthulhu was healing himself coz last time dryards fucked him up bad and now they're wiped out as well he was going to get a mechanical pairs of things he lost the only thing that was not complete was the brain which was prevented by us casually stomping into the dungeon if we didn't, well who's gonna stop him? Literally no one only the player had stood chance
I would say the final theory is pretty wrong. Terraria's lore states "Cthulhu sought to bring about destruction and domination, before an ancient race of Dryads waged war against it and crippled it by ripping out its organs. Cthulhu then retreated to the Moon to heal and prepare for its next attack." And due to the Engineer's quotes the Lunatic Cultist wanted to heal Cthulhu by making mechanical parts aka the 3 mechanical bosses. So we saved Terraria by killing Cthulhu. Also Redigit, the owner of Terraria, stated that Moonlord is Cthulhu. Meaning we are the heroes saving Terraria. As for why the lihzahrds attack you that is simple. They are acting out of fear. In the end credits we see the Witch Docter and Princess make peace with a few lihzahrds. The Pillars could be a seal on Cthulhu made by the Dryads. This could be confirmed because when you kill Lunatic Cultist's followers he shatters a Celestial Sigil, interestingly the sigil has none of the Pillars' dust that we need to summon him. However we aren't evil for killing the Pillars. Their Bestiary states them as "terrifying tyrants". There will most likely be ANOTHER last update (Who knows if it is really the final one) and we might get more lore from it. Who knows.
half-incorrect actually about the pillars, ill use the solar pillar's bestiary entry as an example: "Representing a flaming celestial event known as 'solar flares', this tower holds the seal locking away a terrifying tyrant." no where has it ever stated that the pillars themselves are the tyrants. it's directly referring to them sealing the squid god away, but true that the player isn't evil for doing so, the only reason they have to be destroyed is so the player can officially destroy the squid god since the dryads couldn't prior to the events of the game!
“Hey did you hear about the guy who killed that big slime thing?” “No, but that sounds cool I guess.” “Yeah I heard he’s gonna fight the eye of a dead god next.” “Haha…what?” “That big floating eye that shows up sometimes, you know right?” “Yeah the Eye of Cuthulu…how he’s gonna kill it?” “Stab it.” “It’s a giant floating eye…” “I dunno man he did pretty well against that slime. And I heard he has some new green shoes!” “He’s going to die.” “Pfft, you’re just hating bro.” “Whatever man, talk to me again if he does it.”
@@ghostsjari1435 hmmm it depends on how large the mod pack your playing is if you just use stars above and a few quality of life mods it should run smoothly although some boss fights will be quiet laggy
I am agreeing on all of this exept the lihzard part because at the end of the story ( after moonlord ) you can see the witch doctor being friendly with 2 of them for some reason. And yet still we made peace by killing the bosses. I think the starting point for all of the lore is at the ending where everyone is happy and try to piece things together
@@mrpineapple3942 exactly yeah the golem controlled the lihzards after learning it was used as a tool, i assume the witch doctor escaped. it explains why he still speaks fondly of his tribe despite still protecting himself and us from them
The wall of flesh is the guide testing if we could handle the spirits, and we take the wof's place as a balance, by removing hallow and corruption/crimson
Ya, I don't buy his "My predecessor burst into flames, what happened?", he's probably just not letting us know he is the Wall of Flesh because he knows that we are absolutely horrified by the sight of the Wall, to the point we just straight up die of fear if we teleport away. If the character knew, they'd never see the Guide the same way again.
i think the gods realized that the terrarian was too powerful when they made them. the terrarian would skew the balance of any experiment the gods ran, so they stuck them on an island with barriers made to keep them in where they could have fun and stay distracted while the gods did their work.
i think the reason our character cant go beyond the world borders is because their objective is to kill cthulu (who i think is the same as moonlord just moonlord being an incomplete version) and get rid of the world evil so the character just refuses to leave
moon lord and cthulu where supposedly brothers as revealed in a tweet by one of the devs before they released the official lore that leans towards moon lord actually being cthulu. tbh i feel like theyve been trying to end game development for so long that the plans for a cthulu fight changed
@@oystersaucee_moonlord is undoubtedly chtulu, it's eyes are called true eyes of chtulu, we also don't really know the actual strength so it could be that it's a incomplete but more powerful version of chtulu
@@ΓιώργοςΠαρασκευόπουλος-ω4τ moonlord/cthulu was crippled by the dryads and was trying to recover on the dark side of the moon, you pretty much summon him and finish him off, no? so it would be a complete but weakened version of cthulu.
4:43 skeletrons bestiary entry says "bones of a former tyrant pulsed with hatred so strong it left behind a mighty curse upon the dungeon." Get out-nerded
The construction in the dungeons is the mech bosses. The Lizhards built Golem as a being of worship. Not a protective robot. We literally are the hero. We are protecting the world from Cthulhu's return. Most of these don't make any sense.
But the game also refers to things like the eye of cthulu as an "evil presence" and the moon lord as "impending doom" so then wouldn't we seemingly be doing the right thing by removing them? Also when we kill plantera the spread of what we know as the "evil biomes" halves so knowing that these biomes are cursed and evil aren't we doing the right thing by removing plantera? The old man who has been cursed by skeletron insists that we remove his curse and kill skeletron and the dryad is insistent that we cleanse the corruption/crimson so I do think in some circumstances we're being the hero we were meant to be. And maybe the reason we can't leave is because it's like a dark souls scenario where you have been chosen to be the one to cleanse the evil from that world and you're binded to that plane of existence well the others are not
It would be awesome if there was another continent you could visit. Maybe visit the continent where the pirates reside in their bay. And also the place where you could find the Goblin stronghold for example.
@@Hi-vp2bq How would a bigger would be less sandboxy? The actual thing that makes the game less sandboxy is corrupting spreading in hardmode. I should be able to play a sandbox game at my own pace, the corrupting spreading however forces me to play faster, otherwise the jungle gets fucked up.
This would also explain why the goblin army, the eye of Cthulhu, the eater of worlds, bloodmoons, etc, only come naturally after we, the player, destroys a heart crystal,breaks a shadow orb, etc.
The sound of construction from the Dungeon is likely referring to the fact the Mechanic was forced to rebuild parts of Cthulhu (the mech bosses) by the lunar cult
Imagine that after beating the moonlord you get an item that can make a portal in the world border letting you to go to another island where there are stronger ores bosses weapons and dungeons
This is a great theory, other than the fact that the moon lord is literally Cthulhu, an ancient god of destruction who most definitely caused the residents of the dungeon to go mad and as such they kidnap the mechanic to reconstruct Cthulhu's body with robotics. The world is already out of balance when we arrive, the corruption/crimson is already spreading and there are zombies just walking around. If something I said here was wrong feel free to correct me, but I'm about 99.9% sure we are the good guy in Terraria.
My personal belief is that the "inifnite other worlds" are just seeds, and the edges of the map are the seed both before and after it. Still another "world" on the other end, but this makes the most sense to me
3:20 the sounds of construction i think could be the mechanic working on Cthulhu's mech parts/mech bosses. Also i disagree with the "you are evil theory" for reasons that i am too lazy to state.
@ABoyWhoLovesBalloon First, I believe that if we are evil, the guides do not really know it. Sure, we burned a guide, but do the others know it was us that caused it? For all they know, a devil could have accidentally dropped the doll into lava (if that’s even possible in lore). Plus, I believe the reason why DG doesn’t attack us is because the DG is the old man. He says “I cannot let you pass until you’ve defeated my master” or something like that. The old man doesn’t stop you, but DG does. Freeing the old man from skeletron is undoubtedly a heroic act, causing him to allow entrance to the dungeon. I feel the player is more neutral, doing bad at times, and doing good at time
Alright, my own theory: So we already know that the entire Terraria world is much bigger than the small little island we spawn on. So why can't we go outside it? Here's what i think: *We are not supposed to. For we are the guardian that was tasked with the mission to protect the entire world from the outer/evil forces. And the island we're spawn on is the beacon where the world attracts these forces the most.* Let me elaborate: Eyes of Cthulu, Brain of Cthulu, Eater of Worlds, Skeletron, and all of their mechanical forms, were spawn on this island, through the many weird phenomena happening such as the corruption, the crimson, or the many experiment of the cult. These are all forces that threaten the balance of the world. And it did, however it was stopped by the dryads, and possibly a lot of others that we might not know about, but even after they stopped it, it never truly died, and will keeps growing by the day, while the defenders of the world was absolutely crippled after the war. So someone have to come up with a solution. That solution was us. We were created somehow, maybe normal birth, artifical, magic? Who knows, and it doesn't matter. What matters is that we were created as a weapon, a guardian to defend the world *at any cost*. Which means that we are allowed to do anything, as long as we can stopped these forces from spreading across the land, through the sea and making it out to the bigger world, whether it's giant monsters, aliens, funny pumpkin, or Cthulu, lord of the Moons. These are all to be exterminated the moment they went out of control, no matter what. Getting equipment, invasing habitats, murdering creatures are all to serves this one purpose. We are the guardian that ultimately serves to defend the world, even if it means cutting losses and making sacrifice. And this also explained why we can't leave the island, this area is our jurisdiction. We aren't allowed to just leave it. The best example i can think of, is the Moon Lord. Think about it, if we really are doing the best for our world, why the fuck are we summoning an outer evil moon god? *Because if we doesn't, someone else will eventually. And their version of the Moon Lord is going to be much more dangerous than the one we fought.* Why am i so sure about this? Because the Moon Lord we fought is clearly incompleted, half of its body is missing, only the ribcage remain of the lower body, it's brain was exposed out in the wind, arms barely able to move... Which means that we didn't help summoning it, but rather, rushed the process by killing the cult members, so that it was crippled on summoned, and much more efficent to kill. That is an act of a guardian, willing to take the most optimized route to protect the world, no matter how unethical it may seems. We are not the good guy, we are not the bad guy, we are just someone with a mission, doing what we deem are for the best.
I think when the merchant implies dirt blocks sell for a higher price over seas i think that’s a water world reference because in the movie dirt is treated as gold in the market scene
I really like this theory and wish that terraria rolled with it in future updates leaving more hints. also I think it would be cool if after dyeing to the moonlord instead of saying you were slain it said something like "what are you doing!?" or "This wasn't meant to happen...". I think this would bring a lot more realisticness to the gods are testing you theory Idk.
I don't like this theory due to evidence countering it. The corruption and crimison are considered diseases on the world itself. If not for the terrarian, then Cthulhu would of been healed, and the hallow itself is not only a place where npcs can live but some it's their favorite place to live.
I always believed that the reason you can only fight the cultist after Golem is because Golem is somehow connected to the sun, explaining the sun-related abilities and drops. While this would not make sense bc the empress of light should be this sun god, keep in mind the empress is stated to be a tyrant controlling the hallowed forces, so while its not controlling light itself its controlling forces of light. Anyway, back to golem, the process of killing him causes the cultist to spawn because you “killed the sun” in a way, which is why the “lunatic” culstist summons the “lunar” pillars and then the “moon” lord, because now all thats left in power is the moon.
The party girl mentions Swedden, so yeah, Terraria is an Island or a continent, thats all But in my opinion, what happened must have been something less extreme, maybe that the world were messed up by Chuthulu and that the people got or cursed, under his control or unafected, then, the people that survived became objectives of the _Cultists_ and maddened people. The people got so mad that they became skeleton or were affected by things like Zombification easily, so then... The cultists basically workshipped Chuthulu and I think that maybe the corruption is a plague made by him, maybe a way to wipe out the life and get the planet for itself, being his choice what we make in the start. Cancer to kill all life, or a parasite to asimilate it all. Then, whith that said, it makes sense that the civilations of "terraria" survived, and then the corruptions we se are thr over concentrated corruption that refuses to die aganist the forces of nature, then in hardmode it expands thanks to the souls, being able to resist the pressure again and creating the hallow indirectly as an overload of light made by the sudden absence of shadows absorbed by the sick lands. The terrarian just does not have a resason or meddium to leave his homeland, that is all And maybe after the moonlord, then, maybe, things like Lycans afected by the moon got mad as well because of its influence, being the reason of why they attack you and why they seem to be corrupted even if the terrarian can control themself, being that they got it naturally instead of using a magical item, so they become vulnerable to the Moonlord.
Technically, we *CAN* travel between worlds. Using the same character, with the same inventory and experiences, we can create and enter worlds untouched by our hands via the menu.
i think that the player was just supposed to bring balance back to the world but was confused, but moon god went mad, and thats why the player is there
then why is the terrain destroying the corruption? its a cancer made of sins, and the crimson is trying to kill all for no reason, so is the terrain a good guy?
You can go from island from island by going to world to world. Unlike in other games where one world has a character you can chose which character goes into each world
Couple years ago i had a dream that after defeating moonlordthe world map would expand to like 30 times bigger and the overworld was gigantic flowers and grass, some with houses and loot and way more stuff to explore. This makes sense in your theory that the gods put you there to test you. Now that one of them has died they could no longer keep you in that small area
"We are destroying the order of the world" Not me, I'm bringing the true order of the world. Everything will be mushroom, mushrooms will protect and rule all :)
I have a theory for the world border thing: [spoilers from the anime: rising of the shield hero ahead] In the anime rising of the shield hero in season 2 the Main Character visits another world, but before he does he is knocked back from the portal with the message "the cardinal heroes cannot invade other worlds", so what if the Terrarian (our character) is a hero like that, who isn't allowed to "invade" or visit other worlds meanwhile other characters can of course.
Question: Why Do The Cultists Go To The Dungeon? Are They Manipulating The Curse For They're Summoning? And Why Do The Dungeon Citizens Use ALOT Of Water Weapons, Candles, And Aqua Scepters?
Dungeon has evil energy and the skeleton of their god. The curse is because the dryads sealed the moon lord, and they're trying to break that seal and summon him. Water is the natural counter to fire, which is shown to be 'good' (makes NPCs happy) and water has been shown to be 'bad' (water candles summon enemies). Water energy is being used just like fire energy in avatar or "Dark" energy in any other show, because it's evil
@@llamascheese8972 I think it’s a balance issue with water and fire. Water is necessary for survival, and so is fire, but too much of both can be dangerous.
That doesn’t explain why enemies attack us right when we spawn in. If they truly were trying to kill us because we were destroying the world then they wouldn’t attack until we do something.
I've always liked the idea of seeing what was outside the game's boundaries. I'm not talking about breaking the boundaries and seeing models without collisions, but rather seeing the world as it is. For example, any Call of Duty game puts invisible walls on it. What's beyond that? What's behind that mountain? I still remember playing on my console trying to get to the end of a map that was nothing more than an image lol
I mean, thing is, this still does feel a bit too... Simple. If we're really growing so powerful, why can't we just... Break that barrier too? Plus, there's the post-credits. All the characters here look quite fine. There's also the fact that evil biomes could theoretically spread to the entirety of the surface world, even if you don't kill the wall of flesh, destroying the ecosystem there too. After all, it *is* one of the goals in the game to destroy - or at least contain - the world evil. There's also the fact that I wouldn't really say we're... 'going mad', either. We're still perfectly in control, after all. We're never 'reminded' of that madness unless we kill the pillars again. No pop-up messages, no debuffs, no nothing. There's also the fact that we don't actually keep looking for more challenges after the moon lord (unless you go meta and mention seeds, higher difficulties, etc). All we did was follow the guide and his prophecy. Most people will end up in a fight with the wall of flesh by accident. Plus... I don't think disrupting the gods' order is particularly evil when they went and destroyed an entire civilization instead of just... Stopping their growth. Nothing that we do actually leads to the eradication of everything or whatever. I'd even wager to say that doing nothing, letting the world follow its course, would end pretty badly, if you see how the world evil spreads regardless.
The invasion events also point torward other land masses. Where do the pirates go between raids, where do the goblins live etc. In order for something to be an invasion it has to originate somewhere
While i like the theory it doesnt really explained the dryads and what they stod for. Some of what your saying makes sense but the witch doctor and the lizards not being friendly could just be that they grew up differently since there isnt a way out of the temple exept if you have the key. Where do you get the key? Plantera who most likely made Plantera? The dryads. Stuff like that. Also the line "Be safe, Terraria needs you" could kinda debunk the theory
You got me so fcking exited with the distant lands idea. I started imagining Terraria 2 with a huge world full of biomes and structures like sea cities with pirates or underground cities with goblins
i always thought the fact that a goblin army, pirates and aliens existing as an event was pretty strange considering our *seemingly* limited world space. so i imagined that there was more going on then what meets the eye!
Thats one way to think of the world border... my theory is that the gods know we can go through different worlds but to keep the rest of everything safe they employe a border... and the traveling merchant goes to other worlds and the merchant can sell dirt blocks to stardew valley and other places because portals to other games exist in terraria heck king slime has been in other games along with the twins and eye of cuthulu (sorry for the butcher)
The word terraria is a play on terrarium, a little environment in a closed space, so the world could be small and the borders are the glass of the display case, and the other worlds are other terrariums.
Yerdseil: You are ruining the natural balance, killing the guardians of evil, and going completely mad! Please stop! Me clicking buttons on the couch: OH WELL
I think of it more like attack on titan. you have this world (the world you spawn in), where you go about playing the game and expanding your civilization, and the other parts of the world are seeking to destroy you, which is where the bosses and invasions come from, and you and your npcs have no idea what’s out there and what’s coming for you next
A few things about this i’d like to say 1. It is rather interesting to think that the gods could’ve cursed this civilization to go mad,but i don’t really think it’s that. I mean,Cthulhu canonically exists in the Terraria universe,so it might be once Cthulhu,now banished Moon Lord attempting to contact the denizens of the city to help it,but causing most of them to go cuckoo crazy. Even the Old Man,who was unfazed,was struck by the curse to make it him the Dungeon’s Guardian,utilizing a mix of his skeleton and Cthulhu’s skeletal remains. 2. While the Goblin Tinkerer is a deserter to his own people, it can’t quite be that the Pirate Captain and the Witch Doctor must be so. A loading tip states that Pirates are unpredictable, being why the Captain moved in, and it wouldn’t be out of the question that they fight amongst each other,likely in sorts of ‘clans’. The Witch Doctor may have been playing with strange forces,and it might’ve upset the Lihzahrds,believing their Witch Doctor to be evil. He doesn’t resent them for this, however, knowing what he did, but attacking them out of self defense. 3. The Moon Lord is Cthulhu. They are not like Minos from Dante’s Inferno,the Judge of Hell. They are Lucifer,the ultimate prisoner of it. We do disrupt quite a few guardians of the world,but we destroy just as many of its evils. We kill the first of the many malices from Cthulhu, the Eye of Cthulhu,whose was his watcher. We slay the culmination of the world’s evils - The Brain of Cthulhu or the World Eater - We defeat the Dungeon Guardian Skeletron,and free the Old Man from their curse. We further terminate the attempts of Cthulhu to ressurect themselves,obliterating the Mechs. We stop the Lunatic Cultist’s rituals,and at the end of the game,after an ultimate ‘immunological response’ from the worlds as the Celestial Pillars,we destroy Cthulhu himself,now a hollow husk of what they were. And we dominate them,turning them into the ultimate tortured of Terraria, a puppet that attempted to defy the gods,and lost. Truly,if we were the evil of Terraria,the gods would’ve smited us long ago. Thanks for coming to my Tedtalk,and i’ll see you in the next one.
I personally think the Witch Doctor not being friendly with other Lihzards is just because the developers didn't program that in. The skeleton merchant will reasonably be expected to encounter several skeletons in his normal spawn areas, but they didn't anticipate anyone trying to move the Witch Doctor into a house in the Temple.
pretty sure the reason why the dungeon inhabitants went mad was because after cthulu's defeat from the dryads which left only 1 of them alive(being the one we talk and buy stuff from) cthulu was very mad and so decided to curse the old man which made skeletrom AND the dungeon inhabitants to become mad.
Personally I belive that the "other worlds" are the worlds that you create when you make a different map, which makes sense since you can technically "travel" to a different "world" by loading your character into a different map
The theory about the player being evil would sound true if the Dryad wasn’t supporting you in your battle against the squid god and if the Guide never stated that the lanterns in the sky are people celebrating your victory against a boss
yeah, i was pondering this when watching this video. It’s a cool theory but not one I’m willing to adopt.
Yeah, I mean defeating the wall of flesh literally brings out balance, the wall of flesh was there to keep balance because it was broken, but we fixed it.
@@solomonshedarowich3632 Wall of Flesh was keeping both the forces of Light and Darkness is check but somehow Cthulhu's meddling made it so that a little bit of Darkness seeped out into the world thru the Evil Biome. After defeating the Wall of Flesh, part of our task is to once again contain the Hallow and Evil biomes requested by the Dryad herself.
@@kuyagab4444 yeah I know, I just didn’t want to type a lot.
Everything is evil and the hollow tries to kill you because you kill other life
The building sounds from the dungeon, as the lore says, is probably from the mechanic building the 3 mechs for Cthulhu's repairing, not the dungeon enemies
which is true but the mechanic was being forced to create them, hence why she was tied up
@@smoothtothebeat8332 Which, as we know, has nothing to do with what Rafael here just said
@@Thealseie exactly
and the goblin tinkerer is just sitting there
@@smoothtothebeat8332she was forced to do it or else she get cursed like the others
or maybe she was forced to do it because they promised to free the others from their cursed if she's done with all of the mechanic
I like the theory that we just showed up one day and started murdering powerful eldritch beings, and people just started showing up to watch the show.
That’s how I used to honk o minecraft lore
The NPCs are just like "YEAAAH! GET EM! LEFT HOOK!"
If that would be true than how would they react every time their "savior" explodes
@@chaosspade7352 “oh they exploded again, give em a minute they’ll be back”
The PC is actually the eldritch being
In addition to the merchant talking about selling dirt over seas, the party girl also mentioned that she visited Sweden at one point in time.
What if Fr*nce exists in terraria😧😧😧
@@gyrozeppeli7296 lets not dwell on that
@@gyrozeppeli7296so that means that br#tish "people" also exist there? 😮
@@wisemysticaltree2444 🤢🤮
@@wisemysticaltree2444 in fact, british people invade us as cutlass pirates and knife bois from solar ecplise, also merchant is single friendly bri'ish "human"
I just like to think that the world borders just separates your actual world from your other ones, and when you go back to the main menu and select another one you travel throught it
It's always what I thought, and idk I like it
You can keep your character in all your worlds so it makes sense to me that it can just travel to them just like that
Yeah, and it could work because it's not like any boss is set to a singular world, with the exception of the clothier.
my head canon is the worlds are just big islands
nothing more nothing less
I thought that the lore was confirmed to be that the golem mind controlled the lihzards after realizing that they were viewed as a tool, and the lihzards instead worshiped the sun.
Edit: This also explains the credits where the which doctor and princess meet up with some friendly lihzards.
I dont think the terrarian is a evil or good force; i think theyre a neutral force. They do both bad and good; they do tear up alot of the world but they also kill alot of evil forces, clean the world of crimson/corruption and kill cuthulu again.
therefor by defeating multiple things that prexisted, that weren't harming anything, the terrarian is a force of evil, as the terrarian only destroys the corruption/crimson for their own selfish needs.
@@zephyros1938 ok, but theyre still destroying it. The terrarian may be selfish but that doesnt make him evil; just negligent.
@@zephyros1938 But the terrarian did stop the moonlord and his celestial army, and cleansed both the hallow and the corruption/crimson by the end... bringing "balance" back into the world and stop its destruction... so who can say all the destruction they've caused isn't just the price for salvation?
@@zephyros1938 they prevented shit
What? Cthulhu was healing himself coz last time dryards fucked him up bad and now they're wiped out as well he was going to get a mechanical pairs of things he lost the only thing that was not complete was the brain which was prevented by us casually stomping into the dungeon if we didn't, well who's gonna stop him? Literally no one only the player had stood chance
I destroyed my world because goblin tinkerer didnt want to give me my warding
It is said that the land of Terraria is one either a really small, medium, or large island.
I would say the final theory is pretty wrong. Terraria's lore states "Cthulhu sought to bring about destruction and domination, before an ancient race of Dryads waged war against it and crippled it by ripping out its organs. Cthulhu then retreated to the Moon to heal and prepare for its next attack." And due to the Engineer's quotes the Lunatic Cultist wanted to heal Cthulhu by making mechanical parts aka the 3 mechanical bosses. So we saved Terraria by killing Cthulhu. Also Redigit, the owner of Terraria, stated that Moonlord is Cthulhu. Meaning we are the heroes saving Terraria. As for why the lihzahrds attack you that is simple. They are acting out of fear. In the end credits we see the Witch Docter and Princess make peace with a few lihzahrds. The Pillars could be a seal on Cthulhu made by the Dryads. This could be confirmed because when you kill Lunatic Cultist's followers he shatters a Celestial Sigil, interestingly the sigil has none of the Pillars' dust that we need to summon him. However we aren't evil for killing the Pillars. Their Bestiary states them as "terrifying tyrants". There will most likely be ANOTHER last update (Who knows if it is really the final one) and we might get more lore from it. Who knows.
half-incorrect actually about the pillars, ill use the solar pillar's bestiary entry as an example: "Representing a flaming celestial event known as 'solar flares', this tower holds the seal locking away a terrifying tyrant." no where has it ever stated that the pillars themselves are the tyrants. it's directly referring to them sealing the squid god away, but true that the player isn't evil for doing so, the only reason they have to be destroyed is so the player can officially destroy the squid god since the dryads couldn't prior to the events of the game!
Why doesn't this have more likes! 🧡
@@DizzEwok fr!
@@silverstorm9561 I mean the pillars are very dangerous to be around with their guardians makeing the land of terraria a dangerous place
@@silverstorm9561 Their sealing the moon lord away from us i guess
The Mat Pat of Terraria.
CORRECT!
I thought the same thing 😂
True
True, this guy is amazing
XD
“Hey did you hear about the guy who killed that big slime thing?”
“No, but that sounds cool I guess.”
“Yeah I heard he’s gonna fight the eye of a dead god next.”
“Haha…what?”
“That big floating eye that shows up sometimes, you know right?”
“Yeah the Eye of Cuthulu…how he’s gonna kill it?”
“Stab it.”
“It’s a giant floating eye…”
“I dunno man he did pretty well against that slime. And I heard he has some new green shoes!”
“He’s going to die.”
“Pfft, you’re just hating bro.”
“Whatever man, talk to me again if he does it.”
"You were Slain!"
"munkyesyesindisguise3854 Couldn't keep an eye on the eye of Cthulhu."
Me on classic mode: *haha diamond staff go brrrrr*
Imagine if somebody made a mod that lets you travel to other islands. That would be insane.
You could say that making a new world and playing with the same character is like traveling,but still a good idea!
The stars above mod has something similar but instead of islands It let you travel to sub worlds
@@himdieu5782 does it work okay on low spec laptops because something like that may ease my crippling depression for maybe another year
@@ghostsjari1435 hmmm it depends on how large the mod pack your playing is if you just use stars above and a few quality of life mods it should run smoothly although some boss fights will be quiet laggy
@@himdieu5782 I'll give it a shot could be a useful distraction
I am agreeing on all of this exept the lihzard part because at the end of the story ( after moonlord ) you can see the witch doctor being friendly with 2 of them for some reason. And yet still we made peace by killing the bosses. I think the starting point for all of the lore is at the ending where everyone is happy and try to piece things together
I thought golem was controlling the Lihzards so after killing him they became friendly like they would normally be in the lore?
@@mrpineapple3942 exactly yeah the golem controlled the lihzards after learning it was used as a tool, i assume the witch doctor escaped. it explains why he still speaks fondly of his tribe despite still protecting himself and us from them
The wall of flesh is the guide testing if we could handle the spirits, and we take the wof's place as a balance, by removing hallow and corruption/crimson
Ya, I don't buy his "My predecessor burst into flames, what happened?", he's probably just not letting us know he is the Wall of Flesh because he knows that we are absolutely horrified by the sight of the Wall, to the point we just straight up die of fear if we teleport away. If the character knew, they'd never see the Guide the same way again.
I like to think that the world of terraria is very large, and the "overseas" are other player islands. Its a cool concept if you think about it
i think the gods realized that the terrarian was too powerful when they made them. the terrarian would skew the balance of any experiment the gods ran, so they stuck them on an island with barriers made to keep them in where they could have fun and stay distracted while the gods did their work.
i think the reason our character cant go beyond the world borders is because their objective is to kill cthulu (who i think is the same as moonlord just moonlord being an incomplete version) and get rid of the world evil so the character just refuses to leave
moon lord and cthulu where supposedly brothers as revealed in a tweet by one of the devs before they released the official lore that leans towards moon lord actually being cthulu. tbh i feel like theyve been trying to end game development for so long that the plans for a cthulu fight changed
@@oystersaucee_moonlord is undoubtedly chtulu, it's eyes are called true eyes of chtulu, we also don't really know the actual strength so it could be that it's a incomplete but more powerful version of chtulu
@@oystersaucee_the tweet made was intended as a joke not as actual lore
@@ΓιώργοςΠαρασκευόπουλος-ω4τ moonlord/cthulu was crippled by the dryads and was trying to recover on the dark side of the moon, you pretty much summon him and finish him off, no? so it would be a complete but weakened version of cthulu.
4:43 skeletrons bestiary entry says "bones of a former tyrant pulsed with hatred so strong it left behind a mighty curse upon the dungeon." Get out-nerded
I love when small youtubers make this much effort, it is always what makes them grow. Effort rewards.
Imagine if relogic made their game with a bunch of random clues just to see how the community would piece things together and create lore
The construction in the dungeons is the mech bosses. The Lizhards built Golem as a being of worship. Not a protective robot. We literally are the hero. We are protecting the world from Cthulhu's return. Most of these don't make any sense.
But the game also refers to things like the eye of cthulu as an "evil presence" and the moon lord as "impending doom" so then wouldn't we seemingly be doing the right thing by removing them? Also when we kill plantera the spread of what we know as the "evil biomes" halves so knowing that these biomes are cursed and evil aren't we doing the right thing by removing plantera? The old man who has been cursed by skeletron insists that we remove his curse and kill skeletron and the dryad is insistent that we cleanse the corruption/crimson so I do think in some circumstances we're being the hero we were meant to be.
And maybe the reason we can't leave is because it's like a dark souls scenario where you have been chosen to be the one to cleanse the evil from that world and you're binded to that plane of existence well the others are not
It would be awesome if there was another continent you could visit. Maybe visit the continent where the pirates reside in their bay. And also the place where you could find the Goblin stronghold for example.
seems like less of a sandbox
@@Hi-vp2bq How would a bigger would be less sandboxy? The actual thing that makes the game less sandboxy is corrupting spreading in hardmode. I should be able to play a sandbox game at my own pace, the corrupting spreading however forces me to play faster, otherwise the jungle gets fucked up.
@@taavidude
Disable corruption spread is the singular reason I play journey mode. Best feature in the game
This would also explain why the goblin army, the eye of Cthulhu, the eater of worlds, bloodmoons, etc, only come naturally after we, the player, destroys a heart crystal,breaks a shadow orb, etc.
The sound of construction from the Dungeon is likely referring to the fact the Mechanic was forced to rebuild parts of Cthulhu (the mech bosses) by the lunar cult
To anyone wondering where yerdstail is, he made a new channel. Its called Learn by leo.
Imagine that after beating the moonlord you get an item that can make a portal in the world border letting you to go to another island where there are stronger ores bosses weapons and dungeons
I feel like going beyond the world border would be an amazing final boss area for a mod
This is a great theory, other than the fact that the moon lord is literally Cthulhu, an ancient god of destruction who most definitely caused the residents of the dungeon to go mad and as such they kidnap the mechanic to reconstruct Cthulhu's body with robotics. The world is already out of balance when we arrive, the corruption/crimson is already spreading and there are zombies just walking around. If something I said here was wrong feel free to correct me, but I'm about 99.9% sure we are the good guy in Terraria.
My personal belief is that the "inifnite other worlds" are just seeds, and the edges of the map are the seed both before and after it. Still another "world" on the other end, but this makes the most sense to me
That won't make sense, because the merchant WOULD also talk about that dirt stuff in other seeds
3:20 the sounds of construction i think could be the mechanic working on Cthulhu's mech parts/mech bosses.
Also i disagree with the "you are evil theory" for reasons that i am too lazy to state.
@ABoyWhoLovesBalloonWhat if they're wrong? What if they believe you to be the hero when you are not?
@ABoyWhoLovesBalloon It could be. Information passed on could be incorrect. Besides, I do not believe that is millions, I believe around thousands.
@ABoyWhoLovesBalloon First, I believe that if we are evil, the guides do not really know it. Sure, we burned a guide, but do the others know it was us that caused it? For all they know, a devil could have accidentally dropped the doll into lava (if that’s even possible in lore). Plus, I believe the reason why DG doesn’t attack us is because the DG is the old man. He says “I cannot let you pass until you’ve defeated my master” or something like that. The old man doesn’t stop you, but DG does. Freeing the old man from skeletron is undoubtedly a heroic act, causing him to allow entrance to the dungeon. I feel the player is more neutral, doing bad at times, and doing good at time
@ABoyWhoLovesBalloon thanks. Also, thanks for not putting up a massive fight :)
@ABoyWhoLovesBalloon yea, agreed. Arguments and debates with clear evidence and reasoning being presented by calm-minded people is just so nice
Alright, my own theory:
So we already know that the entire Terraria world is much bigger than the small little island we spawn on. So why can't we go outside it?
Here's what i think:
*We are not supposed to. For we are the guardian that was tasked with the mission to protect the entire world from the outer/evil forces. And the island we're spawn on is the beacon where the world attracts these forces the most.*
Let me elaborate: Eyes of Cthulu, Brain of Cthulu, Eater of Worlds, Skeletron, and all of their mechanical forms, were spawn on this island, through the many weird phenomena happening such as the corruption, the crimson, or the many experiment of the cult. These are all forces that threaten the balance of the world. And it did, however it was stopped by the dryads, and possibly a lot of others that we might not know about, but even after they stopped it, it never truly died, and will keeps growing by the day, while the defenders of the world was absolutely crippled after the war. So someone have to come up with a solution.
That solution was us. We were created somehow, maybe normal birth, artifical, magic? Who knows, and it doesn't matter. What matters is that we were created as a weapon, a guardian to defend the world *at any cost*. Which means that we are allowed to do anything, as long as we can stopped these forces from spreading across the land, through the sea and making it out to the bigger world, whether it's giant monsters, aliens, funny pumpkin, or Cthulu, lord of the Moons. These are all to be exterminated the moment they went out of control, no matter what. Getting equipment, invasing habitats, murdering creatures are all to serves this one purpose. We are the guardian that ultimately serves to defend the world, even if it means cutting losses and making sacrifice. And this also explained why we can't leave the island, this area is our jurisdiction. We aren't allowed to just leave it.
The best example i can think of, is the Moon Lord. Think about it, if we really are doing the best for our world, why the fuck are we summoning an outer evil moon god? *Because if we doesn't, someone else will eventually. And their version of the Moon Lord is going to be much more dangerous than the one we fought.* Why am i so sure about this? Because the Moon Lord we fought is clearly incompleted, half of its body is missing, only the ribcage remain of the lower body, it's brain was exposed out in the wind, arms barely able to move... Which means that we didn't help summoning it, but rather, rushed the process by killing the cult members, so that it was crippled on summoned, and much more efficent to kill. That is an act of a guardian, willing to take the most optimized route to protect the world, no matter how unethical it may seems. We are not the good guy, we are not the bad guy, we are just someone with a mission, doing what we deem are for the best.
I think when the merchant implies dirt blocks sell for a higher price over seas i think that’s a water world reference because in the movie dirt is treated as gold in the market scene
wouldve been a better one if he said under seas
I really like this theory and wish that terraria rolled with it in future updates leaving more hints. also I think it would be cool if after dyeing to the moonlord instead of saying you were slain it said something like "what are you doing!?" or "This wasn't meant to happen...". I think this would bring a lot more realisticness to the gods are testing you theory Idk.
This would be really cool but does not feel like terraria I feel like terrarias in game lore would be more mysterious
@@mrdoor12323 yeah, I feel like it would be better if some aspects of the lore were left up to player interpretation
it’s meant to be open ended and would they be making more updates just to change the lore
I don't like this theory due to evidence countering it. The corruption and crimison are considered diseases on the world itself. If not for the terrarian, then Cthulhu would of been healed, and the hallow itself is not only a place where npcs can live but some it's their favorite place to live.
It makes complete sense that the order of the guide would praise us, they know what we have in our chests
I always believed that the reason you can only fight the cultist after Golem is because Golem is somehow connected to the sun, explaining the sun-related abilities and drops. While this would not make sense bc the empress of light should be this sun god, keep in mind the empress is stated to be a tyrant controlling the hallowed forces, so while its not controlling light itself its controlling forces of light. Anyway, back to golem, the process of killing him causes the cultist to spawn because you “killed the sun” in a way, which is why the “lunatic” culstist summons the “lunar” pillars and then the “moon” lord, because now all thats left in power is the moon.
The party girl mentions Swedden, so yeah, Terraria is an Island or a continent, thats all
But in my opinion, what happened must have been something less extreme, maybe that the world were messed up by Chuthulu and that the people got or cursed, under his control or unafected, then, the people that survived became objectives of the _Cultists_ and maddened people.
The people got so mad that they became skeleton or were affected by things like Zombification easily, so then...
The cultists basically workshipped Chuthulu and I think that maybe the corruption is a plague made by him, maybe a way to wipe out the life and get the planet for itself, being his choice what we make in the start.
Cancer to kill all life, or a parasite to asimilate it all.
Then, whith that said, it makes sense that the civilations of "terraria" survived, and then the corruptions we se are thr over concentrated corruption that refuses to die aganist the forces of nature, then in hardmode it expands thanks to the souls, being able to resist the pressure again and creating the hallow indirectly as an overload of light made by the sudden absence of shadows absorbed by the sick lands.
The terrarian just does not have a resason or meddium to leave his homeland, that is all
And maybe after the moonlord, then, maybe, things like Lycans afected by the moon got mad as well because of its influence, being the reason of why they attack you and why they seem to be corrupted even if the terrarian can control themself, being that they got it naturally instead of using a magical item, so they become vulnerable to the Moonlord.
2:34 actually you can it’s called save And exit and load into a different word
Technically, we *CAN* travel between worlds. Using the same character, with the same inventory and experiences, we can create and enter worlds untouched by our hands via the menu.
"Why my predessor Bursted in flames... Hopely it won't happen to me."
Me: "Yup. You Won't die 1000000 more times."
This is one of the greatest theories I had ever heard (I even wonder where pirates came from, like it's impossible that it lives in your world)
i think that the player was just supposed to bring balance back to the world but was confused, but moon god went mad, and thats why the player is there
then why is the terrain destroying the corruption? its a cancer made of sins, and the crimson is trying to kill all for no reason, so is the terrain a good guy?
You can go from island from island by going to world to world. Unlike in other games where one world has a character you can chose which character goes into each world
This content is SO GOOD i don't understand why people don't notice it
I want a mod that allows us to travel through these borders
maybe you could defeat the gods themselves and after defeated one of the borders open
There is one in development
@@ytcolossal what's the name of it
Subworld Library and there is a mod that wants to make an semi-open world terraria.
@@CarlosSilva-bh4bi subworld library is like an engine for mods to add other worlds like portals,I would need to code that in myself which I wont
I always wanted to do that but with the space order instead
Couple years ago i had a dream that after defeating moonlordthe world map would expand to like 30 times bigger and the overworld was gigantic flowers and grass, some with houses and loot and way more stuff to explore.
This makes sense in your theory that the gods put you there to test you. Now that one of them has died they could no longer keep you in that small area
The biggest mystery in Terraria is the difference between turquoise and blue-green.
Are we sure that whoever wrote the lore (probably Red) wasn't just in the middle of rewatching Gravity Falls for the umpteenth time?
Beyond the border are just multiplayer worlds every other island Is probably just another multiplayer world
This is such a good theory mattpat would be proud
"We are destroying the order of the world"
Not me, I'm bringing the true order of the world.
Everything will be mushroom, mushrooms will protect and rule all :)
What if we kill the gods? Like, calamity mod will eventually release xeroc bossfight which is the first god mentioned in the lore
Fun fact, in ending credit scene of the game, witch doctor and princess visits the lihzard and just chillin i guess?
I have a theory for the world border thing: [spoilers from the anime: rising of the shield hero ahead]
In the anime rising of the shield hero in season 2 the Main Character visits another world, but before he does he is knocked back from the portal with the message "the cardinal heroes cannot invade other worlds", so what if the Terrarian (our character) is a hero like that, who isn't allowed to "invade" or visit other worlds meanwhile other characters can of course.
We can change worlds, so i think that theoty is wrong
I guess the gods cursed me because when i got on my terraria world my whole inventory with a LOT of good stuff disappeared.
Question: Why Do The Cultists Go To The Dungeon? Are They Manipulating The Curse For They're Summoning? And Why Do The Dungeon Citizens Use ALOT Of Water Weapons, Candles, And Aqua Scepters?
Dungeon has evil energy and the skeleton of their god. The curse is because the dryads sealed the moon lord, and they're trying to break that seal and summon him.
Water is the natural counter to fire, which is shown to be 'good' (makes NPCs happy) and water has been shown to be 'bad' (water candles summon enemies). Water energy is being used just like fire energy in avatar or "Dark" energy in any other show, because it's evil
@@llamascheese8972 I think it’s a balance issue with water and fire. Water is necessary for survival, and so is fire, but too much of both can be dangerous.
I love the lore theorizing you have here, cannot wait to see what you'd make.
The dirt block thing sounds like a refrence to minecraft and villagers selling dirt foe emeralds joke
That’s not going to stop others from speedrunning it
I think the terrarian is a piece of a fallen god that has been sent there to take down the immortal moon lord since only gods can kill gods
Imagine a Terraria 2 with whole new sea, imagine new water biomes with a new boat systems
That doesn’t explain why enemies attack us right when we spawn in. If they truly were trying to kill us because we were destroying the world then they wouldn’t attack until we do something.
I've always liked the idea of seeing what was outside the game's boundaries. I'm not talking about breaking the boundaries and seeing models without collisions, but rather seeing the world as it is. For example, any Call of Duty game puts invisible walls on it. What's beyond that? What's behind that mountain?
I still remember playing on my console trying to get to the end of a map that was nothing more than an image lol
WAIT WHAT IF ALL THE CANCELED TERRARIA MOBS ARE BEHIND THE BORDER Sounds like a good idea i think MAKE IT A MOD!!!!
I mean, thing is, this still does feel a bit too... Simple. If we're really growing so powerful, why can't we just... Break that barrier too? Plus, there's the post-credits. All the characters here look quite fine. There's also the fact that evil biomes could theoretically spread to the entirety of the surface world, even if you don't kill the wall of flesh, destroying the ecosystem there too. After all, it *is* one of the goals in the game to destroy - or at least contain - the world evil. There's also the fact that I wouldn't really say we're... 'going mad', either. We're still perfectly in control, after all. We're never 'reminded' of that madness unless we kill the pillars again. No pop-up messages, no debuffs, no nothing. There's also the fact that we don't actually keep looking for more challenges after the moon lord (unless you go meta and mention seeds, higher difficulties, etc). All we did was follow the guide and his prophecy. Most people will end up in a fight with the wall of flesh by accident. Plus... I don't think disrupting the gods' order is particularly evil when they went and destroyed an entire civilization instead of just... Stopping their growth. Nothing that we do actually leads to the eradication of everything or whatever. I'd even wager to say that doing nothing, letting the world follow its course, would end pretty badly, if you see how the world evil spreads regardless.
9:30 and the hallow infection’s goal is to remove impurities and dangerous creatures,and you.
The invasion events also point torward other land masses. Where do the pirates go between raids, where do the goblins live etc. In order for something to be an invasion it has to originate somewhere
The construction sounds were from that mechanic building the mechanical bosses
While i like the theory it doesnt really explained the dryads and what they stod for. Some of what your saying makes sense but the witch doctor and the lizards not being friendly could just be that they grew up differently since there isnt a way out of the temple exept if you have the key. Where do you get the key? Plantera who most likely made Plantera? The dryads. Stuff like that. Also the line "Be safe, Terraria needs you" could kinda debunk the theory
The "we are the evil one" is super shallow masquerading as deep thought
You got me so fcking exited with the distant lands idea. I started imagining Terraria 2 with a huge world full of biomes and structures like sea cities with pirates or underground cities with goblins
Sometimes in a terraria world you can go pass the world border but your camera wont go with you
Only on console maybe
never played this game, never got interested, but got intrigued by this video lol
The whole “You are the bad guy” theory falls apart because of the Dryad and Lantern Nights
i always thought the fact that a goblin army, pirates and aliens existing as an event was pretty strange considering our *seemingly* limited world space. so i imagined that there was more going on then what meets the eye!
Thats one way to think of the world border... my theory is that the gods know we can go through different worlds but to keep the rest of everything safe they employe a border... and the traveling merchant goes to other worlds and the merchant can sell dirt blocks to stardew valley and other places because portals to other games exist in terraria heck king slime has been in other games along with the twins and eye of cuthulu (sorry for the butcher)
The word terraria is a play on terrarium, a little environment in a closed space, so the world could be small and the borders are the glass of the display case, and the other worlds are other terrariums.
Yerdseil: You are ruining the natural balance, killing the guardians of evil, and going completely mad! Please stop!
Me clicking buttons on the couch: OH WELL
so your telling me, when the dungeon was still a thriving city, god straight up went "noah, get the boat"
the theory of other worlds and societies would be a really good fit and would give the devs a launching point for terraria 2
I think of it more like attack on titan. you have this world (the world you spawn in), where you go about playing the game and expanding your civilization, and the other parts of the world are seeking to destroy you, which is where the bosses and invasions come from, and you and your npcs have no idea what’s out there and what’s coming for you next
What about the goblins? They invade lands and pillage it by the banner flag. How does that fit into the theory?
one of the lines of the stylist were about people partying hard in Sweden so it exist on earth
A few things about this i’d like to say
1. It is rather interesting to think that the gods could’ve cursed this civilization to go mad,but i don’t really think it’s that. I mean,Cthulhu canonically exists in the Terraria universe,so it might be once Cthulhu,now banished Moon Lord attempting to contact the denizens of the city to help it,but causing most of them to go cuckoo crazy. Even the Old Man,who was unfazed,was struck by the curse to make it him the Dungeon’s Guardian,utilizing a mix of his skeleton and Cthulhu’s skeletal remains.
2. While the Goblin Tinkerer is a deserter to his own people, it can’t quite be that the Pirate Captain and the Witch Doctor must be so. A loading tip states that Pirates are unpredictable, being why the Captain moved in, and it wouldn’t be out of the question that they fight amongst each other,likely in sorts of ‘clans’. The Witch Doctor may have been playing with strange forces,and it might’ve upset the Lihzahrds,believing their Witch Doctor to be evil. He doesn’t resent them for this, however, knowing what he did, but attacking them out of self defense.
3. The Moon Lord is Cthulhu. They are not like Minos from Dante’s Inferno,the Judge of Hell. They are Lucifer,the ultimate prisoner of it. We do disrupt quite a few guardians of the world,but we destroy just as many of its evils. We kill the first of the many malices from Cthulhu, the Eye of Cthulhu,whose was his watcher. We slay the culmination of the world’s evils - The Brain of Cthulhu or the World Eater - We defeat the Dungeon Guardian Skeletron,and free the Old Man from their curse. We further terminate the attempts of Cthulhu to ressurect themselves,obliterating the Mechs. We stop the Lunatic Cultist’s rituals,and at the end of the game,after an ultimate ‘immunological response’ from the worlds as the Celestial Pillars,we destroy Cthulhu himself,now a hollow husk of what they were. And we dominate them,turning them into the ultimate tortured of Terraria, a puppet that attempted to defy the gods,and lost. Truly,if we were the evil of Terraria,the gods would’ve smited us long ago.
Thanks for coming to my Tedtalk,and i’ll see you in the next one.
"Few things"
*_*writes essay*_*
I've always wondered why Corrupt/Crimson and Hallowed enemies team up to fight you instead of going against eachother like they're meant to
"There might be a little breaking and entering their home"
My theory is Lunatic cultis is the successful one becouse the only creature i can think of that bow to the gods is Lunatic cultis.
This guy have been gone for 150 days. Where did this guy go?
Legend says Yerdstail venture behind the border into other dimension and never make it back.
Where are you dude? It's been a year now.
He has a new channel called “Learn by Leo”
Yo chill with that theory
Honestly the whole island thing would be a really cool thing for the devs to implement into terraria 2
Infinite number of worlds refers to the fact that there are infinite spawns.
it's that simple
The construction noises from the dungeon are actually the sounds of the mech bosses being built
is nobody going to talk about the houses on that obe forest background?????
But also some enemies are just pure evil like demons and hallowed enemies are tainted from corruption/crimson so they could gave been good.
I personally think the Witch Doctor not being friendly with other Lihzards is just because the developers didn't program that in. The skeleton merchant will reasonably be expected to encounter several skeletons in his normal spawn areas, but they didn't anticipate anyone trying to move the Witch Doctor into a house in the Temple.
pretty sure the reason why the dungeon inhabitants went mad was because after cthulu's defeat from the dryads which left only 1 of them alive(being the one we talk and buy stuff from) cthulu was very mad and so decided to curse the old man which made skeletrom AND the dungeon inhabitants to become mad.
The first part could explain why we could travel to other worlds that we make
Personally I belive that the "other worlds" are the worlds that you create when you make a different map, which makes sense since you can technically "travel" to a different "world" by loading your character into a different map
what if our Terraria worlds is in the same planet as us but it's like north sentinel island that is prohibited to be traveled to