What I have to say about the complaints about low enemy variety in prelude levels is that we aren't really introduced to that many enemies in it in the first place. And if they made it more difficult a new player would find it way too hard considering the very limited arsenal of a shotgun and revolver
do you include the new weapon in your ranking? because if so then that makes sense. But just looking at it as a level its relatively simple. It plays very similarly to the prelude levels. Obviously the enemies make it feel unique but level design its quite basic. The upside down part near the end is kinda cool but it doesnt last long enough to really do anything crazy. Its good but those are some reasons for it not being top teir
I think most of the rankings are good aside from a couple 1: 4-3 is absolutely not the worst level in the game, I personally think the darkness gimmick is interesting though I do understand disliking it. The main reason I think it deserves to be in the top half of the list is because like 7-3, there are ways you can adjust difficulty. Namely you can skip picking up the torch and trigger all of the torches at once in the arena at the middle which gives the player a lot of agency in how they finish the level. Also, I think the last arena is a really cool set piece. 2: 7-2 is personally my favorite level in the game. The lack of enemy variety could definitely be an issue, but I personally find guttermen and guttertanks to be really fun to fight so it doesn't bother me much, and the tram is fast enough that I don't feel like it kills the pace. I think the reason I like it so much is how it gives you time to take in the atmosphere of the level, which I find to be really cool. 3: I wouldn't rank P-2 so high since even though it's brutally difficult by design, that doesn't make it fun to play. Most of the rooms are fine aside from the flayer room and the blood tunnel. I hate the flayer room since it's so much harder than anything else so when I p-ranked it I lost like 90% of my runs to it so it just got really repetitive. The blood tunnel is annoying because it basically forces you to slow down unless you want to get bounced around to your death. The last arena and the bosses are peak though. The list is good I just wanted to talk about ULTRAKILL levels
Honestly just off of how much it impacted the lore alone, P-2 and 7-2 would probably be at the top. P-2 would definitely beat it though, considering it had an entire ARG behind it that revealed so much about the lore, like hell and the terminals being sentient, giving us an in game explanation to the ranking system and the cyber grind, etc. Also i really like benjamin From the design, to the music, to the lil easter egg if you noclip inside his brain, and his name being god damn benjamin, almost everything about him is perfect
Great video dude! A few criticisms though, the text felt a little bit too quick sometimes. I feel like if you recorded yourself speaking over the lines that might have helped with the pacing a bit. Also: the final ending sentence went by way too quickly. Lastly, during the V2 reprise fight, the text went offscreen and was a little difficult to read. In terms of the rankings and my personal opinion: I don’t agree that Cry for the Weeper is better than Wait of the World, it’s still great though.
Good video but could you please make the text speed a little more consistent? It’s jarring going from disappearing slowly to quickly not to mention how hard it is to read that fast (also I just noticed that you aren’t using any alts)
7-3 imo should be lower, the puppets are good but the fact that the challenges makes it like every other level in the game completley defeats the purpose of enemies fighting eachother. Good video though
bro called the level that includes Mandalore gaming, something wicked Easter egg and one of only two levels with soap lame, video disliked, unsubscribed, channel reported (joke)
@@billyhitchcock8890 So then it would be redundant to talk about them,since most of them fit the levels they’re in? And I get that you would talk about specifically WHY it fits the level, but then it would still basically just be variations of “this song is good because it fits the level.”
i really hate how you guys have a stockholme syndome relationship with P-2 and pretend that it was good just because it was hard- no, it wasn't good because it was hard, it was hard because there was enemy spam on top of unfair idoled enemies that were already a problem for players, creating a chaotic scene that splits your attention span eight ways to sunday. and sisyphus stopped being a problem when he was PATCHED, making him feel less like a boss in his own boss level while already suffering the problem of it being a glorified cybergrind. just be honest for once, sisyphus isn't hard, it's just a freudian slip you all use to admit that P-2 is a terribly designed level yet still say it's "fun" because you don't want to be socially ostracized by estradiol-gulping sweats.
@@proguyisaprorlly4949 dude i love being spammed with 5+ tanky enemies in one room because hakita doesn't play his own game on violent difficulty or balance anything for the player's convenience and having any sense of skill stop mattering because there's just too much junk to focus on at one time and P-ranking it is a 30-sided coinflip. great "challenge" which was totally not put in there to pad out additional development time to create one weapon and 30 dozen terrible cybergrind patterns
@@proguyisaprorlly4949 yes the weapon that was completely useless through the rest of the game and is gone the minute you parry an enemy (which i'll be doing a lot of) yes i'll definitely use that
7-2 being that low should be a crime
What I have to say about the complaints about low enemy variety in prelude levels is that we aren't really introduced to that many enemies in it in the first place. And if they made it more difficult a new player would find it way too hard considering the very limited arsenal of a shotgun and revolver
This man is SLEEPING on 5-3. It deserves way hígher than were he put it
bro thats the 2nd highest ranking possible...
@@raymat1774 Yeah the SECOND, when it deserves to be in the highest rank
do you include the new weapon in your ranking? because if so then that makes sense. But just looking at it as a level its relatively simple. It plays very similarly to the prelude levels. Obviously the enemies make it feel unique but level design its quite basic. The upside down part near the end is kinda cool but it doesnt last long enough to really do anything crazy. Its good but those are some reasons for it not being top teir
I think most of the rankings are good aside from a couple
1: 4-3 is absolutely not the worst level in the game, I personally think the darkness gimmick is interesting though I do understand disliking it. The main reason I think it deserves to be in the top half of the list is because like 7-3, there are ways you can adjust difficulty. Namely you can skip picking up the torch and trigger all of the torches at once in the arena at the middle which gives the player a lot of agency in how they finish the level. Also, I think the last arena is a really cool set piece.
2: 7-2 is personally my favorite level in the game. The lack of enemy variety could definitely be an issue, but I personally find guttermen and guttertanks to be really fun to fight so it doesn't bother me much, and the tram is fast enough that I don't feel like it kills the pace. I think the reason I like it so much is how it gives you time to take in the atmosphere of the level, which I find to be really cool.
3: I wouldn't rank P-2 so high since even though it's brutally difficult by design, that doesn't make it fun to play. Most of the rooms are fine aside from the flayer room and the blood tunnel. I hate the flayer room since it's so much harder than anything else so when I p-ranked it I lost like 90% of my runs to it so it just got really repetitive. The blood tunnel is annoying because it basically forces you to slow down unless you want to get bounced around to your death. The last arena and the bosses are peak though.
The list is good I just wanted to talk about ULTRAKILL levels
7-1 is a very interesting level in concept but it’s just such a drag for me to play.
7-4 and 7-2 are the bests
based
Honestly just off of how much it impacted the lore alone, P-2 and 7-2 would probably be at the top. P-2 would definitely beat it though, considering it had an entire ARG behind it that revealed so much about the lore, like hell and the terminals being sentient, giving us an in game explanation to the ranking system and the cyber grind, etc.
Also i really like benjamin
From the design, to the music, to the lil easter egg if you noclip inside his brain, and his name being god damn benjamin, almost everything about him is perfect
Great video dude! A few criticisms though, the text felt a little bit too quick sometimes. I feel like if you recorded yourself speaking over the lines that might have helped with the pacing a bit. Also: the final ending sentence went by way too quickly. Lastly, during the V2 reprise fight, the text went offscreen and was a little difficult to read. In terms of the rankings and my personal opinion: I don’t agree that Cry for the Weeper is better than Wait of the World, it’s still great though.
the text went off screen a couple times, I think when they were talking about 4-3
i don't know why people hate on 2-3 so much, its my favorite level of the lust layer.
7-2 is the best level period.
Good video but could you please make the text speed a little more consistent? It’s jarring going from disappearing slowly to quickly not to mention how hard it is to read that fast (also I just noticed that you aren’t using any alts)
honestly i kind agree with most of opinions. personaly i think 7-4 is the best level (i really love giant boss fights). good tierlist
This is a very cool video but how do you expect me to read that fast
Sleeping on my goat 7-2 Light Up The Night
7-3 imo should be lower, the puppets are good but the fact that the challenges makes it like every other level in the game completley defeats the purpose of enemies fighting eachother. Good video though
4-1 is called Slaves TO power not slaves OF power
Have you tried using the alternative weapons like slab revolver or saw gun?
He has used the slab piercer, and he says he prefers the normal piercer over it.
@@anidiot4801 damn
PLEASE NEVER RATE AGAIN
his pyramid chase*
didnt hakita said he liked when people used female pronouns on v2?
what
@@proguyisaprorlly4949 it was a joke
@@Kikikikikiki001 it wasn't though?
@@proguyisaprorlly4949 Hakita said v1 and v2 don’t have gender, since they are robots and doesn’t want to make them human.
bro called the level that includes Mandalore gaming, something wicked Easter egg and one of only two levels with soap lame, video disliked, unsubscribed, channel reported (joke)
Why tf did you not say a SINGLE word about the music in ANY of levels??? So much potential lost
It’s a level ranking, not a song ranking.
@@Kikikikikiki001 and? A lot of songs in ultrakill fit their respective level perfectly, which is very dumb to ignore imo
@@billyhitchcock8890 So then it would be redundant to talk about them,since most of them fit the levels they’re in? And I get that you would talk about specifically WHY it fits the level, but then it would still basically just be variations of “this song is good because it fits the level.”
15:59 effect and cause from titanfall 2 is the best fps level of all time. do not say something like that again.
Not everyone has played titanfall 2 or agrees with you. Stop acting like a clown.
Im only commenting to make this video have 69 comments
And I just ruined it
"P-2 is fun"
no it's not, stop being a coward.
i really hate how you guys have a stockholme syndome relationship with P-2 and pretend that it was good just because it was hard- no, it wasn't good because it was hard, it was hard because there was enemy spam on top of unfair idoled enemies that were already a problem for players, creating a chaotic scene that splits your attention span eight ways to sunday. and sisyphus stopped being a problem when he was PATCHED, making him feel less like a boss in his own boss level while already suffering the problem of it being a glorified cybergrind. just be honest for once, sisyphus isn't hard, it's just a freudian slip you all use to admit that P-2 is a terribly designed level yet still say it's "fun" because you don't want to be socially ostracized by estradiol-gulping sweats.
it was fun tho, i love challenges
@@proguyisaprorlly4949 dude i love being spammed with 5+ tanky enemies in one room because hakita doesn't play his own game on violent difficulty or balance anything for the player's convenience and having any sense of skill stop mattering because there's just too much junk to focus on at one time and P-ranking it is a 30-sided coinflip. great "challenge" which was totally not put in there to pad out additional development time to create one weapon and 30 dozen terrible cybergrind patterns
@@skitstain just usr screwdiver if ur dying?
@@proguyisaprorlly4949 yes the weapon that was completely useless through the rest of the game and is gone the minute you parry an enemy (which i'll be doing a lot of) yes i'll definitely use that