As some people mentioned, I was mistaken. FLIR display in the Harrier is not broken, it's actually upgraded. The issue is that the Maverick is still using the old IR tech, so it was able to get a lock on what was effectively just a cold BTR. See the update here for more info: ruclips.net/video/yBDIZPsV2Ys/видео.html
Nice tutorial lad ! About the TPOD selection unselecting the IRMAVs, this is realistic : the TPOD is hacked into the system and considered as a weapon, when you select it it unpowers and unselects other armaments.
@05:56 you don't have to map an OSB button to toggle between CCD and FLIR. "SSS right long" will toggle between CCD and FLIR. And if FLIR is selected, "SSS right short" will toggle between bhot and whot. And the the NWS button should toggle the FOV of the maverick.
Thanks for updating the tutorial. I once figured out the old way of using the mavericks in the Harrier and than got frustrated after they changed the logic. Your video is a good chance to come back to it and re-learn the Harrier IR MAV employment.
Such a great video - so much effort has been put into making this good to watch for the viewer - all controls are shown - video has chapters to quickly come back to something - perfect!
Great tutorial as usual Terminus, FLIR being broken is extremely unfortunate right now. I just started getting the hang of a lot of the a/c's TPODs and was hoping to start on the harrier. Sucks even more now with the South Atlantic map inching closer to release. Again great tutorial, your clear explanation and having the the HOTAS commands pop up during the video takes a lot of guess work out of finding the bindings.
I sat down in the Harrier again after not flying it for quite a while and was very confused by how the sensor select works now, so much that I just flew something else instead. Going to check my controls again now and give it another go, it's such a fun aircraft when it works.
Thanks for the awesome tutorial. I've watched several other "known" streamers but your explanation, repetition of phraseology and cadence in your audio is perfect and lends to learning the material well. Sub'ed!
@vsTerminus Thank you for this tutorial. I've seen so many tutorials about the AV8B, by well known tutorial makers on YT, but this is the best way. It should be teached, really. I've followed all your Mi-8 tutorials too last year. It is not a simple machine, but i learned most with your tutorials. Do you think you will do more tutorials for the Harrier ?
I really appreciate the effort you put in to get these tutorials out on what is a module that has had significant changes of late, fantastic video great work!
This is probably the best tutorial on this out there, just picking up the Harrier again after a long time and this is really succinct and tells me exactly what I needed to know
I have to disssssagree. There are so many thing missing that make learning this eaier. Simple example, why stay in wide field of view in TPOD mode? Or explaining that you don't need to bind the CCD/FLIR mode swithc cause SSS Right does the same thing. There are better ones out there.
worth mentioning there's a dedicated bind for tpod zoom on the av8b, which is a little more robust in case you have the tpod up on the left mfd. It goes in bigger jumps though.
You don't need to move the octagon over the circle where the waypoint is. Selecting the waypoint on the EHSD and pressing the DESG button slews the Tpod - and all other sensors - to that waypoint
VKB Gunfighter Mk3 base + MCG Pro grip Saitek X-56 Throttle MFG Crosswind V2 pedals + damper kit The TMWH has a really stiff centering spring which isn't great for helicopters, and that's what I fly most.
every now and then I think it'd be interesting to fly the Harrier. then I see a video like this, and scurry back to the Cold War modules as fast as my Hip will take me ;)
I appreicate the time you took to make this. However you took the long way around quite a few times. Might be worth looking at other videos and updating this one.
Anyone have trouble when using the tpod with open track delanclip, it wont stay steady while zoomed into the mfd? Someone showed me how you could use ir mav without dmt camera, it sure is quicker!..I could never really use more than 2 mavericks, but love to laser target..
Section 10.57 targets in same area. I am finding that once the first missile is fired, I get the STRS page displayed and I have to press cage and uncage again, to get the seeker feed of the next missile displayed. Which is different to your guide....why is that do you think? Great tutorial BTW, thanks!
Does anyone know why on the latter part of the video it didnt auto select next IRMV and you had to uncage and change sensor? That is quite annoying feature.
Is there any justification for the 8-9 mile Maverick tracking limit, or is it just one of these ancient DCS 'limitations'? The Ka-50 Shkval has the same, seemingly artificial, limit, but TPODs seem to have no range limitation on Point Track. Also, do Mavericks still snap to lamp posts that aren't even visible on screen?
The limit on the Mavericks sound reasonable, but it's a hard coded limit, much like laser designators/rangefinders. DCS doesn't actually do contrast tracking, it does 'object ID in FOV' checking with some modifier that accounts for time of day - which is why it sometimes locks seemingly random objects as well as poor-contrasting ones, and why it won't lock high contrast areas.
@@OliverMiles98 I'm very very familiar with these hard coded limits, and I know how TV (and to some extend IR) is suffering from clouds/illumination, fog, precipitation and time of day. What I find is odd, TGPs can track objects from much further away, at least in the ED modules. It's the same raycasting method (closest object in FOV), but without the 9 mile range limitation. Coming back to the Maverick: The real AGM-65 is designed to track objects of a specific size, at a certain range, based on contrast. That's my understanding, please correct me in case I'm wrong. DCS doesn't do contrast, so we'll ignore that. We know the size of every object in DCS and we can calculate how far we are from an object. So, we could calculate how big an object appears to the MAV seeker. We also know that small objects (like lamp posts) don't fit the MAV's lock-on criteria, so all these objects could be flagged as "low lock priority". So, we do our FOV check as usual, ignore "low lock priority" objects, look for the next object in line, calculate the relative size of that object and lock on if it's large enough for the MAV to track. It's not that hard in terms of logic and math in LUA. For performance reasons, you could still limit the max range to 20miles. Beyond that *most* targets would be too small for the seeker to pick up. Large objects (like pillboxes) could get an exception. Sorry for making this a long one, but I don't see a reason why the MAV should be hard limited to 9 miles.
@@sorcer3r17 Or that their engines are off (which I think the AI defaults to, unless they need to move), couple that with the local conditions and the location and it's not totally unthinkable that they'd be poorly contrasting (though maybe there's some WIP-iritis in play).
10, 16 and 18 already use the new FLIR **visual** model. Zoom in on a tank and you'll see the engine deck is hotter than the rest. Engines (and generators etc) are always considered hot, no matter if the target is moving or stationary. This might be different for units set to 'inactive', but I haven't tested this yet. The problem seems to be RazBam using their own FLIR model, which doesn't work anymore since ED updated theirs.
Hi there. Great and usefull tutorial. I followed all the instructions step by step...all ok. I got the IrMav locked...its in range...master arm is on...i'm in ground mode...but, when i press the weapon release button, nothing happens! The missile doesn't leave the rail. I cant figure out what is wrong
Are you just tapping the button or holding it? I'm not sure if this is true for the Harrier but in other jets you have to hold the weapon release until you see the missile fly off the rails, and if you let go too soon you can interrupt the launch process and effectively turn that missile into a paperweight. Also just confirming, but you waited for the seeker heads to cool and they say RDY on the stores page? The HOTAS is in IRMV mode and the crosshairs are closed in on the target? Also a dumb question but I ask because I've done it (oops). Your gear is up, right? AFAIK the harrier won't fire weapons if your gear is down. Let me know if you figure it out!
@@vsTerminus I hold it for couple of seconds...I also tryed to bind the command to different keys and buttons...bytheway I don't have any proble to release bombs... thanks for the answer 👍👍🙂
It is, but I don't know if the Too option was implemented when it was made. A better technique now is find the target with the tpod designate it, hit Too on the ufc, it will assign it a free target point number. Find the next target and repeat until you have 4 stored target points which you can cycle through with the next waypoints increment button, you can forget about the tpod then. Cycle to the first target point, uncaged the maverick(it will be looking at tp1), sensor select forward to goto irmv, tdc down it will lock and hit launch. Hit the waypoints increment button to tp2, uncage, rinse and repeat. This way you can throw out 4 mavs in a few seconds.
As some people mentioned, I was mistaken. FLIR display in the Harrier is not broken, it's actually upgraded. The issue is that the Maverick is still using the old IR tech, so it was able to get a lock on what was effectively just a cold BTR.
See the update here for more info: ruclips.net/video/yBDIZPsV2Ys/видео.html
Awesome stuff!
It's worth noting though that the new FLIR still has some WIP-ness to it.
Nice tutorial lad !
About the TPOD selection unselecting the IRMAVs, this is realistic : the TPOD is hacked into the system and considered as a weapon, when you select it it unpowers and unselects other armaments.
This thing is so bodged together, no wonder the Marines love it.
This explains why I can’t be using my TPOD searching for targets and having my IR mavs going through their cool down at the same tome
@05:56 you don't have to map an OSB button to toggle between CCD and FLIR. "SSS right long" will toggle between CCD and FLIR. And if FLIR is selected, "SSS right short" will toggle between bhot and whot.
And the the NWS button should toggle the FOV of the maverick.
the pop-up showing the controls was very helpful. good tutorial
Thanks for updating the tutorial. I once figured out the old way of using the mavericks in the Harrier and than got frustrated after they changed the logic. Your video is a good chance to come back to it and re-learn the Harrier IR MAV employment.
That's great, thanks. Back into DCS after a year and they've changed everything!
Such a great video - so much effort has been put into making this good to watch for the viewer - all controls are shown - video has chapters to quickly come back to something - perfect!
Great tutorial as usual Terminus, FLIR being broken is extremely unfortunate right now. I just started getting the hang of a lot of the a/c's TPODs and was hoping to start on the harrier. Sucks even more now with the South Atlantic map inching closer to release.
Again great tutorial, your clear explanation and having the the HOTAS commands pop up during the video takes a lot of guess work out of finding the bindings.
I sat down in the Harrier again after not flying it for quite a while and was very confused by how the sensor select works now, so much that I just flew something else instead. Going to check my controls again now and give it another go, it's such a fun aircraft when it works.
Thanks for the awesome tutorial. I've watched several other "known" streamers but your explanation, repetition of phraseology and cadence in your audio is perfect and lends to learning the material well. Sub'ed!
Do you have to stay on the stores page while they cool down?
Nope!
Very well clarified, thank you for the clear logical steps, I was one of the many getting very frustrated with Mavs in the Harrier.
Great video. I've had the Harrier for awhile, but just getting around to learning it. I'll never forget to put the thing in the thing!
Put the thing ON the thing!!...... Putting the thing IN the thing is entirely different and will get this video demonetized 😉
You have explained it best of all. This has helped me a lot. Very good Video. Thank you!
@vsTerminus
Thank you for this tutorial. I've seen so many tutorials about the AV8B, by well known tutorial makers on YT, but this is the best way. It should be teached, really. I've followed all your Mi-8 tutorials too last year. It is not a simple machine, but i learned most with your tutorials. Do you think you will do more tutorials for the Harrier ?
Familiar voice 😇 Great tutorial, just getting to know the Harrier a little ... dispite its on my comp for over two years.
I really appreciate the effort you put in to get these tutorials out on what is a module that has had significant changes of late, fantastic video great work!
This is probably the best tutorial on this out there, just picking up the Harrier again after a long time and this is really succinct and tells me exactly what I needed to know
I have to disssssagree. There are so many thing missing that make learning this eaier. Simple example, why stay in wide field of view in TPOD mode? Or explaining that you don't need to bind the CCD/FLIR mode swithc cause SSS Right does the same thing. There are better ones out there.
Superb video! Extremely helpful. Thank you.
Very thorough and clear. Well done.
worth mentioning there's a dedicated bind for tpod zoom on the av8b, which is a little more robust in case you have the tpod up on the left mfd. It goes in bigger jumps though.
You don't need to move the octagon over the circle where the waypoint is. Selecting the waypoint on the EHSD and pressing the DESG button slews the Tpod - and all other sensors - to that waypoint
well, while in Tpod Mode, SSS right long also switches CCD / IR. While in IR, the SSS right short toggles BHot, WHot.
SSS left short also toggles narrow and wide FOV no?
Thank You. Great video.
love your tutorials
Great Video and very informative. Are you using TMHW ?
VKB Gunfighter Mk3 base + MCG Pro grip
Saitek X-56 Throttle
MFG Crosswind V2 pedals + damper kit
The TMWH has a really stiff centering spring which isn't great for helicopters, and that's what I fly most.
Thanks for this!
Very helpfull thanks🤲
thank you for the video
every now and then I think it'd be interesting to fly the Harrier. then I see a video like this, and scurry back to the Cold War modules as fast as my Hip will take me ;)
Question, why would you ever carry the targeting pod with IR mavericks? The thing has a targeting pod built in.
Because spotting with the TGP is considerably better than spotting with a maverick seeker head.
I appreicate the time you took to make this. However you took the long way around quite a few times. Might be worth looking at other videos and updating this one.
Anyone have trouble when using the tpod with open track delanclip, it wont stay steady while zoomed into the mfd? Someone showed me how you could use ir mav without dmt camera, it sure is quicker!..I could never really use more than 2 mavericks, but love to laser target..
Section 10.57 targets in same area. I am finding that once the first missile is fired, I get the STRS page displayed and I have to press cage and uncage again, to get the seeker feed of the next missile displayed. Which is different to your guide....why is that do you think? Great tutorial BTW, thanks!
Does anyone know why on the latter part of the video it didnt auto select next IRMV and you had to uncage and change sensor? That is quite annoying feature.
Not 100% sure, but selecting a quantity of 4 should automatically bring up all mavericks in order.
Is there any justification for the 8-9 mile Maverick tracking limit, or is it just one of these ancient DCS 'limitations'?
The Ka-50 Shkval has the same, seemingly artificial, limit, but TPODs seem to have no range limitation on Point Track.
Also, do Mavericks still snap to lamp posts that aren't even visible on screen?
The limit on the Mavericks sound reasonable, but it's a hard coded limit, much like laser designators/rangefinders.
DCS doesn't actually do contrast tracking, it does 'object ID in FOV' checking with some modifier that accounts for time of day - which is why it sometimes locks seemingly random objects as well as poor-contrasting ones, and why it won't lock high contrast areas.
@@OliverMiles98 I'm very very familiar with these hard coded limits, and I know how TV (and to some extend IR) is suffering from clouds/illumination, fog, precipitation and time of day.
What I find is odd, TGPs can track objects from much further away, at least in the ED modules. It's the same raycasting method (closest object in FOV), but without the 9 mile range limitation.
Coming back to the Maverick:
The real AGM-65 is designed to track objects of a specific size, at a certain range, based on contrast. That's my understanding, please correct me in case I'm wrong.
DCS doesn't do contrast, so we'll ignore that. We know the size of every object in DCS and we can calculate how far we are from an object. So, we could calculate how big an object appears to the MAV seeker.
We also know that small objects (like lamp posts) don't fit the MAV's lock-on criteria, so all these objects could be flagged as "low lock priority".
So, we do our FOV check as usual, ignore "low lock priority" objects, look for the next object in line, calculate the relative size of that object and lock on if it's large enough for the MAV to track. It's not that hard in terms of logic and math in LUA.
For performance reasons, you could still limit the max range to 20miles. Beyond that *most* targets would be too small for the seeker to pick up. Large objects (like pillboxes) could get an exception.
Sorry for making this a long one, but I don't see a reason why the MAV should be hard limited to 9 miles.
But FLIR is working, right? Ground unit not moving = cold ? Mav shouldnt get a lock and we had to use lasermaverick or something else.
Yeah, the FLIR problem is with the A-10Cs, F-16 and F/A-18 which are using the old FLIR system.
The problem here is that the targets are cold.
@@OliverMiles98 maybe too cold cause their engines still running?
@@sorcer3r17 Or that their engines are off (which I think the AI defaults to, unless they need to move), couple that with the local conditions and the location and it's not totally unthinkable that they'd be poorly contrasting (though maybe there's some WIP-iritis in play).
10, 16 and 18 already use the new FLIR **visual** model. Zoom in on a tank and you'll see the engine deck is hotter than the rest.
Engines (and generators etc) are always considered hot, no matter if the target is moving or stationary. This might be different for units set to 'inactive', but I haven't tested this yet.
The problem seems to be RazBam using their own FLIR model, which doesn't work anymore since ED updated theirs.
Hi there. Great and usefull tutorial. I followed all the instructions step by step...all ok. I got the IrMav locked...its in range...master arm is on...i'm in ground mode...but, when i press the weapon release button, nothing happens! The missile doesn't leave the rail. I cant figure out what is wrong
Are you just tapping the button or holding it? I'm not sure if this is true for the Harrier but in other jets you have to hold the weapon release until you see the missile fly off the rails, and if you let go too soon you can interrupt the launch process and effectively turn that missile into a paperweight.
Also just confirming, but you waited for the seeker heads to cool and they say RDY on the stores page? The HOTAS is in IRMV mode and the crosshairs are closed in on the target?
Also a dumb question but I ask because I've done it (oops). Your gear is up, right? AFAIK the harrier won't fire weapons if your gear is down.
Let me know if you figure it out!
@@vsTerminus I hold it for couple of seconds...I also tryed to bind the command to different keys and buttons...bytheway I don't have any proble to release bombs...
thanks for the answer 👍👍🙂
My maverick cages every single time. Does anybody know why on this video sometimes the Maverick came up uncaged and other times caged?
Hello. Thanks for the amazing tutorial. But hey, is this up to date?
It is also a shame that the publisher of the module does not update manual for the plane
is this updated version still valid? getting back into the harrier after a very long break.
It is, but I don't know if the Too option was implemented when it was made. A better technique now is find the target with the tpod designate it, hit Too on the ufc, it will assign it a free target point number. Find the next target and repeat until you have 4 stored target points which you can cycle through with the next waypoints increment button, you can forget about the tpod then. Cycle to the first target point, uncaged the maverick(it will be looking at tp1), sensor select forward to goto irmv, tdc down it will lock and hit launch. Hit the waypoints increment button to tp2, uncage, rinse and repeat. This way you can throw out 4 mavs in a few seconds.
If you don’t fly the harrier you’re playing dcs wrong aha, it’s hands down the best plane
I've had this module forever and have never used it.
interesting skin
HI
THANK YOU FOR THE TUTORIAL
HAVE A COMMENT
COULD YOU USE A BIGGER MOUSE CURSOR AND MOVE IT SLOWER
CAN'T FOLLOW YOU
AGAIN THANK YOU HAVE A NICE DAY
Mine will never fucking get a lock....