As somebody who regularly duos with an asol one trick it's because they have gotten so comfortable that their champion has a near 0% pick or ban rate that they can play him every game, so when he is picked by the enemy team it's a sad time
Assasins: Kills one target quickly and tries to escape. Qiyana: Dashes in, stuns and oneshots 3 enemies with aoe, sits invis for 5 consecutive seconds, oneshots another person and then escapes.
@@mrskull6216 Does the durability patch out yet ? Because yesterday my friend got one shot by Qiyana in 0.5s, so I just feel the patch isn't released yet XD
One thing you forgot about Akshan: I swear he is the only champion that is capable of tilting teammates with his voice-overs. There's nothing like making an embarassing mistake, having teammates spam-ping the "?", and then suddenly re-appear in the fountain with Akshan saying "Dear friends, please stop dying. -Love, Akshan."
gwen is pretty bad for that. there are some ones that just push me over the edge. (plus most gwen mains are either extremely toxic racists, or think qwen is cute so its a lose lose dying either way)
As a toplaner, I would just remove Tryndamere from the game. If he's even or above you 'til 6, you're just screwed up: wins short trades due to q, wins extended trades due to passive and R, you can't outrun him if you're losing a trade because he will permablink into you, burn ghost or slow you, you can't win extended trades against him because he just presses a button and now you can't kill him, and all he takes is run you down with crits, slowdowns, blinks and ghosts if u try to escape, or just blink out of every situation. There is no counterplay to that unless you're playing a ranged top, a Lillia top or a Jax, and the fact they want to rework him just scares me. He's even getting buffs now, just permaban.
@@maddog_majima9553 not if you know how to play to your champs abilitys If you get cdr and much ap trynda cant do sht You perma blind him and he will die everytime he goes all in on you
I'm so glad you actually mentioned Kennen. People legit forget that he exists then he performs well in Worlds and everyone starts spamming the fuck outta him. I'm so glad he's not played much otherwise he would be my permaban. Honorable mention to Jayce, extreme lane bully that deals loads and loads of damage. If you dare touching a minion you basically explode while facing him.
I completely forgot how much I hate Kennen lol. He's so fucking annoying and worst of all is that he's pretty trashy, so not only does he make laning miserable, he gives you wins with a bad taste on your mouth.
Thing about GP is he’s balanced by his mana problem and breaking barrels comes down to who has better timing (GP has an advantage of course but you still got a shot). Jayce on the other hand can bully you with his range for free and if you ever get on top of him he sends you flying backwards and deals like 10% max health damage while he does. I’d rather fight GP all day
Number 1, Aurelian Sol. After terrorising the rift since release, Asol has consistently been the most OP champion despite Riot’s best efforts to fix this
As a Kennen main, I hate that combo too. It's not fun, and it makes Kennen a truly ult dependent champ, disregarding everything else about him. That's why I usually don't buy Zhonya, unless necessary, and go for Riftmaker. It makes his ult less deadly, however he can actually use his other abilities, without dying after a single combo from a support.
The main issue of GP is the 40%armor ignored on kegs. I can understand that he is supposed to burst, but in lategame he legit burst even tanks. That and the fact that he is a lane bully, that scales incredibly, with free gold generation thanks to first strike and Q passive.
@@googloocraft1217 40% ignored armor, plus LDR, plus some lethality here an there. But please, tell me how to build against him. I remember barrels that dealt 1/2 of my health as cho'gath full armor with 12 stacks. That damage is just too much for a basic ability. Even if it is a very conditional skillshot, it hits too hard and if the enemy has no mobility it's not so hard to land
@@LPh976 i guess the hefty damage is supposed to be a reward for landing the move in the first place. theoretically you have to walk in the range of a very obvious trap, so either GP outplayed you or you were an idiot for moving in that range in the first place. the problem is the barrel can be stealthed in bushes, and GP can shoot a barrel THEN put a new one before the chain reaction is complete. the result is a surprise attack that can cripple teams and offers no risk to GP himself. at least assassins have to go in to do their damage. the balanced thing about this is that multiple barrels do not stack damage on the same champ, and the barrels themselves have a hefty cooldown. still a small consolation when two regular skills combined can be more potent than an ultimate
@@Underworlder5 in a teamfight, the tank cannot just "move away". Your duty is to eat slows/roots that would otherwise hit the dps, you have to be near the enemy to be of any menace (75% of your damage is close range). Moreover, it is not a flashy shot that you can have much time to dodge: wrt other flashy animations GP's is quite negligible and can be overlooked. Any skillshot "can be dodged" but almost none does the damage of a keg. Just to make a comparison: Rumble's R does a comparable damage, but you have plenty of time to move away, and it is an ultimate.
Did you notice that Wild Rift had very few monster champions at first? And so they had to add a bunch all at once (Rammus, Renekton, Kha'Zix) because people complained. I think that is what LoL 2 would look like, a game full of young, attractive human champions that Riot knows will sell skins.
Thank you for this word conceptulized, I was having an extentential crisis earlier but now it's all perfect life has meaning and I do have a place in the world,conceptulized
I think Viego is one of the most counter intuitive designs in league. He feels as snowball and reset heavy as Master Yi, but he can punish you if he gets ahead OR if you get ahead, since he can steal your items. Considering his thematic as the Ruined King and the lord of the black mist, I've always thought an old-Mordekaiser style ult would fit him well if he ever came out, so when he was released, I was really disappointed.
Same. The champ is overloaded af, he only steals people's kits for their dashes and CC and then returns to Viego to be cancerously op again. I wish they would stop making auto attack champions, from the past 14 champions, 10 of the last 15 champions pretty much just auto attack you to death, some with a few abilities they throw in now and then. There's no room for outplay potential when being 20 meters away from them makes them immediately three-shot you with undodgable bullshit.
The issue with viego is that his base kit is hot garbage. W and ult are super mediocre abilities in a vacuum, his E and Q are only OK, nothing special. His passive takes up way too much of his power budget, so he ends up being the only skirmisher in the game whose base kit offers basically no defensive options. Fiora has W and passive heal, sylas has W and E (possibly ult too), gwen W, jax R and E belveth has her E, kayn has E and R, kled has his passive, master yi has W, tryndamere has R and Q, yasuo has passive and W, yone has E and w, lillia has R and movespeed for kiting, riven has Q and E. Viego has nothing. If you can't straight up statcheck or one-combo your target, most other melee champs will dumpster you because they have something to help them survive, while the best viego gets is the camouflage on his e
I hate Viego, or I would say, I so disapointed when he release. Swain, a general, stand for Noxus's "Vision"(W). Azir, the Emperor,has an entire army. Viego, Ruined King, who supposed to "command" the Mist: hide inside the Mist, hide inside other's body.When not, fight people with a sword. Just an angry simp.
Me too. I thought the RK is a juggernaut. Or a battle mage like the Witch King and I always pictured him as an ugly pasty wraith with hints of his former handsome looks but just twisted but I guess he needs to be commercialized. Thus we got an edgy emo boy with a Walmart frostmourne
12:10 my god this just reawakened a memory I’d repressed. My team plays an awesome teamfight, going 4 for 0 and positioning for baron. The 3/13 yone hits a nice 5 man ult (which at least three of us were clearly not inside the indicator for, but I digress). Cool, wp, he probably takes a good chunk off of our team and maybe stops the baron. Nah, fuck that, he *oneshots our entire team* at two items (shieldbow + IE ofc), straight through defensive items like zhonyas (not the active ofc), then proceeds to half the baron by himself before his team shows up to finish it off and give them such a massive gold swing that they manage to snowball and end the game from there. It’s so infuriating to see that no matter how hard I dumpster a yone, if he farms a side lane for 5 mins and hits his two item spike, he’ll be unstoppable regardless.
I mean after the team fight your team evn tho they did good would still have a small health after it so a yone getting a penta isn't that impressive but as you stated aparently 3 people weren't inside the ult indicator wich is the big problem of yone, a good ult is supposed to be a rewarding and and exiting moment because it's game changing now when it's not that Hard to make a good ult it destroys it's whole pourpouse and the whole 3/13, when i get destroyed as mundo i'am useless because mundo relies on doing great because having more regen then the enemie is his gimick now yone and yasuo can get destroyed and still be usefull because both have abilitys that don't relie on scaling to work (if yone is 13/0 or 0/13 his ult still CC's you if yasuo was afk until 10 minutes of the game his Wind wall still blocks projectiles) but both are assasins not frontlines that need to absorb the most projectiles and autos possible to defend the team so all their abilitys should scale because they are assasins that need to get rewarded for kills and get punished for not getting any.
I remember when I started playing league me and the jg caught out a Yone in the side lane and he was able to win because every 4 seconds we were knocked up and he got a shield every 8. After "skillfully outplaying" us instead of backing after being at 80 health he Qed a minion twice and went up to half hp.
I dislike Senna very much. Lane bully who scales late, can afford to buy very expensive items because of her passive, can duel people despite being a support and has a very good supporting tools on top of that. She is often difficult to balance because of her kit. If she is strong, she is very unfun to play against in my opinion.
@@somebodyspecific2410 yeah i wasnt taking that seriously. Of course soraka has the best healing but an "adc" really shouldn't heal that much like senna.
@@TremiX911 broken or not he is overall just pretty annoying to deal with as a champion whether bad or good. Sorta like how people don't actually care as much if a champ is broken unless they are either outrageously broken to the point of them not being able to lose or they are just annoying. People call Yasuo broken whether how good or bad he is because he is simply annoying and I think the same applies to Yone. It's like how orianna was one of the biggest picks in pro play for a really long time but no ones complains about her since they don't find her kit as annoying.-
bel'veth for me. Its not that she is broken her damage numbers arnt amazing but playing against her makes me feel like no matter what I do she will escape and then scale to 5.0 attack speed at 20 min.
Akali 100%. Idk how they thought it was okay for her to have 3 dashes flying across the map. She's near impossible to gank because she can just shroud and get away, or ult away when she's in a tough spot. Not to mention she is able to build rocketbelt and zhonyas
Over the past few months Ive learned enough about the Akali matchup that I can go even with her. When playing into her as Shen top or mid I actually win most of the time now but I still hate playing against her. She's just so... exhuasting to lane against. "Oh Akali used shroud time to back off for 10s. Jungle's coming I'll posture up here- oh nevermind she used a dash to get away. Good thing I've got taunt, I can taunt her- oh she just used another dash to get out of it, down to my jungle's CC- nvm she just flashes away" She feels like a champ that is impossible to actually outplay, to the point where the only way you can kill her is by waiting for the Akali player to egregiously screw up.
I agree with a lot of the ones mentioned in the comments so far, but my salt flavored choices are: pyke because I hate playing against a good one and I refuse to play him myself, and Kalista because I still have nightmares from when the meta favored her
Don't forget that if your own support picks pyke they think they have the right to take the kills even without there ult and when you "steal" them one kill they begin to mess up your farm...
If theres one champ i'd love to be removed that isn't included here, it would be senna. Its not that hard kill her yea but, when ur teammates feed the hell out of her it becomes a living nightmare to even fight her. Why they gave her Q a slow is beyond me. Shes long ranged, High dmg, Supportive, and scales even harder late game. Shes a support, idc if shes supposed to be an ADC support hybrid. You buthered pyke and you do nothing to her?
I used to hate Yone too but then Riot blessed me with Vex and now the enemy team locking in Yone and attempting to try-hard anime main character me and dash directly into my turret out of desperation is the funniest 45 minutes of my day and one the few joys this game even brings me anymore
@@yasarmmmdzad5026 how is vex op bs? the only actually strong part of her kit is her R and it's not even that strong when she's not 11/0 because of her cooldowns
@@yasarmmmdzad5026 vex is not OP. I give rito a lot of crap for their game balance (or lack thereof) but I have to admit that vex is actually one of the more balanced champs in the game. She is only a menace when fed, but you could say the same thing about all champs
Oh don't worry my dear. Olaf's ult is completely changed. To fk u and your entire team, rendering ur ccs worthless, while his w will fk up ur anti heal, and make u shut the fk up, and u're to speechless to even rant, as he 1v5s u and the br
I don't want any champion removed from the game. I want champions that are annoying to face, have overtuned kits (not in numbers) or just plain stupid champions to be made fair to play both as and against. I'm aware that's wishful thinking and against the very biased nature of this video, but I can dream. And no, Yuumi does not count. I'm talking about champions, not items.
@@jaopedrorelesbeles As I said, since you didn't get the joke, we're talking about champions. Yuumi is an _item,_ it's not that she should be removed, it's that she should have never existed in the first place.
@@andrewswingle8825 Sarcasm, people. There's a thing called sarcasm. If you're really hard-pressed to find the reasoning, the figurative gold you're paying is your sanity for having that abomination leech off of you for the entire game, _anything_ goes. Or, just like rune items, they do not need to be paid for, especially since it's someone else making the choice of picking her. Calling her an item is a far better option than the nasty leech that she is, since that would ruffle her mains' feathers the wrong way... If they could read.
Surprised that Akali and Katerina are not on this list, as those two can outright win a game on their own. They are true feast or fammine champs, if fed, game is pretty much over unless you can focus your hard CC on them.
Riven: Just bullshit stats. You can never really tell how much damage they're gonna do. One riven jumps on you and does a full combo and it does 100 damage, the other riven deletes you from full doing what looks like the same thing. Irelia: You can't just dash 10 times and heal to full mid fight. It feels so fking bullshit. Fiora: You can't just be an item down and win anyways because durability patch made you tankier while basically not affecting your damage at all. Also conceptually the champ makes no sense. You shouldn't have a "I win 1v1s" champ in the 1v1 lane. What if riot introduced a champ that can 1 shot any mage by right clicking them as soon as they have vision with global range? Would be bullshit right? And it wouldn't stop being bullshit when I say "Oh but it's the anti mage champ". In both cases you have similar counterplay. Heimerdinger: He will one shot you if you're melee and he can't do anything if you're ranged. Cringe. Ekko: Me see enemy. Me E Q auto. Combo no work. Me R back. Me see enemy. Me E Q auto. Combo Work. Profit. Katarina: I cannot compel my team to not int to her. No matter how behind she is she always comes back and wins. Viego: I shouldn't lose a fight after 3 enemies are down just because viego got a posses. Also he stacks conqueror in 1 and does Yi levels of damage with Kraken build. Bel'Veth: I know she's new, and I don't mind her most of the time, it's just that she has a fiora situation where she can beat any fighter a whole item down by pressing E. Yi's fine cuz at least he's killable, this shit ain't Yuumi: Duh Lulu: Remove her because of the playerbase that plays her. Hopefully hey quit. I also basically only play fighters, and I'm fine with hard counters like cassio and leblanc. Cuz even though I stand no chance to kill them it's pretty hard for them to run me down as well. But the above shit is not only unkillable for fighters, but also has no problem at all killing them or breaking their base.
I also want to piss people off, so i am gonna post my own list just to see how much we agree. 10: Kaisa, she is supposed to be the adc that "adapts" her build according to the situation but every kaisa will always build whatever lord mobafire said it has the best winrate. 9: Samira, she is yasuo but with extra range and a free aoe nuke that heals her and has no cooldown and the melee aa are extra damage for not kiting. 8: Quinn, unless she misplays, you cant get close to her as a melee champ in the top lane, so you cant play the game. 7: Rengar, if he is having fun, no one else is. 6: Fiora, she just beats you because haha %true damage + healing + dashes + slow + free crit, and riposte is just broken. 5: Le Blanc, if she gets one kill you cant play the lane anymore, and she is super safe. 4: Sylas, can fail every skill shot, gap close anyway with W, heals all his hp and can use every ult in the game. 3: Yone, the stronges champ in the game in my opinion, high physical/magic/true damage, free trades with E, tons of cc thanks to 3Q and R, good synergy with life steal, no mana costs, low cooldowns, Amazing Scaling, good early/midgame, no weaknesses 2: Akali, she is a fucking battlerite character in league of legends 1: Fizz, he always gets fed when i am not playing mid and then i have to face him when he already has 10 kills, fuck this champ. i will never stop banning him. Bonus: Nilah has every tool to handle range champs as a melee champion (extra aa range, W is literaly jax counter, and 2 targeted Dashes,), and also has giant value thanks to the extra healing and shielding, free armor pen, AND EXTRA EXP.
10, the fact that people are building a champion wrong doesn't mean it should be remeoved 9, agree 8, that's how every ranged top works 7, that's how assassins work 6, true but you forgot about the invincibility on her w 5, agree 4, agree, yone has only one weakness, yone players are shit at league 3, agree but not in a way you said it. For me the problem with sylas is he is basically unstoppable if you have a low damage comp in you team (2 or more tanks). If he can get a few items you basically can't kill him, and he does not have to hit anything for that to happen 2, agree 1, he's an assasin, and I don't know a single assassin which is fun to play against.
When kai'sa AP was meta, I built her AD galeforce Now the kraken slayer is meta, I still build galeforce I just enjoy rocketbelt and galeforce as items
I'd also argue that since you put both Samira and yone... You could consider yasuo Unlimited dashes and says no to the entire kit of half the champions in this game, playing control mage or adc against him is really reality really REALLY frustrating
@@doomkingraye7692 that is the giga chad way to play kaisa, also, i dont know why but i just dont hate yasuo as much, he i really strong but at least i feel like i have windows to fight when he doesnt have his W, i still think he is strong, but i wouldn't remove him from the game, (actually, i dont want any champ to be removed from the game, with a few changes a lot of this champs would be cool, i just dont like them the way they are now)
I can respect losing to a gp, it takes a good amount of hours to get that skill Meanwhile senna has been an absolute monster since release but because her thematic sells so well they'll never truly balance her. She gets insane poke, can easily sustain in lane with grasp while scaling on health, and gets free crit/lifesteal. I'm a tank support main so that's probably where my resentment comes from
Tank support mains aren't real. Therefore you don't exist. This message was bought to you by kraken slayer and so many champs that have built in true dmg in their kits.
gp require no skill nowadays bruh, just like he said in the video; poke with q, put barrel on your feet to be safe, w if cc'ed and ult bot before they fight. and you dont need to be faker to pull of a barrel combo, you can almost master barrel combos after like 20 games of course stuff like one-part is harder im talking about just basic 2-3 barrel chain combo. GP was such a cool champ for me but now he is just cancer.
I just can't believe you left Akali out, i used to main it, but man. She's the flashiest and easiest assassin, simply ridiculous. It's the only champ in the game that can kill you through everything, if she wants to kill you, ain't no teammate gonna save you. I just think she would be my first go to, i love the lore and the character, but with that kit i ain't never touching her again
It's fine, Akali is balanced by being unable to _not_ recast her E, even if it'll kill her to do so. I don't know why they keep doing it, but if I'm a full health tank fed out of my mind and she's got a sliver of health left, she still _just can't resist_ going for that shuriken flip recast. Happens all the time lol
Okay I can agree with your list but I have a deep personal grudge against senna. I am an adc main who prefers playing champs like xayah, aphelios and kai'sa, so very short ranged adc's. Normally that's not that much of a problem but against a senna sup I just can't play the game because she does so much damage while not having to farm, scaling infinatly, having aoe cc and healing for a tone. On top of that she also has her global ult so even if she is stuck in bot bullying me to all hell she can still shield her 1/5 irelia who gets the big shutdown on our jungler who gets instantly tilted and runs it down mid! Yeah I hate this champ...
The one not in the list I'd pick on the top is probably Viego, his passive grants him 15 basic abilities + 5 zhonya's + 5 stridebreaker + 5 heal in fight (if you only count till last enemy that's still 12+4+4+4) with that amount of value, his basic kit should be weak, but his basic kit also deals massive amount of damage that can 100-0 squishies, solokill normal jungler champion lv1-2, not to say there's excessive amount of bugs when stealing enemy champions.
Id be more fine with him if at least his base numbers were lower. instead he does the damage that most assasins can't do just with his lvl 6 powerspike, which already enables him to make kill chains if one squishy ends up exposed for even a short time. and then good luck catching him when he gets ahead with his two dashes stun and invis, most fed Viegos I've seen die to their own overagression, thinking their champ is even more op than he is.
I wish he was locked in stolen champions' bodies for a few seconds instead of just using their dashes/CC then pressing R because Viego himself is 100x better than any champ he steals. His autos do ridiculous amounts of damage, which is partially because of items too. As an alternative to that, I'd love for Riot to just cut all item damage in half. I swear, look at the death recaps after dying to someone with Bork and Kraken Slayer, it's literally: Items - 1531 Auto attacks - 746 Abilities - 352 Like what is that?! People are actually playing items now instead of their champions and it's really infuriating. I can't ban items. It's not just Viego either, he's just a prime example of this.
While I agree with like 80% of this list there are four champions that feel missed their spotlight in this video for similar reason listed here, those champion being sylas, katarina, and especially ekko and Diana. The four of these champion prove almost without a doubt that mage items are subpar at best and that it’s the kits that make the champ, Diana and katarina prove this really well with the new meta bruiser and tank build using divine sunderer and sunfire aegis and still nuking the whole team with a low cdr ult, then ekko does that same effect one shots a team just with ult but also heals all dmg just taken, but that’s not even his op part, his passive that does 1100 dmg on third hit plus the ability dmg, then sylas, a dash into a heal into a knock up into a high dmg q then autos that shred in a aoe, oh just to then steal any one’s ults, maybe even these op ults listed here but even better. So point being just imagined if they actually made good ap items and these champs got ahold of them, nerfed immediately
@@phoenixflamegames1 I really don’t believe Riot when they say that at all. You cannot convince me reworked Akali hasn’t brought in more money than any new champion since her rework. Same for Irelia, Kayle, Aatrox, etc.
@@mason3111 They actualy said reworks give more money, the problem with reworks is that they need to remake all skins AND remove a champion from the game(something "mains" hate), new champions are just easier to make and after some time people just forget about them.
As akali main, i never had much problem laning against yone. I remember once I was 4/0 with akali and yone was 0/3 Was 1 item up and he didn't even have immortal sheildbow. Suddenly a teamfight broke in drake, i was pressuring top And boy, yone got 3 man ult on my backline, killed adc and sp and rest of the team cleaned up. Later , we lost the game and i was tearing my hairs.
I remember one game I was 9/1 on Kindred and the enemy Akali was 2/6. She landed e on me, pressed q and r1, I was dead before I could press r. Next fight, she did the same, but through Hexdrinker. We lost the game and I permabanned Akali for 2 weeks after that Fuck Akali
@@Pyrrha_Nikos The only issue with Akali is that her E scaling is 90% ap and already has a lot of base damage. I've died 100-0 from just an Akali E Q before, even with MR. That ability is so overtuned.
@@Pyrrha_Nikos That had to be pre e and q nerf which happened early 2022 or maby late 2021 I can't quite remember We used to be able to q during e and w had a lower base energy cost giving us basicly q e 1 q e2 q r1 q damage which on a 2/6 Akali would mean arround 1600-1700 damage if she had Conq and Riftmaker at that point. We can only do e 1 e2 q r1 now which would be arround 900-1100 damage given we are missing 2-3 q's now, don't weave in passive auto and the damage has been nerfed in general. If this was recently she had to build hyper assasin instead of slayer having electrecute, sudden impact, night harvester and ignite. Which gives her stupid burst but she can't do much more than maby up to 2000 damage in one combo at that poinz where u throw out and hit your entire ability list and you are super super squishy with that build. So basicly one cc and you are dead. Everything else would be mathematicly not possible. I have 780 Mastery Points on her. I know the math. I am sorry if it feels like this champion is not fun to play against but akali is really hard to play got nerfed really hard over the years and had a 42-45% winrate for late S10 till this winter when her stupid broken Korean Tank build was found which was nerfed twice in a row making many people play her who can't play which inturn would be a good thing for you. Moreover how do you think assasins feel like when u can just deny their existence and entire kit with one correctly timed R. The reason so many people probably hate her is because of prior seasons where she was ngl absolutly busted and she is quite strong in the hands of someone who knows her ins and outs. If you see an Akali player in todays times you are probably fighting someone with lots of experience on that champ and that is annoying to play against regardless of who it is. If you have problems with the champ I can gladly give you some tips how to counter her more effectivly.
Im suprised viego is not here. I think he is the worst offender by far, he just does nothing, gets a random reset, blows all its new cooldowns and executes you with ult, repeat. Easy as hell snowball, and at the same time he can't be behind.
I think viego is kinda fine now because his base kit is so standard, he has a stun, a stab and some mist. He only has one thing that makes him really annoying which is the resets but there are loads of champs that have one thing that's really busted about them. Pyke R, Illaoi E, Sion Passive etc but the rest of their kit is fine so they arn't that bad
@@ItssLevii You cant compare any other champion reset with viego reset, he resets an execution ultimate + a whole kit. He can be fine in numbers but he will always be a stat stick with an overpowered passive. Look proplay, he has been meta since release, and will always be, because a single random reset gives you a fight.
@@fidelregueiro2803 I agree his reset is really stupid but I still don't think he should be here because the rest of his kit is so tame. I also only compared his reset with Pykes because pyke's R is just as overtuned, Its an AoE Dash execute that ignores shields and grants his team bonus gold. I think for viego to make the list of stupid designs he would have to be better in neutral or disadvantage (not in terms of gold) because right now hes only broken when he's in advantage state (that being after getting a reset).
I feel like they could do a lot to fix GP by just making Paarley a skillshot but letting it one-shot barrels regardless of health. Currently his only real counterplay if you can't hard-engage on him constantly is to hope that he runs _himself_ out of mana by farming for silver serpents, and good ones don't really do that.
Skillshot sure, oneshoting barrels? HELL NO! Imagen prowlers into barrel q auto, you remove the skill part of the "conter play". If I see a gp on the enemy team I just hope that my adc picks jinx or cait and won't let him get a single barrel off or I go jinx top myself if we don't have enough range. Jinx with titanic, gale/eclips he won't be getting a barrel of anytime soon that's for fkn sure.
A good GP gets to the point where he can oneshot ranged minions with a barrel. Then it's off to the silver serpent races. Now that his flaming sword passive got buffed u really don't want to challenge him melee.
@@evenjesuscantsaveyouanymor6163 Yeah, rethought that one after posting it. Letting him just insta-combo barrels would get pretty bonkers pretty quickly. Might be able to justify making Q deal two damage to barrels rather than one, meaning he'd still have to wait for it to tick down once before firing. The big thing is mostly that he wouldn't be able to poke through minions/teams anymore, and that would be big.
My personal hate champ is Viktor. Even though his E is a "Skillshot" its almost undodgable poke with super high range and no interaction, other than being forced to backport after tanking too many of 'em.
yeah i play him a lot he feels like he has no counterplay. He has so little bad matchups and is so hard to punish for anything. Very obnoxious to play against.
If u didn’t know u should’ve played him before his rework. His E has burn damage that could one shot anyone it was disgusting but fun. It was during the time when one Cass Q or Nida spear can oneshot you
Akali should also be just thrown out of the game completely. A champion having a thousand dashes and an invisibility should not deal that amount of damage. I didn't even mention how far those dashes can go, Akali just bursts someone down in the blink of an eye while being nigh uncatchable. If an Akali with enough items decide to kill you, there's little to nothing you and your team can do Zoe, Lillia, Gwen, Bel'Veth, Zeri, and Nilah are also abominations in the rift
I think ez has the most unrealiable DPS out of any adc out there, his entire kit is skillshots and for autos to be even remotely useful you also need to hit your abilities continuously
honestly I feel like the one bad thing about yone is his passive, yone can already do really stupid dmg late game even if said yone is 0/10/0 because of the fact that all it takes is two weapons with 20% cr.
That and the amount of healing and shielding he gets with W and Shieldbow. The counterplay Yasuo has with his shield is that it can be easily be proc'd before a fight or trade and only comes back on his ultimate, plus it's much smaller (if Yone doesn't just hit creeps with his). It's so cringe how he can build his standard build every game without a single fuck and yet I'm forced to buy both anti-healing and the ONE anti-shielding item in the game, taking up 2 slots and costing a lot of gold just so I can play against this guy. This applies to high heal+shield champs in general, especially in solo queue where no one builds around you.
this is what happens when you design a champion with the same principle of the previous ones but lower its skill ceiling and balance them in the same way as the previous champ, despite having a completely different gameplay. seriously, what's with Riot trying to make Yone the same as Yasuo while they plays completely different?
@@creaketh oh and God help you if you're playing an ap champ, because you don't get an anti shield item and your anti heal item is even worse. Not only that, but the durability patch took away the one thing you could hope to do against yone as a mage: burst him down before he "dps's" you from 100-0 in 0.75 seconds.
@@creaketh no the downside to yasuo is that he needs some sort of setup while yone doesn’t. But it’s countered with the fact that yone isn’t nearly as good as a laner compared to yasuo. Yone has engage potential, team fight carry potential and scaling potential.
Shaco: hard to catch up due to true stealth Camille: easy access to true damage Yuumi: shift her pressure for free to ally Kayn: 2 empowered version of Kayn turns high risk high reward to low risk high reward Gangplank: physical damage control mage, an OP archetype Leblanc: juggernaut stands no chance against her Cassiopeia: very strong cc especially ground from miasma Akshan: abomination of overloaded kit with no personality Yone: he may not forgive Yasuo his kit forgives players for being bad Kennen: huge advantage for being energy base so he can spam skill as long as he has health
Honestly, no one. the busted 1v9 champs may ruin the game at some times, but equally, being in a good position, and being able to yell HAHAHAH I KILLED HIM AGAIN, to one of those, is an amazing feeling and makes league what it is today am i saying these champs should be in the game? no, probably should be balanced. But it is what it is and makes the game so much more dynamic (even if in a bad way, lol)
My list will be 10.vladimir buying life steal is one thing, having it in your kit is another 9.singed he just doesn't have a play style for league 8.kayn to many times i almost one shoted him just for him to press r and win 7.yone as vars said privilege 6.gank plank w is too annoying (maybe cuz i started as mord main and my hatr for him just sticked) 5.pyke r reset more gold for kill should i say more 4.yummi 3.illaoi e and you won the trade the enemy didn't even strated 2.akshan fucking revive 1.vayn %max health true damage 0.ryze if you can't fix my main just delete him and end my suffering riot
Aside from Yone and Yi I really hate Ekko. Specifically his ultimate. You miss played and dived right in the middle of the enemy team missing every ability? Any other champion would just at that point die but Ekko gets to press the undo button and be turned invincible, moved back to where he was before, be healed and do some damage. It's so stupid. Every champion should be punished for misplays or being outplayed but not Ekko apparently.
ikr! idk why tf ekko HEALS thanks to his fucking ult because LORE WISE, IT MAKES NO SENSE if you've watched the ekko cinematic ("seconds") he CLEARLY RETAINS THE INJURIES HE HAD WHEN HE TIME TRAVELS WHY DOES HE HEAL HIS ENTIRE HEALTH BAR WHAT
This. + the fact he has a stacked kit that gives him shield, cc, a double gap closer, attack enhancement, long range-low mana poke that also procs the stacks of his bonus dmg passive TWICE, both his passive and his w gives him bonus dmgs, his passive gives him ms. Why he has so much in his kit. He was Akshan way before we got Akshan.
I agree with almost the entire least. Let me explain. -Camille Being able to do a 1000 true damage with a regular ability is stupid. No interactive gameplay. Having an ult that allows you to 1v1 duel an opponent is fine. However, not being able to Qss it is stupid. You are able to Qss Mordekaiser ult but not camille? -Shaco Having two get out of jail cards with his Ult and Q is stupid. Cannot punish. Ult having AOE 3 second fear is stupid Having an ability that does AOE fear is stupid. This champion is stupid. -Yuumi Stupid....... -Kayn An ult that allows you to deal damage while the opponent can't. Very interactive. An E ability that allows you to heal on entry and gaining extra movement speed in blue form and being able to pass through terrain that other champions can't. -Gangplank Has a free QSS in the kit. Why? An ult that provides pressure everywhere on the map even though he is not in the fight. Barrels that can zone unless you're playing ranged. Even ranged is hard. -Leblanc I agree with some of what Vars said, HOWEVER, Leblanc can't really function if she is behind. She relies on kills soooooooooooooooo. She is annoying tho. -Cassiopeia Has an ability that denies movement. WOW so cool! Ult is just annoying. -Akshan WHY IS HE ALLOWED TO BRING PEOPLE BACK FROM THE DEAD! Passive syngergies very well with PTA and Kraken which makes it very hard to trade with. However, I will say that the passive is fine. There are ways to work around it. -Yone Having practically a BOTRK passive on his E is kinda meh. Has huge comeback potential when most champions don't. Being able to 1v9 after a kill is not fun. Hard to punish even when behind -Kennen Has 6000 stuns and is ranged... Do I have to say more?
To be irredeemable the answers to the following questions must both be “no”: 1. Can their abilities be tweaked to fulfill their fantasy in a less toxic way? 2. Can their fantasy be changed to be less toxic? Here are some champions not already found in your video. Viego - Infinite abilities - normally after using all your abilities you are vulnerable until they come off CD - Viego just gets 3 free basics and a free R - R is unstoppable - possession grants extra healing AND untargetability for enough time to stall - effectively resets his abilities once, and then again when he returns to his base form (low CDs) Zilean - Chronoshift cuckold - Started when I saw Bjergsen pick him at Rift-Rivals or All-Stars - ruined the unga-bunga fights by reviving a teammate - turns slightly losing games into unwinnable games - R prevents pick-making for 6 seconds - E makes it impossible to run away from his team - needs reworking of both E and R to become less frustrating Pyke - Gold inflation - Quite common for Pyke to provide 3-6k gold to allies, not counting the gold he keeps for himself - doesn’t have to stay in-lane, can actually just move Bel’Veth - Infinite scaling for farming - in season 10 camps spawned every 2 minutes - Shyvana, Karthus, Master Yi could scale for existing - Riot explicitly stated it was a problem and increase spawn times to 2:15 - Bel’veth rewards the player for doing the same - also 30% + 2x lifesteal and 70% damage reduction on her E - Shieldbow + bork + BT + legend bloodline -> >100% lifesteal (: Tryndamere - Rarr - many of my friends have lost lane to a Tryndamere - because of his R he walks over them, stays ungankable, and kills our inhibitor at 16 minutes Katarina - full resets and partial ult reset - Tristana, Vex only reset their mobility, not their main damage abilities - Katarina expends her abilities on someone and then gets to do it again - see Viego for similar issues Yuumi - Untargetable - thought about a kit where Yuumi could apply buffs to a nearby ally - but she would have to stay close to them and use their body as a meat shield - maybe 10% less damage taken from targeted abilities while near ally
For yuumi, they could also make her mana costs way higher, but also make her passive have almost no cooldown late game, so she is forced to get out to get more mana, would also make her have more skill expression since you need to know what times are safe to get out so you dont get hit by cc.
For me (in order) 10: Brand He just does way to much damage even as support, i don't think he is that strong as a champion but its personally irritating to get 100 to 0'd by a brand support with 1 item 9: Malzahar Literally the most interactive boring champ to play and to play against. Also can just makes the game unfun for 1 person with his R 8: Vayne Im a sion main, nothing much more needs to be said 7: Diana Very low skill assassination combo with huge dash while having a super ultimate and great scaling (plus has the luxury to build zhonyas bc ap) 6: Shaco You can never kill him while he just runs around places boxes and doing nothing helpful for his team while being nothing more then an annoyance to my team 5: Eveylnn Very poor design champ that does nothing for her first 6 levels then suddenly can win a game all by herself after a single double kill 4: Fiora PERCENT HEALTH TRUE DAMAGE HAHAHAHAHAHA 3: Yone This video already explains my dislike for yone 2: Gangplank He may have a really high skill celing but even an infant ape whos blind can Q spam in lane and just win the lane that way 1: Kayn I. Hate. Kayn.
Respectable list. I miss when Diana's Q didn't explode and her dash was her ult. She still did a lot of damage, but she actually had counterplay back then. Also Guinsoos should be removed to make Vayne, Kog'Maw and a few other champions balanced.
Pyke is the champion that I'd want removed. Even a bad Pyke can still perform and absolutely skew the gold generated in a game to absurd levels. He's the epitome of a champion that is unfun to play against. He deals huge damage with good CC, is tanky as hell since he can camouflage himself and heal at the same time which also just lets him re-engage. But obviously his main power budget is placed into his ult, a true damage, true execute, and as if that wasn't enough - he actively grants gold out the ass and will forever have a general low power level because of that alone. I just hate that even a bad Pyke can technically hand out a total of 4500 gold across all team members if everyone gets an assist on every teamfight that Pyke executes in. Like, you are already winning the fight, why does every single teammate also get a total of 900 gold perr kill on top of that? It's dumb and it easily snowballs a losing team, or just hard snowballs an already winning team. The fact that his resets also last for approximately two lifetimes is also absurd to me.
3:28 "Fiora is much easier to kite" She gains 20-50% move speed when she hits a vital, and she can press r to also gain this move speed for 8 seconds. Her q is a dash on a 6 second cd at rank 5 that goes down to 3 if she hits a target WITHOUT any ability haste, imagine with ability haste. If you think this is much easier to kite, idk what game we're playing here.
@Nathan Waterser Her hookshot can be cancelled with cc if timed correctly, fiora can parry any attempt to cc her during her q dash lol, and will instead stun you the target
@@Autoswitched camille's q also Grant's her ludicrous amount of movespeed, and with trinity it's like double your movespeed. They can both easily stick to you once already in range but camille can do so from much farther away, hookshot has like triple fiora Q range
@@xdrago1051 She has to hit you with the q at melee range to get the move speed for 1 second. Fiora can just press her r button or hit a vital in the general area. Once again, hookshot can be cancelled and has a 12 second downtime at max rank. Fiora q has a 2 second downtime if she hits a champ/minion with a few items. You can cc camile whilst she's mid air, and simply escape. Fiora you cannot do this as ccing her risks you eating a parry into stun thus making her impossible to kite.
@@Autoswitched fioras parry stun is a rarity, I rarely get hit by it and rarely hit it on others unless telegraphed. Not to mention not every champ has cc. You're acting like her parry is a 100% stun when in reality 99% of the time you just predict their cc and pray they try it Camilles q cd is so low you can always keep the movespeed up, Camille can use e twice in all in's usually, alongside R, and her 80% slow off w. Camille also has more effective engage to actually stick to her target. While I believe camilles harder to escape, they're both hard and camille has more effective range. So camille wins when it comes to engaged and overall stickiness.
maybe some of the more hardcore balance nightmares like ryze that you really can't fix without either making him unplayable in soloq/proplay or throwing the entire champion gimmick out the window.
Akshan, Ryze, Katarina, Master Yi, Tryndamere, Viego, Graves, Fizz These, no matter strong or weak, no matter the elos, they still cause lots of troubles bcz their whole gimmicks is doing more harm than good to the game is just toxic.
I don't wanna answer, because I'm a Kennen main, but here are mines: Nasus: No matter, how much you outplay him in the earlygame, he will be invincible, and he will omeshot you. Jax: I'd hate to bring this champ up, because I love the players behind it. In 80% of games, Jax players are the most wholesome and funny people in the match. That doesn't change the fact that he invalidates positioning with his insane jump, tricky and risky plays with his counter, he will have better damage and crowd control, and just everything you try to do, he will beat you at it. And imagine if he had a real weapon! Teemo: Doesn't matter that my champ counters that thing, it scares me. Every Teemo player just watches a video on which are the statistically best places to place the shrooms, and the path finding AI will always walk into them. It's not mindgames, if I have to nonstop keep in mind to only walk at the middle. Also Teemo forces me to buy rocketbelt and zhonya, which results in the most boring, brainless play a Kennen player can think of. While it's effective, I don't wanna press 3 buttons, and call it a fun game. Trindhwogjskwhf how do you call the undying sword dude: He won't die. Fuck him. Yeah that's all.
1) fizz: why does an assasin has acces to 5 secs of invulneravility + gets tankier by building ap. 2) akali: W 3) nami: let me add +1K damage to your combo while giving you ms and slows. with one single ability 4) fiora: fiora 5) vayne: max HP % true damage 6) zilean: zilean 7) shaco: shaco 8) fizz: again 9) katarina: ''skilled'' redhair fizz 10) fizz: fuck u fizz
1-2) The 0/10 powerspike brothers: It's pretty dumb to try to explain it, everybody knows why are they hated. 3) Fiora: I hate bruisers in general, but the fact that you can't lane aginst her bc she deals dmg based on max hp it's so fun. Even if you are lucky, and the Fiora player is dumb enough to lose lane against you, DOESN'T MATTER, she scales so hard and her powerspike comes after 2-3 items. You blink and she heals 2K hp in 3 aa to different marks and oneshot any champ, adc, tank, mage, doesn't matter, bc the only way to "dodge" her aa on her passive is hugging a wall crippling yourself and being forced to 1v1 her. 4-5) Lb and Qiyana: Assassins with too much capability to fool around with ppl. Honestly, you cant play against Qiyana in the jg, she spams her brush Q and throw all her cds at you, if you manage to survive, she repeats the process and you're f*cked, bc you can't escape from a champ that has 2 dashes (3 with prowlers claw, aka: Qiyana's core item and powerspike). 6) Aphelios: Simple, he gets 2 items, gets infernum + chakram and you have to fear his R like a Corki's package, but this one oneshots everyone. But that's in the case the Aphelios player has braincells, he doesn't need them anyway, just smash the keyboard as hard as possible and you take 2 ppl with you at least. 7) Kayn: XD 8) Sion: This is actually one of the champs I main, and got me out of bronze when I started playing 4-5 years ago. I still like him but in his current state it's kinda dumb. You can do 1 of 2 things in games: A) Int and splitpush, as long as you get waves and farm you get extra max hp and become a pain in the butt to the enemy team. B) Build full tank and ult in the middle of the Tf, if you hit the adc/control mage/any champ that's a little squishy, and you oneshot him; Full cc chain with a butt-ton of base dmg on the (R-W during charge-R detonation before it hits-E-Q-W detonation during q charge-Q detonation) combo. It's pretty "weak" in the season 12 meta (so far), but his kit and playstyle is kinda... wierd? I mean, Karthus also revives for a certain amount of time, but he can't move. Sion is better dead than alive sometimes. 9) Riven: Idk her weakness and neither her onetricks (they'll probably say the easy stuff like Garen, Malph and Renek, bc they hate playing pasive), nobody. A lane bully with 4 dashes (3 in a basic abillity and the 4th has a shield), knock up, aoe dmg, cc and execution (dmg based on missing hp R2), empowered aa each time she use and ability and activating her R1 give her extra ad (bc why not), one of the first champs with an overloaded kit ever. But wait, there's more, she shines in mid game and has a wonderful late, the more cdr + ad the better she gets. Did I mention she can ALSO jump over walls on top of all her kit? 10) Bel'veth: Yi and Irellia had a daughter and she's from the void. She has the whole pack: Infinite scaling true dmg, stacking attack speed, dmg reduction, a Rhaast W but bigger and faster, 4 dashes that can be reset, capability to stack more attack speed than any adc by like 2x-3x, her ult gives her more max hp, more dmg, and for some reason she can also spawn voidlings like Malzahar (why not?). Her E not only gives her dmg reduction, but she also get on hit effects on every aa she hits. It's a joke of a champ.
For my list of ten hated champions : Yone (no dash on R if it doesn't hit any champion, no movespeed with the e, the knock-up range of third q is reduced) Akali (shift the majority of the damage on q and passive instead of having it all on the dashes) Bel'Veth (make it that her q really limits the directions towards which she can dash instead of still allowing her to dash three times towards the same direction, four if she hits her w, do not let her dash through thick walls, maybe remove the lifesteal from e) Seraphine (make her only buyable with rp, so that people remember why she was added to the game) Diana (either reduce her natural tankyness with giving more damage but no shield or reduce the dash distance) Akshan (remove the stealth and the revive) Kayn (give him a bigger cooldown on his e) Pyke (make the ult no longer a direct execute, but an ability that deals damage with missing health, move the stun out from the dash, change the invisbility to a skillshot that, when hitting, turns Pyke invisible or something like that, why not putting the stun that got removed from the dash there too, I don't really know about the shared gold, since the ult would be weaker it may not need to be removed) Yuumi (make her way weaker when out of a body) Gwen (I have no idea what to do but her immunity is not legal) Morgana (make it so the black shield can block only one cc per ennemy champion at each cast (so still five total)) There is also viego and qyana I dislike but don't really know how to modify, sylas' healing is a pain to deal with too, I personally don't like kassadin either but there's nothing fundamentally wrong with him I think
I find nila almost balanced(not counting numbers, just the kit). She is bound to duo lane for her passive, but she has really low range and to increase it a bit she has to spend mana every 4 seconds, the dashed have huge cooldown like sira, but they don't reset like her. She has armor pen and heal only when she has crit, so she will basically don't have it in laning phase. They will remove the thing that she can dodge tower aa and her ult is like orianna but she has to be in the middle of ppl so as a squishy it's understandable she can dodge things. Her early lane is shit so just play Lucian or Caitlyn and don't let her farm.
Akali top lane. In her current state she have enough damage to kill anyone, with enough mobility to make escape impossible. Yone everywhere because of his premium scaling compared to everything else in the game, bundled with great teamfight abilities.
To me the only champions who should be deleted no matter what are Fiora and Vayne because %max health True Dmg It's literally a impossible to counter mechanic With physical dmg you can build armor, with magic dmg you can build magic resist, with flat true dmg at the very minimum you can stack on health But with %Max Health True Dmg you simply can't do anything, except maybe cc, which is the counter to everyone anyways but even then Fiora gets a parry and Vayne gets invisibility so Cc isn't even a proper counter to them either
My list: - Veigar: best cc skill ? easy infinite AP stacking ? Massive outplay potential with his ultimate ? count him in - Yuumi: hate playing with her, against her, as her - Master Yi: "just cc him lel". Hopefully he'll never get tenaci- nevermind - Zeri: even Riot doesn't know what to do with her since she gets buffed/nerfed every patch - Illaoi: "just dodge her e" - Yorick: "just dodge his e" but unironically - Yone: HAHAHAHAHAHAHAHAHAHA - Ryze: just free the poor souls that still main this guy
I hate Illaoi so much, I’m a top lane Mundo main and whenever I have to pick before the enemy top laner I have a 90% chance to fight her and even if I perfectly poke her to near death and fight her at level 6 at full hp I still lose because of that stupid ult that one shots me and heals her
Veigar is so ridiculously outplayed that including him on the list just cause of his cage, his infinite AP scaling in a game that is evermore faster and ending before he can even get enough AP, and because of his ult that completely fits the character theme, is just bs. I'm main mage, and if one knows how to deal with him, then you're screwed. You have a terrible low range, you have no mobility, your cage is easily avoidable, and the ult you have to be really close to use it. It's only fair that he gets this "massive outplay potential" with his ult, he's slow as fuck and don't have mobility, what do you want?😂😂
Personally I dislike kayle. The fact that she scales so hard off of levels, doesn't have the worst early game, and the fact that if you play correct and zone hard and play aggro it's a jungle magnet
nah man she has the worst early game. I also dislike kayle bcs she will not fight u in lane therefore u can t get fed if u play better than her as she sits in her tower. U can t dive her neither bcs she has R, and even if u play better than her, in late game she still absolutely destroys you bcs she is so op at lvl 16 and if she ults herself she can still attack u at the end of her R but she remains dmg immune for a second. So boring to play, so boring to play against
There are some good agreeable points though I would like to make some adjustments/additions that fit my biased view of the game: 1. Zilean: Nobody likes to play him, nobody likes to play against him. One of the most unpopular champions that even riot themselves has admitted is very overpowered and the only reason he's not nerfed into the ground is because of his low pickrate. There's just nothing to do against this guy, a 0/5 and a 5/0 Zilean are pretty much the same E R spam bots. 2. Fiora instead of Camille: A Camille will beat you in lane if she's better than you, a fiora will beat you if she's good at all. Basically you don't really have a say in the fiora matchup, you can just pray that this guy can't land the chinese fiora 0.1sec ult combo or lose. Also she's way harder to shut down late game than a Camille, her reposte is probably one of the best trading tools in the game even without timing it well to counter a cc ability it slows your attack speed so much that most auto attackers wouldn't notice a difference between the heavy slow and insane attack speed slow or not being able to move at all 3. Bel'veth should be changed or just removed: I dread having this champion on my team and I dread having her on the enemy team. If she's on my team I know I'll pretty much get no jungle assistance and if she's on the enemy team she feels like a hyper mobile melee kayle with resets and true damage that I cannot zone off xp for her terrible early game. 4. Even though I play him a lot Ornn isn't the healthiest champion at the moment. He just provides too much for his team. Good damage? Check. Amazing cc? Check? Insanely tanky? Check. Not to mention that past level 13 he just gives thousands of gold worth of stats to his team for free. It's also insane how differing in gold value all his Ornnaments are. I will straight up just tell my team tp build Frostfire, Rocketbelt, Eclipse, Kraken or Moonstone because if we have those 5 items I might aswell just randomly generated 5-7k gold for our team out of thin air, also he himself gets INSANE amounts of tank stats for upgrading items. I don't think Ornn should be outright removed hes really fun and has a place in the game but damn he kinda feels dirty to play at the moment 5. Vayne: Even fucking fiora has to get into harms way to do her bullshit % health true damage not to mention that she still has to hit a specific side of her oponent which is really hard to do in teamfights while avoiding cc and damage all from melee range. Vayne just kinda has to sit back and auto attack, why the fuck does she have an invisibility on a 1.5 sec cooldown when she ults again? I don't know lol, don't think riot does eather but whatever. And I'm serious saying that I really wouldn't be making a problem out of Vayne if she was forced into building pure damage like all other adcs, but no that would be too fair to make her a squishy champion that dies easily in fights haha! Why not allow her to build 4 tank items while still shredding everything she touches with a Shieldbow and Rageblade. Slap an enchantnter on her ass and you have a 3K hp 200 armor 150 mr creature that goes invisible 20 times per fight, gets constant shields heals and buffs, has a point and click disengage and kills any tank in the game within 12 autos. Even her "low range" problem is mitigated by the LT rework.
Camille easy fix : Transfer power from her Q to her R. Make her R deal burst physical damage based on AD & missing HP. Remove the unescapable web from her R. Maybe add a .5 s silence and slow to her R on impact.
@@Lowaver Out of her entire kit, it's kind of sad to say the two dash ability is the most fair one, considering how many jokes were made about every champ having thousands of dashes... cause giving jax E, diana R, AoE autoattacks and a free shared spirit visage + xp boost to an adc is completely fair lmao.
where’s teemo? As a tryndamere main it is impossible to play against him. he wins level 1 trades with his blind. he can go invisible, and if i take a trade using my ult, i will just walk into a shroom and die.
1. Senna: too much damage and cc 2. Vayne: true damage on a machine gun adc 3. Fizz: E 4. Vladimir: Untargetable, one shots you late game, infinite sustain 5. Yuumi: just an item 6. Shaco: Q, W and ult 7. Akali: dashes everywhere and becomes invisible 8. Akshan: cringe revive 9. Master Yi: True damage on a machine gun that you can’t kite 10. Ashe: no one likes to play against a cringe ass ashe support with mandate
Yone (obviously), Yasuo, Riven, Fiora, Irelia, Yuumi, Master Yeet, Fish, Vayne, and Katarina. They're all so annoying with their insane mobility, OPness, and toxic playerbase.
As someone who plays Yuumi quite a bit, you’re not wrong. They need to rework her W, but instead they keep adjusting the other parts of the kit because nO thAt cANT bE The IssUE. It is. Give it a 20 sec timer that only goes down when attached, and resets every 60 seconds (at least early game). Any decent Yuumi only spends a third of her time on early, so it doesn’t matter and makes her harder to have bots with her. It also allows her to get caught out for overstaying, AND indirectly nerfs her cause she’d have to get boots. A great Yuumi would spend less than a second on the adc to heal, dodge or block damage with her sheild and immediately leave to have extra time just in case. It’s so easy riot. They removed the extra auto range she gets after Q, when the problem is W and it’s indefinite. What people want is more punishing gameplay, not lower numbers or removing stuff that requires her to get off. MAKE HER BETTER TO PLAY AGAINST, NOT MORE BRAINDEAD.
To me a way to make her fair would be she gets like 50% of the dmg dealt to the champ she's attached to, while her heal only works at like 50% on herself while attached. She is still untargetable but she's not 100% safe anymore, and if the champ she's attached to has more hp than her she could end up dead before her carrier does. Also, remove the free stat boost, that's just stupid.
The champions with the "pull you out of position" abilities - Blitzcrank and Pyke especially. At least with the diving abilities, the enemy doing so is putting themselves in bodily harm's way, including Lee Sin diving in to kick you away. Blitz and Pyke? Nah. You can be doing just fine positioned under your tower and/or with your team then get hit with ONE ability and suddenly you're in the middle of their team getting dogpiled while they remain grouped up and safe. Thresh's is almost ok because it doesn't pull you that far and he has to dive in to basically use the rest of his kit.
Champs I hate in no particular order: Tryndamere - Too easy to get out of bad situations / decisions. Press E every 3 seconds to disengage or engage at will. Lillia - Too hard to catch when she makes a bad decision Talon - Press E to traverse the whole fucking map and engage / disengage with minimal risk. I play a lot of divers so I have to be smart about when and how I engage. Champs that can just always get out of a bad situation piss me off royally.
Just listing a few that I think could have been on this list that weren’t already mentioned Akali - 3 in built kit dashes, flash and rocket belt. Her W gives her MS, camouflage, and extra energy… 3 buffs from one button (and imagine it made her invis under turrets at one point too). Makes it almost impossible to engage on unless you have a lot of skill shots and ganks or counter picks. Trynd - just his ult, your team have to sacrifice a lot of CC to deal with him and you’re limited to your picks. Unless you already have decent CC he can just perma split and win. Quinn - her ult being on such a low cool-down and giving her so much MS that you have to keep constant map awareness cause she will everywhere all the time. More annoying than broken, but just makes you have to play safe whenever she disappears off the map
Akali has 3 dashes, but so does Ahri. The difference though is that Akali needs to be in range to use her first ult, but Ahri can use hers any time and also resets on kills. She also has cc and built in healing. I don’t think she needs to be removed, she’s fine. She’s just fucking annoying to catch. That’s just a personal gripe. Edit: I’m sure you don’t care, but I do main Akali, that’s the only reason I responded. I don’t really care if people like her or not, I just never liked when people say some champs are busted when there are champs that can do everything one can, but better or more often. Like people saying Gwen needs to be nerfed when fiora can do the exact same things as her (albeit, with a bit more skill. But also a bit less punishing and can provide healing for the entire team.)
@@Adonisrose7493 as a sett main, i will say that any champ that needs to get close to burst me but doesn't have much health isn't broken. You have to come in my E range, not lose around 70% of your ms(because stride and the other 30% slow item) and disengage with enough dmg on me to make the trade even worth anything.
@@CSEabdulalimkhan God I hate how brainless Sett is. I first timed a Sett against a Mastery 5 Darius and fucking rocked his shit because of how branded easy he is
@@ethanstyant9704 that's why sett doesn't have any escape or engage. You have to force a engage, hold it, maybe die or hope your team comes to help, and move on. Also one of the worst stat scaling and beginning stats in the top lane. Sett feels braindead cause he plays like a fighting game character instead of a moba character. But in mid elo people are going to never engage you and deny all farm if possible. But yes, sett is braindead.
There's only one champ I want to remove and it's Bel'veth. Otherwise I have no problem with most champs. Only champs I have problem with are new ones/stat checkers, but rather than removing them I would rework/rebalance them.
That's fair. I hate Bel and stat sticks too. I love the concept of outplay so seeing the enemy delete me by clicking on me once with a targetted ability or auto attack and makes me so depressed. Many tanks too, since they have so much CC, damage and HP/resistances. Very uninteractive.
I can't help but agree with a lot of your list, even for characters I personally love. I've often thought about outright changes to shaco and yuumi specifically to make them less frustrating to play against. Less CC, more interaction mechanics, something I'd raise my own delete from the game champ, pyke. He's a more consistent blitz crank, who's whole balance factor was he had to land his Q to be any good. For pyke, he is just stacked with privilege. His Q doesn't pull as far, so it has a brutal slow built in and can be quick cast at melee range because the safety champ can't be allowed to struggle ever. He can't build tanky like bitz, so he gets over the top good regeneration in lane tied to camo and a massive speed buff that doesn't even slow you afterwards. Those are just the parts that match blitz, he's got a whole kit that invalidates blitz and a lot of counter play too. Quick dash for extreme safety on top of what hes got, and it's a stun so you can't even match him with other hyper mobile champs, An AOE stun even. it's so easy to land off of it's dash and his crazy movement W. And my god the privilege on that execute. Double gold on landing one of the easiest aoe spell in the game with safety boxes in an X shape on what is already an easy to land circle cast? Try that but it refreshes on that privilege execute kill. It invalidates any last stand mechanics like olaf or the rune "last stand". On a squishy no mobility adc this would be a strong ult, but on the safest champ in the game, even over yuumi who is untouchable for 99% of an encounter, this is just a game buster of a no fun champ to see in game. I know he falls under the feast or famin flag, but i think he has that yone quality where his feast is unplayable against and his famine isn't quite famine enough. At worst he has a safer yone ult with less damage. Sometimes I wonder if both akshan and pyke would be better if they swaped their execute and revive mechanic
(Please be aware that this is just an opinion and people that like to play these champs feel free to be offended) I would remove Yone, Akshan, Nilah, Bel Veth, because they didnt add anything new to the game. They just have as many unique/good abilities that already existed as possible copy-pasted into them. Yone: Yasuo passive and Q copy paste, Camille E with shield instead of heal on W, Zed Ult on E, Ult is alright. Akshan: Lucian passive but easy and gives you shield and Movespeed, Akshan Q=Sivir Q,Akshan W= Perma invis+ Warwick W+ Bonus gold+ Mana regen+ Passive Revive with 0 cooldown. E is actually alright but the damage is unnecessary and too much in general, the insane damage and reset on kill are a stupid combo, which lets him towerdive people lvl 2 and never die to ganks if not even gets him a kill when hes ganked, cooldown also too low. Ult is weak asf to "Balance" the rest but that doesnt work and its also a very effortless design. Nilah: A champ that is "melee" with kalista attack range and a bunch of lifesteal/omnivamp/armor pen bonus scalings. Basically samira without ranged option but more melee attack range. W is more like Jax E but even gives MR and ult is basically diana ult with free lifesteal. That right after they nerfed lifesteal and heals as well as shields for every champ. Bel veth: is more unique but just overloaded. Doesnt have a real identity. A jungler with a strong split push passive on her ult?? 28% lifesteal on an ability that makes you tanky at the same time and has crazy damage output is also stupid. Just an op Aphelios q from lifesteal pistol. Ult is a perma Gnar ult with Zz Rod , W is just an ok ability that doesnt fit into the rest of her kit, its not very creative but still alright, nothing to criticize, not overloaded. To summarize: Q, E,Passive and Ult true damage are Good abilities for a melee ADC and jungler( i hate so much true damage though, on hit magic damage or phys pen for example are better imo because it still melts tanks but not regardless of their lead). The Ult stat passives, voidlings and W ability are far better suited for a bruiser.
1. Vayne; I hate her early, I hate her late, I hate her top, I hate her as a support, I hate her as a mage, I hate her. 2. Seraphine; easily the most toxic players ever, I have not met a Seraphine main that doesn't make Lux, Ezreal, and Vayne players look Humble . 3. Gwen; Gwen is immune to adcs, mages, assassins, and even riot's balance team! 4. Kayle; I do enjoy a champion so overloaded she uses ADC items better than ADC and AP bruiser items than AP Bruisers. 5. Malzahar; He may tax me a QSS, but he also taxes my will to live. 6. Bastard Yi; It doesn't matter how good I get at League, I will never respect a Yi 7. Quinn; I do enjoy being one-shot by a marksman that's point and click who also blinds me. 8. Senna; I do enjoy how Riot can't decide if she's an ADC, Support, worthless, or the most important development they've made to the game's meta. 9. Wukong; damage, CC, invisibility, and mobility, none in high enough doses to be lethal. 10. Vi; Point and click fun button that murders tanks due to Divine Sunderer's immense balance and armor shred!
As a dude that comfortably plays 3 lanes and has dabbled in a fourth with various degrees of success, I can be proud to say that I only play three of these absolute degenerates. But I agree with you on why they're the worst. My list would be like this: Samira (seriously...why's this goddamn skirmisher ranged and what's she doing posing as a marksman and going in bot lane???), Mordekaiser (his ult is one of the biggest BS's in the history of the game), Malphite (EVERYTHING about this champion is meant to enrage people like me, who like to play auto-attack focused divers and skirmishers...EFF HIM!!!!), Urgot (the very definiton of an unfair lane bully...perhaps even more than Gangplank or Pantheon...you can't even cheese him with a ranged champion, cause he's ranged himself, like...WHY???) Zed (again, just...WHY??? Any mage other than Malzahar loses mid lane to him, no questions asked), Bel'Veth, WW, Kayn, Kha'Zix (all 4 of them are so good at what they do, that it's basically impossible to keep them from outscaling you when jungling, even if you try to counter-jungle them, they're simply infuriating, dunna...maybe it's just me and I should "git gud"), Teemo (I don't even have to explain this one). Honorable mentions: Sivir (she has a skill-shot that does more damage than Caitlyn's Piltover Peacemaker, that goes through all units without losing any damage, is pretty fast and has an ungodly wide hit-box...ffs, Riot!!!), Sett (I play him too, but...goddamn, he can be such a pain to deal with when not having the right champion), Illaoi (easy to dodge skill-shot, but when she hits it...you simply have to choose between the lesser of two very big evils, it's such BS), Volibear (he's technically a juggernaut, but let's be honest....he's actually a vanguard and NO TANK SHOULD DO THIS MUCH DAMAGE), Shen (this one's just a me problem, cause again, I like auto-attack heavy champs), Darius (any fair champion that likes to get in your face and duel you 1-on-1 loses because of his BS passive...even Garen, the only way to beat him is to cheese him with a ranged top laner, which in his case is so cheap, it basically feels like cheating...he's a champion that forces you to choose between losing or being a dirt-bag), Fizz (just one reason: I so detest his Playful/Trickster ability).
Since I'm a support main, I've LOVED the small taste of 200 years that Senna has provided, so much so to the point where she became my main. In League, most overloaded champions are annoying skirmishers that exist in the top lane. Personally, I hate going against them, but I also hate playing them too due to personal tastes, so I cannot really take advantage of their existence. However, Senna has permanently scaling AD and AUTO-ATTACK RANGE, AoE damage, lots of healing, camoflauge for the team, and a global ult that both does sniping damage and can single-handedly protect an entire team. She also has a Jhin-style passive that makes kiting on her much easier compared to high attack speed marksmen. They took a marksman, which is a class I enjoy but cannot play well, but put it into a support WITH OVERLOADED MECHANICS. She also has a crit build, a lethality build that makes her vision control uncontested with Umbral Glaive, and even a tank build. Her only downside is her CC being somewhat lacking, but her root can still hit an entire team, and its range is still insane. I'm glad that she was the first POC woman in the game, tied into the lore well, and combined my two favorite playstyles while adding a bunch of unnecessarily strong stuff on top. Even then, she's not that bad to begin with compared to a lot of the more recent champions.
dude same man i love playing her too. i cannot play marksman because i get tunnel vision so senna was perfect to climb for me . but she was nerfed to the ground last patch in wildlife .
as a kayn player I gotta say calling anyone who plays the champ elo inflated is really just not called for Kayn's weaknesses aside, Here's a little secret: the vast majority of people playing in challenger are absolutely not playing dogshit champs. They are playing meta characters that are very broken in most cases because you have to in order to compete with other players. Unless they literally got boosted into challenger or used an actual exploit like the global Kayn w glitch, no one in challenger is "elo inflated". here are a few ways to counter this champion: Kayn is a weak early game jungler, as in he plays in a role that is most impactful when he is at his weakest. If a kayn player gets form after 15 minutes or feeds their ass off, they will not have game impact. Any jungler with a brain will put their team comfortably ahead before the kayn even gets resources to win Kayn is a champion that has pretty mediocre ganks and will get shit on by early game comps where he is still forced to fight in melee range with characters that will shit on him Build healing cuts or take ignite and Kayn's healing gets pretty much trashed Hit blue kayn with any ability (point and click works great) to pretty much instantly force him out of the wall and shit on him even late game scalers like master yi or graves will shit on kayn early game since kayn has AOE damage while they have single target damage, meaning kayn's damage is lower on single targets to compensate for it being AOE Another thing, every aspect of kayn's damage has some sort of delay and all of it is very dodgable other than the ult. they're not fast abilities and anyone watching what he's doing can pretty easily walk out of the way
"Assassins are meant to be high risk high reward" The boat has long since sailed on that. Kha has him jump for a free escape and stealth, Talon jumps over any wall, Zed shadows away, Shaco has everything to escape forever, Kayne can cross a billion walls. Honestly at this point in the game it feels like assassins are the safest class to play, they've given them just a ton of escape tools to make sure that if they don't get that kill they don't need to be punished.
I mean...yes and no Kha'zix needs evolved wings AND a kill for jump reset. That's technically safe, but also very conditional Talon jumps over any wall...unless he jumps over it to gap-close or engage Zed same. You want your shadow for damage, not escape. His ult is much more of an escape tool than his W Shaco yes. he's very safe. Kayn, well, his E does have a long cooldown, but I kinda agree it's quite safe. It's nowhere near braindead, but it's very safe I'm surprised you didn't mention Evelynn though. Honestly.
yk that assasins are supposed to have mobility and outplay potential right and zed has one of the shorter dashes compared to most assasins most of what he has is reposition but its predictable
@@Jacob-zn6ov Yeah, Zed is definitely balanced and has a lot of counterplay. Kha'Zic and Shaco are very irritating and don't have so much. They really need to add a true-visio-granting support item to the game, even if the active only lasts a few seconds.
@@Jacob-zn6ov I mean that's my point, he said they were high risk high reward, but in lol having a load of mobility makes you low risk, and all assassins have loads of mobility so are low risk.
Honestly I'd remove/rework every champ since Viego. Not even being dramatic, each of them has been a balance disaster. The only one that feels like their in a healthy place now is Vex. But Veigo, Gwen, Zeri, Bel Veth Ahkshan all have the most baffling design to me. Especially Gwen, so little actual gameplay in that kit.
@@walkelftexasranger It is not a revive, it is death prevention. If they WOULD die they have a short chance to get a takedown and if they do their life is set at 25% always and only get it once per cast. I have yet to see it as that much of a problem and most people forget about her cause overall she is pretty weak and a niche pick of a support.
@@walkelftexasranger I think they should make it so you have to activate it at least a second before the champion dies in order for the "revive" to work, plus it should have more indication. It's so poorly designed how a champion can literally die the second it activates and immediately be granted another life. Zilean is irritating, but at least you can see his ult on his target and wait it out if needed. Counterplay.
Tbh i would just eliminate Vayne, in the toplane she can basically dominate early game with her poke and at the same time being a good scaling hypercarry that whipes your team as long as the game progresses..
Vars that's not how you spell "based"
based comment
@@SoullessNazzerin based comment on a based comment
@@dr0plague based comment on a based comment on a based comment
based comment on a based comment on a based comment on a based comment
based comment on a based comment on a based comment on a based comment on a based comment
0:59 gotta love how the second most hated champion for Aurelion mains is Aurelion himself 💀
Its a sad life bro
Same for Elise
I cri ;-;
Yeah.. would you love a champ who's nerfed to oblivion?
Well, me.. Lmao 🤣
But i still hate him.. but i still love him.. :/
As somebody who regularly duos with an asol one trick it's because they have gotten so comfortable that their champion has a near 0% pick or ban rate that they can play him every game, so when he is picked by the enemy team it's a sad time
Apparently a lot of league players have never known someone named Jin and genuinely think my name is spelled Jhin LMAO
Your name is Jhin don't try to deny it 😂
As a Blazblue fan I don't have such weaknesses
Stop hiding, we know that 10 is binary code for 4 !
We finally unmasked you, you criminal bastard !!
His name is Jin. Now he needs to OTP Jhin Top to High Elo Challanger.
Wait so your fav number is 3 ?
1
2
THREE !!!
Assasins: Kills one target quickly and tries to escape.
Qiyana: Dashes in, stuns and oneshots 3 enemies with aoe, sits invis for 5 consecutive seconds, oneshots another person and then escapes.
But then again you miss an element and you die, sorta why she is very rarely picked in high elo
Durability Patch: Let me introduce you myself.
U lie poorly
@@adampiaseczny5090 no? Lol
@@mrskull6216 Does the durability patch out yet ? Because yesterday my friend got one shot by Qiyana in 0.5s, so I just feel the patch isn't released yet XD
You should do more of these, it's nice to hear your actual 100% biased opinion every once in awhile
You mean based opinion?
He should just keep going until he does all the champs in the game, because let’s be honest, they are all annoying as shit
Promise you that you get that every video
Personal opinion: every champion in the game can be the most hated one for one reason or other.
@@NeuralNotes5 Yup. I remember absolutely despising Orianna for the sole purpose of she kept crowd controlling me. Granted I was a new player.
Finally, the list that’s just Yone 10 times.
would honestly not be surprised o_o
I'm sure yuumi on on here at least twice
Yone, yone, yone , yone, yone , yone, yone, yone, yone, Yumi
@@Sebastian36962 be like one is a typo: Yummi > Yone
Yasuo is way worse
One thing you forgot about Akshan: I swear he is the only champion that is capable of tilting teammates with his voice-overs. There's nothing like making an embarassing mistake, having teammates spam-ping the "?", and then suddenly re-appear in the fountain with Akshan saying "Dear friends, please stop dying. -Love, Akshan."
I play Akshan only for tapping his ctrl4 and making my teammates feel uncomfortable
gwen is pretty bad for that. there are some ones that just push me over the edge. (plus most gwen mains are either extremely toxic racists, or think qwen is cute so its a lose lose dying either way)
@@LimeAtions how's gwen bad with that? I mained her for a bit and didn't think she was awful aside from maybe one or two voice lines
Well I have a personal hatred for Ezreal's voice lines, and want to strangle him every time I hear him. But that's just me I think.
@@LimeAtions i think you are confusing kassadin mains for gwen mains, also yes gwen is cute
As a toplaner, I would just remove Tryndamere from the game. If he's even or above you 'til 6, you're just screwed up: wins short trades due to q, wins extended trades due to passive and R, you can't outrun him if you're losing a trade because he will permablink into you, burn ghost or slow you, you can't win extended trades against him because he just presses a button and now you can't kill him, and all he takes is run you down with crits, slowdowns, blinks and ghosts if u try to escape, or just blink out of every situation.
There is no counterplay to that unless you're playing a ranged top, a Lillia top or a Jax, and the fact they want to rework him just scares me. He's even getting buffs now, just permaban.
Maybe youre just bad
If you cant beat trynda with a riven, olaf, darius teemo, whatever then youre jjst bad at this game
to me you're actually right
Well, there is a reason to why he‘s one of the candidate for a VGU
@@backbone93 delusional tryndamere player
@@maddog_majima9553 not if you know how to play to your champs abilitys
If you get cdr and much ap trynda cant do sht
You perma blind him and he will die everytime he goes all in on you
I'm so glad you actually mentioned Kennen. People legit forget that he exists then he performs well in Worlds and everyone starts spamming the fuck outta him. I'm so glad he's not played much otherwise he would be my permaban. Honorable mention to Jayce, extreme lane bully that deals loads and loads of damage. If you dare touching a minion you basically explode while facing him.
I completely forgot how much I hate Kennen lol. He's so fucking annoying and worst of all is that he's pretty trashy, so not only does he make laning miserable, he gives you wins with a bad taste on your mouth.
I personally dislike gangplank more than Jayce
Jayce doesn't even do that much damage in the laning phase tbh
@@alejandrogomezfernandez7350 ya, y ademas se gasta mitad de la barra de mana para llegar a hacer 300 de daño
Thing about GP is he’s balanced by his mana problem and breaking barrels comes down to who has better timing (GP has an advantage of course but you still got a shot). Jayce on the other hand can bully you with his range for free and if you ever get on top of him he sends you flying backwards and deals like 10% max health damage while he does. I’d rather fight GP all day
Number 1, Aurelian Sol. After terrorising the rift since release, Asol has consistently been the most OP champion despite Riot’s best efforts to fix this
I think u mean ryze
@@Mon01 nah bro he's talking about rell
@@ironintegral6631 wait rell got released?!!!?
@@mohammedalsma266 who?
@@mohammedalsma266 I thought they cancelled her release
I agree with you on Kennen, but my problem with Kennen is the braindead way players just E into your team, turn on ult, then turn on invincibility.
As a Kennen main, I hate that combo too. It's not fun, and it makes Kennen a truly ult dependent champ, disregarding everything else about him. That's why I usually don't buy Zhonya, unless necessary, and go for Riftmaker. It makes his ult less deadly, however he can actually use his other abilities, without dying after a single combo from a support.
The main issue of GP is the 40%armor ignored on kegs.
I can understand that he is supposed to burst, but in lategame he legit burst even tanks.
That and the fact that he is a lane bully, that scales incredibly, with free gold generation thanks to first strike and Q passive.
Is so stupid that he gets 100% of the gold with first strike, he has way too much range and in toplane is literaly getting 50 gold every 25 secs
Your wrong he cant burst tank who know how to build correctly. Unless 4barrels is a one shot for you
@@googloocraft1217 40% ignored armor, plus LDR, plus some lethality here an there. But please, tell me how to build against him.
I remember barrels that dealt 1/2 of my health as cho'gath full armor with 12 stacks.
That damage is just too much for a basic ability. Even if it is a very conditional skillshot, it hits too hard and if the enemy has no mobility it's not so hard to land
@@LPh976 i guess the hefty damage is supposed to be a reward for landing the move in the first place. theoretically you have to walk in the range of a very obvious trap, so either GP outplayed you or you were an idiot for moving in that range in the first place. the problem is the barrel can be stealthed in bushes, and GP can shoot a barrel THEN put a new one before the chain reaction is complete. the result is a surprise attack that can cripple teams and offers no risk to GP himself. at least assassins have to go in to do their damage. the balanced thing about this is that multiple barrels do not stack damage on the same champ, and the barrels themselves have a hefty cooldown. still a small consolation when two regular skills combined can be more potent than an ultimate
@@Underworlder5 in a teamfight, the tank cannot just "move away". Your duty is to eat slows/roots that would otherwise hit the dps, you have to be near the enemy to be of any menace (75% of your damage is close range).
Moreover, it is not a flashy shot that you can have much time to dodge: wrt other flashy animations GP's is quite negligible and can be overlooked.
Any skillshot "can be dodged" but almost none does the damage of a keg. Just to make a comparison: Rumble's R does a comparable damage, but you have plenty of time to move away, and it is an ultimate.
You should make a vid on what champs would make it to League 2 were it ever conceptualized, think it'd be a pretty neat watch :)
OHHH good idea :o
Honestly Hashinshin video about this was on point
Fix the spaghetti code, preferably.
Did you notice that Wild Rift had very few monster champions at first? And so they had to add a bunch all at once (Rammus, Renekton, Kha'Zix) because people complained.
I think that is what LoL 2 would look like, a game full of young, attractive human champions that Riot knows will sell skins.
Thank you for this word conceptulized, I was having an extentential crisis earlier but now it's all perfect life has meaning and I do have a place in the world,conceptulized
I think Viego is one of the most counter intuitive designs in league. He feels as snowball and reset heavy as Master Yi, but he can punish you if he gets ahead OR if you get ahead, since he can steal your items. Considering his thematic as the Ruined King and the lord of the black mist, I've always thought an old-Mordekaiser style ult would fit him well if he ever came out, so when he was released, I was really disappointed.
Same. The champ is overloaded af, he only steals people's kits for their dashes and CC and then returns to Viego to be cancerously op again. I wish they would stop making auto attack champions, from the past 14 champions, 10 of the last 15 champions pretty much just auto attack you to death, some with a few abilities they throw in now and then. There's no room for outplay potential when being 20 meters away from them makes them immediately three-shot you with undodgable bullshit.
The issue with viego is that his base kit is hot garbage. W and ult are super mediocre abilities in a vacuum, his E and Q are only OK, nothing special. His passive takes up way too much of his power budget, so he ends up being the only skirmisher in the game whose base kit offers basically no defensive options. Fiora has W and passive heal, sylas has W and E (possibly ult too), gwen W, jax R and E belveth has her E, kayn has E and R, kled has his passive, master yi has W, tryndamere has R and Q, yasuo has passive and W, yone has E and w, lillia has R and movespeed for kiting, riven has Q and E.
Viego has nothing. If you can't straight up statcheck or one-combo your target, most other melee champs will dumpster you because they have something to help them survive, while the best viego gets is the camouflage on his e
I hate Viego, or I would say, I so disapointed when he release. Swain, a general, stand for Noxus's "Vision"(W). Azir, the Emperor,has an entire army. Viego, Ruined King, who supposed to "command" the Mist: hide inside the Mist, hide inside other's body.When not, fight people with a sword. Just an angry simp.
I have seen so many viegos turn into my suckass 0 7 jhin and try to do something that i dont hate him anymore.
Me too. I thought the RK is a juggernaut. Or a battle mage like the Witch King and I always pictured him as an ugly pasty wraith with hints of his former handsome looks but just twisted but I guess he needs to be commercialized. Thus we got an edgy emo boy with a Walmart frostmourne
12:10 my god this just reawakened a memory I’d repressed. My team plays an awesome teamfight, going 4 for 0 and positioning for baron. The 3/13 yone hits a nice 5 man ult (which at least three of us were clearly not inside the indicator for, but I digress). Cool, wp, he probably takes a good chunk off of our team and maybe stops the baron. Nah, fuck that, he *oneshots our entire team* at two items (shieldbow + IE ofc), straight through defensive items like zhonyas (not the active ofc), then proceeds to half the baron by himself before his team shows up to finish it off and give them such a massive gold swing that they manage to snowball and end the game from there. It’s so infuriating to see that no matter how hard I dumpster a yone, if he farms a side lane for 5 mins and hits his two item spike, he’ll be unstoppable regardless.
I mean after the team fight your team evn tho they did good would still have a small health after it so a yone getting a penta isn't that impressive but as you stated aparently 3 people weren't inside the ult indicator wich is the big problem of yone, a good ult is supposed to be a rewarding and and exiting moment because it's game changing now when it's not that Hard to make a good ult it destroys it's whole pourpouse and the whole 3/13, when i get destroyed as mundo i'am useless because mundo relies on doing great because having more regen then the enemie is his gimick now yone and yasuo can get destroyed and still be usefull because both have abilitys that don't relie on scaling to work (if yone is 13/0 or 0/13 his ult still CC's you if yasuo was afk until 10 minutes of the game his Wind wall still blocks projectiles) but both are assasins not frontlines that need to absorb the most projectiles and autos possible to defend the team so all their abilitys should scale because they are assasins that need to get rewarded for kills and get punished for not getting any.
I remember when I started playing league me and the jg caught out a Yone in the side lane and he was able to win because every 4 seconds we were knocked up and he got a shield every 8. After "skillfully outplaying" us instead of backing after being at 80 health he Qed a minion twice and went up to half hp.
let me guess, you're plat or lower.
i wish every game of yours was like that
that definitely happen
This video was fun. I love hearing a channel that's usually calm and composed just be as biased as possible lmao
I dislike Senna very much. Lane bully who scales late, can afford to buy very expensive items because of her passive, can duel people despite being a support and has a very good supporting tools on top of that.
She is often difficult to balance because of her kit. If she is strong, she is very unfun to play against in my opinion.
I hope she accidentally gets deleted forever. Or forced into the adc role where she belongs.
I absolutely agree. I hate how she can deal so much fucking damage while healing her adc like a soraka.
@@somebodyspecific2410 yeah i wasnt taking that seriously. Of course soraka has the best healing but an "adc" really shouldn't heal that much like senna.
Lane bully and scaling, sounds familiar (Draven and Gp)
How can I double like a comment?
I see yone in the thumbnail and I already completely agree with this list
Based
@@sir_gregory3528 🗿
when some1 says yone is broken i just spot bronze opinion
@@TremiX911 he may be not broken
However he is really overloaded. You cant change that fact
@@TremiX911 broken or not he is overall just pretty annoying to deal with as a champion whether bad or good. Sorta like how people don't actually care as much if a champ is broken unless they are either outrageously broken to the point of them not being able to lose or they are just annoying. People call Yasuo broken whether how good or bad he is because he is simply annoying and I think the same applies to Yone. It's like how orianna was one of the biggest picks in pro play for a really long time but no ones complains about her since they don't find her kit as annoying.-
bel'veth for me. Its not that she is broken her damage numbers arnt amazing but playing against her makes me feel like no matter what I do she will escape and then scale to 5.0 attack speed at 20 min.
Akali 100%. Idk how they thought it was okay for her to have 3 dashes flying across the map. She's near impossible to gank because she can just shroud and get away, or ult away when she's in a tough spot. Not to mention she is able to build rocketbelt and zhonyas
Over the past few months Ive learned enough about the Akali matchup that I can go even with her. When playing into her as Shen top or mid I actually win most of the time now but I still hate playing against her. She's just so... exhuasting to lane against.
"Oh Akali used shroud time to back off for 10s. Jungle's coming I'll posture up here- oh nevermind she used a dash to get away. Good thing I've got taunt, I can taunt her- oh she just used another dash to get out of it, down to my jungle's CC- nvm she just flashes away"
She feels like a champ that is impossible to actually outplay, to the point where the only way you can kill her is by waiting for the Akali player to egregiously screw up.
Even tho they have 200 years dashes or untargetability, Yone and yuumi can't dodge this list for sure
Add Bel’veth to it, she’s even worse than Yone in my opinion
@@aiogamesreal Useless but has a insanely high ban and pick rate. Despite that, also has a high win rate, even after the nerfs.
@@aiogamesreal yeah so I need to use the mechanic I don’t have ?
@@sagirem no CC?
@@aiogamesreal It doens´t disable the damage reduction...
I agree with a lot of the ones mentioned in the comments so far, but my salt flavored choices are: pyke because I hate playing against a good one and I refuse to play him myself, and Kalista because I still have nightmares from when the meta favored her
Don't forget that if your own support picks pyke they think they have the right to take the kills even without there ult and when you "steal" them one kill they begin to mess up your farm...
kalista needs a rework cause she is either fucking shit or perma broken in pro play
@@bandi642 r/RyzeMains would like a word
@@lantami1199 yeah thats the reason why ryze had like a rework per season
@@lantami1199 7 time the charm
The editing on this one was actually crazy good, not overedited, funny, cool style like damn stepped it up again
If theres one champ i'd love to be removed that isn't included here, it would be senna.
Its not that hard kill her yea but, when ur teammates feed the hell out of her it becomes a living nightmare to even fight her. Why they gave her Q a slow is beyond me. Shes long ranged, High dmg, Supportive, and scales even harder late game. Shes a support, idc if shes supposed to be an ADC support hybrid. You buthered pyke and you do nothing to her?
I used to hate Yone too but then Riot blessed me with Vex and now the enemy team locking in Yone and attempting to try-hard anime main character me and dash directly into my turret out of desperation is the funniest 45 minutes of my day and one the few joys this game even brings me anymore
win against op bs as op bs lol, you are not better
It's not about being OP it is about how fair it feels to fight. Yone will feel unfair even if he is garbage tier as does Yuumi.
@@yasarmmmdzad5026 how is vex op bs? the only actually strong part of her kit is her R and it's not even that strong when she's not 11/0 because of her cooldowns
@@thelostsoul9446 he’s tripping. Vex is balanced.
@@yasarmmmdzad5026 vex is not OP. I give rito a lot of crap for their game balance (or lack thereof) but I have to admit that vex is actually one of the more balanced champs in the game. She is only a menace when fed, but you could say the same thing about all champs
Yone is 9 of them. Yuumi the last one
Can we talk about removing ults? Because I would love to see Qiyanna's, Tryndamere's, and Olaf's ults completely destroyed
Oh don't worry my dear. Olaf's ult is completely changed. To fk u and your entire team, rendering ur ccs worthless, while his w will fk up ur anti heal, and make u shut the fk up, and u're to speechless to even rant, as he 1v5s u and the br
Why Qiyannas?
A champ that's like kayo from valorant? Might be interesting.
@@danielwoods3896 Because its like a three second stun that deals 500 damage and has no counterplay whatsoever because the area of effect is so big
@@jackcabaniss9571 No counterplay? The area of effect isn't hard to dodge at all. If she's on top of you you were most likely going to die anyways.
Teemo is invisible that’s why he wasn’t shown
I don't want any champion removed from the game. I want champions that are annoying to face, have overtuned kits (not in numbers) or just plain stupid champions to be made fair to play both as and against. I'm aware that's wishful thinking and against the very biased nature of this video, but I can dream.
And no, Yuumi does not count. I'm talking about champions, not items.
@@jaopedrorelesbeles As I said, since you didn't get the joke, we're talking about champions. Yuumi is an _item,_ it's not that she should be removed, it's that she should have never existed in the first place.
@@Pteriidae oh sorry I hadn't read everything just the beginning 😞
yuumi is a dlc
@@Pteriidae but an item costs gold, so there needs to be a new name for what yummi is
@@andrewswingle8825 Sarcasm, people. There's a thing called sarcasm. If you're really hard-pressed to find the reasoning, the figurative gold you're paying is your sanity for having that abomination leech off of you for the entire game, _anything_ goes. Or, just like rune items, they do not need to be paid for, especially since it's someone else making the choice of picking her. Calling her an item is a far better option than the nasty leech that she is, since that would ruffle her mains' feathers the wrong way... If they could read.
I love cass being in the game just for the fact that dodging her ult, picking that perfect timing to turn around, is so satisfying to pull off
And then you get stunned anyway HAHA
try to play vex vs her and tell me if u still feel the same way
@@freezy2613 Vex is a Mage that is supposed to be trash against any other Mages.
@@freezy2613 burst vs dps will always be bad in extended trades, welcome to league
Surprised that Akali and Katerina are not on this list, as those two can outright win a game on their own. They are true feast or fammine champs, if fed, game is pretty much over unless you can focus your hard CC on them.
Riven: Just bullshit stats. You can never really tell how much damage they're gonna do. One riven jumps on you and does a full combo and it does 100 damage, the other riven deletes you from full doing what looks like the same thing.
Irelia: You can't just dash 10 times and heal to full mid fight. It feels so fking bullshit.
Fiora: You can't just be an item down and win anyways because durability patch made you tankier while basically not affecting your damage at all. Also conceptually the champ makes no sense. You shouldn't have a "I win 1v1s" champ in the 1v1 lane. What if riot introduced a champ that can 1 shot any mage by right clicking them as soon as they have vision with global range? Would be bullshit right? And it wouldn't stop being bullshit when I say "Oh but it's the anti mage champ". In both cases you have similar counterplay.
Heimerdinger: He will one shot you if you're melee and he can't do anything if you're ranged. Cringe.
Ekko: Me see enemy. Me E Q auto. Combo no work. Me R back. Me see enemy. Me E Q auto. Combo Work. Profit.
Katarina: I cannot compel my team to not int to her. No matter how behind she is she always comes back and wins.
Viego: I shouldn't lose a fight after 3 enemies are down just because viego got a posses. Also he stacks conqueror in 1 and does Yi levels of damage with Kraken build.
Bel'Veth: I know she's new, and I don't mind her most of the time, it's just that she has a fiora situation where she can beat any fighter a whole item down by pressing E. Yi's fine cuz at least he's killable, this shit ain't
Yuumi: Duh
Lulu: Remove her because of the playerbase that plays her. Hopefully hey quit.
I also basically only play fighters, and I'm fine with hard counters like cassio and leblanc. Cuz even though I stand no chance to kill them it's pretty hard for them to run me down as well. But the above shit is not only unkillable for fighters, but also has no problem at all killing them or breaking their base.
I also want to piss people off, so i am gonna post my own list just to see how much we agree.
10: Kaisa, she is supposed to be the adc that "adapts" her build according to the situation but every kaisa will always build whatever lord mobafire said it has the best winrate.
9: Samira, she is yasuo but with extra range and a free aoe nuke that heals her and has no cooldown and the melee aa are extra damage for not kiting.
8: Quinn, unless she misplays, you cant get close to her as a melee champ in the top lane, so you cant play the game.
7: Rengar, if he is having fun, no one else is.
6: Fiora, she just beats you because haha %true damage + healing + dashes + slow + free crit, and riposte is just broken.
5: Le Blanc, if she gets one kill you cant play the lane anymore, and she is super safe.
4: Sylas, can fail every skill shot, gap close anyway with W, heals all his hp and can use every ult in the game.
3: Yone, the stronges champ in the game in my opinion, high physical/magic/true damage, free trades with E, tons of cc thanks to 3Q and R, good
synergy with life steal, no mana costs, low cooldowns, Amazing Scaling, good early/midgame, no weaknesses
2: Akali, she is a fucking battlerite character in league of legends
1: Fizz, he always gets fed when i am not playing mid and then i have to face him when he already has 10 kills, fuck this champ. i will never stop banning him.
Bonus: Nilah has every tool to handle range champs as a melee champion (extra aa range, W is literaly jax counter, and 2 targeted Dashes,), and also has giant value thanks to the extra healing and shielding, free armor pen, AND EXTRA EXP.
i didn't agree with several champions on the list but #2 cracks me up lmao
10, the fact that people are building a champion wrong doesn't mean it should be remeoved
9, agree
8, that's how every ranged top works
7, that's how assassins work
6, true but you forgot about the invincibility on her w
5, agree
4, agree, yone has only one weakness, yone players are shit at league
3, agree but not in a way you said it. For me the problem with sylas is he is basically unstoppable if you have a low damage comp in you team (2 or more tanks). If he can get a few items you basically can't kill him, and he does not have to hit anything for that to happen
2, agree
1, he's an assasin, and I don't know a single assassin which is fun to play against.
When kai'sa AP was meta, I built her AD galeforce
Now the kraken slayer is meta, I still build galeforce
I just enjoy rocketbelt and galeforce as items
I'd also argue that since you put both Samira and yone... You could consider yasuo
Unlimited dashes and says no to the entire kit of half the champions in this game, playing control mage or adc against him is really reality really REALLY frustrating
@@doomkingraye7692 that is the giga chad way to play kaisa, also, i dont know why but i just dont hate yasuo as much, he i really strong but at least i feel like i have windows to fight when he doesnt have his W, i still think he is strong, but i wouldn't remove him from the game, (actually, i dont want any champ to be removed from the game, with a few changes a lot of this champs would be cool, i just dont like them the way they are now)
Y'know, I love this.
The most based league content is the one you just throw stat aside and start full on malding.
I can respect losing to a gp, it takes a good amount of hours to get that skill
Meanwhile senna has been an absolute monster since release but because her thematic sells so well they'll never truly balance her. She gets insane poke, can easily sustain in lane with grasp while scaling on health, and gets free crit/lifesteal. I'm a tank support main so that's probably where my resentment comes from
Tank support mains aren't real. Therefore you don't exist.
This message was bought to you by kraken slayer and so many champs that have built in true dmg in their kits.
gp require no skill nowadays bruh, just like he said in the video; poke with q, put barrel on your feet to be safe, w if cc'ed and ult bot before they fight. and you dont need to be faker to pull of a barrel combo, you can almost master barrel combos after like 20 games of course stuff like one-part is harder im talking about just basic 2-3 barrel chain combo. GP was such a cool champ for me but now he is just cancer.
I just can't believe you left Akali out, i used to main it, but man. She's the flashiest and easiest assassin, simply ridiculous. It's the only champ in the game that can kill you through everything, if she wants to kill you, ain't no teammate gonna save you. I just think she would be my first go to, i love the lore and the character, but with that kit i ain't never touching her again
It's fine, Akali is balanced by being unable to _not_ recast her E, even if it'll kill her to do so.
I don't know why they keep doing it, but if I'm a full health tank fed out of my mind and she's got a sliver of health left, she still _just can't resist_ going for that shuriken flip recast. Happens all the time lol
@@sirreginaldfishingtonxvii6149Akali enjoyer here. I plead guilty lol
Okay I can agree with your list but I have a deep personal grudge against senna. I am an adc main who prefers playing champs like xayah, aphelios and kai'sa, so very short ranged adc's. Normally that's not that much of a problem but against a senna sup I just can't play the game because she does so much damage while not having to farm, scaling infinatly, having aoe cc and healing for a tone. On top of that she also has her global ult so even if she is stuck in bot bullying me to all hell she can still shield her 1/5 irelia who gets the big shutdown on our jungler who gets instantly tilted and runs it down mid!
Yeah I hate this champ...
I never know how far I have to stand from her because her range scales infinitely. I hate it so much
This... Idk why they made her as a support should have been another adc if u asked me
Also her along with that pyke
I hate it too, but I think that removal isn't necessary, she just needs a little rework
And she can build rapid fire cannon which makes her range so stupid
The one not in the list I'd pick on the top is probably Viego, his passive grants him 15 basic abilities + 5 zhonya's + 5 stridebreaker + 5 heal in fight (if you only count till last enemy that's still 12+4+4+4) with that amount of value, his basic kit should be weak, but his basic kit also deals massive amount of damage that can 100-0 squishies, solokill normal jungler champion lv1-2, not to say there's excessive amount of bugs when stealing enemy champions.
Id be more fine with him if at least his base numbers were lower. instead he does the damage that most assasins can't do just with his lvl 6 powerspike, which already enables him to make kill chains if one squishy ends up exposed for even a short time. and then good luck catching him when he gets ahead with his two dashes stun and invis, most fed Viegos I've seen die to their own overagression, thinking their champ is even more op than he is.
Viego can't use enemy summon spells or active items
I wish he was locked in stolen champions' bodies for a few seconds instead of just using their dashes/CC then pressing R because Viego himself is 100x better than any champ he steals. His autos do ridiculous amounts of damage, which is partially because of items too. As an alternative to that, I'd love for Riot to just cut all item damage in half. I swear, look at the death recaps after dying to someone with Bork and Kraken Slayer, it's literally:
Items - 1531
Auto attacks - 746
Abilities - 352
Like what is that?! People are actually playing items now instead of their champions and it's really infuriating. I can't ban items. It's not just Viego either, he's just a prime example of this.
@@xanderalexander2545 so?xd
@@sarunightamber701 he cant use the zhone heals and strikebreakers in the original comment
While I agree with like 80% of this list there are four champions that feel missed their spotlight in this video for similar reason listed here, those champion being sylas, katarina, and especially ekko and Diana. The four of these champion prove almost without a doubt that mage items are subpar at best and that it’s the kits that make the champ, Diana and katarina prove this really well with the new meta bruiser and tank build using divine sunderer and sunfire aegis and still nuking the whole team with a low cdr ult, then ekko does that same effect one shots a team just with ult but also heals all dmg just taken, but that’s not even his op part, his passive that does 1100 dmg on third hit plus the ability dmg, then sylas, a dash into a heal into a knock up into a high dmg q then autos that shred in a aoe, oh just to then steal any one’s ults, maybe even these op ults listed here but even better. So point being just imagined if they actually made good ap items and these champs got ahold of them, nerfed immediately
Yone is the Garen of mid lane but he actually scales. If you have a basic understanding of the game he's easier to play than Annie.
After seeing the last few new champions I struggle to think that we actually need more champions
We don’t but they bring in more money than reworks so....
There's plenty of novel champion designs that they could go for, they just... don't, and pander to highlight reels instead.
@@phoenixflamegames1 I really don’t believe Riot when they say that at all. You cannot convince me reworked Akali hasn’t brought in more money than any new champion since her rework. Same for Irelia, Kayle, Aatrox, etc.
@@mason3111 They actualy said reworks give more money, the problem with reworks is that they need to remake all skins AND remove a champion from the game(something "mains" hate), new champions are just easier to make and after some time people just forget about them.
they haven't made enough overloaded mobile diversity quota champs yet
As akali main, i never had much problem laning against yone. I remember once I was 4/0 with akali and yone was 0/3
Was 1 item up and he didn't even have immortal sheildbow. Suddenly a teamfight broke in drake, i was pressuring top
And boy, yone got 3 man ult on my backline, killed adc and sp and rest of the team cleaned up. Later , we lost the game and i was tearing my hairs.
I can't feel sorry for you since you're an Akali main. You deserve it :)
I remember one game I was 9/1 on Kindred and the enemy Akali was 2/6. She landed e on me, pressed q and r1, I was dead before I could press r. Next fight, she did the same, but through Hexdrinker. We lost the game and I permabanned Akali for 2 weeks after that
Fuck Akali
I must say, you are pretty brave for admitting you're an Akali main. We could never be friends, but you have my respect! 😂👌
@@Pyrrha_Nikos The only issue with Akali is that her E scaling is 90% ap and already has a lot of base damage. I've died 100-0 from just an Akali E Q before, even with MR. That ability is so overtuned.
@@Pyrrha_Nikos That had to be pre e and q nerf which happened early 2022 or maby late 2021 I can't quite remember
We used to be able to q during e and w had a lower base energy cost giving us basicly q e 1 q e2 q r1 q damage which on a 2/6 Akali would mean arround 1600-1700 damage if she had Conq and Riftmaker at that point.
We can only do e 1 e2 q r1 now which would be arround 900-1100 damage given we are missing 2-3 q's now, don't weave in passive auto and the damage has been nerfed in general.
If this was recently she had to build hyper assasin instead of slayer having electrecute, sudden impact, night harvester and ignite. Which gives her stupid burst but she can't do much more than maby up to 2000 damage in one combo at that poinz where u throw out and hit your entire ability list and you are super super squishy with that build. So basicly one cc and you are dead. Everything else would be mathematicly not possible. I have 780 Mastery Points on her. I know the math.
I am sorry if it feels like this champion is not fun to play against but akali is really hard to play got nerfed really hard over the years and had a 42-45% winrate for late S10 till this winter when her stupid broken Korean Tank build was found which was nerfed twice in a row making many people play her who can't play which inturn would be a good thing for you. Moreover how do you think assasins feel like when u can just deny their existence and entire kit with one correctly timed R.
The reason so many people probably hate her is because of prior seasons where she was ngl absolutly busted and she is quite strong in the hands of someone who knows her ins and outs. If you see an Akali player in todays times you are probably fighting someone with lots of experience on that champ and that is annoying to play against regardless of who it is.
If you have problems with the champ I can gladly give you some tips how to counter her more effectivly.
Im suprised viego is not here. I think he is the worst offender by far, he just does nothing, gets a random reset, blows all its new cooldowns and executes you with ult, repeat.
Easy as hell snowball, and at the same time he can't be behind.
I think viego is kinda fine now because his base kit is so standard, he has a stun, a stab and some mist. He only has one thing that makes him really annoying which is the resets but there are loads of champs that have one thing that's really busted about them. Pyke R, Illaoi E, Sion Passive etc but the rest of their kit is fine so they arn't that bad
@@ItssLevii You cant compare any other champion reset with viego reset, he resets an execution ultimate + a whole kit.
He can be fine in numbers but he will always be a stat stick with an overpowered passive.
Look proplay, he has been meta since release, and will always be, because a single random reset gives you a fight.
@@fidelregueiro2803 I agree his reset is really stupid but I still don't think he should be here because the rest of his kit is so tame.
I also only compared his reset with Pykes because pyke's R is just as overtuned, Its an AoE Dash execute that ignores shields and grants his team bonus gold.
I think for viego to make the list of stupid designs he would have to be better in neutral or disadvantage (not in terms of gold) because right now hes only broken when he's in advantage state (that being after getting a reset).
If I had to remove one champ it would have to be Warwick. Warwick sorta just… stops taking damage when he gets low.
I feel like they could do a lot to fix GP by just making Paarley a skillshot but letting it one-shot barrels regardless of health. Currently his only real counterplay if you can't hard-engage on him constantly is to hope that he runs _himself_ out of mana by farming for silver serpents, and good ones don't really do that.
Skillshot sure, oneshoting barrels? HELL NO! Imagen prowlers into barrel q auto, you remove the skill part of the "conter play". If I see a gp on the enemy team I just hope that my adc picks jinx or cait and won't let him get a single barrel off or I go jinx top myself if we don't have enough range. Jinx with titanic, gale/eclips he won't be getting a barrel of anytime soon that's for fkn sure.
A good GP gets to the point where he can oneshot ranged minions with a barrel. Then it's off to the silver serpent races. Now that his flaming sword passive got buffed u really don't want to challenge him melee.
@@evenjesuscantsaveyouanymor6163 Try Zeri, she is a professional anti-barrel person. She even destroys the old Barrrl In The Buah trick
@@evenjesuscantsaveyouanymor6163 Yeah, rethought that one after posting it. Letting him just insta-combo barrels would get pretty bonkers pretty quickly. Might be able to justify making Q deal two damage to barrels rather than one, meaning he'd still have to wait for it to tick down once before firing. The big thing is mostly that he wouldn't be able to poke through minions/teams anymore, and that would be big.
trust me, i play gp myself and you would not like Q being a skillshot and oneshoting barrels.
My personal hate champ is Viktor. Even though his E is a "Skillshot" its almost undodgable poke with super high range and no interaction, other than being forced to backport after tanking too many of 'em.
yeah i play him a lot he feels like he has no counterplay. He has so little bad matchups and is so hard to punish for anything. Very obnoxious to play against.
@@iUseDemFrapz constant harass, an incredible zoning tool, and that neat little mini fiddle ult make him a permaban for me
Agree
If u didn’t know u should’ve played him before his rework. His E has burn damage that could one shot anyone it was disgusting but fun. It was during the time when one Cass Q or Nida spear can oneshot you
That e needs to be slowed down. You need to start dodging it when his 3rd arm moves. If the beam is out, you can't dodge.
Akali should also be just thrown out of the game completely. A champion having a thousand dashes and an invisibility should not deal that amount of damage. I didn't even mention how far those dashes can go, Akali just bursts someone down in the blink of an eye while being nigh uncatchable. If an Akali with enough items decide to kill you, there's little to nothing you and your team can do
Zoe, Lillia, Gwen, Bel'Veth, Zeri, and Nilah are also abominations in the rift
For me, it's Ezreal. The guy USED to be skill reliant - but now he does so much damage for how safe, and easy to play, that he is
I would said that too, but I haven't seen a ezreal carry a game xD
I think ez has the most unrealiable DPS out of any adc out there, his entire kit is skillshots and for autos to be even remotely useful you also need to hit your abilities continuously
everyone is mobile now, he's as useless as he is safe
honestly I feel like the one bad thing about yone is his passive, yone can already do really stupid dmg late game even if said yone is 0/10/0 because of the fact that all it takes is two weapons with 20% cr.
That and the amount of healing and shielding he gets with W and Shieldbow. The counterplay Yasuo has with his shield is that it can be easily be proc'd before a fight or trade and only comes back on his ultimate, plus it's much smaller (if Yone doesn't just hit creeps with his). It's so cringe how he can build his standard build every game without a single fuck and yet I'm forced to buy both anti-healing and the ONE anti-shielding item in the game, taking up 2 slots and costing a lot of gold just so I can play against this guy. This applies to high heal+shield champs in general, especially in solo queue where no one builds around you.
this is what happens when you design a champion with the same principle of the previous ones but lower its skill ceiling and balance them in the same way as the previous champ, despite having a completely different gameplay.
seriously, what's with Riot trying to make Yone the same as Yasuo while they plays completely different?
@@creaketh oh and God help you if you're playing an ap champ, because you don't get an anti shield item and your anti heal item is even worse. Not only that, but the durability patch took away the one thing you could hope to do against yone as a mage: burst him down before he "dps's" you from 100-0 in 0.75 seconds.
@@yharleththegrandobserver236 You technically have shadowflame. Definitely not as good as serpent's fang, but it still is an anti-shield item.
@@creaketh no the downside to yasuo is that he needs some sort of setup while yone doesn’t. But it’s countered with the fact that yone isn’t nearly as good as a laner compared to yasuo. Yone has engage potential, team fight carry potential and scaling potential.
Shaco: hard to catch up due to true stealth
Camille: easy access to true damage
Yuumi: shift her pressure for free to ally
Kayn: 2 empowered version of Kayn turns high risk high reward to low risk high reward
Gangplank: physical damage control mage, an OP archetype
Leblanc: juggernaut stands no chance against her
Cassiopeia: very strong cc especially ground from miasma
Akshan: abomination of overloaded kit with no personality
Yone: he may not forgive Yasuo his kit forgives players for being bad
Kennen: huge advantage for being energy base so he can spam skill as long as he has health
Honestly, no one.
the busted 1v9 champs may ruin the game at some times, but equally, being in a good position, and being able to yell HAHAHAH I KILLED HIM AGAIN, to one of those, is an amazing feeling and makes league what it is today
am i saying these champs should be in the game? no, probably should be balanced. But it is what it is and makes the game so much more dynamic (even if in a bad way, lol)
My list will be
10.vladimir buying life steal is one thing, having it in your kit is another
9.singed he just doesn't have a play style for league
8.kayn to many times i almost one shoted him just for him to press r and win
7.yone as vars said privilege
6.gank plank w is too annoying (maybe cuz i started as mord main and my hatr for him just sticked)
5.pyke r reset more gold for kill should i say more
4.yummi
3.illaoi e and you won the trade the enemy didn't even strated
2.akshan fucking revive
1.vayn %max health true damage
0.ryze if you can't fix my main just delete him and end my suffering riot
Somehow forgot teemo
Aside from Yone and Yi I really hate Ekko. Specifically his ultimate. You miss played and dived right in the middle of the enemy team missing every ability? Any other champion would just at that point die but Ekko gets to press the undo button and be turned invincible, moved back to where he was before, be healed and do some damage. It's so stupid. Every champion should be punished for misplays or being outplayed but not Ekko apparently.
ikr! idk why tf ekko HEALS thanks to his fucking ult because LORE WISE, IT MAKES NO SENSE
if you've watched the ekko cinematic ("seconds") he CLEARLY RETAINS THE INJURIES HE HAD WHEN HE TIME TRAVELS
WHY DOES HE HEAL HIS ENTIRE HEALTH BAR
WHAT
This. + the fact he has a stacked kit that gives him shield, cc, a double gap closer, attack enhancement, long range-low mana poke that also procs the stacks of his bonus dmg passive TWICE, both his passive and his w gives him bonus dmgs, his passive gives him ms. Why he has so much in his kit. He was Akshan way before we got Akshan.
@@claudionosotti8812 Not only does he get a shield HE GETS A SHIELD TWICE HIS HP, Sett's max grit haymaker shield is small compared to Ekko W
@@claudionosotti8812 exactly! The only reason why people why no one mentions him is since he isn't like every game popular like yone or kane
@@kadalix He doesn't retain his injuries, he retains the memory of the pain of the injuries he just sustained 4 seconds ago
I agree with almost the entire least. Let me explain.
-Camille
Being able to do a 1000 true damage with a regular ability is stupid. No interactive gameplay.
Having an ult that allows you to 1v1 duel an opponent is fine. However, not being able to Qss it is stupid. You are able to Qss Mordekaiser ult but not camille?
-Shaco
Having two get out of jail cards with his Ult and Q is stupid. Cannot punish.
Ult having AOE 3 second fear is stupid
Having an ability that does AOE fear is stupid.
This champion is stupid.
-Yuumi
Stupid.......
-Kayn
An ult that allows you to deal damage while the opponent can't. Very interactive.
An E ability that allows you to heal on entry and gaining extra movement speed in blue form and being able to pass through terrain that other champions can't.
-Gangplank
Has a free QSS in the kit. Why?
An ult that provides pressure everywhere on the map even though he is not in the fight.
Barrels that can zone unless you're playing ranged. Even ranged is hard.
-Leblanc
I agree with some of what Vars said, HOWEVER, Leblanc can't really function if she is behind. She relies on kills soooooooooooooooo. She is annoying tho.
-Cassiopeia
Has an ability that denies movement. WOW so cool!
Ult is just annoying.
-Akshan
WHY IS HE ALLOWED TO BRING PEOPLE BACK FROM THE DEAD!
Passive syngergies very well with PTA and Kraken which makes it very hard to trade with. However, I will say that the passive is fine. There are ways to work around it.
-Yone
Having practically a BOTRK passive on his E is kinda meh.
Has huge comeback potential when most champions don't. Being able to 1v9 after a kill is not fun.
Hard to punish even when behind
-Kennen
Has 6000 stuns and is ranged...
Do I have to say more?
if you are a toplaner and you dont put fiora on this list you are low elo change my mind
To be irredeemable the answers to the following questions must both be “no”:
1. Can their abilities be tweaked to fulfill their fantasy in a less toxic way?
2. Can their fantasy be changed to be less toxic?
Here are some champions not already found in your video.
Viego - Infinite abilities
- normally after using all your abilities you are vulnerable until they come off CD
- Viego just gets 3 free basics and a free R
- R is unstoppable
- possession grants extra healing AND untargetability for enough time to stall
- effectively resets his abilities once, and then again when he returns to his base form (low CDs)
Zilean - Chronoshift cuckold
- Started when I saw Bjergsen pick him at Rift-Rivals or All-Stars
- ruined the unga-bunga fights by reviving a teammate
- turns slightly losing games into unwinnable games
- R prevents pick-making for 6 seconds
- E makes it impossible to run away from his team
- needs reworking of both E and R to become less frustrating
Pyke - Gold inflation
- Quite common for Pyke to provide 3-6k gold to allies, not counting the gold he keeps for himself
- doesn’t have to stay in-lane, can actually just move
Bel’Veth - Infinite scaling for farming
- in season 10 camps spawned every 2 minutes
- Shyvana, Karthus, Master Yi could scale for existing
- Riot explicitly stated it was a problem and increase spawn times to 2:15
- Bel’veth rewards the player for doing the same
- also 30% + 2x lifesteal and 70% damage reduction on her E
- Shieldbow + bork + BT + legend bloodline -> >100% lifesteal (:
Tryndamere - Rarr
- many of my friends have lost lane to a Tryndamere
- because of his R he walks over them, stays ungankable, and kills our inhibitor at 16 minutes
Katarina - full resets and partial ult reset
- Tristana, Vex only reset their mobility, not their main damage abilities
- Katarina expends her abilities on someone and then gets to do it again
- see Viego for similar issues
Yuumi - Untargetable
- thought about a kit where Yuumi could apply buffs to a nearby ally
- but she would have to stay close to them and use their body as a meat shield
- maybe 10% less damage taken from targeted abilities while near ally
That was very nice to read
for yuumi , maybe making her take a portion of the damage ( post mitigation damage ) taken by the ally she's attached to would fix the issue .
For yuumi, they could also make her mana costs way higher, but also make her passive have almost no cooldown late game, so she is forced to get out to get more mana, would also make her have more skill expression since you need to know what times are safe to get out so you dont get hit by cc.
btw bel veth's best item is kraken slayer
I wish pyke even generated gold, with the recent nerfs now he's a useless ult bot :(
For me (in order)
10: Brand
He just does way to much damage even as support, i don't think he is that strong as a champion but its personally irritating to get 100 to 0'd by a brand support with 1 item
9: Malzahar
Literally the most interactive boring champ to play and to play against. Also can just makes the game unfun for 1 person with his R
8: Vayne
Im a sion main, nothing much more needs to be said
7: Diana
Very low skill assassination combo with huge dash while having a super ultimate and great scaling (plus has the luxury to build zhonyas bc ap)
6: Shaco
You can never kill him while he just runs around places boxes and doing nothing helpful for his team while being nothing more then an annoyance to my team
5: Eveylnn
Very poor design champ that does nothing for her first 6 levels then suddenly can win a game all by herself after a single double kill
4: Fiora
PERCENT HEALTH TRUE DAMAGE HAHAHAHAHAHA
3: Yone
This video already explains my dislike for yone
2: Gangplank
He may have a really high skill celing but even an infant ape whos blind can Q spam in lane and just win the lane that way
1: Kayn
I. Hate. Kayn.
I feel you bro I also have a HUGE hate for Kayn
@@mythmage8231 i think a better way for me to put it is evelynn is either useless or absolutely dominating, no in between.
@@chowderr8740 She can dominate if the enemy team AFKs in front of her for a bit
Respectable list. I miss when Diana's Q didn't explode and her dash was her ult. She still did a lot of damage, but she actually had counterplay back then. Also Guinsoos should be removed to make Vayne, Kog'Maw and a few other champions balanced.
based list, but aany of these lists that dont contain pyke are objectively wrong lul^^ (mostly kidding but im really not)
Pyke is the champion that I'd want removed. Even a bad Pyke can still perform and absolutely skew the gold generated in a game to absurd levels. He's the epitome of a champion that is unfun to play against. He deals huge damage with good CC, is tanky as hell since he can camouflage himself and heal at the same time which also just lets him re-engage. But obviously his main power budget is placed into his ult, a true damage, true execute, and as if that wasn't enough - he actively grants gold out the ass and will forever have a general low power level because of that alone.
I just hate that even a bad Pyke can technically hand out a total of 4500 gold across all team members if everyone gets an assist on every teamfight that Pyke executes in. Like, you are already winning the fight, why does every single teammate also get a total of 900 gold perr kill on top of that? It's dumb and it easily snowballs a losing team, or just hard snowballs an already winning team. The fact that his resets also last for approximately two lifetimes is also absurd to me.
3:28 "Fiora is much easier to kite" She gains 20-50% move speed when she hits a vital, and she can press r to also gain this move speed for 8 seconds. Her q is a dash on a 6 second cd at rank 5 that goes down to 3 if she hits a target WITHOUT any ability haste, imagine with ability haste. If you think this is much easier to kite, idk what game we're playing here.
@Nathan Waterser Her hookshot can be cancelled with cc if timed correctly, fiora can parry any attempt to cc her during her q dash lol, and will instead stun you the target
@@Autoswitched camille's q also Grant's her ludicrous amount of movespeed, and with trinity it's like double your movespeed. They can both easily stick to you once already in range but camille can do so from much farther away, hookshot has like triple fiora Q range
@@xdrago1051 She has to hit you with the q at melee range to get the move speed for 1 second. Fiora can just press her r button or hit a vital in the general area. Once again, hookshot can be cancelled and has a 12 second downtime at max rank. Fiora q has a 2 second downtime if she hits a champ/minion with a few items. You can cc camile whilst she's mid air, and simply escape. Fiora you cannot do this as ccing her risks you eating a parry into stun thus making her impossible to kite.
@@Autoswitched fioras parry stun is a rarity, I rarely get hit by it and rarely hit it on others unless telegraphed. Not to mention not every champ has cc. You're acting like her parry is a 100% stun when in reality 99% of the time you just predict their cc and pray they try it
Camilles q cd is so low you can always keep the movespeed up, Camille can use e twice in all in's usually, alongside R, and her 80% slow off w. Camille also has more effective engage to actually stick to her target.
While I believe camilles harder to escape, they're both hard and camille has more effective range. So camille wins when it comes to engaged and overall stickiness.
fiora is hard to kite, camille is impossible to kite
Well we know yone and yuumi are gonna be on there. It’s time to theory craft the other 8 bois.
Akshan maybe
maybe some of the more hardcore balance nightmares like ryze that you really can't fix without either making him unplayable in soloq/proplay or throwing the entire champion gimmick out the window.
Akshan, Ryze, Katarina, Master Yi, Tryndamere, Viego, Graves, Fizz
These, no matter strong or weak, no matter the elos, they still cause lots of troubles bcz their whole gimmicks is doing more harm than good to the game is just toxic.
I love how you indirecty said that Yuumi is just an OP item
I don't wanna answer, because I'm a Kennen main, but here are mines:
Nasus: No matter, how much you outplay him in the earlygame, he will be invincible, and he will omeshot you.
Jax: I'd hate to bring this champ up, because I love the players behind it. In 80% of games, Jax players are the most wholesome and funny people in the match. That doesn't change the fact that he invalidates positioning with his insane jump, tricky and risky plays with his counter, he will have better damage and crowd control, and just everything you try to do, he will beat you at it. And imagine if he had a real weapon!
Teemo: Doesn't matter that my champ counters that thing, it scares me. Every Teemo player just watches a video on which are the statistically best places to place the shrooms, and the path finding AI will always walk into them. It's not mindgames, if I have to nonstop keep in mind to only walk at the middle. Also Teemo forces me to buy rocketbelt and zhonya, which results in the most boring, brainless play a Kennen player can think of. While it's effective, I don't wanna press 3 buttons, and call it a fun game.
Trindhwogjskwhf how do you call the undying sword dude: He won't die. Fuck him.
Yeah that's all.
The fundemental issue with Yone is he's fine to play against.....until he snowballs....then you effectively can't walk near the lane, ever
1) fizz: why does an assasin has acces to 5 secs of invulneravility + gets tankier by building ap.
2) akali: W
3) nami: let me add +1K damage to your combo while giving you ms and slows. with one single ability
4) fiora: fiora
5) vayne: max HP % true damage
6) zilean: zilean
7) shaco: shaco
8) fizz: again
9) katarina: ''skilled'' redhair fizz
10) fizz: fuck u fizz
I'd love more lighthearted content like this, sometimes the usual design videos get stale. Keep it up!
1-2) The 0/10 powerspike brothers: It's pretty dumb to try to explain it, everybody knows why are they hated.
3) Fiora: I hate bruisers in general, but the fact that you can't lane aginst her bc she deals dmg based on max hp it's so fun. Even if you are lucky, and the Fiora player is dumb enough to lose lane against you, DOESN'T MATTER, she scales so hard and her powerspike comes after 2-3 items. You blink and she heals 2K hp in 3 aa to different marks and oneshot any champ, adc, tank, mage, doesn't matter, bc the only way to "dodge" her aa on her passive is hugging a wall crippling yourself and being forced to 1v1 her.
4-5) Lb and Qiyana: Assassins with too much capability to fool around with ppl. Honestly, you cant play against Qiyana in the jg, she spams her brush Q and throw all her cds at you, if you manage to survive, she repeats the process and you're f*cked, bc you can't escape from a champ that has 2 dashes (3 with prowlers claw, aka: Qiyana's core item and powerspike).
6) Aphelios: Simple, he gets 2 items, gets infernum + chakram and you have to fear his R like a Corki's package, but this one oneshots everyone. But that's in the case the Aphelios player has braincells, he doesn't need them anyway, just smash the keyboard as hard as possible and you take 2 ppl with you at least.
7) Kayn: XD
8) Sion: This is actually one of the champs I main, and got me out of bronze when I started playing 4-5 years ago. I still like him but in his current state it's kinda dumb. You can do 1 of 2 things in games: A) Int and splitpush, as long as you get waves and farm you get extra max hp and become a pain in the butt to the enemy team. B) Build full tank and ult in the middle of the Tf, if you hit the adc/control mage/any champ that's a little squishy, and you oneshot him; Full cc chain with a butt-ton of base dmg on the (R-W during charge-R detonation before it hits-E-Q-W detonation during q charge-Q detonation) combo. It's pretty "weak" in the season 12 meta (so far), but his kit and playstyle is kinda... wierd? I mean, Karthus also revives for a certain amount of time, but he can't move. Sion is better dead than alive sometimes.
9) Riven: Idk her weakness and neither her onetricks (they'll probably say the easy stuff like Garen, Malph and Renek, bc they hate playing pasive), nobody. A lane bully with 4 dashes (3 in a basic abillity and the 4th has a shield), knock up, aoe dmg, cc and execution (dmg based on missing hp R2), empowered aa each time she use and ability and activating her R1 give her extra ad (bc why not), one of the first champs with an overloaded kit ever. But wait, there's more, she shines in mid game and has a wonderful late, the more cdr + ad the better she gets. Did I mention she can ALSO jump over walls on top of all her kit?
10) Bel'veth: Yi and Irellia had a daughter and she's from the void. She has the whole pack: Infinite scaling true dmg, stacking attack speed, dmg reduction, a Rhaast W but bigger and faster, 4 dashes that can be reset, capability to stack more attack speed than any adc by like 2x-3x, her ult gives her more max hp, more dmg, and for some reason she can also spawn voidlings like Malzahar (why not?). Her E not only gives her dmg reduction, but she also get on hit effects on every aa she hits. It's a joke of a champ.
For my list of ten hated champions :
Yone (no dash on R if it doesn't hit any champion, no movespeed with the e, the knock-up range of third q is reduced)
Akali (shift the majority of the damage on q and passive instead of having it all on the dashes)
Bel'Veth (make it that her q really limits the directions towards which she can dash instead of still allowing her to dash three times towards the same direction, four if she hits her w, do not let her dash through thick walls, maybe remove the lifesteal from e)
Seraphine (make her only buyable with rp, so that people remember why she was added to the game)
Diana (either reduce her natural tankyness with giving more damage but no shield or reduce the dash distance)
Akshan (remove the stealth and the revive)
Kayn (give him a bigger cooldown on his e)
Pyke (make the ult no longer a direct execute, but an ability that deals damage with missing health, move the stun out from the dash, change the invisbility to a skillshot that, when hitting, turns Pyke invisible or something like that, why not putting the stun that got removed from the dash there too, I don't really know about the shared gold, since the ult would be weaker it may not need to be removed)
Yuumi (make her way weaker when out of a body)
Gwen (I have no idea what to do but her immunity is not legal)
Morgana (make it so the black shield can block only one cc per ennemy champion at each cast (so still five total))
There is also viego and qyana I dislike but don't really know how to modify, sylas' healing is a pain to deal with too, I personally don't like kassadin either but there's nothing fundamentally wrong with him I think
Nilah in her current form, just remove her befor she even gets to exist on the public servers xD
I find nila almost balanced(not counting numbers, just the kit).
She is bound to duo lane for her passive, but she has really low range and to increase it a bit she has to spend mana every 4 seconds, the dashed have huge cooldown like sira, but they don't reset like her. She has armor pen and heal only when she has crit, so she will basically don't have it in laning phase. They will remove the thing that she can dodge tower aa and her ult is like orianna but she has to be in the middle of ppl so as a squishy it's understandable she can dodge things.
Her early lane is shit so just play Lucian or Caitlyn and don't let her farm.
fully agree
YUUMI!!!
Wait, Yuumi is not a champion, she is just a legal AFKing tool.
A yugioh tool card in a champion
Yuumi is not a champion she is the equivalent of having an extra mythic item
Akali top lane. In her current state she have enough damage to kill anyone, with enough mobility to make escape impossible. Yone everywhere because of his premium scaling compared to everything else in the game, bundled with great teamfight abilities.
To me the only champions who should be deleted no matter what are Fiora and Vayne because %max health True Dmg
It's literally a impossible to counter mechanic
With physical dmg you can build armor, with magic dmg you can build magic resist, with flat true dmg at the very minimum you can stack on health
But with %Max Health True Dmg you simply can't do anything, except maybe cc, which is the counter to everyone anyways but even then Fiora gets a parry and Vayne gets invisibility so Cc isn't even a proper counter to them either
My list:
- Veigar: best cc skill ? easy infinite AP stacking ? Massive outplay potential with his ultimate ? count him in
- Yuumi: hate playing with her, against her, as her
- Master Yi: "just cc him lel". Hopefully he'll never get tenaci- nevermind
- Zeri: even Riot doesn't know what to do with her since she gets buffed/nerfed every patch
- Illaoi: "just dodge her e"
- Yorick: "just dodge his e" but unironically
- Yone: HAHAHAHAHAHAHAHAHAHA
- Ryze: just free the poor souls that still main this guy
I hate Illaoi so much, I’m a top lane Mundo main and whenever I have to pick before the enemy top laner I have a 90% chance to fight her and even if I perfectly poke her to near death and fight her at level 6 at full hp I still lose because of that stupid ult that one shots me and heals her
Veigar is so ridiculously outplayed that including him on the list just cause of his cage, his infinite AP scaling in a game that is evermore faster and ending before he can even get enough AP, and because of his ult that completely fits the character theme, is just bs.
I'm main mage, and if one knows how to deal with him, then you're screwed. You have a terrible low range, you have no mobility, your cage is easily avoidable, and the ult you have to be really close to use it. It's only fair that he gets this "massive outplay potential" with his ult, he's slow as fuck and don't have mobility, what do you want?😂😂
Personally I dislike kayle. The fact that she scales so hard off of levels, doesn't have the worst early game, and the fact that if you play correct and zone hard and play aggro it's a jungle magnet
She's like the worst champ in the game if you can't abuse kayle's early game then you don't deserve to win
nah man she has the worst early game. I also dislike kayle bcs she will not fight u in lane therefore u can t get fed if u play better than her as she sits in her tower. U can t dive her neither bcs she has R, and even if u play better than her, in late game she still absolutely destroys you bcs she is so op at lvl 16 and if she ults herself she can still attack u at the end of her R but she remains dmg immune for a second. So boring to play, so boring to play against
Doesn’t have the worst early game? If I don’t have a kill or 20 CS lead on Kayla by level 6, either I got ganked or I REALLY messed up.
@@matthewporter7871 true if you lost lane against Kayle it's simply a top difference
That just means you don't play correctly. As simple as that.
There are some good agreeable points though I would like to make some adjustments/additions that fit my biased view of the game:
1. Zilean: Nobody likes to play him, nobody likes to play against him. One of the most unpopular champions that even riot themselves has admitted is very overpowered and the only reason he's not nerfed into the ground is because of his low pickrate. There's just nothing to do against this guy, a 0/5 and a 5/0 Zilean are pretty much the same E R spam bots.
2. Fiora instead of Camille: A Camille will beat you in lane if she's better than you, a fiora will beat you if she's good at all. Basically you don't really have a say in the fiora matchup, you can just pray that this guy can't land the chinese fiora 0.1sec ult combo or lose. Also she's way harder to shut down late game than a Camille, her reposte is probably one of the best trading tools in the game even without timing it well to counter a cc ability it slows your attack speed so much that most auto attackers wouldn't notice a difference between the heavy slow and insane attack speed slow or not being able to move at all
3. Bel'veth should be changed or just removed: I dread having this champion on my team and I dread having her on the enemy team. If she's on my team I know I'll pretty much get no jungle assistance and if she's on the enemy team she feels like a hyper mobile melee kayle with resets and true damage that I cannot zone off xp for her terrible early game.
4. Even though I play him a lot Ornn isn't the healthiest champion at the moment. He just provides too much for his team. Good damage? Check. Amazing cc? Check? Insanely tanky? Check. Not to mention that past level 13 he just gives thousands of gold worth of stats to his team for free. It's also insane how differing in gold value all his Ornnaments are. I will straight up just tell my team tp build Frostfire, Rocketbelt, Eclipse, Kraken or Moonstone because if we have those 5 items I might aswell just randomly generated 5-7k gold for our team out of thin air, also he himself gets INSANE amounts of tank stats for upgrading items. I don't think Ornn should be outright removed hes really fun and has a place in the game but damn he kinda feels dirty to play at the moment
5. Vayne: Even fucking fiora has to get into harms way to do her bullshit % health true damage not to mention that she still has to hit a specific side of her oponent which is really hard to do in teamfights while avoiding cc and damage all from melee range. Vayne just kinda has to sit back and auto attack, why the fuck does she have an invisibility on a 1.5 sec cooldown when she ults again? I don't know lol, don't think riot does eather but whatever. And I'm serious saying that I really wouldn't be making a problem out of Vayne if she was forced into building pure damage like all other adcs, but no that would be too fair to make her a squishy champion that dies easily in fights haha! Why not allow her to build 4 tank items while still shredding everything she touches with a Shieldbow and Rageblade. Slap an enchantnter on her ass and you have a 3K hp 200 armor 150 mr creature that goes invisible 20 times per fight, gets constant shields heals and buffs, has a point and click disengage and kills any tank in the game within 12 autos. Even her "low range" problem is mitigated by the LT rework.
both camille and fiora should be removed no cap
Whoever added true dmg passive to vayne needs to be skinned then dipped in salt.
Camille easy fix :
Transfer power from her Q to her R. Make her R deal burst physical damage based on AD & missing HP. Remove the unescapable web from her R.
Maybe add a .5 s silence and slow to her R on impact.
then shes just another garen/darius/sett type
I'd definitely delete Brand
It's just unfair how much dmg he can deal
Yepppp.... brand is stupid af
It's just plain stupid when me and my adc are outdps'd by a "support"
Pretty sure Nilah will be included to the list in the near future
Definitely. Unless she gets abysmal ratios.
@@Lowaver Out of her entire kit, it's kind of sad to say the two dash ability is the most fair one, considering how many jokes were made about every champ having thousands of dashes...
cause giving jax E, diana R, AoE autoattacks and a free shared spirit visage + xp boost to an adc is completely fair lmao.
where’s teemo? As a tryndamere main it is impossible to play against him. he wins level 1 trades with his blind. he can go invisible, and if i take a trade using my ult, i will just walk into a shroom and die.
1. Senna: too much damage and cc
2. Vayne: true damage on a machine gun adc
3. Fizz: E
4. Vladimir: Untargetable, one shots you late game, infinite sustain
5. Yuumi: just an item
6. Shaco: Q, W and ult
7. Akali: dashes everywhere and becomes invisible
8. Akshan: cringe revive
9. Master Yi: True damage on a machine gun that you can’t kite
10. Ashe: no one likes to play against a cringe ass ashe support with mandate
Yone (obviously), Yasuo, Riven, Fiora, Irelia, Yuumi, Master Yeet, Fish, Vayne, and Katarina. They're all so annoying with their insane mobility, OPness, and toxic playerbase.
Noo vayne ... I get it I have Lovehate relationship with her and she is my main
"Fish" lmao
I think Fizz and Riven aren't so bad, but pretty good list overall
As someone who plays Yuumi quite a bit, you’re not wrong. They need to rework her W, but instead they keep adjusting the other parts of the kit because nO thAt cANT bE The IssUE. It is.
Give it a 20 sec timer that only goes down when attached, and resets every 60 seconds (at least early game). Any decent Yuumi only spends a third of her time on early, so it doesn’t matter and makes her harder to have bots with her. It also allows her to get caught out for overstaying, AND indirectly nerfs her cause she’d have to get boots. A great Yuumi would spend less than a second on the adc to heal, dodge or block damage with her sheild and immediately leave to have extra time just in case. It’s so easy riot.
They removed the extra auto range she gets after Q, when the problem is W and it’s indefinite. What people want is more punishing gameplay, not lower numbers or removing stuff that requires her to get off. MAKE HER BETTER TO PLAY AGAINST, NOT MORE BRAINDEAD.
To me a way to make her fair would be she gets like 50% of the dmg dealt to the champ she's attached to, while her heal only works at like 50% on herself while attached. She is still untargetable but she's not 100% safe anymore, and if the champ she's attached to has more hp than her she could end up dead before her carrier does.
Also, remove the free stat boost, that's just stupid.
The champions with the "pull you out of position" abilities - Blitzcrank and Pyke especially. At least with the diving abilities, the enemy doing so is putting themselves in bodily harm's way, including Lee Sin diving in to kick you away. Blitz and Pyke? Nah. You can be doing just fine positioned under your tower and/or with your team then get hit with ONE ability and suddenly you're in the middle of their team getting dogpiled while they remain grouped up and safe. Thresh's is almost ok because it doesn't pull you that far and he has to dive in to basically use the rest of his kit.
Champs I hate in no particular order:
Tryndamere - Too easy to get out of bad situations / decisions. Press E every 3 seconds to disengage or engage at will.
Lillia - Too hard to catch when she makes a bad decision
Talon - Press E to traverse the whole fucking map and engage / disengage with minimal risk.
I play a lot of divers so I have to be smart about when and how I engage. Champs that can just always get out of a bad situation piss me off royally.
Just listing a few that I think could have been on this list that weren’t already mentioned
Akali - 3 in built kit dashes, flash and rocket belt. Her W gives her MS, camouflage, and extra energy… 3 buffs from one button (and imagine it made her invis under turrets at one point too). Makes it almost impossible to engage on unless you have a lot of skill shots and ganks or counter picks.
Trynd - just his ult, your team have to sacrifice a lot of CC to deal with him and you’re limited to your picks. Unless you already have decent CC he can just perma split and win.
Quinn - her ult being on such a low cool-down and giving her so much MS that you have to keep constant map awareness cause she will everywhere all the time. More annoying than broken, but just makes you have to play safe whenever she disappears off the map
Akali has 3 dashes, but so does Ahri. The difference though is that Akali needs to be in range to use her first ult, but Ahri can use hers any time and also resets on kills. She also has cc and built in healing. I don’t think she needs to be removed, she’s fine. She’s just fucking annoying to catch. That’s just a personal gripe.
Edit: I’m sure you don’t care, but I do main Akali, that’s the only reason I responded. I don’t really care if people like her or not, I just never liked when people say some champs are busted when there are champs that can do everything one can, but better or more often. Like people saying Gwen needs to be nerfed when fiora can do the exact same things as her (albeit, with a bit more skill. But also a bit less punishing and can provide healing for the entire team.)
@@Adonisrose7493 as a sett main, i will say that any champ that needs to get close to burst me but doesn't have much health isn't broken. You have to come in my E range, not lose around 70% of your ms(because stride and the other 30% slow item) and disengage with enough dmg on me to make the trade even worth anything.
@@CSEabdulalimkhan God I hate how brainless Sett is. I first timed a Sett against a Mastery 5 Darius and fucking rocked his shit because of how branded easy he is
@@ethanstyant9704 that's why sett doesn't have any escape or engage. You have to force a engage, hold it, maybe die or hope your team comes to help, and move on.
Also one of the worst stat scaling and beginning stats in the top lane.
Sett feels braindead cause he plays like a fighting game character instead of a moba character. But in mid elo people are going to never engage you and deny all farm if possible.
But yes, sett is braindead.
There's only one champ I want to remove and it's Bel'veth.
Otherwise I have no problem with most champs. Only champs I have problem with are new ones/stat checkers, but rather than removing them I would rework/rebalance them.
That's fair. I hate Bel and stat sticks too. I love the concept of outplay so seeing the enemy delete me by clicking on me once with a targetted ability or auto attack and makes me so depressed. Many tanks too, since they have so much CC, damage and HP/resistances. Very uninteractive.
*Laughs in fed crit Garen*
I can't help but agree with a lot of your list, even for characters I personally love. I've often thought about outright changes to shaco and yuumi specifically to make them less frustrating to play against. Less CC, more interaction mechanics, something
I'd raise my own delete from the game champ, pyke. He's a more consistent blitz crank, who's whole balance factor was he had to land his Q to be any good. For pyke, he is just stacked with privilege. His Q doesn't pull as far, so it has a brutal slow built in and can be quick cast at melee range because the safety champ can't be allowed to struggle ever. He can't build tanky like bitz, so he gets over the top good regeneration in lane tied to camo and a massive speed buff that doesn't even slow you afterwards. Those are just the parts that match blitz, he's got a whole kit that invalidates blitz and a lot of counter play too. Quick dash for extreme safety on top of what hes got, and it's a stun so you can't even match him with other hyper mobile champs, An AOE stun even. it's so easy to land off of it's dash and his crazy movement W. And my god the privilege on that execute. Double gold on landing one of the easiest aoe spell in the game with safety boxes in an X shape on what is already an easy to land circle cast? Try that but it refreshes on that privilege execute kill. It invalidates any last stand mechanics like olaf or the rune "last stand". On a squishy no mobility adc this would be a strong ult, but on the safest champ in the game, even over yuumi who is untouchable for 99% of an encounter, this is just a game buster of a no fun champ to see in game.
I know he falls under the feast or famin flag, but i think he has that yone quality where his feast is unplayable against and his famine isn't quite famine enough. At worst he has a safer yone ult with less damage. Sometimes I wonder if both akshan and pyke would be better if they swaped their execute and revive mechanic
(Please be aware that this is just an opinion and people that like to play these champs feel free to be offended)
I would remove Yone, Akshan, Nilah, Bel Veth, because they didnt add anything new to the game. They just have as many unique/good abilities that already existed as possible copy-pasted into them.
Yone:
Yasuo passive and Q copy paste, Camille E with shield instead of heal on W, Zed Ult on E, Ult is alright.
Akshan: Lucian passive but easy and gives you shield and Movespeed, Akshan Q=Sivir Q,Akshan W= Perma invis+ Warwick W+ Bonus gold+ Mana regen+ Passive Revive with 0 cooldown. E is actually alright but the damage is unnecessary and too much in general, the insane damage and reset on kill are a stupid combo, which lets him towerdive people lvl 2 and never die to ganks if not even gets him a kill when hes ganked, cooldown also too low. Ult is weak asf to "Balance" the rest but that doesnt work and its also a very effortless design.
Nilah:
A champ that is "melee" with kalista attack range and a bunch of lifesteal/omnivamp/armor pen bonus scalings. Basically samira without ranged option but more melee attack range. W is more like Jax E but even gives MR and ult is basically diana ult with free lifesteal. That right after they nerfed lifesteal and heals as well as shields for every champ.
Bel veth:
is more unique but just overloaded. Doesnt have a real identity. A jungler with a strong split push passive on her ult?? 28% lifesteal on an ability that makes you tanky at the same time and has crazy damage output is also stupid. Just an op Aphelios q from lifesteal pistol. Ult is a perma Gnar ult with Zz Rod , W is just an ok ability that doesnt fit into the rest of her kit, its not very creative but still alright, nothing to criticize, not overloaded. To summarize: Q, E,Passive and Ult true damage are Good abilities for a melee ADC and jungler( i hate so much true damage though, on hit magic damage or phys pen for example are better imo because it still melts tanks but not regardless of their lead). The Ult stat passives, voidlings and W ability are far better suited for a bruiser.
10. All
9. Champions
8. Are
7. Good
6. In
5. Thier
4. Own
3. Unique
2. Way
1. Yasuo
Trynd better be on there or i riot
1. Vayne; I hate her early, I hate her late, I hate her top, I hate her as a support, I hate her as a mage, I hate her.
2. Seraphine; easily the most toxic players ever, I have not met a Seraphine main that doesn't make Lux, Ezreal, and Vayne players look Humble .
3. Gwen; Gwen is immune to adcs, mages, assassins, and even riot's balance team!
4. Kayle; I do enjoy a champion so overloaded she uses ADC items better than ADC and AP bruiser items than AP Bruisers.
5. Malzahar; He may tax me a QSS, but he also taxes my will to live.
6. Bastard Yi; It doesn't matter how good I get at League, I will never respect a Yi
7. Quinn; I do enjoy being one-shot by a marksman that's point and click who also blinds me.
8. Senna; I do enjoy how Riot can't decide if she's an ADC, Support, worthless, or the most important development they've made to the game's meta.
9. Wukong; damage, CC, invisibility, and mobility, none in high enough doses to be lethal.
10. Vi; Point and click fun button that murders tanks due to Divine Sunderer's immense balance and armor shred!
As a dude that comfortably plays 3 lanes and has dabbled in a fourth with various degrees of success, I can be proud to say that I only play three of these absolute degenerates. But I agree with you on why they're the worst.
My list would be like this: Samira (seriously...why's this goddamn skirmisher ranged and what's she doing posing as a marksman and going in bot lane???), Mordekaiser (his ult is one of the biggest BS's in the history of the game), Malphite (EVERYTHING about this champion is meant to enrage people like me, who like to play auto-attack focused divers and skirmishers...EFF HIM!!!!), Urgot (the very definiton of an unfair lane bully...perhaps even more than Gangplank or Pantheon...you can't even cheese him with a ranged champion, cause he's ranged himself, like...WHY???) Zed (again, just...WHY??? Any mage other than Malzahar loses mid lane to him, no questions asked), Bel'Veth, WW, Kayn, Kha'Zix (all 4 of them are so good at what they do, that it's basically impossible to keep them from outscaling you when jungling, even if you try to counter-jungle them, they're simply infuriating, dunna...maybe it's just me and I should "git gud"), Teemo (I don't even have to explain this one). Honorable mentions: Sivir (she has a skill-shot that does more damage than Caitlyn's Piltover Peacemaker, that goes through all units without losing any damage, is pretty fast and has an ungodly wide hit-box...ffs, Riot!!!), Sett (I play him too, but...goddamn, he can be such a pain to deal with when not having the right champion), Illaoi (easy to dodge skill-shot, but when she hits it...you simply have to choose between the lesser of two very big evils, it's such BS), Volibear (he's technically a juggernaut, but let's be honest....he's actually a vanguard and NO TANK SHOULD DO THIS MUCH DAMAGE), Shen (this one's just a me problem, cause again, I like auto-attack heavy champs), Darius (any fair champion that likes to get in your face and duel you 1-on-1 loses because of his BS passive...even Garen, the only way to beat him is to cheese him with a ranged top laner, which in his case is so cheap, it basically feels like cheating...he's a champion that forces you to choose between losing or being a dirt-bag), Fizz (just one reason: I so detest his Playful/Trickster ability).
Since I'm a support main, I've LOVED the small taste of 200 years that Senna has provided, so much so to the point where she became my main. In League, most overloaded champions are annoying skirmishers that exist in the top lane. Personally, I hate going against them, but I also hate playing them too due to personal tastes, so I cannot really take advantage of their existence. However, Senna has permanently scaling AD and AUTO-ATTACK RANGE, AoE damage, lots of healing, camoflauge for the team, and a global ult that both does sniping damage and can single-handedly protect an entire team. She also has a Jhin-style passive that makes kiting on her much easier compared to high attack speed marksmen. They took a marksman, which is a class I enjoy but cannot play well, but put it into a support WITH OVERLOADED MECHANICS. She also has a crit build, a lethality build that makes her vision control uncontested with Umbral Glaive, and even a tank build. Her only downside is her CC being somewhat lacking, but her root can still hit an entire team, and its range is still insane. I'm glad that she was the first POC woman in the game, tied into the lore well, and combined my two favorite playstyles while adding a bunch of unnecessarily strong stuff on top. Even then, she's not that bad to begin with compared to a lot of the more recent champions.
dude same man i love playing her too. i cannot play marksman because i get tunnel vision so senna was perfect to climb for me . but she was nerfed to the ground last patch in wildlife .
It's not "low effort" content, it's content we love, its your content
as a kayn player I gotta say calling anyone who plays the champ elo inflated is really just not called for
Kayn's weaknesses aside,
Here's a little secret: the vast majority of people playing in challenger are absolutely not playing dogshit champs. They are playing meta characters that are very broken in most cases because you have to in order to compete with other players.
Unless they literally got boosted into challenger or used an actual exploit like the global Kayn w glitch, no one in challenger is "elo inflated".
here are a few ways to counter this champion:
Kayn is a weak early game jungler, as in he plays in a role that is most impactful when he is at his weakest. If a kayn player gets form after 15 minutes or feeds their ass off, they will not have game impact. Any jungler with a brain will put their team comfortably ahead before the kayn even gets resources to win
Kayn is a champion that has pretty mediocre ganks and will get shit on by early game comps where he is still forced to fight in melee range with characters that will shit on him
Build healing cuts or take ignite and Kayn's healing gets pretty much trashed
Hit blue kayn with any ability (point and click works great) to pretty much instantly force him out of the wall and shit on him
even late game scalers like master yi or graves will shit on kayn early game since kayn has AOE damage while they have single target damage, meaning kayn's damage is lower on single targets to compensate for it being AOE
Another thing, every aspect of kayn's damage has some sort of delay and all of it is very dodgable other than the ult. they're not fast abilities and anyone watching what he's doing can pretty easily walk out of the way
Great video!
If I'm being honest I'd probably remove every infinitely stacking champion because I just dislike the concept of it.
"Assassins are meant to be high risk high reward"
The boat has long since sailed on that. Kha has him jump for a free escape and stealth, Talon jumps over any wall, Zed shadows away, Shaco has everything to escape forever, Kayne can cross a billion walls.
Honestly at this point in the game it feels like assassins are the safest class to play, they've given them just a ton of escape tools to make sure that if they don't get that kill they don't need to be punished.
I mean...yes and no
Kha'zix needs evolved wings AND a kill for jump reset. That's technically safe, but also very conditional
Talon jumps over any wall...unless he jumps over it to gap-close or engage
Zed same. You want your shadow for damage, not escape. His ult is much more of an escape tool than his W
Shaco yes. he's very safe.
Kayn, well, his E does have a long cooldown, but I kinda agree it's quite safe. It's nowhere near braindead, but it's very safe
I'm surprised you didn't mention Evelynn though. Honestly.
yk that assasins are supposed to have mobility and outplay potential right and zed has one of the shorter dashes compared to most assasins most of what he has is reposition but its predictable
@@Jacob-zn6ov Yeah, Zed is definitely balanced and has a lot of counterplay. Kha'Zic and Shaco are very irritating and don't have so much. They really need to add a true-visio-granting support item to the game, even if the active only lasts a few seconds.
@@lemon3389 You realize Duskblade alone nullifies all of your counterarguments.
@@Jacob-zn6ov I mean that's my point, he said they were high risk high reward, but in lol having a load of mobility makes you low risk, and all assassins have loads of mobility so are low risk.
Honestly I'd remove/rework every champ since Viego. Not even being dramatic, each of them has been a balance disaster. The only one that feels like their in a healthy place now is Vex. But Veigo, Gwen, Zeri, Bel Veth Ahkshan all have the most baffling design to me. Especially Gwen, so little actual gameplay in that kit.
You forgot to list Renata, her too?
And you forgot Renata, just like Riot did 🙃
Agree with you.
Only champ that is OK is Renata, but I would remove her Revive from W, so it would work like old Yorick R.
@@walkelftexasranger It is not a revive, it is death prevention. If they WOULD die they have a short chance to get a takedown and if they do their life is set at 25% always and only get it once per cast. I have yet to see it as that much of a problem and most people forget about her cause overall she is pretty weak and a niche pick of a support.
@@walkelftexasranger I think they should make it so you have to activate it at least a second before the champion dies in order for the "revive" to work, plus it should have more indication. It's so poorly designed how a champion can literally die the second it activates and immediately be granted another life. Zilean is irritating, but at least you can see his ult on his target and wait it out if needed. Counterplay.
Tbh i would just eliminate Vayne, in the toplane she can basically dominate early game with her poke and at the same time being a good scaling hypercarry that whipes your team as long as the game progresses..
Yuumi is worth 25% while attached, 10% while not. Problem is there is no incentive to detach and no downtime from being attached.
Figure every champ will have insane mobility or untargetability. My personal unbiased pick I haven’t seen yet is Vayne. Fuck Vayne.