Wonderful shader. I purchased it but it doesn't seem to give displacement like shown in the demo video? The texture is animated but there's no displacement happening. what should I do to get the displacement?
Thank for your support! Displacement is made using an animated Ocean Modifier which you can find in modifiers stack of a preview sphere in the shader file. To see it in better detail there's a Subdivision modifier above it, I'd recommend increasing Viewport and Render levels to see more displacement details. If you have a custom mesh I'd recommend copying over that modifier stack like it's on the preview sphere.
in your project you just go File > Append, navigate to the assets file, open it, inside there will be bunch of grouped folders and you need to find "Material" one, and there you'll find them - all water shaders start with "Water_"
@@МихаилВысоцкий-я5о no physically accurate Caustics in Eevee, but there's a fake caustics effect in the bundle. Haven't tested volumetric shadows, I think it won't be visible.
Looks awesome! This is some great stuff. Looking forward to the tutorial
Thank you! Working on that
Can you or have you made a tutorial on this yet?
Great work buddy! Please upload the tutorial of this
Already done, just check Tips and Tricks on realistic water in Eevee: ruclips.net/video/qNv3Kr-BGWA/видео.html
Where did you get that water Volume Shader From?!
@@InfinityHell666 made it myself
@@AlexeyTutorials Oh Right, Open Source. (>ლ) damn it
Wonderful shader. I purchased it but it doesn't seem to give displacement like shown in the demo video? The texture is animated but there's no displacement happening. what should I do to get the displacement?
Thank for your support! Displacement is made using an animated Ocean Modifier which you can find in modifiers stack of a preview sphere in the shader file. To see it in better detail there's a Subdivision modifier above it, I'd recommend increasing Viewport and Render levels to see more displacement details. If you have a custom mesh I'd recommend copying over that modifier stack like it's on the preview sphere.
looks grat!, i just bought this and was was wondering how do i add the shader to a project?
in your project you just go File > Append, navigate to the assets file, open it, inside there will be bunch of grouped folders and you need to find "Material" one, and there you'll find them - all water shaders start with "Water_"
It looks great!
How much does this affect performance?
not much, it's pretty fast 😉
@@AlexeyTutorials does this material support Volumetric shadows and Caustics?
@@МихаилВысоцкий-я5о no physically accurate Caustics in Eevee, but there's a fake caustics effect in the bundle. Haven't tested volumetric shadows, I think it won't be visible.
Wow, that looks pretty cool 👍
I think im going to buy it, what version of blender is it for?
Thanks! Any version starting from 2.90 will do
@@AlexeyTutorialsI just bought it, thanks!
Heey thanks, have fun with it!
thx
3 dollars are you crazy???
yeah you're right, I should have put it at 9.99$
Didn’t work for me
what exactly didn't work? what version of blender do you have?
я люблю тебя