BEST STARTING TRAITS & TEAM | HARDEST DIFFICULTY | Wartales

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  • Опубликовано: 27 авг 2024

Комментарии • 18

  • @spamspamspambot
    @spamspamspambot Год назад +9

    The great thing about drunkard negative trait is that you can get rid of it after you rest a number of times without drinking, so potentially it's the best negative

    • @Brynnu
      @Brynnu Год назад +1

      if you take drunkard on every of your starting character the unhappiness debuff ramp up and you end up with -20 happiness per rest

    • @shiniselune399
      @shiniselune399 3 месяца назад +1

      @@Brynnu You can do it one by one by storing your companions in the tavern.

    • @Brynnu
      @Brynnu 3 месяца назад

      @@shiniselune399 woaw that was forever ago

  • @EBK23TY
    @EBK23TY 9 месяцев назад +1

    Ur vid had exactly what I needed thanks

  • @rapperkiddo7377
    @rapperkiddo7377 Год назад +1

    Great video for begginers, at start of champaign last negative options are also diffrent for each start 👍🏽👍🏽👍🏽.

  • @tribsta1018
    @tribsta1018 10 месяцев назад +1

    I like the farmers start, mostly as I like the group negative. 5% less knowledge gain. No other has that

  • @HOUNDS-OF-JUSTICE
    @HOUNDS-OF-JUSTICE Год назад

    Great Gameplay brother 🙋‍♂️

  • @pegandoxp2023
    @pegandoxp2023 6 месяцев назад +1

    Faz um vídeo das melhoras profissões para cada tipo de personagem em específico.
    Abraço do brasil ❤

  • @barrowwiththecanoon6655
    @barrowwiththecanoon6655 11 месяцев назад +1

    Region locked scaling sucks, slower leveling, harder time getting money, and when you get to 2nd region you have to deal with groups of 11, and next one you sometimes see groups of 17, which forces you to either outlevel content, or have realy big party, which is hard to manage. Last option if negatives also depends on first choice

  • @colinknowitall889
    @colinknowitall889 Год назад +1

    ranger is early game.. i use 2 rangers to backstab, 1 brute to tank.

  • @michaelsmart1577
    @michaelsmart1577 8 месяцев назад

    just want to mention even though its a bit late but you missed one negative trait, which i think only comes into play if you don't take strong and that was loafer (Carrying Capacity reduced by 3). Glutton seems to prob be the better choice over it though.

  • @V3x0r
    @V3x0r Год назад

    The Watch Tower covers that risk sleep debuff fairly early on too. The happiness isn't bad either as long as you keep plenty of troops at the campfire.

  • @ikichannelhiburan
    @ikichannelhiburan Год назад

    unggahan yang hebat ,,temanku

  • @xzardas541
    @xzardas541 5 месяцев назад

    I realy like farmers, ability to disengage enemies at will both from themselves and allies is invaluable early on.
    And good spearmen are hardest ones to get early on.

  • @akamadmaxx
    @akamadmaxx Год назад

    What is roff?

  • @danepatterson8107
    @danepatterson8107 7 месяцев назад

    SO boring a game. You have a 2-dimensional tactical combat game as one part. Because it's two-dimensional, it's incredibly predictable and the only change as you progress are damage numbers and armor values. On the other hand you have the most boring, click-to-unlock 'skill/craft/cooking' system where you do everything possible to extend the time you get to PLAY and reduce the time you must NAP. The game revolves around naps and trying to lessen the time you nap. Meanwhile combat scales in a linear fashion, so the more party you have the longer combat takes without getting any more difficult. The ONLY reason to add more party members is to manage the nap time because each of your party can have only one skill to impact the nap timer, so you're doing more with your party to reduce your nap time than you are to advance your party and explore the world.

    • @chanceh6088
      @chanceh6088 7 месяцев назад +4

      So why are you here wasting your time 😂